BXR_Lonestar wrote: »SilverBride wrote: »BXR_Lonestar wrote: »I love the mudball emotes personally. The interactive emotes in general are hilarious. If its not the mudball, its the cherry blossom crown, or the alliance pies or snow balls. It's a multiplayer game so you just have to take the good with the bad. Leave the zone or change instances if someone is harassing you.
Being a multiplayer game isn't a free pass to behave badly. No one should have to stop what they are doing because they are being harassed. We do not have to just accept bad behavior.
That's true, you don't have to accept it. But like it or not, mudballs and other interactive items are part of the game and part of what makes playing with other people fun. What fun would a game like this be if there was simply no way to interact with others? The key here, IMO, is that if something is bothering you, just be the bigger person and leave the area, find a different instance. Seriously, its really not that big of a deal. And your talking to someone who gets hit with mudballs, pies, snowballs, and cherryblossoms on an almost daily basis.
Is there anyway I could just toggle off all people. Everything annoys me. I don't like the way people dye their outfits, maybe put in a way so I can make other people look the way I want them to look. And the mud balls can I get a reflecting spell that makes it go back to them and the spell last for like 24 hours. And don't even get me started on pets all hopping around, jumping around, scratching themselves being all cute and stuff.
PS my controller needs a cup holder for my beverage
Rishikesa108 wrote: »I have personally had a truly traumatic experience with mudballing. I usually do the thefts and killings of citizens in Vivec City and this thing was not liked by two players who were together (perhaps role players who are guilty of God Modding). They started throwing mudballs at my character together, one every two seconds, which I believe is currently the cooldown of this ability. They also flashed arrows at the NPCs that I tried to pickpocket, preventing me from doing what I wanted. They followed me, even if I tried as much as possible to ignore them. I could have switched the instance, but I noticed that when I switch instances many NPCs then have a bug and no longer loot when pickpocketed. So the stolking went on for more than half an hour. Then I had to quit the game, out of desperation. Why does ZOS do nothing against this violence? Mudballing should be prohibited except in the appropriate event, or there should be a very long cooldown, preventing offensive actions like the one I experienced. P.S. opening a ticket to report actions like these is just a waste of time, unfortunately
DestroyerPewnack wrote: »Are we going to ignore the fact that OP has admitted to playing the game in first person?
Rishikesa108 wrote: »I have personally had a truly traumatic experience with mudballing. I usually do the thefts and killings of citizens in Vivec City and this thing was not liked by two players who were together (perhaps role players who are guilty of God Modding). They started throwing mudballs at my character together, one every two seconds, which I believe is currently the cooldown of this ability. They also flashed arrows at the NPCs that I tried to pickpocket, preventing me from doing what I wanted. They followed me, even if I tried as much as possible to ignore them. I could have switched the instance, but I noticed that when I switch instances many NPCs then have a bug and no longer loot when pickpocketed. So the stolking went on for more than half an hour. Then I had to quit the game, out of desperation. Why does ZOS do nothing against this violence? Mudballing should be prohibited except in the appropriate event, or there should be a very long cooldown, preventing offensive actions like the one I experienced. P.S. opening a ticket to report actions like these is just a waste of time, unfortunately
You didn't try porting to a different city or place for a bit to throw them off? They can't exactly track you down when you do that.
DestroyerPewnack wrote: »Are we going to ignore the fact that OP has admitted to playing the game in first person?
I knew someone would see that as a crime
Seriously, third person hurts my head, and my eyes. I just can't play that way. Oddly enough there is a fair bit of content I can solo and no one really seems to notice when I'm pugging dungeons.
That is my main gripe about the mudballs really, it puts me in third person and if it happens a few times in a row I'm in and out of third and first and my head is spinning.
NordSwordnBoard wrote: »NordSwordnBoard wrote: »
Wow I could never imagine being that hyper-aware.
Imperial City will teach you things... but even the Spindleclutch boss turns to you and does a projectile without having a red circle at your feet to obviously warn you. If you can react fast enough, you avoid a bunch of inconvenience mechanic. I wouldn't consider that hyper-aware, but it's all relative I suppose.
DestroyerPewnack wrote: »DestroyerPewnack wrote: »Are we going to ignore the fact that OP has admitted to playing the game in first person?
I knew someone would see that as a crime
Seriously, third person hurts my head, and my eyes. I just can't play that way. Oddly enough there is a fair bit of content I can solo and no one really seems to notice when I'm pugging dungeons.
That is my main gripe about the mudballs really, it puts me in third person and if it happens a few times in a row I'm in and out of third and first and my head is spinning.
But you miss out on so much information, if all you see is what's in front of you! 😂
It might be okay now, but for endgame PvE, and any type of PvP, you'll need to get used to playing in third person. There's no way around it.
Rishikesa108 wrote: »I have personally had a truly traumatic experience with mudballing. I usually do the thefts and killings of citizens in Vivec City and this thing was not liked by two players who were together (perhaps role players who are guilty of God Modding). They started throwing mudballs at my character together, one every two seconds, which I believe is currently the cooldown of this ability. They also flashed arrows at the NPCs that I tried to pickpocket, preventing me from doing what I wanted. They followed me, even if I tried as much as possible to ignore them. I could have switched the instance, but I noticed that when I switch instances many NPCs then have a bug and no longer loot when pickpocketed. So the stolking went on for more than half an hour. Then I had to quit the game, out of desperation. Why does ZOS do nothing against this violence? Mudballing should be prohibited except in the appropriate event, or there should be a very long cooldown, preventing offensive actions like the one I experienced. P.S. opening a ticket to report actions like these is just a waste of time, unfortunately
You didn't try porting to a different city or place for a bit to throw them off? They can't exactly track you down when you do that.
Why should you have to though?
FeedbackOnly wrote: »I have to disagree we need more muball like things.
Also it's always same very few people complaining about them while rest enjoy it. Sounds just like what happened to battlegrounds.
SilverBride wrote: »FeedbackOnly wrote: »I have to disagree we need more muball like things.
Also it's always same very few people complaining about them while rest enjoy it. Sounds just like what happened to battlegrounds.
No one is asking to have mudballs eliminated or even changed. We just want a toggle so we don't have to see the effect if we choose not to. The player tossing the mudball wouldn't notice anything different.
Is there anyway I could just toggle off all people. Everything annoys me. I don't like the way people dye their outfits, maybe put in a way so I can make other people look the way I want them to look. And the mud balls can I get a reflecting spell that makes it go back to them and the spell last for like 24 hours. And don't even get me started on pets all hopping around, jumping around, scratching themselves being all cute and stuff.
PS my controller needs a cup holder for my beverage
Rishikesa108 wrote: »I have personally had a truly traumatic experience with mudballing. I usually do the thefts and killings of citizens in Vivec City and this thing was not liked by two players who were together (perhaps role players who are guilty of God Modding). They started throwing mudballs at my character together, one every two seconds, which I believe is currently the cooldown of this ability. They also flashed arrows at the NPCs that I tried to pickpocket, preventing me from doing what I wanted. They followed me, even if I tried as much as possible to ignore them. I could have switched the instance, but I noticed that when I switch instances many NPCs then have a bug and no longer loot when pickpocketed. So the stolking went on for more than half an hour. Then I had to quit the game, out of desperation. Why does ZOS do nothing against this violence? Mudballing should be prohibited except in the appropriate event, or there should be a very long cooldown, preventing offensive actions like the one I experienced. P.S. opening a ticket to report actions like these is just a waste of time, unfortunately
SilverBride wrote: »BXR_Lonestar wrote: »SilverBride wrote: »BXR_Lonestar wrote: »I love the mudball emotes personally. The interactive emotes in general are hilarious. If its not the mudball, its the cherry blossom crown, or the alliance pies or snow balls. It's a multiplayer game so you just have to take the good with the bad. Leave the zone or change instances if someone is harassing you.
Being a multiplayer game isn't a free pass to behave badly. No one should have to stop what they are doing because they are being harassed. We do not have to just accept bad behavior.
That's true, you don't have to accept it. But like it or not, mudballs and other interactive items are part of the game and part of what makes playing with other people fun. What fun would a game like this be if there was simply no way to interact with others? The key here, IMO, is that if something is bothering you, just be the bigger person and leave the area, find a different instance. Seriously, its really not that big of a deal. And your talking to someone who gets hit with mudballs, pies, snowballs, and cherryblossoms on an almost daily basis.
Fun for who? I think they are annoying, like having a fly buzzing around your head. Like my friend with the flowers... it's not easy to have a conversation with someone who is running around tossing things at you.
What I don't understand is why bring strangers into it? If some friends are in the park chasing each other around with super soakers or paint guns they wouldn't start shooting strangers who were walking by. So why do it here?
Let the one tossing be the bigger person and stop. I will not be run off. If another player keeps hitting me after I ask them to stop I will take screenshots and report them.
BXR_Lonestar wrote: »Honestly, your expecting online interactions to ONLY be good and that just isn't realistic. There's going to be good people online and there's going to be a bunch of dinkuses online too. That's not a gaming issue that's a human problem - a few good ones and a LOT of idiots. So you take the good, ignore the bad and try to avoid them, just like I do every time I go out to shop at Walmart. Its really not that big of a deal.
There are no lasting effects. Nobody gets hurt, debuffed, there's no zone announcement like "X just got MUDBALLED by Y!". It doesn't interrupt actions. The mud texture disappears after 8 seconds. Your character's clothes and skin become pristine immediately when the mudball wears off. Hell, very often it's easy to miss that you've been hit unless you notice your character doing the "eww" animation. You can stand next to an NPC to become untargetable. Hide in a crowd. Follow a guard so the person throwing mudballs gets a bounty and sees "YOU WILL NOW BE KILLED ON SIGHT BY THE LAW". The only person getting actively harmed by tossing mudballs is the one doing the tossing, because they are effectively wasting their time. Don't give them attention, and they will get bored. It's just a game. If you let stuff that insignificant and minuscule get to you, then you probably shouldn't be interacting with people online at all.SilverBride wrote: »But some do use them specifically to harass.
BomblePants wrote: »Obviously there is some people who do take offence at being mudballed…. It’s just being annoyed because you think it’s a personal attack… but it rarely is…
Its just a bit of fun…
Exactly that. People who throw mud balls are harassing creeps wasting their and our time. Therefore, who mudballs me goes straight into blocking list forever. However, blocking creeps is taking some time. What I would prefer:SilverBride wrote: »I think they are annoying, like having a fly buzzing around your head.