SkaraMinoc wrote: »
SkaraMinoc wrote: »
So you are saying a Zerg Busting set is dead in a 4v4v4 Battlegrounds scenario? Inconceivable...
ball-groups benefit more from it than solo players because they can steamroll everybody more effectively now than they ever could before.
Lapin_Logic wrote: »SkaraMinoc wrote: »Played ~10 battlegrounds and most players dodge roll / streak out of Dark Convergence now.
Sometimes it does well when defending but players are catching on.
I've shelved Dark Convergence. Hrothgar still good for Chaosball tanks.
The Secret is to run this "Zerg Busting Set" as part of a Zerg also using this set, that way all the ground is LAVA because.... ZOS Logic
^This. The problem is not when one player uses it, the problem is when a zerg/ballgroup has multiple players using it because there's nowhere to roll out to. So instead of being zerg-busting, this has just become another tool for zergs and ballgroups. What a surprise.
NoxiousBlight wrote: »Not to mention people spamming it on keep walls just to annoy you with 1000 cuts, or even worse, spamming it UP to the keep walls to pull people down. This patch is a mess and is probably the first PvP meta that I am going to tap out from.
NoxiousBlight wrote: »Not to mention people spamming it on keep walls just to annoy you with 1000 cuts, or even worse, spamming it UP to the keep walls to pull people down. This patch is a mess and is probably the first PvP meta that I am going to tap out from.
I did that the other day and got quite a handful down to face me. It felt awesome from my point of view like the old days of magDK's being able to chain people off walls, but.... I didn't have line of sight to the people I pulled, and even worse is those people just got fed to a hungry zerg waiting for them down below. I imagine their enjoyment hit rock bottom when I did that, and if they don't laugh it off they were probably very bitter afterwards.
SkaraMinoc wrote: »Played ~10 battlegrounds and most players dodge roll / streak out of Dark Convergence now.
Sometimes it does well when defending but players are catching on.
I've shelved Dark Convergence. Hrothgar still good for Chaosball tanks.
NoxiousBlight wrote: »Lapin_Logic wrote: »SkaraMinoc wrote: »Played ~10 battlegrounds and most players dodge roll / streak out of Dark Convergence now.
Sometimes it does well when defending but players are catching on.
I've shelved Dark Convergence. Hrothgar still good for Chaosball tanks.
The Secret is to run this "Zerg Busting Set" as part of a Zerg also using this set, that way all the ground is LAVA because.... ZOS Logic
^This. The problem is not when one player uses it, the problem is when a zerg/ballgroup has multiple players using it because there's nowhere to roll out to. So instead of being zerg-busting, this has just become another tool for zergs and ballgroups. What a surprise.
Yup. Dark Convergence is the worst set to ever enter ESO PvP.
I have whiplash in Cyro now from getting pulled all over the place. It was supposed to bust ball groups but instead just made them able to face roll solos and PUGs.
Had to log off today after only 45 minutes because I didn't get a single fight without multiple people spamming this set. The heart of the matter is this set just isn't fun. This one set has completely ruined the PvP experience for me. All it does is jerk you around for the entire fight. I want to fight other players, not roll out of DC every 7 seconds.
Not to mention people spamming it on keep walls just to annoy you with 1000 cuts, or even worse, spamming it UP the keep walls to pull people down. This patch is a mess and is probably the first PvP meta that I am going to tap out from.
Come to no-CP, it's a "no-proc" paradise now. A lot of procs still work that shouldn't, but the new sets don't which is a life saver. And neither does earthgore, which makes no-skill players soooo squishy now.
I won't do bg's anymore until dark convergence's area and/or damage is significantly nerfed, and definitely won't be stepping for in a CP server.
Come to no-CP, it's a "no-proc" paradise now. A lot of procs still work that shouldn't, but the new sets don't which is a life saver. And neither does earthgore, which makes no-skill players soooo squishy now.
I won't do bg's anymore until dark convergence's area and/or damage is significantly nerfed, and definitely won't be stepping for in a CP server.
NoxiousBlight wrote: »
Come to no-CP, it's a "no-proc" paradise now. A lot of procs still work that shouldn't, but the new sets don't which is a life saver. And neither does earthgore, which makes no-skill players soooo squishy now.
I won't do bg's anymore until dark convergence's area and/or damage is significantly nerfed, and definitely won't be stepping for in a CP server.
I would but right now, on a Friday night, Ravenwatch is 1 bar. It is a ghost town. That is not fun either.
Come to no-CP, it's a "no-proc" paradise now. A lot of procs still work that shouldn't, but the new sets don't which is a life saver. And neither does earthgore, which makes no-skill players soooo squishy now.
I won't do bg's anymore until dark convergence's area and/or damage is significantly nerfed, and definitely won't be stepping for in a CP server.
I was in no cp IC just now and that set was proccing all over. And it was stunning and CCin me while I was on an immpobilse pot and blocking. Roll dodging does nothing you get pulled right back. This is from the memorial spawn point looking down. There were several blue sorcs spamming it.
SkaraMinoc wrote: »Played ~10 battlegrounds and most players dodge roll / streak out of Dark Convergence now.
Sometimes it does well when defending but players are catching on.
I've shelved Dark Convergence. Hrothgar still good for Chaosball tanks.
Streaking out of dark convergence pulls me straight back in, and so does roll dodging. How are y'all escaping dark convergence especially when it's proccing for 10-15k normally but up to 25k in bgs? I have yet to play a match where I see a single person escape it. To be fair, I quit bg's after 2-3 matches against dark convergence premades.
I was in no cp IC just now and that set was proccing all over. And it was stunning and CCin me while I was on an immpobilse pot and blocking. Roll dodging does nothing you get pulled right back. This is from the memorial spawn point looking down. There were several blue sorcs spamming it.
Definitely not no-CP IC then. I've been running there all event and haven't seen it once. Even got 400k telvar so far.
It's also pretty good for a ballgroups taking a keep with outnumbered defenders. The best part is when they don't stun you and instead just chain convergences. You basically feel like someone tied horses to your characters limbs and flicked the whip. Dodge and snare-remove all you want at that point. You're going for a ride!
When you see it,block and you cant be pulled inside,in case u get pulled brake free roll dodge and block. Cheers.
Greasytengu wrote: »When you see it,block and you cant be pulled inside,in case u get pulled brake free roll dodge and block. Cheers.
Without lag, Dark convergence would be almost trivially easy to evade and would be closer to Vicious Death in terms of overpowered-ness (IE: overpowered, but only if you fail to take evasive or preventive measures), but with lag it is pure cancer, and since its either use it or die, everyone is using it.
I think Zenimax should have thought it through.
It is really a good set with the hug lag we have at the server in prime time.
Far away from the goal with massive PVP we only have few players left now and it takes time to break free and use skills.
With dark convergence , most people need more time and I see people die like flies.
It really doesn't fit the bad performance.
I think Zenimax self-goal again with killing Cyrodiil.
Lapin_Logic wrote: »SkaraMinoc wrote: »Played ~10 battlegrounds and most players dodge roll / streak out of Dark Convergence now.
Sometimes it does well when defending but players are catching on.
I've shelved Dark Convergence. Hrothgar still good for Chaosball tanks.
The Secret is to run this "Zerg Busting Set" as part of a Zerg also using this set, that way all the ground is LAVA because.... ZOS Logic
^This. The problem is not when one player uses it, the problem is when a zerg/ballgroup has multiple players using it because there's nowhere to roll out to. So instead of being zerg-busting, this has just become another tool for zergs and ballgroups. What a surprise.
I think Zenimax should have thought it through.
It is really a good set with the hug lag we have at the server in prime time.
Far away from the goal with massive PVP we only have few players left now and it takes time to break free and use skills.
With dark convergence , most people need more time and I see people die like flies.
It really doesn't fit the bad performance.
I think Zenimax self-goal again with killing Cyrodiil.
Master_Kas wrote: »I think Zenimax should have thought it through.
It is really a good set with the hug lag we have at the server in prime time.
Far away from the goal with massive PVP we only have few players left now and it takes time to break free and use skills.
With dark convergence , most people need more time and I see people die like flies.
It really doesn't fit the bad performance.
I think Zenimax self-goal again with killing Cyrodiil.
Does it really affect you? I mean since you mainly pvp 6 in the morning vs npcs.