LordArconSeptim wrote: »THE ONLY THING ZOS NEEDS TO DO IS TO LOWER REAL LIFE CURRENCY PRICE OF CROWNS, END OF STORY, CLOSE THE THREAD.
A server-set exchange rate is an extremely bad idea as it would render a crown exchange meaningless. Doing so would be ZOS saying [X amt of Gold] = [Y amt of Crowns] = [Z amt of Real World Currency]. By the transitive property ZOS would create a very real Gold = Real World Money market. They would set themselves up to just be kicked off Microsoft and Sony platforms at the very least.
There are a multitude of players sitting on tens of millions of gold in the game with nothing really to spend it on except crown store items. Market fluctuations, new players, higher prices in game, none of those have an affect on these players and their ability to buy crowns. The only thing preventing them from spending millions and millions is the lack of available crowns.
WhyMustItBe wrote: »The lack of Crown sales has greatly affected prices, ZOS used to have 3 to 4 Crown sales every year, now it's 1 or maybe 2 a year and the discount is smaller than it used to be.
So you have inflation decreasing the value of gold combined with lack of Crown sales resulting in fewer Crowns being purchased. So it makes sense that Crown prices are going up.
This still doesn't explain the sudden radical jump from ~400:1 to over 700:1 over the past two months alone.Disturbed_One wrote: »Was talking with a friend of mine in game and the topic of crowns came up... I was talking about this thread, and she said she used to broker at TCE back a few years ago. I asked about some of the comments/accusations/etc. in here (they aren't on the forums)...
It isn't that these "official" exchange sites don't provide a service to the community. The problem is ZOS not having a safe and secure way to exchange crowns in-game, leaving it up to the honor system, and thus manufacturing a need for such sites, which would not exist if this system was better implemented.
The scenario of "pay whatever the crown exchanges charge or get scammed" is 100% a result of ZOS not doing this.
However, if these exchanges were really in it to help the community, they would set a hard cap for exchange rates and simply create a first-come-first-serve queue for people wanting to buy crowns, if the supply of crowns was really so low at that rate. Their willingness to leap from 400:1 to over 700:1 does not seem like they are trying to do any favors for the community, regardless of anyone's attempted rationalization.
If they were, and played hard ball with the crown hoarders, the would eventually come down to earth and sell at a reasonable rate, when they realized the alternative was to not sell them at all. If anything it gives the appearance of the exchanges capitulating to the crown-holding price manipulators, if not being the outright manipulators themselves.
I have heard a lot of attempts to explain this away as being just "supply and demand" and other things, but none of these explanations can account for such a radical leap in such a short period of time.
If these go-to sites were to hold their ground and set a hard cap at a rational level new players could actually ever hope to participate in, then these holdouts would not be hoarding crowns waiting for a higher price to sell them at.
If you really want to split hairs that the exchanges aren't price fixing for their own benefit, then I guess you could say they are being manipulated by people holding the crown supply, who are refusing to sell crowns unless the "official" exchange everyone goes to dramatically increases pricing.
Either way it is greed driving this exponential short term leap, not the price of cabbage in Tijuana or anything else.
And regardless of who is ultimately responsible, it would ALL be solved if ZOS would just finish the system they started.
Ken_Koerperich wrote: »Everything is out of control IMO.
Way to many "long time" multitoon players making gold hand over fist keep driving prices up so others, ie. single toon, new players can't afford to buy anything.
I'm looking at 8 Tempering Alloys, 16 Rosins, 48 Dreugh Wax costs.....
Way over the top pricing.....
No, I don't waste my tiny bit of time playing sitting and doing writs on one character, actually, I hate writs. Unless you got the stuff on hand, you spend your time running around fetching it all.
So where does that leave us? Out in the cold praying for the prices to drop.
As I said earlier, gold....lmfao! Been playing over 40 days now, and I finally reached 130k gold.
Still need to upgrade bag, mount, bank, and gear.....Were do you start when it all is so overpriced???
Something has to give guys/gals.....
Market is saturated with thousands of items, all at the same price, and if you're extremely lucky, you MAY stumble on that "cheap" item(s).....Very rarely.
So what's a new/casual supposed to do.....
And Crowns for gold, you see so many scammers trying to make offers for pennies on the dollar....Just this AM, some dude/dudette wanting 5k crowns for only 150k.....Damn near knocked me out of my chair with that low-ball offer....
But, I don't see the market changing much either, since players think what they have is "gold" and worth a mint every time they put it up for sale.
ZOS needs to just make an Auction House, that can be accessed from one point, and allow players to actually SHOP around. Then people would stop gouging, as they would see "average" prices and not keep inflating every thing. Would also make buying so much easier as you could see whole server of "sales" and take the best prices....
JMO...again, something has to give, because I'm not rich, and my list is upwards 1.3 m gold needed, just for my single toons gear....I can't afford that.....
starkerealm wrote: »WhyMustItBe wrote: »starkerealm wrote: »That's not what a monopoly is.
A monopoly is when a single party controls the supply of something into the market.
I think it is more complex than that. I think you have to consider HOW they maintain control. The factors I describe create a PERCEPTUAL monopoly. When people perceive their only options are "get scammed" or "pay the ridiculous price," they will pay the price.
I honestly think this is just semantics.
No, it's not.
You can't have it both ways. You cannot simultaneously have a monopoly, but also people outside the monopoly exploiting it's hypothetical existence.
ZOS losing money? LOLLordArconSeptim wrote: »THE ONLY THING ZOS NEEDS TO DO IS TO LOWER REAL LIFE CURRENCY PRICE OF CROWNS, END OF STORY, CLOSE THE THREAD.
VaranisArano wrote: »Ken_Koerperich wrote: »Everything is out of control IMO.
Way to many "long time" multitoon players making gold hand over fist keep driving prices up so others, ie. single toon, new players can't afford to buy anything.
I'm looking at 8 Tempering Alloys, 16 Rosins, 48 Dreugh Wax costs.....
Way over the top pricing.....
No, I don't waste my tiny bit of time playing sitting and doing writs on one character, actually, I hate writs. Unless you got the stuff on hand, you spend your time running around fetching it all.
So where does that leave us? Out in the cold praying for the prices to drop.
As I said earlier, gold....lmfao! Been playing over 40 days now, and I finally reached 130k gold.
Still need to upgrade bag, mount, bank, and gear.....Were do you start when it all is so overpriced???
Something has to give guys/gals.....
Market is saturated with thousands of items, all at the same price, and if you're extremely lucky, you MAY stumble on that "cheap" item(s).....Very rarely.
So what's a new/casual supposed to do.....
And Crowns for gold, you see so many scammers trying to make offers for pennies on the dollar....Just this AM, some dude/dudette wanting 5k crowns for only 150k.....Damn near knocked me out of my chair with that low-ball offer....
But, I don't see the market changing much either, since players think what they have is "gold" and worth a mint every time they put it up for sale.
ZOS needs to just make an Auction House, that can be accessed from one point, and allow players to actually SHOP around. Then people would stop gouging, as they would see "average" prices and not keep inflating every thing. Would also make buying so much easier as you could see whole server of "sales" and take the best prices....
JMO...again, something has to give, because I'm not rich, and my list is upwards 1.3 m gold needed, just for my single toons gear....I can't afford that.....
You are 40+ days into an MMORPG. Those are designed to keep players playing for years, and moreover, are designed to get players to spend a lot of time in that MMO world grinding items or grinding the gold to get items. If you have limited time to do so, then it's very likely that you'll fundamentally struggle to "keep up" in an MMO.
It may be more helpful to consider it in terms of "hours played." How you spend those hours matters.
Questing is not particularly lucrative. I too had an AD character who went straight through all six AD zones questing and ended with about 140k gold, about the same as you.
Meanwhile, my farming character can run 12 hours of Craglorn loops and sell the raw materials and nirncrux for about 1 million gold to other players. That was well before the current pricing, so the amount would probably be higher now. Farming, not questing, is how I can afford to outfit my multiple characters in their end-game gear. That's an accessible method to anyone with a maxed crafter - and nirncrux from craglorn/regents from the Hollow City are available even earlier to level 3 characters straight from the tutorial.
Seriously, how you spend your limited playtime matters. Farming your own mats takes time. Doing crafting writs takes time. Getting items to sell takes time. Of course, questing as a thoroughly inefficient way to make gold also takes a lot of time too, and leaves players gold-poor at the end.
I find that it's worth spending some of my playtime farming stuff to sell to get gold. It saves me time in the long run - 12 hours of farming allows me to just straight up buy1 million of whatever I would otherwise have to grind for myself, like gear or improvement materials.
You know what the solution is: spend some of your limited playtime on activities that get you the items you need or the gold to buy those items.
It's up to you if you'll do it, or not and just complain when you remain perpetually gold-poor. Because unless you change how you spend your playtime, it's very likely you could double your hours played and have 260,000 gold to show for it. Meanwhile, expect fully upgrading your bank space to take about 760k gold in total. That's going to take you quite a while at your current rate.
ESO is an MMORPG. Even when you take all the possible inflation out of it and look purely at what ZOS expects you to pay, it's not that forgiving towards extremely casual players who don't spend some of their playtime making gold.
So sincerely, in the interests of helping you have a better experience, I strongly suggest you consider finding an activity that you enjoy that will also make you a decent amount of gold to do during some of your limited playtime. Refusing to do so is your right, but its also going to leave you frustrated and feeling left out in the cold, even though the door to come in is wide open.
Ken_Koerperich wrote: »VaranisArano wrote: »Ken_Koerperich wrote: »Everything is out of control IMO.
Way to many "long time" multitoon players making gold hand over fist keep driving prices up so others, ie. single toon, new players can't afford to buy anything.
I'm looking at 8 Tempering Alloys, 16 Rosins, 48 Dreugh Wax costs.....
Way over the top pricing.....
No, I don't waste my tiny bit of time playing sitting and doing writs on one character, actually, I hate writs. Unless you got the stuff on hand, you spend your time running around fetching it all.
So where does that leave us? Out in the cold praying for the prices to drop.
As I said earlier, gold....lmfao! Been playing over 40 days now, and I finally reached 130k gold.
Still need to upgrade bag, mount, bank, and gear.....Were do you start when it all is so overpriced???
Something has to give guys/gals.....
Market is saturated with thousands of items, all at the same price, and if you're extremely lucky, you MAY stumble on that "cheap" item(s).....Very rarely.
So what's a new/casual supposed to do.....
And Crowns for gold, you see so many scammers trying to make offers for pennies on the dollar....Just this AM, some dude/dudette wanting 5k crowns for only 150k.....Damn near knocked me out of my chair with that low-ball offer....
But, I don't see the market changing much either, since players think what they have is "gold" and worth a mint every time they put it up for sale.
ZOS needs to just make an Auction House, that can be accessed from one point, and allow players to actually SHOP around. Then people would stop gouging, as they would see "average" prices and not keep inflating every thing. Would also make buying so much easier as you could see whole server of "sales" and take the best prices....
JMO...again, something has to give, because I'm not rich, and my list is upwards 1.3 m gold needed, just for my single toons gear....I can't afford that.....
You are 40+ days into an MMORPG. Those are designed to keep players playing for years, and moreover, are designed to get players to spend a lot of time in that MMO world grinding items or grinding the gold to get items. If you have limited time to do so, then it's very likely that you'll fundamentally struggle to "keep up" in an MMO.
It may be more helpful to consider it in terms of "hours played." How you spend those hours matters.
Questing is not particularly lucrative. I too had an AD character who went straight through all six AD zones questing and ended with about 140k gold, about the same as you.
Meanwhile, my farming character can run 12 hours of Craglorn loops and sell the raw materials and nirncrux for about 1 million gold to other players. That was well before the current pricing, so the amount would probably be higher now. Farming, not questing, is how I can afford to outfit my multiple characters in their end-game gear. That's an accessible method to anyone with a maxed crafter - and nirncrux from craglorn/regents from the Hollow City are available even earlier to level 3 characters straight from the tutorial.
Seriously, how you spend your limited playtime matters. Farming your own mats takes time. Doing crafting writs takes time. Getting items to sell takes time. Of course, questing as a thoroughly inefficient way to make gold also takes a lot of time too, and leaves players gold-poor at the end.
I find that it's worth spending some of my playtime farming stuff to sell to get gold. It saves me time in the long run - 12 hours of farming allows me to just straight up buy1 million of whatever I would otherwise have to grind for myself, like gear or improvement materials.
You know what the solution is: spend some of your limited playtime on activities that get you the items you need or the gold to buy those items.
It's up to you if you'll do it, or not and just complain when you remain perpetually gold-poor. Because unless you change how you spend your playtime, it's very likely you could double your hours played and have 260,000 gold to show for it. Meanwhile, expect fully upgrading your bank space to take about 760k gold in total. That's going to take you quite a while at your current rate.
ESO is an MMORPG. Even when you take all the possible inflation out of it and look purely at what ZOS expects you to pay, it's not that forgiving towards extremely casual players who don't spend some of their playtime making gold.
So sincerely, in the interests of helping you have a better experience, I strongly suggest you consider finding an activity that you enjoy that will also make you a decent amount of gold to do during some of your limited playtime. Refusing to do so is your right, but its also going to leave you frustrated and feeling left out in the cold, even though the door to come in is wide open.
The activity I enjoy is QUESTING....
So I'm SOL....
And there in lies the "Rub"...
joseayalac wrote: »Even though I agree with most of what you said, there actually is more gold now than before in the game
Just curious have the prices of basic mats like Temps, Kuta, Sanded Ruby Ash and Corn Flower gone up much on PC over the last year or so
Ken_Koerperich wrote: »Million gold, at the rate I make it, ON ONE char = MONTHS....
Ken_Koerperich wrote: »Million gold, at the rate I make it, ON ONE char = MONTHS....
Waiting for gold to drop into your hands doesn't work.
When I started playing I didn't really bother with trying to make gold. It took time to get gold together. Then one day I reached the point where I wasn't hunting motifs anymore, and decided to actually try to make gold.
Amazingly, that worked. Doing writs and farming mats for sale as is and refined works. I just don't understand the people who run past flowers, mushrooms, runes, wood, and unowned containers. Or leave "trash" behind in the nodes; worms always sell when I list them. I donate to my guilds, buy mats for under cp160 gear if I need them to craft for my guild mates for free,buy the odd motif I'm still missing and still have gold to bank.
No, I don't waste my tiny bit of time playing sitting and doing writs on one character, actually, I hate writs.
Ken_Koerperich wrote: »VaranisArano wrote: »Ken_Koerperich wrote: »Everything is out of control IMO.
Way to many "long time" multitoon players making gold hand over fist keep driving prices up so others, ie. single toon, new players can't afford to buy anything.
I'm looking at 8 Tempering Alloys, 16 Rosins, 48 Dreugh Wax costs.....
Way over the top pricing.....
No, I don't waste my tiny bit of time playing sitting and doing writs on one character, actually, I hate writs. Unless you got the stuff on hand, you spend your time running around fetching it all.
So where does that leave us? Out in the cold praying for the prices to drop.
As I said earlier, gold....lmfao! Been playing over 40 days now, and I finally reached 130k gold.
Still need to upgrade bag, mount, bank, and gear.....Were do you start when it all is so overpriced???
Something has to give guys/gals.....
Market is saturated with thousands of items, all at the same price, and if you're extremely lucky, you MAY stumble on that "cheap" item(s).....Very rarely.
So what's a new/casual supposed to do.....
And Crowns for gold, you see so many scammers trying to make offers for pennies on the dollar....Just this AM, some dude/dudette wanting 5k crowns for only 150k.....Damn near knocked me out of my chair with that low-ball offer....
But, I don't see the market changing much either, since players think what they have is "gold" and worth a mint every time they put it up for sale.
ZOS needs to just make an Auction House, that can be accessed from one point, and allow players to actually SHOP around. Then people would stop gouging, as they would see "average" prices and not keep inflating every thing. Would also make buying so much easier as you could see whole server of "sales" and take the best prices....
JMO...again, something has to give, because I'm not rich, and my list is upwards 1.3 m gold needed, just for my single toons gear....I can't afford that.....
You are 40+ days into an MMORPG. Those are designed to keep players playing for years, and moreover, are designed to get players to spend a lot of time in that MMO world grinding items or grinding the gold to get items. If you have limited time to do so, then it's very likely that you'll fundamentally struggle to "keep up" in an MMO.
It may be more helpful to consider it in terms of "hours played." How you spend those hours matters.
Questing is not particularly lucrative. I too had an AD character who went straight through all six AD zones questing and ended with about 140k gold, about the same as you.
Meanwhile, my farming character can run 12 hours of Craglorn loops and sell the raw materials and nirncrux for about 1 million gold to other players. That was well before the current pricing, so the amount would probably be higher now. Farming, not questing, is how I can afford to outfit my multiple characters in their end-game gear. That's an accessible method to anyone with a maxed crafter - and nirncrux from craglorn/regents from the Hollow City are available even earlier to level 3 characters straight from the tutorial.
Seriously, how you spend your limited playtime matters. Farming your own mats takes time. Doing crafting writs takes time. Getting items to sell takes time. Of course, questing as a thoroughly inefficient way to make gold also takes a lot of time too, and leaves players gold-poor at the end.
I find that it's worth spending some of my playtime farming stuff to sell to get gold. It saves me time in the long run - 12 hours of farming allows me to just straight up buy1 million of whatever I would otherwise have to grind for myself, like gear or improvement materials.
You know what the solution is: spend some of your limited playtime on activities that get you the items you need or the gold to buy those items.
It's up to you if you'll do it, or not and just complain when you remain perpetually gold-poor. Because unless you change how you spend your playtime, it's very likely you could double your hours played and have 260,000 gold to show for it. Meanwhile, expect fully upgrading your bank space to take about 760k gold in total. That's going to take you quite a while at your current rate.
ESO is an MMORPG. Even when you take all the possible inflation out of it and look purely at what ZOS expects you to pay, it's not that forgiving towards extremely casual players who don't spend some of their playtime making gold.
So sincerely, in the interests of helping you have a better experience, I strongly suggest you consider finding an activity that you enjoy that will also make you a decent amount of gold to do during some of your limited playtime. Refusing to do so is your right, but its also going to leave you frustrated and feeling left out in the cold, even though the door to come in is wide open.
The activity I enjoy is QUESTING....
So I'm SOL....
And there in lies the "Rub"...
Ken_Koerperich wrote: »VaranisArano wrote: »Ken_Koerperich wrote: »Everything is out of control IMO.
Way to many "long time" multitoon players making gold hand over fist keep driving prices up so others, ie. single toon, new players can't afford to buy anything.
I'm looking at 8 Tempering Alloys, 16 Rosins, 48 Dreugh Wax costs.....
Way over the top pricing.....
No, I don't waste my tiny bit of time playing sitting and doing writs on one character, actually, I hate writs. Unless you got the stuff on hand, you spend your time running around fetching it all.
So where does that leave us? Out in the cold praying for the prices to drop.
As I said earlier, gold....lmfao! Been playing over 40 days now, and I finally reached 130k gold.
Still need to upgrade bag, mount, bank, and gear.....Were do you start when it all is so overpriced???
Something has to give guys/gals.....
Market is saturated with thousands of items, all at the same price, and if you're extremely lucky, you MAY stumble on that "cheap" item(s).....Very rarely.
So what's a new/casual supposed to do.....
And Crowns for gold, you see so many scammers trying to make offers for pennies on the dollar....Just this AM, some dude/dudette wanting 5k crowns for only 150k.....Damn near knocked me out of my chair with that low-ball offer....
But, I don't see the market changing much either, since players think what they have is "gold" and worth a mint every time they put it up for sale.
ZOS needs to just make an Auction House, that can be accessed from one point, and allow players to actually SHOP around. Then people would stop gouging, as they would see "average" prices and not keep inflating every thing. Would also make buying so much easier as you could see whole server of "sales" and take the best prices....
JMO...again, something has to give, because I'm not rich, and my list is upwards 1.3 m gold needed, just for my single toons gear....I can't afford that.....
You are 40+ days into an MMORPG. Those are designed to keep players playing for years, and moreover, are designed to get players to spend a lot of time in that MMO world grinding items or grinding the gold to get items. If you have limited time to do so, then it's very likely that you'll fundamentally struggle to "keep up" in an MMO.
It may be more helpful to consider it in terms of "hours played." How you spend those hours matters.
Questing is not particularly lucrative. I too had an AD character who went straight through all six AD zones questing and ended with about 140k gold, about the same as you.
Meanwhile, my farming character can run 12 hours of Craglorn loops and sell the raw materials and nirncrux for about 1 million gold to other players. That was well before the current pricing, so the amount would probably be higher now. Farming, not questing, is how I can afford to outfit my multiple characters in their end-game gear. That's an accessible method to anyone with a maxed crafter - and nirncrux from craglorn/regents from the Hollow City are available even earlier to level 3 characters straight from the tutorial.
Seriously, how you spend your limited playtime matters. Farming your own mats takes time. Doing crafting writs takes time. Getting items to sell takes time. Of course, questing as a thoroughly inefficient way to make gold also takes a lot of time too, and leaves players gold-poor at the end.
I find that it's worth spending some of my playtime farming stuff to sell to get gold. It saves me time in the long run - 12 hours of farming allows me to just straight up buy1 million of whatever I would otherwise have to grind for myself, like gear or improvement materials.
You know what the solution is: spend some of your limited playtime on activities that get you the items you need or the gold to buy those items.
It's up to you if you'll do it, or not and just complain when you remain perpetually gold-poor. Because unless you change how you spend your playtime, it's very likely you could double your hours played and have 260,000 gold to show for it. Meanwhile, expect fully upgrading your bank space to take about 760k gold in total. That's going to take you quite a while at your current rate.
ESO is an MMORPG. Even when you take all the possible inflation out of it and look purely at what ZOS expects you to pay, it's not that forgiving towards extremely casual players who don't spend some of their playtime making gold.
So sincerely, in the interests of helping you have a better experience, I strongly suggest you consider finding an activity that you enjoy that will also make you a decent amount of gold to do during some of your limited playtime. Refusing to do so is your right, but its also going to leave you frustrated and feeling left out in the cold, even though the door to come in is wide open.
The activity I enjoy is QUESTING....
So I'm SOL....
And there in lies the "Rub"...
You enjoy questing.
So do I. While I'm going from quest giver to quest location, when I see rune nodes, ore, fiber nodes, crates, barrels, or sacks I take a few seconds and check them out. Mundane runes, decorating wax, kutas, corn flowers, mushrooms, even worms are not hard to find while questing. And all of them can be sold for gold. Worms were selling for 40 gold each at one point recently. They've been higher. Columbian and corn flower were 600+. I pick up gold while questing. Unless someone ignores the opportunities, its almost impossible not to.
Ken_Koerperich wrote: »Ken_Koerperich wrote: »VaranisArano wrote: »Ken_Koerperich wrote: »Everything is out of control IMO.
Way to many "long time" multitoon players making gold hand over fist keep driving prices up so others, ie. single toon, new players can't afford to buy anything.
I'm looking at 8 Tempering Alloys, 16 Rosins, 48 Dreugh Wax costs.....
Way over the top pricing.....
No, I don't waste my tiny bit of time playing sitting and doing writs on one character, actually, I hate writs. Unless you got the stuff on hand, you spend your time running around fetching it all.
So where does that leave us? Out in the cold praying for the prices to drop.
As I said earlier, gold....lmfao! Been playing over 40 days now, and I finally reached 130k gold.
Still need to upgrade bag, mount, bank, and gear.....Were do you start when it all is so overpriced???
Something has to give guys/gals.....
Market is saturated with thousands of items, all at the same price, and if you're extremely lucky, you MAY stumble on that "cheap" item(s).....Very rarely.
So what's a new/casual supposed to do.....
And Crowns for gold, you see so many scammers trying to make offers for pennies on the dollar....Just this AM, some dude/dudette wanting 5k crowns for only 150k.....Damn near knocked me out of my chair with that low-ball offer....
But, I don't see the market changing much either, since players think what they have is "gold" and worth a mint every time they put it up for sale.
ZOS needs to just make an Auction House, that can be accessed from one point, and allow players to actually SHOP around. Then people would stop gouging, as they would see "average" prices and not keep inflating every thing. Would also make buying so much easier as you could see whole server of "sales" and take the best prices....
JMO...again, something has to give, because I'm not rich, and my list is upwards 1.3 m gold needed, just for my single toons gear....I can't afford that.....
You are 40+ days into an MMORPG. Those are designed to keep players playing for years, and moreover, are designed to get players to spend a lot of time in that MMO world grinding items or grinding the gold to get items. If you have limited time to do so, then it's very likely that you'll fundamentally struggle to "keep up" in an MMO.
It may be more helpful to consider it in terms of "hours played." How you spend those hours matters.
Questing is not particularly lucrative. I too had an AD character who went straight through all six AD zones questing and ended with about 140k gold, about the same as you.
Meanwhile, my farming character can run 12 hours of Craglorn loops and sell the raw materials and nirncrux for about 1 million gold to other players. That was well before the current pricing, so the amount would probably be higher now. Farming, not questing, is how I can afford to outfit my multiple characters in their end-game gear. That's an accessible method to anyone with a maxed crafter - and nirncrux from craglorn/regents from the Hollow City are available even earlier to level 3 characters straight from the tutorial.
Seriously, how you spend your limited playtime matters. Farming your own mats takes time. Doing crafting writs takes time. Getting items to sell takes time. Of course, questing as a thoroughly inefficient way to make gold also takes a lot of time too, and leaves players gold-poor at the end.
I find that it's worth spending some of my playtime farming stuff to sell to get gold. It saves me time in the long run - 12 hours of farming allows me to just straight up buy1 million of whatever I would otherwise have to grind for myself, like gear or improvement materials.
You know what the solution is: spend some of your limited playtime on activities that get you the items you need or the gold to buy those items.
It's up to you if you'll do it, or not and just complain when you remain perpetually gold-poor. Because unless you change how you spend your playtime, it's very likely you could double your hours played and have 260,000 gold to show for it. Meanwhile, expect fully upgrading your bank space to take about 760k gold in total. That's going to take you quite a while at your current rate.
ESO is an MMORPG. Even when you take all the possible inflation out of it and look purely at what ZOS expects you to pay, it's not that forgiving towards extremely casual players who don't spend some of their playtime making gold.
So sincerely, in the interests of helping you have a better experience, I strongly suggest you consider finding an activity that you enjoy that will also make you a decent amount of gold to do during some of your limited playtime. Refusing to do so is your right, but its also going to leave you frustrated and feeling left out in the cold, even though the door to come in is wide open.
The activity I enjoy is QUESTING....
So I'm SOL....
And there in lies the "Rub"...
You enjoy questing.
So do I. While I'm going from quest giver to quest location, when I see rune nodes, ore, fiber nodes, crates, barrels, or sacks I take a few seconds and check them out. Mundane runes, decorating wax, kutas, corn flowers, mushrooms, even worms are not hard to find while questing. And all of them can be sold for gold. Worms were selling for 40 gold each at one point recently. They've been higher. Columbian and corn flower were 600+. I pick up gold while questing. Unless someone ignores the opportunities, its almost impossible not to.
Cool, sounds all good. That's what you got for prices.
30 items up, posted under market value....
Sold exactly ZERO items in 40 days....
As for writs....Zero crafting points, my priority is combat skills....so writs at Lv1 give diddly squat IMO.
So again, it's a waste of my time.
Thanks for all of your input though.
I'll continue playing my 2 hours my way. Load up DF, wait upwards of an hour, grab a quest, maybe 2, then log out....
Ken_Koerperich wrote: »Ken_Koerperich wrote: »Million gold, at the rate I make it, ON ONE char = MONTHS....
Waiting for gold to drop into your hands doesn't work.
When I started playing I didn't really bother with trying to make gold. It took time to get gold together. Then one day I reached the point where I wasn't hunting motifs anymore, and decided to actually try to make gold.
Amazingly, that worked. Doing writs and farming mats for sale as is and refined works. I just don't understand the people who run past flowers, mushrooms, runes, wood, and unowned containers. Or leave "trash" behind in the nodes; worms always sell when I list them. I donate to my guilds, buy mats for under cp160 gear if I need them to craft for my guild mates for free,buy the odd motif I'm still missing and still have gold to bank.
Tried that, but thanks to "farmers" the price is so low on stuff "I" can currently farm, it's a waste of my game time...