miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
There is a difference between being optimal for something and being able to do something.
Why bring a worse build when you can bring something you know performs best?
That's like asking why anyone bothers playing ESO when FF14 exists and has a better metascore.miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
There is a difference between being optimal for something and being able to do something.
Why bring a worse build when you can bring something you know performs best?
Darkstorne wrote: »That's like asking why anyone bothers playing ESO when FF14 exists and has a better metascore.miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
There is a difference between being optimal for something and being able to do something.
Why bring a worse build when you can bring something you know performs best?
Because you might personally prefer one playstyle over another. I pug heal vet DLC dungeons as a StamSorc in medium armour and love it. Spell Power Cure + Powerful Assault means my team has a pretty much constant uptime +700 weapon/spell dmg buff, and as a healer I've learned it's buffs that matter more than heals anyway. I'm sure damage dealers would rather have my StamSorc's buffs and heals than a Templar spec'd for the biggest heals possible. Currently working towards the new mythic ring to bring that dmg buff up to around +1k.
The meta is a lie and it's sad to see so many people believing it's real. The biggest joy of ESO imo is creating your own personal playstyle, and a lot of people rob themselves of that joy by googling "best meta builds".
Darkstorne wrote: »That's like asking why anyone bothers playing ESO when FF14 exists and has a better metascore.miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
There is a difference between being optimal for something and being able to do something.
Why bring a worse build when you can bring something you know performs best?
Because you might personally prefer one playstyle over another. I pug heal vet DLC dungeons as a StamSorc in medium armour and love it. Spell Power Cure + Powerful Assault means my team has a pretty much constant uptime +700 weapon/spell dmg buff, and as a healer I've learned it's buffs that matter more than heals anyway. I'm sure damage dealers would rather have my StamSorc's buffs and heals than a Templar spec'd for the biggest heals possible. Currently working towards the new mythic ring to bring that dmg buff up to around +1k.
The meta is a lie and it's sad to see so many people believing it's real. The biggest joy of ESO imo is creating your own personal playstyle, and a lot of people rob themselves of that joy by googling "best meta builds".
miguelcura wrote: »Darkstorne wrote: »That's like asking why anyone bothers playing ESO when FF14 exists and has a better metascore.miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
There is a difference between being optimal for something and being able to do something.
Why bring a worse build when you can bring something you know performs best?
Because you might personally prefer one playstyle over another. I pug heal vet DLC dungeons as a StamSorc in medium armour and love it. Spell Power Cure + Powerful Assault means my team has a pretty much constant uptime +700 weapon/spell dmg buff, and as a healer I've learned it's buffs that matter more than heals anyway. I'm sure damage dealers would rather have my StamSorc's buffs and heals than a Templar spec'd for the biggest heals possible. Currently working towards the new mythic ring to bring that dmg buff up to around +1k.
The meta is a lie and it's sad to see so many people believing it's real. The biggest joy of ESO imo is creating your own personal playstyle, and a lot of people rob themselves of that joy by googling "best meta builds".
What you say is true but it works to make vet dungeons or "easy" things obviously you can play as you want ... I'm talking about HM, trial trifectas, etc ... In that high end it does not work and no group will want to deal with builds outside from the meta. That is why it must be clarified that this is an MMO, the mmo are played with people cooperating and competing ... it is not played alone. The meta exists and nobody accepts you in a serious group if you don't align yourself minimally. This is NOT Skyrim offline. Many people believe that it is.
Kryptonite_Kent wrote: »As far as I know, this "play how you want" ended YEARS ago... it was a creative slogan at one point. Even then, it has and ALWAYS WILL BE, "Play how ZOS wants you to play".
Nah they are actually doubling down on "play how you want" in the next patch on Nov 1... now all gear that has weapon damage, weapon crit, weapon pen... will also have the equal amounts of spell damage, spell crit, and spell pen.
Essentially another watering down of a "spec" in the sense now that mag specs and stam specs will be moot, and there will also be a power / heal creep to go with it, because now stam users (templars for example) will be able to have enough spell damage from a weapon damage set to use the magicka heals that a spell damage user has with only a minimal loss due to less magicka (unless they just hybrid their stat pools)
This thought process leads to the "meta" cookie cutter problems this game suffers from because theres little to no variety in builds because everyone is everything
Franchise408 wrote: »miguelcura wrote: »Darkstorne wrote: »That's like asking why anyone bothers playing ESO when FF14 exists and has a better metascore.miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
There is a difference between being optimal for something and being able to do something.
Why bring a worse build when you can bring something you know performs best?
Because you might personally prefer one playstyle over another. I pug heal vet DLC dungeons as a StamSorc in medium armour and love it. Spell Power Cure + Powerful Assault means my team has a pretty much constant uptime +700 weapon/spell dmg buff, and as a healer I've learned it's buffs that matter more than heals anyway. I'm sure damage dealers would rather have my StamSorc's buffs and heals than a Templar spec'd for the biggest heals possible. Currently working towards the new mythic ring to bring that dmg buff up to around +1k.
The meta is a lie and it's sad to see so many people believing it's real. The biggest joy of ESO imo is creating your own personal playstyle, and a lot of people rob themselves of that joy by googling "best meta builds".
What you say is true but it works to make vet dungeons or "easy" things obviously you can play as you want ... I'm talking about HM, trial trifectas, etc ... In that high end it does not work and no group will want to deal with builds outside from the meta. That is why it must be clarified that this is an MMO, the mmo are played with people cooperating and competing ... it is not played alone. The meta exists and nobody accepts you in a serious group if you don't align yourself minimally. This is NOT Skyrim offline. Many people believe that it is.
Because not everyone is doing HM's / trifectas / leaderboards?
Darkstorne wrote: »
The meta is a lie and it's sad to see so many people believing it's real. The biggest joy of ESO imo is creating your own personal playstyle, and a lot of people rob themselves of that joy by googling "best meta builds".
miguelcura wrote: »Franchise408 wrote: »miguelcura wrote: »Darkstorne wrote: »That's like asking why anyone bothers playing ESO when FF14 exists and has a better metascore.miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
There is a difference between being optimal for something and being able to do something.
Why bring a worse build when you can bring something you know performs best?
Because you might personally prefer one playstyle over another. I pug heal vet DLC dungeons as a StamSorc in medium armour and love it. Spell Power Cure + Powerful Assault means my team has a pretty much constant uptime +700 weapon/spell dmg buff, and as a healer I've learned it's buffs that matter more than heals anyway. I'm sure damage dealers would rather have my StamSorc's buffs and heals than a Templar spec'd for the biggest heals possible. Currently working towards the new mythic ring to bring that dmg buff up to around +1k.
The meta is a lie and it's sad to see so many people believing it's real. The biggest joy of ESO imo is creating your own personal playstyle, and a lot of people rob themselves of that joy by googling "best meta builds".
What you say is true but it works to make vet dungeons or "easy" things obviously you can play as you want ... I'm talking about HM, trial trifectas, etc ... In that high end it does not work and no group will want to deal with builds outside from the meta. That is why it must be clarified that this is an MMO, the mmo are played with people cooperating and competing ... it is not played alone. The meta exists and nobody accepts you in a serious group if you don't align yourself minimally. This is NOT Skyrim offline. Many people believe that it is.
Because not everyone is doing HM's / trifectas / leaderboards?
So yeah, play how you want ... the game's open world difficulty and dungeons it's so easy that you could play naked.
Darkstorne wrote: »
The meta is a lie and it's sad to see so many people believing it's real. The biggest joy of ESO imo is creating your own personal playstyle, and a lot of people rob themselves of that joy by googling "best meta builds".
Probably the best thing I've read in the forums in a long time.
If I can main tank vHRC with Hist and Imperium, but didn't ever hear it was meta, does that mean I'm just a good tank, or does that mean Meta is just whatever people stream/advertise on their monetized webpages to promote sets they like based on some PTS testing?
I honestly like that people get pulled to the meta, because I explore all these fun combinations of sets based themes.
• Are the resources beneficial to my build?
• Are there any traits that would be wasted slots?
• Does it work in conjuncture or amplify my direction I'm raking the build?
If they're all yes, it's worth trying out, imo.
If you're building for straight power, you don't slot a set with crit chance. If you're healer, you slot traits that help your healing potency--not traits that won't improve your healing or endurance in a battle. Etc
That leaves so many open set ideas, and hybridization just opened a floodfate of options. My new healer is amazing in PvP--I'm so happy with the build. I never considered a healer until this newest update because I don't like following a build and abilities that everyone is using tried+true.
miguelcura wrote: »... it is not played alone. The meta exists and nobody accepts you in a serious group if you don't align yourself minimally. This is NOT Skyrim offline. Many people believe that it is.
I definitely think the roles should be more defined. In solo/overland content, it should matter as much if roles hybridize. I simply think that the "peaks and valleys" between each role isn't divided enough to make roles a necessary thing to complete content. In defense of this: It is likely because there aren't enough tanks or healers playing to divide the rift further. Which is sad, because I do like tanking. But toxic dps in PUGs and constantly trying to duel me on my tank is annoying. They know full well I would lose.
Anyway. I think that ZoS can hybridize the weapon/spell damage and criticals, but healing critical and potency needs to be separated from damage critical and potency. Otherwise players will always be able to heal through anything that isn't a 1 shot.
Darkstorne wrote: »That's like asking why anyone bothers playing ESO when FF14 exists and has a better metascore.miguelcura wrote: »Let's not fool ourselves. It's all a lie. The classes we all know are:
Tank: DK, Necro, maybe Warden.
Healer: Templar, Warden, maybe Necro.
DPS ALL MAGICKA: 3 Necros 1 Sorc 1 NB + some magicka guest.
This is so, and until the passives of light armor, some sets, and classes are changed so that it is viable to mix magicka and stamina, and they stop buffing the DLC cla$$ses will not change.
I completely disagree with you. If one knows what what they're doing, every class can fulfill any of the 3 roles.
There is a difference between being optimal for something and being able to do something.
Why bring a worse build when you can bring something you know performs best?
Because you might personally prefer one playstyle over another. I pug heal vet DLC dungeons as a StamSorc in medium armour and love it. Spell Power Cure + Powerful Assault means my team has a pretty much constant uptime +700 weapon/spell dmg buff, and as a healer I've learned it's buffs that matter more than heals anyway. I'm sure damage dealers would rather have my StamSorc's buffs and heals than a Templar spec'd for the biggest heals possible. Currently working towards the new mythic ring to bring that dmg buff up to around +1k.
The meta is a lie and it's sad to see so many people believing it's real. The biggest joy of ESO imo is creating your own personal playstyle, and a lot of people rob themselves of that joy by googling "best meta builds".
You can play how you want. That does not mean that you get to force your playstyle on others.
You want to be a Heavy armor DPS with Bow/Restro? Sure go for it. Nothing is stopping you. That doesn't mean Guild X has to play with you.
Here is a side thing though: If you make your own raid team you can do whatever you want.