Goregrinder wrote: »No one ever thinks of the sound engineers behind the board, which is funny since they hear their work the entire time they play the game.
Goregrinder wrote: »No one ever thinks of the sound engineers behind the board, which is funny since they hear their work the entire time they play the game.
I do but not so much in this game. The first time I played red dead 2 I was not only impressed by the details but also highly impressed by the sound..every step on foot or horse has appropriately realistic sounds depending on the type of thing you step on whether it's terrain or man made.
Goregrinder wrote: »No one ever thinks of the sound engineers behind the board, which is funny since they hear their work the entire time they play the game.
I do but not so much in this game. The first time I played red dead 2 I was not only impressed by the details but also highly impressed by the sound..every step on foot or horse has appropriately realistic sounds depending on the type of thing you step on whether it's terrain or man made.
But the first time I heard the dark anchors drops during launch week in 2015, all I could do was stand still and listen. I was very impressed.
https://www.youtube.com/watch?v=2ze1mD1oCZk
https://www.youtube.com/watch?v=s19XRP704NM Goregrinder wrote: »No one ever thinks of the sound engineers behind the board, which is funny since they hear their work the entire time they play the game.
I do but not so much in this game. The first time I played red dead 2 I was not only impressed by the details but also highly impressed by the sound..every step on foot or horse has appropriately realistic sounds depending on the type of thing you step on whether it's terrain or man made.
Goregrinder wrote: »No one ever thinks of the sound engineers behind the board, which is funny since they hear their work the entire time they play the game.
I do but not so much in this game. The first time I played red dead 2 I was not only impressed by the details but also highly impressed by the sound..every step on foot or horse has appropriately realistic sounds depending on the type of thing you step on whether it's terrain or man made.
btw I was running around cyrodiil and noticed running on grass vs cobblestones of a keep do sound different!
SeaGtGruff wrote: »Goregrinder wrote: »No one ever thinks of the sound engineers behind the board, which is funny since they hear their work the entire time they play the game.
I do but not so much in this game. The first time I played red dead 2 I was not only impressed by the details but also highly impressed by the sound..every step on foot or horse has appropriately realistic sounds depending on the type of thing you step on whether it's terrain or man made.
btw I was running around cyrodiil and noticed running on grass vs cobblestones of a keep do sound different!
Running around northern Cyrodiil on foot at night through the snow with headphones on is awesome!
Music is amazing, I keep listening to ESO soundtracks while I work.
My top picks: pretty much all tracks from AD zones and Summerset, and "Tides of the Abecean Sea". My all-time favourite is "Stendarr's Mercy".