VaranisArano wrote: »TL;DR
The Devs listen, but they don't always do exactly what the playerbase or indeed what any individual player wants. Nor should they.
Gamerscape2007 wrote: »VaranisArano wrote: »TL;DR
The Devs listen, but they don't always do exactly what the playerbase or indeed what any individual player wants. Nor should they.
Let me stop you there. "The devs listen? But they don't always do exactly what the playerbase want?" What? That's exactly what gotten us into this mess in the first place. When 80% of your community are giving you backlash for stuff like the Perfect arena weapon and gear with no compensation, ignoring game breaking bugs that has been reported in the pts since forever. Releasing broken Armor sets, the stagnation of skills, neglecting the pvp playerbase so much that it's on life support, and are moving on to New World. Oh yeah, they listen alright, even when the silence is damning.
But hey, they listen. Sometimes. And when they do listen, it's usually a knee jerk reaction, and take the nuclear option to said issue, or a serious band-aid fix that make the situation worst in the future.
What? You think these type of post came out of thin air? You think it's unwarranted? It's not. Nor does these people have these "Personal laundry" They want Zos to do. They just want a functioning, balanced game, and not be banned when reporting a bug. But hey, don't take my word for it. Lets look at the whole Class representative system that has completely, and utterly failed.
This means that it is technically impossible to fix performance in Cyrodiil. You expose the situation that ZoS just doesn’t care, but it’s not so, no developer will allow such serious problems for years just because he doesn’t care. PVP in eso was popular and may have remained so to this day. The most popular games in the world are PVP games and ZoS knows it. But alas, the problems seem to be very serious and deep.I am deeply disappointed that Cyrodiil still has longstanding bugs that are not fixed, that the lag continues to cripple performance, that improving server communication meant dropping guild members from raid, and that over years of playing, Cyrodiil has only gotten worse overall and never better.
Does that mean the Devs haven't listened to my complaints joined with a legion of others' or to the many PVPers who were so fed up they voted with their feet and left?
FlopsyPrince wrote: »Many things in the game push players away from the game:
- Inflexible handling of many in game issues.
[snip]
- Not fixing long-term bugs.
- Not adding small and obvious quality of life issues. (Such as multi-fillet).
...
[Edited for Discussion of Moderation Action]
Parasaurolophus wrote: »This means that it is technically impossible to fix performance in Cyrodiil. You expose the situation that ZoS just doesn’t care, but it’s not so, no developer will allow such serious problems for years just because he doesn’t care. PVP in eso was popular and may have remained so to this day. The most popular games in the world are PVP games and ZoS knows it. But alas, the problems seem to be very serious and deep.I am deeply disappointed that Cyrodiil still has longstanding bugs that are not fixed, that the lag continues to cripple performance, that improving server communication meant dropping guild members from raid, and that over years of playing, Cyrodiil has only gotten worse overall and never better.
Does that mean the Devs haven't listened to my complaints joined with a legion of others' or to the many PVPers who were so fed up they voted with their feet and left?
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VaranisArano wrote: »Parasaurolophus wrote: »This means that it is technically impossible to fix performance in Cyrodiil. You expose the situation that ZoS just doesn’t care, but it’s not so, no developer will allow such serious problems for years just because he doesn’t care. PVP in eso was popular and may have remained so to this day. The most popular games in the world are PVP games and ZoS knows it. But alas, the problems seem to be very serious and deep.I am deeply disappointed that Cyrodiil still has longstanding bugs that are not fixed, that the lag continues to cripple performance, that improving server communication meant dropping guild members from raid, and that over years of playing, Cyrodiil has only gotten worse overall and never better.
Does that mean the Devs haven't listened to my complaints joined with a legion of others' or to the many PVPers who were so fed up they voted with their feet and left?
And that's pretty much where I've ended up. It's clearly not that the Devs don't care that their flagship PVP zone is broken. They care. They've tried lots of things to fix it that haven't worked. They definitely know that Cyrodiil isn't what it should be and that players quit over it.
That tells me they can't fix it or the fix would be prohibitively gamebreaking. If the fix is "revert all the coding that moved calculations server-side as an anti-cheat and Stadia support measure," then I have to say I don't expect much change. So much work has been built on top of that original approach to anti-cheating that I don't even know if it can be undone or if we're looking at the equivalent of making a new game instead of something like the Dungeon Finder rework.
FlopsyPrince wrote: »Many things in the game push players away from the game:
- Inflexible handling of many in game issues.
[snip]
- Not fixing long-term bugs.
- Not adding small and obvious quality of life issues. (Such as multi-fillet).
...
[Edited for Discussion of Moderation Action]
I don't think many if any original coders are still with the team. There's a lot of code. What might have been easy for the original guys to find might be harder for those coming in after the fact. Then there's the consideration of what needs prioritising: Is it broken, is it exploitable, or is it merely inconvenient. Does a fix have a knock on effect and change some other gameplay element?
Driving people away? No, after all the salary the game generates pays peoples mortgages, bills etc. They'd probably like to continue doing that
FlopsyPrince wrote: »VaranisArano wrote: »Parasaurolophus wrote: »This means that it is technically impossible to fix performance in Cyrodiil. You expose the situation that ZoS just doesn’t care, but it’s not so, no developer will allow such serious problems for years just because he doesn’t care. PVP in eso was popular and may have remained so to this day. The most popular games in the world are PVP games and ZoS knows it. But alas, the problems seem to be very serious and deep.I am deeply disappointed that Cyrodiil still has longstanding bugs that are not fixed, that the lag continues to cripple performance, that improving server communication meant dropping guild members from raid, and that over years of playing, Cyrodiil has only gotten worse overall and never better.
Does that mean the Devs haven't listened to my complaints joined with a legion of others' or to the many PVPers who were so fed up they voted with their feet and left?
And that's pretty much where I've ended up. It's clearly not that the Devs don't care that their flagship PVP zone is broken. They care. They've tried lots of things to fix it that haven't worked. They definitely know that Cyrodiil isn't what it should be and that players quit over it.
That tells me they can't fix it or the fix would be prohibitively gamebreaking. If the fix is "revert all the coding that moved calculations server-side as an anti-cheat and Stadia support measure," then I have to say I don't expect much change. So much work has been built on top of that original approach to anti-cheating that I don't even know if it can be undone or if we're looking at the equivalent of making a new game instead of something like the Dungeon Finder rework.
What evidence do you see of this caring? I can't think of a single example. They would at least fix many long-term bugs and find a way to hit some issues, even if others remained. Nuking everyone's skills to perhaps help PvP (which is how I understand many recent changes) and to fail that is not a good example.
I doubt they could ever remove some toxic things, but they could certainly take some actions that would better show caring.
[snip]
FlopsyPrince wrote: »I was a developer in a past life (cyber security now), so I know bugs aren't always trivial, but not fixing them is like not fixing broken windows. It leads to a poor view, at the least.
I am very annoyed about the topic that cannot be discussed right now, on top of all the other "no" responses I have gotten to every request for some flexibility. I am seriously considering quitting today and walking away from quite a bit of dollars (for me at least) I have in the game. I am just one player, but being slapped in the face repeatedly does not leave me with good feelings about the game.
Very poor on their part, but you can't even talk with someone real and claiming "open a ticket" is bogus. That just gets a form response.
It reminds me of the reason I will never buy another Visio TV in my life. I was an early supporter, but I had a purchase a few years back (over $1K then) that got a bad column on one side. They refused to do ANYTHING, not even offer me a discounted refurdbed unit (something that would likely cost them little to nothing). That poor response means I will never buy one of their TVs again.
I am getting to that point here. Not because they don't do all I want, but because of the responses I have gotten and their general portrayed "we don't care" attitude. The lack of a good feedback loop with them is a big part of it.
Being inflexible and hiding reasoning (on some things) is not a good way to do business.
I really want a good MMO to play and I was enjoying this, but so many things are really undermining that enjoyment. I doubt my noting this will get anyone to think, but that is one reason I opened this thread[snip].
I doubt that any ZOS staff are actively wanting to push players away from the game because it's their livelyhood! Some decisions they make probably do push some players away but as many above have already said, you can't please everyone. I think the 'problem' is more that there are a certain type of player that thinks that the majority agrees with their point of view & so therefore ZOS should action on that point of view.
To me it seems that the ZOS forum mods & community ambassadors used to engage more on the forums in the past than they do now. I think this is because at the beginning of the game there was more overall positivity & a less jaded player base. If I had to face daily snark & whinging, I'd probably back away from engaging as well.
FlopsyPrince wrote: »What evidence do you see of this caring? I can't think of a single example.
...only cares only about what they have to say and how they feel, also often without really making any effort to understand why they feel that way, and without any consideration HOW they go about conveying those feelings to others...
FlopsyPrince wrote: »VaranisArano wrote: »Parasaurolophus wrote: »This means that it is technically impossible to fix performance in Cyrodiil. You expose the situation that ZoS just doesn’t care, but it’s not so, no developer will allow such serious problems for years just because he doesn’t care. PVP in eso was popular and may have remained so to this day. The most popular games in the world are PVP games and ZoS knows it. But alas, the problems seem to be very serious and deep.I am deeply disappointed that Cyrodiil still has longstanding bugs that are not fixed, that the lag continues to cripple performance, that improving server communication meant dropping guild members from raid, and that over years of playing, Cyrodiil has only gotten worse overall and never better.
Does that mean the Devs haven't listened to my complaints joined with a legion of others' or to the many PVPers who were so fed up they voted with their feet and left?
And that's pretty much where I've ended up. It's clearly not that the Devs don't care that their flagship PVP zone is broken. They care. They've tried lots of things to fix it that haven't worked. They definitely know that Cyrodiil isn't what it should be and that players quit over it.
That tells me they can't fix it or the fix would be prohibitively gamebreaking. If the fix is "revert all the coding that moved calculations server-side as an anti-cheat and Stadia support measure," then I have to say I don't expect much change. So much work has been built on top of that original approach to anti-cheating that I don't even know if it can be undone or if we're looking at the equivalent of making a new game instead of something like the Dungeon Finder rework.
What evidence do you see of this caring? I can't think of a single example. They would at least fix many long-term bugs and find a way to hit some issues, even if others remained. Nuking everyone's skills to perhaps help PvP (which is how I understand many recent changes) and to fail that is not a good example.
I doubt they could ever remove some toxic things, but they could certainly take some actions that would better show caring.
[snip]
WhyMustItBe wrote: »FlopsyPrince wrote: »What evidence do you see of this caring? I can't think of a single example.
People see what they want to see. ZOS has recently invested significant time and resources into implementing multithreaded rendering and other performance improvements which DO make a difference. They may not address the specific problem you personally are concerned about, but saying there is not one single example is just disingenuous.
Beyond that, the whole way you go about expressing your concerns comes off as rude, accusatory, and confrontational. How can you expect ANY rational person to want to engage you when you present your arguments like someone LOOKING for a fight?
This goes to what I stated previously:...only cares only about what they have to say and how they feel, also often without really making any effort to understand why they feel that way, and without any consideration HOW they go about conveying those feelings to others...
I'd say work on your presentation and practice presenting your concerns without being so rude and confrontational. You will get more flies with honey than vinegar. Also, don't fall into the trap where you ASSUME that presenting your concerns calmly and reasonably will just be ignored. That is a farce. It is when comments are rude and accusatory that they get ignored.
In this case, you are your own worst enemy. It is basic people skills 101.