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Mudballs

  • SilverBride
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    I love the mudball emotes personally. The interactive emotes in general are hilarious. If its not the mudball, its the cherry blossom crown, or the alliance pies or snow balls. It's a multiplayer game so you just have to take the good with the bad. Leave the zone or change instances if someone is harassing you.

    Being a multiplayer game isn't a free pass to behave badly. No one should have to stop what they are doing because they are being harassed. We do not have to just accept bad behavior.

    That's true, you don't have to accept it. But like it or not, mudballs and other interactive items are part of the game and part of what makes playing with other people fun. What fun would a game like this be if there was simply no way to interact with others? The key here, IMO, is that if something is bothering you, just be the bigger person and leave the area, find a different instance. Seriously, its really not that big of a deal. And your talking to someone who gets hit with mudballs, pies, snowballs, and cherryblossoms on an almost daily basis.

    Fun for who? I think they are annoying, like having a fly buzzing around your head. Like my friend with the flowers... it's not easy to have a conversation with someone who is running around tossing things at you.

    What I don't understand is why bring strangers into it? If some friends are in the park chasing each other around with super soakers or paint guns they wouldn't start shooting strangers who were walking by. So why do it here?

    Let the one tossing be the bigger person and stop. I will not be run off. If another player keeps hitting me after I ask them to stop I will take screenshots and report them.
    Edited by SilverBride on October 19, 2021 3:21PM
    PCNA
  • ksbrugh
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    Is there anyway I could just toggle off all people. Everything annoys me. I don't like the way people dye their outfits, maybe put in a way so I can make other people look the way I want them to look. And the mud balls can I get a reflecting spell that makes it go back to them and the spell last for like 24 hours. And don't even get me started on pets all hopping around, jumping around, scratching themselves being all cute and stuff.
    PS my controller needs a cup holder for my beverage
  • SilverBride
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    ksbrugh wrote: »
    Is there anyway I could just toggle off all people. Everything annoys me. I don't like the way people dye their outfits, maybe put in a way so I can make other people look the way I want them to look. And the mud balls can I get a reflecting spell that makes it go back to them and the spell last for like 24 hours. And don't even get me started on pets all hopping around, jumping around, scratching themselves being all cute and stuff.
    PS my controller needs a cup holder for my beverage

    None of those examples involve anyone targeting and interacting with other players, whether they like it or not. That is the point we are trying to make and why some of us would like a toggle.
    PCNA
  • Rishikesa108
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    I have personally had a truly traumatic experience with mudballing. I usually do the thefts and killings of citizens in Vivec City and this thing was not liked by two players who were together (perhaps role players who are guilty of God Modding). They started throwing mudballs at my character together, one every two seconds, which I believe is currently the cooldown of this ability. They also flashed arrows at the NPCs that I tried to pickpocket, preventing me from doing what I wanted. They followed me, even if I tried as much as possible to ignore them. I could have switched the instance, but I noticed that when I switch instances many NPCs then have a bug and no longer loot when pickpocketed. So the stolking went on for more than half an hour. Then I had to quit the game, out of desperation. Why does ZOS do nothing against this violence? Mudballing should be prohibited except in the appropriate event, or there should be a very long cooldown, preventing offensive actions like the one I experienced. P.S. opening a ticket to report actions like these is just a waste of time, unfortunately
    Man did not weave the web of life – he is merely a strand in it. Whatever he does to the web, he does to himself
  • Vevvev
    Vevvev
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    I have personally had a truly traumatic experience with mudballing. I usually do the thefts and killings of citizens in Vivec City and this thing was not liked by two players who were together (perhaps role players who are guilty of God Modding). They started throwing mudballs at my character together, one every two seconds, which I believe is currently the cooldown of this ability. They also flashed arrows at the NPCs that I tried to pickpocket, preventing me from doing what I wanted. They followed me, even if I tried as much as possible to ignore them. I could have switched the instance, but I noticed that when I switch instances many NPCs then have a bug and no longer loot when pickpocketed. So the stolking went on for more than half an hour. Then I had to quit the game, out of desperation. Why does ZOS do nothing against this violence? Mudballing should be prohibited except in the appropriate event, or there should be a very long cooldown, preventing offensive actions like the one I experienced. P.S. opening a ticket to report actions like these is just a waste of time, unfortunately

    You didn't try porting to a different city or place for a bit to throw them off? They can't exactly track you down when you do that.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • DestroyerPewnack
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    Are we going to ignore the fact that OP has admitted to playing the game in first person?
  • pdblake
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    Are we going to ignore the fact that OP has admitted to playing the game in first person?

    I knew someone would see that as a crime :D

    Seriously, third person hurts my head, and my eyes. I just can't play that way. Oddly enough there is a fair bit of content I can solo and no one really seems to notice when I'm pugging dungeons.

    That is my main gripe about the mudballs really, it puts me in third person and if it happens a few times in a row I'm in and out of third and first and my head is spinning.
  • pdblake
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    Vevvev wrote: »
    I have personally had a truly traumatic experience with mudballing. I usually do the thefts and killings of citizens in Vivec City and this thing was not liked by two players who were together (perhaps role players who are guilty of God Modding). They started throwing mudballs at my character together, one every two seconds, which I believe is currently the cooldown of this ability. They also flashed arrows at the NPCs that I tried to pickpocket, preventing me from doing what I wanted. They followed me, even if I tried as much as possible to ignore them. I could have switched the instance, but I noticed that when I switch instances many NPCs then have a bug and no longer loot when pickpocketed. So the stolking went on for more than half an hour. Then I had to quit the game, out of desperation. Why does ZOS do nothing against this violence? Mudballing should be prohibited except in the appropriate event, or there should be a very long cooldown, preventing offensive actions like the one I experienced. P.S. opening a ticket to report actions like these is just a waste of time, unfortunately

    You didn't try porting to a different city or place for a bit to throw them off? They can't exactly track you down when you do that.

    Why should you have to though?
  • Gandalf_72
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    PC | EU
  • DestroyerPewnack
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    pdblake wrote: »
    Are we going to ignore the fact that OP has admitted to playing the game in first person?

    I knew someone would see that as a crime :D

    Seriously, third person hurts my head, and my eyes. I just can't play that way. Oddly enough there is a fair bit of content I can solo and no one really seems to notice when I'm pugging dungeons.

    That is my main gripe about the mudballs really, it puts me in third person and if it happens a few times in a row I'm in and out of third and first and my head is spinning.

    But you miss out on so much information, if all you see is what's in front of you! 😂

    It might be okay now, but for endgame PvE, and any type of PvP, you'll need to get used to playing in third person. There's no way around it.
  • whitecrow
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    whitecrow wrote: »
    whitecrow wrote: »
    How do you dodge a mudball when you don't even know its coming?

    You don't. If you see the person throwing it, or see it incoming, you can dodge and it will miss.

    Wow I could never imagine being that hyper-aware.

    Imperial City will teach you things... but even the Spindleclutch boss turns to you and does a projectile without having a red circle at your feet to obviously warn you. If you can react fast enough, you avoid a bunch of inconvenience mechanic. I wouldn't consider that hyper-aware, but it's all relative I suppose.

    Sure, when you're in combat or in a dangerous area you're looking out for those sorts of things, but when you get mudballed you're usually just idling in town. You can't be "on" all the time... or at least I can't and wouldn't want to be.
  • pdblake
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    pdblake wrote: »
    Are we going to ignore the fact that OP has admitted to playing the game in first person?

    I knew someone would see that as a crime :D

    Seriously, third person hurts my head, and my eyes. I just can't play that way. Oddly enough there is a fair bit of content I can solo and no one really seems to notice when I'm pugging dungeons.

    That is my main gripe about the mudballs really, it puts me in third person and if it happens a few times in a row I'm in and out of third and first and my head is spinning.

    But you miss out on so much information, if all you see is what's in front of you! 😂

    It might be okay now, but for endgame PvE, and any type of PvP, you'll need to get used to playing in third person. There's no way around it.

    I won't do PvP. Besides, I like the immersion. I'm not supposed to see what's behind me. I like surprises, so long as they're not muddy :D
  • Vevvev
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    pdblake wrote: »
    Vevvev wrote: »
    I have personally had a truly traumatic experience with mudballing. I usually do the thefts and killings of citizens in Vivec City and this thing was not liked by two players who were together (perhaps role players who are guilty of God Modding). They started throwing mudballs at my character together, one every two seconds, which I believe is currently the cooldown of this ability. They also flashed arrows at the NPCs that I tried to pickpocket, preventing me from doing what I wanted. They followed me, even if I tried as much as possible to ignore them. I could have switched the instance, but I noticed that when I switch instances many NPCs then have a bug and no longer loot when pickpocketed. So the stolking went on for more than half an hour. Then I had to quit the game, out of desperation. Why does ZOS do nothing against this violence? Mudballing should be prohibited except in the appropriate event, or there should be a very long cooldown, preventing offensive actions like the one I experienced. P.S. opening a ticket to report actions like these is just a waste of time, unfortunately

    You didn't try porting to a different city or place for a bit to throw them off? They can't exactly track you down when you do that.

    Why should you have to though?

    Good question, because ZOS's moderation team that go about banning people for this behavior don't react fast enough. So after reporting the jerks you then get smart and throw them off your tail with some clever porting around. Then again I'm a PvPer so my mindset is always how to outsmart and beat the other players around me that prove to be hostile.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • DreamsUnderStars
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    I think Zeni should add in an opt-out function like Lotro has. You click it on, and people can spam their mudballs or whatever all they want and your character doesn't react to it. No pulling you out of 1st person, no shaking off mud. It was a great addition to lotro.
  • SilverBride
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    A toggle only has positive effects.

    • Those who enjoy it can toss on anyone they want as long as they want.
    • Those who don't enjoy it will never even know they had been targeted.
    • But more importantly, it would remove a source of potential conflict among the playerbase.

    It's a win win.
    PCNA
  • FeedbackOnly
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    I have to disagree we need more muball like things.

    Also it's always same very few people complaining about them while rest enjoy it. Sounds just like what happened to battlegrounds.
    Edited by FeedbackOnly on October 19, 2021 6:36PM
  • SilverBride
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    I have to disagree we need more muball like things.

    Also it's always same very few people complaining about them while rest enjoy it. Sounds just like what happened to battlegrounds.

    No one is asking to have mudballs eliminated or even changed. We just want a toggle so we don't have to see the effect if we choose not to. The player tossing the mudball wouldn't notice anything different.
    PCNA
  • Franchise408
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    I have to disagree we need more muball like things.

    Also it's always same very few people complaining about them while rest enjoy it. Sounds just like what happened to battlegrounds.

    No one is asking to have mudballs eliminated or even changed. We just want a toggle so we don't have to see the effect if we choose not to. The player tossing the mudball wouldn't notice anything different.

    That sounds just like what is being asked for in regards to the overland toggle...

    I personally won't argue or complain if they implement a mudball toggle. But I also don't think it is necessary, and far better uses of dev resources / time than offering a toggle for something that has 0 in game impact.
  • Azphel
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    I agree that memento effects need a toggle.

    Allowing players to opt out of certain social aspects of the game is a requirement for an MMO like ESO. Telling people to zone or relog to maybe enter a different instance is not helpful. The toggle is long overdue, and I'm sure all mud-enjoyers would be happy to know their target shares their passion.

    The real winner here would be customer support.
  • Hanokihs
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    ksbrugh wrote: »
    Is there anyway I could just toggle off all people. Everything annoys me. I don't like the way people dye their outfits, maybe put in a way so I can make other people look the way I want them to look. And the mud balls can I get a reflecting spell that makes it go back to them and the spell last for like 24 hours. And don't even get me started on pets all hopping around, jumping around, scratching themselves being all cute and stuff.
    PS my controller needs a cup holder for my beverage

    ...A'ight, but like, unironically. Absolutely yes, please. If there were solo instances, and/or a fashion police guild to join where we band together to stylize other players, I'd legit be in heaven.
    "I haven't really played much yet, but lemme tell you all about how the game should include X and be a lot more like Y!" - Half the posters on this forum.
    "I've been here for years, and lemme tell you all about how they should never change or evolve Z, because then the game would be ruined forever." - The other half of posters on this forum.
  • NotaDaedraWorshipper
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    I have personally had a truly traumatic experience with mudballing. I usually do the thefts and killings of citizens in Vivec City and this thing was not liked by two players who were together (perhaps role players who are guilty of God Modding). They started throwing mudballs at my character together, one every two seconds, which I believe is currently the cooldown of this ability. They also flashed arrows at the NPCs that I tried to pickpocket, preventing me from doing what I wanted. They followed me, even if I tried as much as possible to ignore them. I could have switched the instance, but I noticed that when I switch instances many NPCs then have a bug and no longer loot when pickpocketed. So the stolking went on for more than half an hour. Then I had to quit the game, out of desperation. Why does ZOS do nothing against this violence? Mudballing should be prohibited except in the appropriate event, or there should be a very long cooldown, preventing offensive actions like the one I experienced. P.S. opening a ticket to report actions like these is just a waste of time, unfortunately

    That's not roleplayers. A lot of roleplayers are very familiar with being harassed by mudballs from strangers and do not like it at all.
    [Lie] Of course! I don't even worship Daedra!
  • TX12001rwb17_ESO
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    If they throw a mudball at you they should be flagged as hostile for the next minute allowing you to kill them but they wont beable to attack you, there only option would be to flee from you for the next minute.
    Edited by TX12001rwb17_ESO on October 20, 2021 6:02AM
  • Pauwer
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    Play in cyro, no mudballs or flowers work there :)
  • Celephantsylvius_Bornasfinmo
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    Guys. If anyone is contacting customer support over being mudballed...well...*sighs*
    'Everyone get BACK into the house now, TIME OUT for all!'
  • BXR_Lonestar
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    I love the mudball emotes personally. The interactive emotes in general are hilarious. If its not the mudball, its the cherry blossom crown, or the alliance pies or snow balls. It's a multiplayer game so you just have to take the good with the bad. Leave the zone or change instances if someone is harassing you.

    Being a multiplayer game isn't a free pass to behave badly. No one should have to stop what they are doing because they are being harassed. We do not have to just accept bad behavior.

    That's true, you don't have to accept it. But like it or not, mudballs and other interactive items are part of the game and part of what makes playing with other people fun. What fun would a game like this be if there was simply no way to interact with others? The key here, IMO, is that if something is bothering you, just be the bigger person and leave the area, find a different instance. Seriously, its really not that big of a deal. And your talking to someone who gets hit with mudballs, pies, snowballs, and cherryblossoms on an almost daily basis.

    Fun for who? I think they are annoying, like having a fly buzzing around your head. Like my friend with the flowers... it's not easy to have a conversation with someone who is running around tossing things at you.

    What I don't understand is why bring strangers into it? If some friends are in the park chasing each other around with super soakers or paint guns they wouldn't start shooting strangers who were walking by. So why do it here?

    Let the one tossing be the bigger person and stop. I will not be run off. If another player keeps hitting me after I ask them to stop I will take screenshots and report them.

    Honestly, your expecting online interactions to ONLY be good and that just isn't realistic. There's going to be good people online and there's going to be a bunch of dinkuses online too. That's not a gaming issue that's a human problem - a few good ones and a LOT of idiots. So you take the good, ignore the bad and try to avoid them, just like I do every time I go out to shop at Walmart. Its really not that big of a deal.
  • SilverBride
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    Honestly, your expecting online interactions to ONLY be good and that just isn't realistic. There's going to be good people online and there's going to be a bunch of dinkuses online too. That's not a gaming issue that's a human problem - a few good ones and a LOT of idiots. So you take the good, ignore the bad and try to avoid them, just like I do every time I go out to shop at Walmart. Its really not that big of a deal.

    I've been online gaming for way too long to expect it to be a bed of roses. But ignoring the bad is not a solution.

    In this particular situation most of those tossing mudballs don't have any bad intentions, and as is obvious by the replies in this thread some didn't even realize others may be irritated by something they find fun. But some do use them specifically to harass. This whole thing would become a non-issue if they just gave us a toggle.
    PCNA
  • tripp
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    But some do use them specifically to harass.
    There are no lasting effects. Nobody gets hurt, debuffed, there's no zone announcement like "X just got MUDBALLED by Y!". It doesn't interrupt actions. The mud texture disappears after 8 seconds. Your character's clothes and skin become pristine immediately when the mudball wears off. Hell, very often it's easy to miss that you've been hit unless you notice your character doing the "eww" animation. You can stand next to an NPC to become untargetable. Hide in a crowd. Follow a guard so the person throwing mudballs gets a bounty and sees "YOU WILL NOW BE KILLED ON SIGHT BY THE LAW". The only person getting actively harmed by tossing mudballs is the one doing the tossing, because they are effectively wasting their time. Don't give them attention, and they will get bored. It's just a game. If you let stuff that insignificant and minuscule get to you, then you probably shouldn't be interacting with people online at all.
    big, green, buff, but surprisingly not the Hulk
  • BomblePants
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    Obviously there is some people who do take offence at being mudballed…. It’s just being annoyed because you think it’s a personal attack… but it rarely is…

    Its just a bit of fun…
  • pdblake
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    Obviously there is some people who do take offence at being mudballed…. It’s just being annoyed because you think it’s a personal attack… but it rarely is…

    Its just a bit of fun…

    Not at all. It's being annoyed because it is annoying. I know it's not personal, just thoughtless.
  • BalticBlues
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    I think they are annoying, like having a fly buzzing around your head.
    Exactly that. People who throw mud balls are harassing creeps wasting their and our time. Therefore, who mudballs me goes straight into blocking list forever. However, blocking creeps is taking some time. What I would prefer:

    There is an opt-out for duels, so their should be and out-out for mudballs. Alternatively, I also would welcome an auto-reflection-memento so that their creepy understanding of "fun" goes back straight into their own faces without further ado.

    Edited by BalticBlues on October 21, 2021 9:42AM
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