Maintenance for the week of September 29:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 29, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· Xbox: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
· PlayStation®: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
The maintenance is complete, and the PTS is now back online and patch 11.2.2 is available.

PTS Update 32 - Feedback Thread for the Armory

  • ADarklore
    ADarklore
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    Funny, there must be some contact between ESO and DCUO... because over the years, each game has implemented the others' ideas and concepts, and now here comes the Armory system, ripped right from DCUO.

    DCUO also knew that a single armory would be useless, you pretty much need at least two to be able to swap between builds. So they also offered ONE for free and then charged, per character, for each additional armory. The difference being, DCUO would allow you to swap between FOUR armories out of combat- so you could have up to 12 I believe, but you could only have four on your bar to swap between at a time. Thus, you had to visit your lair (house) and swap out your armories if you wanted a different set to choose from out in the world.

    So people wanting ZOS to make these armories account bound, it's not going to happen... just like outfits are character bound. They know based on experience how many outfit slots they've sold, so they know full well people will be willing to pay for extra armory slots per character as well.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • ShinyBacon
    ShinyBacon
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    as a console player i got really excited when hearing about the new feature.
    But discovering that i would have to purchase an assistant with crowns, and then i wouldnt be able to use it in trials was a dissapointment. the only time i actually would have need for the feature is where its not available
    as it stands i wouldnt have any use for the armory feature myself.

    Currently im swapping out gear and skills already on the fly - i wouldnt need an armory for it.
    I dont change morphs and CP often, maybe once a month on 1 character, i wouldnt be able to justify spending crowns on it.

    this is just my personal opinion and there sure might be other players who could get more out of it.
    But as i see it, this is is just an opportunity to get money from console players for a feature that is free and better on PC.
  • Fennwitty
    Fennwitty
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    Please add Mundus stone swapping. If not possible in this patch, please work on it for a future one.

    The Mundus boost is REALLY big. Consider how popular the Divines trait on gear is -- Mundus affects a lot.

    Undoubtedly a different department does pricing, but do not make individual slots prohibitively expensive. The Outfit system is an example of 'too pricey' for the majority of players I talk to to engage with.

    I really think you should go with sales volume over luxury costs. If the armory slots are reasonably cheap, nearly everyone will buy a few for each character. Whether with gold or their own crowns.

    If they're too expensive, it becomes a punishment for tanks and healers specifically. Tanks and healers will get the most use out of Armory if they run end game dungeons and trials. It's simply a fact. And there's already a shortage of tanks and healers.

    Additionally: Please add stations at a minimum in Cyrodiil home bases and Imperial City sewers or allow summoning the assistant. Don't punish the few PvPers left by giving them another reason to leave and join a queue.
    Edited by Fennwitty on September 24, 2021 7:10PM
    PC NA
  • driosketch
    driosketch
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    I was able to find the station and assistant in the crown store, but that's easy when they are featured items. They are easy to find in their respective UI though, the station at the top in housing services and the assistant in front among your allies.

    The assistant is bugged. I loaded into a dlc dungeon and summoned him. My build failed to load. So I went back to overland, summoned him, and my build still failed. I went back to the station and still couldn't load a build. I loaded a different character and still couldn't load a build by either method. I had to quit completely, and after logging in again I able to use the station again. I loaded the assistant in the overworld first time, and after that could I change builds in a trial or dungeon.
    Edit: Looks like the builds just break all together now at random.

    Feedback: It needs to be clear that you need to save what you have on and slotted to a build first before trying to equip one. Because it will wipe all your skill points purchased, etc. with no way to get back or undo. That said, equipping a blank build slot could be a cheap and easy way to do a skill reset. There should also be a more clear way to tell what build is currently loaded, unless I'm missing it. Where you have more than one outfit slot, it's easy to tell, but if not I found myself having to check what CP stars or whatever I had slotted. It would help if the armory could also remember different costumes too.


    From my testing:

    The station goes into your collections.

    You get two free build slots, you can buy 8 more for a total of 10.

    As mentioned above, save to Build 1 for all your characters first thing. You can then tweak and resave over the build. If nerfs completely destroyed your build, load an empty Build 2 and that will wipe your skill points, attributes, CP, and unequip all your gear for free if you desire that fresh start.

    Swapping builds is completely free.

    There is a 4 second cooldown after you save or equip a build.

    Build settings just lets you edit the build name and icon.

    The build will remember what outfit you had selected but not the details. Meaning: If you save outfit 2 on build 2, and then change outfit 2, if you then load build 2 it will show an undated outfit 2, not the version you had when you saved it. (Sorry to those who hoped to get a bonus outfit slot/s from this.)

    The system does not care or remember which or if you have a costume on.

    Eta: items that are part of a build have their own icon, it will blink along with a lock icon if locked, and both will blink with the equipped icon at the transmute station. The system does not save traits by the way.

    System will tell you if item is in bank or chest on the build screen, it will not know if you destroyed it and will suggest it might be with another character. Items need to be in your inventory to equip, you will get a confirmation box to type CONFIRM in if you try to destroy an item used in a build
    Edited by driosketch on September 24, 2021 8:34PM
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Horny_Poney
    Horny_Poney
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    Console player here, so I couldn’t test the armory.
    We should have the possibility to lock builds (like we lock items in inventory) to prevent accidental overwrites.
  • CyberOnEso
    CyberOnEso
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    Console player here, so I couldn’t test the armory.
    We should have the possibility to lock builds (like we lock items in inventory) to prevent accidental overwrites.

    This is a good idea, I think it is a bit too easy to overwrite your builds.

    The gear used to create your builds already has this feature to some extent, when trying to delete an item that is in an armory loadout it will act as the item is locked. (Give you a dialogue box to ensure you know you are about to delete it)
    Edited by CyberOnEso on September 25, 2021 1:10PM
    @CyberOnEso PC | EU - Jack of all Trades - Armory Style Manager Planesbreaker | Godslayer | Dawnbringer | Immortal Redeemer | Tick Tock Tormentor | Gryphon Heart
  • labatha
    labatha
    Soul Shriven
    Were you able to easily find and obtain the Armory Station from the Crown Store and place it in your home?

    Yes

    Similarly, were you able to easily obtain and use the Armory Assistant from the Crown Store and summon him in the world?

    Yes

    Do you have any feedback on the process of saving and equipping different builds in the Armory UI?

    It took me a while to figure out how to create a build. Since I hadn't filled in any information, I didn't realize the "Save Build" would save what I was currently using. Maybe some direction on that would be helpful to others. Before I figured it out, I ended up wiping out all of my character's skills, attributes, etc. because I said to equip the build.

    Do you have any other general feedback?
    I like that this can be placed in several houses. It would be nice to have stations in key locations in the world. I will still purchase the assistant, even if there were other stations.
  • DaveMoeDee
    DaveMoeDee
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    BPBARR_ wrote: »
    Jarrods32 wrote: »
    Could it be explained why armory for console does not work in trial/dungeons.
    PC dressing room addons allows this , which is honestly the only reason it is a valuable tool, some trifectas time constraints are hard to reach cause of manual gear swaps. So the armory would be beneficial to use between adds and bosses. Also why does it cost money to use a system that should have been in game anyway, why does everything always become monetized , especially a system that wont see use since not usuable in content.
    Without testing it i can say: not usable in trails/dungeons = useless. If it's meant to act like dressing room but then for console. You guys are doing it wrong.

    It’s not dressing room and it’s not a dressing room alternative. The only thing they have in common is that Armory can equip gear but that’s only a small part of its overall function.

    If you continue to compare it to something that it isn’t (and isn’t trying to be) then of course you will be disappointed.

    Well, part of the problem is that the Armory isn't as good as the free addon PC players have been using for years.

    It has less saved builds - though you can pay Crowns to get more.

    It has less freedom about where to use it - though you can pay Crowns to get an assistant so you don't have to go to your house. Even then, you can't use your Armory for the main PVE benefit that PC players got, by being able to swap builds when out of combat for different trash packs of mobs or specific bosses.


    And so Consoles end up with an overly monetized and less usable version of the free addon PC players have been using for years.

    And if ZOS disables the ability of build swapping addons to access the API in order to force PC players to use the Armory system too, then PC players are stuck with a big hit to their previous QOL.


    The comparison between the Armory system and Dressing Room addons is absolutely apt and necessary for giving ZOS substantial feedback. It IS disappointing that ZOS made an overly monetized and less usable system than a free addon. Better that ZOS hear it now when they can consider if they need to make changes than when it's gone Live and they don't want to touch it.

    I love the addons, but gear is a small part of this. As a tank, it would be a major boon to be able to switch attributes and skills to a DPS build when not doing group activities. Does this swap the full build, including CP? If builds have different skill morphs, will it swap the morph? That would be great. Being able to swap out attributes without having to go to a shrine will also be great.
  • DaveMoeDee
    DaveMoeDee
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    Malmer wrote: »
    I see the potential in this feature but at the me or all my console friend are very disappointed that zos not permitted do use that feature in trials and arenas... Everyone wanted this feature for years on console (pc had it already) only to improve scores with not wasting time because swap out hole builds zos u guys over thinking this please I'm mean I'm happy to see that u look for something like that but we need to find away to permitted for trials and arenas as well because that it would be fair between console and pc... I'm mean not 100% because pc have in general more addons etc but like Statwise pc would be not have a advantage anymore because everyone can swap fast

    Sadly, it makes sense to not allow in trials because more slots and an assistant cost money, so people would be paying to get better scores.

    Fairness is irrelevant when comparing console and pc because they don't share the same leaderboards.
  • pandazooka
    pandazooka
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    majulook wrote: »
    I must have missed it. What is the reason that it does not save your Mundus Stone??

    Probably because it's considered a buff
    DaveMoeDee wrote: »
    BPBARR_ wrote: »
    Jarrods32 wrote: »
    Could it be explained why armory for console does not work in trial/dungeons.
    PC dressing room addons allows this , which is honestly the only reason it is a valuable tool, some trifectas time constraints are hard to reach cause of manual gear swaps. So the armory would be beneficial to use between adds and bosses. Also why does it cost money to use a system that should have been in game anyway, why does everything always become monetized , especially a system that wont see use since not usuable in content.
    Without testing it i can say: not usable in trails/dungeons = useless. If it's meant to act like dressing room but then for console. You guys are doing it wrong.

    It’s not dressing room and it’s not a dressing room alternative. The only thing they have in common is that Armory can equip gear but that’s only a small part of its overall function.

    If you continue to compare it to something that it isn’t (and isn’t trying to be) then of course you will be disappointed.

    Well, part of the problem is that the Armory isn't as good as the free addon PC players have been using for years.

    It has less saved builds - though you can pay Crowns to get more.

    It has less freedom about where to use it - though you can pay Crowns to get an assistant so you don't have to go to your house. Even then, you can't use your Armory for the main PVE benefit that PC players got, by being able to swap builds when out of combat for different trash packs of mobs or specific bosses.


    And so Consoles end up with an overly monetized and less usable version of the free addon PC players have been using for years.

    And if ZOS disables the ability of build swapping addons to access the API in order to force PC players to use the Armory system too, then PC players are stuck with a big hit to their previous QOL.


    The comparison between the Armory system and Dressing Room addons is absolutely apt and necessary for giving ZOS substantial feedback. It IS disappointing that ZOS made an overly monetized and less usable system than a free addon. Better that ZOS hear it now when they can consider if they need to make changes than when it's gone Live and they don't want to touch it.

    I love the addons, but gear is a small part of this. As a tank, it would be a major boon to be able to switch attributes and skills to a DPS build when not doing group activities. Does this swap the full build, including CP? If builds have different skill morphs, will it swap the morph? That would be great. Being able to swap out attributes without having to go to a shrine will also be great.

    Yes, it swaps the full build including CP and morphs. If you unlearned a morph, a passive's rank, or the ability completely, that's saved, too.

    It doesn't replace the add-ons, but it does something the add-ons can't do. And the add-ons can fill in what the Armoury can't do. You can create separate profiles in Alpha Gear, Dressing Room, or Wizard's Wardrobe for each Armoury build, so you can have multiple loadouts for each build.
  • Horny_Poney
    Horny_Poney
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    DaveMoeDee wrote: »
    Fairness is irrelevant when comparing console and pc because they don't share the same leaderboards.

    But we share the same objectives when doing trifecta and speed run.

    By the way, nobody is talking about the fact that the assistant is currently working in trials and dungeons.
  • fizl101
    fizl101
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    DaveMoeDee wrote: »
    Fairness is irrelevant when comparing console and pc because they don't share the same leaderboards.

    But we share the same objectives when doing trifecta and speed run.

    By the way, nobody is talking about the fact that the assistant is currently working in trials and dungeons.

    Is it working in vet trials and dungeons? My understanding is that it wouldn't work when you can get a score - leaderboard runs, speed runs etc, so would work in normal but not vet
    Soupy twist
  • Horny_Poney
    Horny_Poney
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    Yes, TC_Lee made a video about it.
  • WombatNipples65
    WombatNipples65
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    CyberOnEso wrote: »
    [*] There really should be armory stations at key parts in the world, if the player can access the furniture from their house then there is no reason it should not be added to 1) Cyrodiil Alliance Bases, 2) IC Bases, 3) Trial/ VMA lobby rooms. (And IMO next to outfit stations in major cities)
    I honestly don't think this would harm sales of Ghrasarog, I will buy the NPC regardless of where you put it in the world. I just hope you can see the QOL benefit of adding more armory stations in the world.

    I second this, it really would be great having those stations in places such as Cyrodiil home bases and IC homes bases. Simply put we haven't been able to change our attributes and skills in Cyrodiil ever, 7 years into the game and we still can't do it.

    Makes being able to change up depending on what your group needs, lets say you like playing a stamblade when you're solo but when your group gets on you can switch it up to a Magblade so that you have some more group utility, this makes it possible provided you put the stations there. Otherwise in things like Midyear, you leave to go back to your house then you're in a 3 hour queue again.

    This is as good of an opportunity as ever to add them there, it won't effect the sales of Ghrasarog since we can't use assistants in those zones anyway.
    PC EU
    Wômbat - Khajiit Magicka Nightblade - AR50
  • driosketch
    driosketch
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    fizl101 wrote: »
    DaveMoeDee wrote: »
    Fairness is irrelevant when comparing console and pc because they don't share the same leaderboards.

    But we share the same objectives when doing trifecta and speed run.

    By the way, nobody is talking about the fact that the assistant is currently working in trials and dungeons.

    Is it working in vet trials and dungeons? My understanding is that it wouldn't work when you can get a score - leaderboard runs, speed runs etc, so would work in normal but not vet

    Yes it is. I went into VMA on a character currently in the middle of a run. I was able to load from the assistant at the start. I could summon the assistant inside the area, but wasn't fast enough to load a build before I was in combat. I also went into the vet trial for this week's challenge, VKA, and after accepting the quest, interacting with the first mob group, dying and losing vitality thus starting the quest, I was able to summon the assistant and equip different builds.

    So it is working in vet/leaderboard content, whether or not it should be.

    I can kind of see the Pay to Win aspect if the assistant costs money, but they could have the system invalidate the score while leaving the functionality for the rest.
    Edited by driosketch on September 26, 2021 4:00PM
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Buczek1504
    Buczek1504
    Soul Shriven
    In terms of good changes, there are 2 useful steps to this system:
    1: Adding Mundus Stones
    2: Ability to use an armorer in trials and dungeons. Initially, as a console player, I felt very pissed about the fact that the thing with the most important elements in the FREE addon will be added as paid content, but honestly I would rather spend that money for 5k kronor than get useless content.
  • Malmer
    Malmer
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    DaveMoeDee wrote: »
    Malmer wrote: »
    I see the potential in this feature but at the me or all my console friend are very disappointed that zos not permitted do use that feature in trials and arenas... Everyone wanted this feature for years on console (pc had it already) only to improve scores with not wasting time because swap out hole builds zos u guys over thinking this please I'm mean I'm happy to see that u look for something like that but we need to find away to permitted for trials and arenas as well because that it would be fair between console and pc... I'm mean not 100% because pc have in general more addons etc but like Statwise pc would be not have a advantage anymore because everyone can swap fast

    Sadly, it makes sense to not allow in trials because more slots and an assistant cost money, so people would be paying to get better scores.

    Fairness is irrelevant when comparing console and pc because they don't share the same leaderboards.

    i understand what u mean probabley ppl whit wozuld be push higher scores but would ppl with thrassian stranglers not aswell makeing better results in vma dsa brp etc aswell? u need to buy this aswell i not 100% agree with it but i see ur point
  • AhSeLYaG
    AhSeLYaG
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    As a console player i was excited when i first hear about the system.
    But reading the features and capabilities of the introduced system i am disappointed.
    İ m a pvp player
    İ sometimes use offense builds while we re sieging
    Sometimes use defence builds when we re defending
    Sometimes use single target set up sometimes aoe. But if i am not able to do this in cyro? Not even in cyro but when i am out of combat it definetly has no use for me.if i have to go out of cyro i can go my guild house and can swap out what i need easly. And its free.
    This system should allow you change your build at one button press when youre out of combat otherwise i dont see a point to purchase it for pvp.
  • PeacefulAnarchy
    PeacefulAnarchy
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    AhSeLYaG wrote: »
    This system should allow you change your build at one button press when youre out of combat otherwise i dont see a point to purchase it for pvp.
    They don't even allow the banker and merchant assistant in PVP, they're never going to let you hide in the woods near a keep and use the assistant. The most you can hope for is letting you do it at the base without having to leave cyro.
  • Mapekz
    Mapekz
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    Overall the Armory feels like it's almost there.

    Issues

    - Not obvious what to do on first entering the screen.
    - Command names "Equip" and "Save" are ambiguous and hard to figure out what to do without trial and error.
    - Empty state is very weird and doesn't explain how to use the feature.
    - As others mentioned, Mundus stone is very build specific but is not included in this feature.
    - Cannot edit the build within the UI itself; this requires, after saving your current build as build #1, to go into town, reset attributes+morphs, cure vampirism/lycanthropy, and head back home to save build #2. If you mess up and overwrite build #1 by mistake, you now have to go reset everything again, then get bit and become a monster again (and do the questline for it again.)
    - (BUG) I can't overwrite builds, and I can't equip builds. I assume this will be fixed in the next PTS patch(es).

    Suggestions

    Automatically save your current build as Build 1 upon first entering the screen on that character
    This may help people visualize their build in the UI to help guide them through the experience.

    Include more "Build Settings"
    1. Slider for selecting either Vampirism, Lycanthropy, or mortal. Block out the former two unless/until you've unlocked them.
    2. Dropdown to select a Mundus stone.

    Edit the build inside the UI itself
    For example, click an empty ability slot in the armory front weapon bar and have a dropdown appear to select from every ability you currently have spent a skill point into.

    Or click an empty CP bubble and display all the slottable abilities you've spent the minimum number of CP into to unlock.

    Or click a weapon to select from a list of all the weapons in your character's bags.

    Add an Armory assistant NPC next to the respec Shrines in every city
    This would reduce the amount of running back and forth to respec morphs and attributes between saving different builds.

    I would also suggest moving the city's Prelate who can cure/add vampirism and lycanthropy next to the shrines (if they aren't there already like in Mournhold), but this is less necessary if that "slider" idea inside Build Settings to set Immortal/Mortal status exists.

    Add an Armory assistant NPC in PvP arenas
    I can easily see this NPC existing in the IC sewers faction bases, and at the Cyrodiil faction gates. I believe Battlegrounds staging areas have enough space for such an NPC before the match starts as well.

    Add a Delete/Clear "<Build Slot Name>" command
    Though, this may not be necessary if the above are all implemented in some fashion.

    Rename commands to reduce ambiguity
    - "Equip <Build Slot Name>" makes it more obvious you're going to replace your current build with the selected build slot
    - "Save Current Build as <Build Slot Name>" makes it more obvious you're going to replace the build slot with your current build-
    Edited by Mapekz on September 30, 2021 5:25AM
  • driosketch
    driosketch
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    Suggestion, since you already have an npc interface from the assistant, is it possible to add armory access to the quartermasters in Cyrodiil?
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • vandymort
    vandymort
    Soul Shriven
    Lillutu wrote: »
    The first slot was a bit buggy. I could save a profile, but if I tried to load it after equipping slot 2 it failed.

    I am having the same problem. And I believe others are. I look forward to the latest update tomorrow to see if it’s fixed.
  • vandymort
    vandymort
    Soul Shriven
    Br1ckst0n wrote: »
    I understand why you can't use it in trials/arenas. (Would be pay2win, because only way to switch your curse quickly)
    Still i think you should be able to, because it helps consoleros a ton. And also nobody gives a damn about scores and trifectas anyways.

    I can’t speak for everyone, but I don’t pay attention to scores and trifectas. But I guess for many people they like the bragging rights.

  • vandymort
    vandymort
    Soul Shriven
    Were you able to easily find and obtain the Armory Station from the Crown Store and place it in your home?
    Yes

    Similarly, were you able to easily obtain and use the Armory Assistant from the Crown Store and summon him in the world?
    Yes

    Do you have any feedback on the process of saving] and equipping different builds in the Armory UI?
    If is not working for me.

    Do you have any other general feedback?
    Not at this time
  • vandymort
    vandymort
    Soul Shriven
    With some of the discussion about pay to win and the differences between the add on and the armory, I do have a question.

    If a character has mods on the PC, are all of scoring all time scoring disabled? If you’re doing a team activity is a disabled for the entire team?

    If mods do not disable competitive scoring, then I really cannot see any difference about allowing the armory in timed trials and someone playing with mods.
  • Dactiller
    Dactiller
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    3 Problems with the armory system :

    1st (Most important problem) : Having limitations on leaderboard instances made it obsolete. It's not what people want.
    Especially for console players, they needed something that would simulate gear swapping addons. I can understand you want to be cautious with the "Pay to win" thing, but honestly, I don't think anyone would even care if they had to get an assistant, most leaderboard players already pay with their souls to play this game.

    2nd : No mundus stone, it feels incomplete.

    3rd : You want to make it feel less "Pay to win" ? Give us 5 slots instead of 2. At this point, it feels like a poor marketing move to get more traffic on the crown store, like a watered down preview of a function that you need to spend money on to actually benefit from.

    It doesn't feel like a "Base game change". It's more like a "Base game change to buy".

    Other than that, I believe the idea is great.

  • Greg11jkalfa
    Greg11jkalfa
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    I would like to simply say two things. First off, I've found using the system very easy, and extremely useful. Even in the PTS, this system shines in making swapping builds a piece of cake. Second, I think the system should include 3 slots at the launch of the DLC. Either that, or everyone should have the chance to get a free token on each character. Perhaps when you log on, the game will check if you have 2 slots, and if the answer is yes, you'll have a crown store offer available. The idea that there are only 2 build saves available, when there are 3 build types built into the game, seems like heavy greed, or an honest oversight. Either way, this would be a great change, and otherwise, I've found the system to work exactly as I would expect.
    When the next Elder Scroll is written, you shall be it's scribe.
    -Martin Septim
    Member Since June 9, 2015
  • Horny_Poney
    Horny_Poney
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    Console player here.
    Idea:
    Make a free version of the assistant that allows to switch only gear and stars, and is allowed everywhere, so we can have quite the same thing that PC players have. The paid version would be like the actual assistant, but would allow to switch only gear and stars in trials etc.
  • MashmalloMan
    MashmalloMan
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    If you're not going to enable a portable assistant in competitive content, fine.. but update all existing zones to include an armory station at the entrance hub where crafting stations usually occupy anyway, including pvp zones.

    I see very little arguement for that to become P2W when it's already questionable if it counts for leaderboards in the first place, requires you to be out of combat and is severly out of the way..
    Edited by MashmalloMan on October 4, 2021 12:54PM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • Horny_Poney
    Horny_Poney
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    If the assistant is P2W in such areas, then the following too, and must be forbidden in such contents:
    - mythics,
    - necros,
    - wardens,
    - necklaces and rings crafted or improved at jewelry station,
    - bankers,
    - traders.
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