ResidentContrarian wrote: »If the PvP community wasn't obsessed with winning at any cost, these sets wouldn't even be slotted.
Instead, PvP has become a toxic cesspool where all that matters is winning, and that usually entails finding broken things and keeping quiet about it.
Really a sad state of affairs...Now excuse me while I go and do some PvE.
I wonder if players have actually found PvP fun these last 3 years of patches. Hmm...
After sitting with the changes for a bit now, this whole patch just feels off to me. Can't put my finger on it but stuff isn't working that worked fine just before the patch. Of course they changed some numbers around in Battle Spirit, added a few new CP, and obviously the new sets but I really just can't get anything to work like before even when the conditions seem like they shouldn't be that different. Skill are firing at weird times, skills that have no casts times... actually have cast times now, I'm being hit with targeted melee skills through walls far more than before, I have the extremely odd delay after EVERY OTHER light attack, especially when playing with ranged weapons. Most of the defensive sets and skills I'm using actually seem to increase the damage I take. I'm actually to the point where I don't run ANY defense at all and I seem to live a lot longer. It's just really not fun anymore - even when I'm deliberately just roaming around without the intent of ever winning, just the feel of the game itself is.. I dunno, annoying? Frustrating? Something bad, that's all I can say for sure.
Dark Convergence needs disabling, not tomorrow or the next day, it needs disabling today, & then it needs to be toned down & tested properly before being reintroduced
30k Hrothgar.... So it hits for 54k assuming no resistances,which means the target had a combined total of... 207k resistances?!? There had to be more than one instance of that damage as there is no way that's possible.
Here is why things like procs should be remvoed from the game for now. The servers can not support the function!!!! If the servers the ZOS is using could handle the function then fine but as it is they cant. Dark Convergence for example, plenty of time to roll out of that proc... if the servers are not lagging but 95% of the time I die to this I never knew it was up until I look to see what killed me.
If the servers cant handle the function then it should not be in the game.
Another day of Cyrodiil being ruined ... players purely target opponents on walls & upper keep floors now, & Dark Convergence continues to pull players to the floor & off siege
Dark Convergence needs disabling, not tomorrow or the next day, it needs disabling today, & then it needs to be toned down & tested properly before being reintroduced
Hrothgar, survivable
Plaguebreak, survivable
Dark Convergence, not survivable in the majority of situations that it’s being used .. I want to say abused, but folks on these forums tend to come out in hives when such a term is used, even when it’s with merit
While I am playing there myself (EU) I still can see why some people that do not enjoy proc sets may not be there:There is Ravenwatch, just saying.
Went to Cyro for the first time in a while this past weekend (I have been busy). Dark Convergence definitely killed me quite a few times, but what's horrible is the pull. And half the time you can't at all tell where it's coming from so it's a new level of frustration. It felt like I was playing against ghosts. Stun me, fine. Do a bunch of damage, fine. Constantly interrupt my navigation without even being in my sights? Not cool.
TequilaFire wrote: »ResidentContrarian wrote: »If the PvP community wasn't obsessed with winning at any cost, these sets wouldn't even be slotted.
Instead, PvP has become a toxic cesspool where all that matters is winning, and that usually entails finding broken things and keeping quiet about it.
Really a sad state of affairs...Now excuse me while I go and do some PvE.
I wonder if players have actually found PvP fun these last 3 years of patches. Hmm...
The whole point of most games is to win.
The major problem is they shouldn't make OP sets so easy to get, should take more effort and time to earn.
PS4 NA was saturated in a single day.
EdmondDontes wrote: »TequilaFire wrote: »ResidentContrarian wrote: »If the PvP community wasn't obsessed with winning at any cost, these sets wouldn't even be slotted.
Instead, PvP has become a toxic cesspool where all that matters is winning, and that usually entails finding broken things and keeping quiet about it.
Really a sad state of affairs...Now excuse me while I go and do some PvE.
I wonder if players have actually found PvP fun these last 3 years of patches. Hmm...
The whole point of most games is to win.
The major problem is they shouldn't make OP sets so easy to get, should take more effort and time to earn.
PS4 NA was saturated in a single day.
A set that does all the things Dark Convergence does shouldn't exist. Period. They gave up on any kind of set balance what so ever and started handing out tactical nuclear devices instead.