^ Me.Kiralyn2000 wrote: »I don't understand the appeal of watching streamers. (...)
UGotBenched91 wrote: »I've noticed that compared to other MMOs (WOW/ FF14 being the top comparisons), ESO has a low twitch presence in the community. Not a lot of
viewers watching ESO streamers. I'm just curious what it is about ESO that isn't as entertaining to watch compared to other MMOS.
PvE & overland streams
Fewer PvP/competitive streams lately
ZOS favoritism towards streams that don't criticize performance and combat balance.
Performance
Anime ears, kiddie face paint, & hair dye?
PvE & overland streams
Fewer PvP/competitive streams lately
ZOS favoritism towards streams that don't criticize performance and combat balance.
Performance
Anime ears, kiddie face paint, & hair dye?
This.
Who wants to watch a random person with cat ears questing and basically doing nothing but struggling to kill few mobs?
PvP could be highly entertaining but with the continuous performance issues it is unwatchable.
PvE trifectas are done on PTS already so no content for the actual chapter/dlc.
Absolutely zero competitive atmosphere around the game as it's less of a mmo than a single-player roleplaying game.
Random tier 2 CS:GO game can pull hundreds of thousands of viewers, ESO Blackwood reveal had 70k.
Zero marketing in Asia which have the biggest market and highest watched streamers.
There's countless of reasons.
Housing streams seem to do okay as people are interested in that but nothing like the numbers on other games.
Izanagi.Xiiib16_ESO wrote: »
Lack of PVP and Hard Endgame content. If you look at the other games you mentioned (and twitch in general) the majority of things which do well are competitive pvp games or games with high end PVE content where there is some form of world first races etc.
Unfortunately for ESO the gameplay is either laggy or uncompetitive in general which dissuades larger streamers from bringing in their audiences. And there is no form of competitive endgame for PVE outside of minor time trial improvements which don't really give any viewability factor.
Additionally the player base is rather small in the competitive scene because the game is focused on story and housing/roleplay focused players currently which further diminishes a regular viewing base outside of 'fans' of the streamers.
Absolutely zero competitive atmosphere around the game as it's less of a mmo than a single-player roleplaying game.