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Why such a content blackout with Bosmer.

  • waterfairy
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    I feel like everyone saying bosmer don't get attention haven't done the AD quests...whole zones and quests full of nothing but bosmer lol
  • NotaDaedraWorshipper
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    Vigarr wrote: »
    I feel like everyone saying bosmer don't get attention haven't done the AD quests...whole zones and quests full of nothing but bosmer lol

    Yet they still suffer. Same with bretons who also got most of their zones in base game. They suffer from basegameisis.
    Now, it isn't very noticeable for bosmer, but that's because we barely had any lore or content about them in the first place, so any content the base game added would be noticeable on them. Compared to bretons who already had stuff.

    So in a sense, it's a lot of content, but also not. Doesn't help that a lot of the base game stuff is very wishy washy and generic. Valenwood can barely be called a jungle and it's supposed to kinda be the ultimate jungle/forest with trees blocking out the sun.
    Then it's the whole suffering with racials, furniture, and armour styles etc.
    [Lie] Of course! I don't even worship Daedra!
  • waterfairy
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    There's plenty of wood elves to be found outside of AD too...Orsiniums main quest has 1 as a main character and I believe she's the same 1 from the Blackwood trailer iirc so again a bosmer in a big role.
    As for furniture there's a decent amount of that too and some bosmer themed stuff not named 'wood elf' like the falinesti throne and some achievement furniture.
    https://en.uesp.net/wiki/Online:Wood_Elf_Furnishings
  • Ratzkifal
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    Vigarr wrote: »
    I feel like everyone saying bosmer don't get attention haven't done the AD quests...whole zones and quests full of nothing but bosmer lol
    Vigarr wrote: »
    There's plenty of wood elves to be found outside of AD too...Orsiniums main quest has 1 as a main character and I believe she's the same 1 from the Blackwood trailer iirc so again a bosmer in a big role.
    As for furniture there's a decent amount of that too and some bosmer themed stuff not named 'wood elf' like the falinesti throne and some achievement furniture.
    https://en.uesp.net/wiki/Online:Wood_Elf_Furnishings

    I feel like anyone who points to a Woodelf being important in a quest doesn't understand the topic of the thread.
    This is about Bosmer culture and lore. Eveli appearing in a quest doesn't really make it a Bosmer quest. Yes there are three base game zones dedicated to the Bosmer, but as is the case with all basegame zones, they are quite shallow. We got the Green Pact, the Wilderking, the Green Lady, the Silvenar, the Rite of Theft, the Spinners (but not really), the Ooze (but not really) and the Wild Hunt (but not really) and that's it. Falinesti is completely removed from the game. We still pretty much know nothing about them.
    Orsinium was the first time they ever did a deep dive into any culture and they have only gotten better at it since. ESO's interpretation of Skyrim is already far superior to Skyrim's own. But because Bosmer are already in the basegame with all of their possible zones they cannot receive more updates, which is why they are being left out. The same is true for Bretons, who are the most mundane of all the races, just being standard medival England, despite being of Elven heritage and the most magickal humans, which should have a big impact on their culture, even if only on their nobility. They too could have been so much more than they are but they have little room to expand into anymore so they will always be stuck with being boring.
    This Bosmer was tortured to death. There is nothing left to be done.
  • waterfairy
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    Ratzkifal wrote: »
    Vigarr wrote: »
    I feel like everyone saying bosmer don't get attention haven't done the AD quests...whole zones and quests full of nothing but bosmer lol
    Vigarr wrote: »
    There's plenty of wood elves to be found outside of AD too...Orsiniums main quest has 1 as a main character and I believe she's the same 1 from the Blackwood trailer iirc so again a bosmer in a big role.
    As for furniture there's a decent amount of that too and some bosmer themed stuff not named 'wood elf' like the falinesti throne and some achievement furniture.
    https://en.uesp.net/wiki/Online:Wood_Elf_Furnishings

    I feel like anyone who points to a Woodelf being important in a quest doesn't understand the topic of the thread.
    This is about Bosmer culture and lore. Eveli appearing in a quest doesn't really make it a Bosmer quest. Yes there are three base game zones dedicated to the Bosmer, but as is the case with all basegame zones, they are quite shallow. We got the Green Pact, the Wilderking, the Green Lady, the Silvenar, the Rite of Theft, the Spinners (but not really), the Ooze (but not really) and the Wild Hunt (but not really) and that's it. Falinesti is completely removed from the game. We still pretty much know nothing about them.
    Orsinium was the first time they ever did a deep dive into any culture and they have only gotten better at it since. ESO's interpretation of Skyrim is already far superior to Skyrim's own. But because Bosmer are already in the basegame with all of their possible zones they cannot receive more updates, which is why they are being left out. The same is true for Bretons, who are the most mundane of all the races, just being standard medival England, despite being of Elven heritage and the most magickal humans, which should have a big impact on their culture, even if only on their nobility. They too could have been so much more than they are but they have little room to expand into anymore so they will always be stuck with being boring.

    idk what you're talking about....all those quests involving their culture and lore coupled with lorebooks to fill in the gaps yet it's still not enough ha. You even get to take part in a new silvenar and wilderking...these are just 2 things off the top of my head because I haven't done the quests in a long time. There's also bosmer themed outfits, mounts, pets, etc...so much bosmer....too much now that I think about it ha
  • Moonsprite
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    Vigarr wrote: »
    if you can't see all the bosmers and bosmer themed stuff (including furniture) then maybe that's because you don't know they're also called wood elves :p

    They barely have any furniture. They are probably the most lacking in furniture of all races. It wouldn't surprise me if 50% of their items are urns!
    Moonsprite wrote: »
    I would like some nature themed furniture that isn’t skulls, bones, and animal skins. I like the spriggan aesthetic and wish there was decor in that theme. It would also be nice to find some Bosmer culture that maybe wasn’t all Green pact, eat your neighbor, lore.

    Then it wouldn't be wood elves. Stop wanting Elder Scrolls mer to be some other type of elf they aren't. If you want more organic furniture then look at Telvanni, but don't force that on bosmer.

    They deserve more furniture, but it should be according to their lore. They are told to be amazing craftsmen when it comes to leather, bone, horn etc. and it deserves to be shown more. Just look at their costumes, they are gorgerous.
    I definitely want to see more furniture of them (Which again is very lacking) that shows this. Not just tie two tusks together and throw a hide over something that hasn't been altered in any way.

    I started playing January 21, 2021. I didn’t know Telvanni even existed. It still doesn’t have leaves on it, which is what I would like. The furniture doesn’t have to be wood elf.

    I enjoy the Spinner Bosmer lore. My comment wasn’t about changing the Bosmer, but more about focusing on the less cannibalistic side of their culture. It’s also ok for me to want to play a wood elf that doesn’t have bits of bone, skulls, and meat in my snug pod. It doesn’t somehow take away from Bosmer culture to have the focus on lore not associated with eating people or killing people for violating the green pact.
  • NotaDaedraWorshipper
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    Vigarr wrote: »
    There's plenty of wood elves to be found outside of AD too...Orsiniums main quest has 1 as a main character and I believe she's the same 1 from the Blackwood trailer iirc so again a bosmer in a big role.
    As for furniture there's a decent amount of that too and some bosmer themed stuff not named 'wood elf' like the falinesti throne and some achievement furniture.
    https://en.uesp.net/wiki/Online:Wood_Elf_Furnishings

    A bosmer character showing up doesn't mean it's bosmer content. Fennorian is an altmer, but he doesn't bring altmer content to Greymoor. Skordo the Knife is an orc but he doesn't bring orc content to Elsweyr or High Rock.

    They have furniture yes, no one have said they don't, but it's lacking. A big part of the little they have is things like urns, cups, bins, and wall decorations. You can't properly make wood elf homes with that. They don't even have their cooking fires we see around Valenwood.
    [Lie] Of course! I don't even worship Daedra!
  • waterfairy
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    Moonsprite wrote: »
    Vigarr wrote: »
    if you can't see all the bosmers and bosmer themed stuff (including furniture) then maybe that's because you don't know they're also called wood elves :p

    They barely have any furniture. They are probably the most lacking in furniture of all races. It wouldn't surprise me if 50% of their items are urns!
    Moonsprite wrote: »
    I would like some nature themed furniture that isn’t skulls, bones, and animal skins. I like the spriggan aesthetic and wish there was decor in that theme. It would also be nice to find some Bosmer culture that maybe wasn’t all Green pact, eat your neighbor, lore.

    Then it wouldn't be wood elves. Stop wanting Elder Scrolls mer to be some other type of elf they aren't. If you want more organic furniture then look at Telvanni, but don't force that on bosmer.

    They deserve more furniture, but it should be according to their lore. They are told to be amazing craftsmen when it comes to leather, bone, horn etc. and it deserves to be shown more. Just look at their costumes, they are gorgerous.
    I definitely want to see more furniture of them (Which again is very lacking) that shows this. Not just tie two tusks together and throw a hide over something that hasn't been altered in any way.

    I started playing January 21, 2021. I didn’t know Telvanni even existed. It still doesn’t have leaves on it, which is what I would like. The furniture doesn’t have to be wood elf.

    I enjoy the Spinner Bosmer lore. My comment wasn’t about changing the Bosmer, but more about focusing on the less cannibalistic side of their culture. It’s also ok for me to want to play a wood elf that doesn’t have bits of bone, skulls, and meat in my snug pod. It doesn’t somehow take away from Bosmer culture to have the focus on lore not associated with eating people or killing people for violating the green pact.

    this is another thing...just because you're creating a bosmer home doesn't mean everything has to be labeled 'wood elf'. It's funny you mention telvanni because I was going to reference the argonian female who wears a nice dress and acts like them because she wants to be accepted...bet her home isn't a mud hut because her race is argonian.
  • VaranisArano
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    Moonsprite wrote: »
    Vigarr wrote: »
    if you can't see all the bosmers and bosmer themed stuff (including furniture) then maybe that's because you don't know they're also called wood elves :p

    They barely have any furniture. They are probably the most lacking in furniture of all races. It wouldn't surprise me if 50% of their items are urns!
    Moonsprite wrote: »
    I would like some nature themed furniture that isn’t skulls, bones, and animal skins. I like the spriggan aesthetic and wish there was decor in that theme. It would also be nice to find some Bosmer culture that maybe wasn’t all Green pact, eat your neighbor, lore.

    Then it wouldn't be wood elves. Stop wanting Elder Scrolls mer to be some other type of elf they aren't. If you want more organic furniture then look at Telvanni, but don't force that on bosmer.

    They deserve more furniture, but it should be according to their lore. They are told to be amazing craftsmen when it comes to leather, bone, horn etc. and it deserves to be shown more. Just look at their costumes, they are gorgerous.
    I definitely want to see more furniture of them (Which again is very lacking) that shows this. Not just tie two tusks together and throw a hide over something that hasn't been altered in any way.

    I started playing January 21, 2021. I didn’t know Telvanni even existed. It still doesn’t have leaves on it, which is what I would like. The furniture doesn’t have to be wood elf.

    I enjoy the Spinner Bosmer lore. My comment wasn’t about changing the Bosmer, but more about focusing on the less cannibalistic side of their culture. It’s also ok for me to want to play a wood elf that doesn’t have bits of bone, skulls, and meat in my snug pod. It doesn’t somehow take away from Bosmer culture to have the focus on lore not associated with eating people or killing people for violating the green pact.

    Sounds like you'd prefer to be living like a Bosmer not living and raised in Valenwood? Because TES Bosmer culture in Valenwood is very centered around the Green Pact and the Meat Mandate, as well it should be.
  • Moonsprite
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    Sounds like you'd prefer to be living like a Bosmer not living and raised in Valenwood? Because TES Bosmer culture in Valenwood is very centered around the Green Pact and the Meat Mandate, as well it should be. [/quote]

    Or I might feel like those themes have been thoroughly covered in the Main AD story and if they add more content for Bosmer, it should focus on something else? Can they really add an entire chapter focused on Bosmer that’s any different than what already exists?

  • Ratzkifal
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    Vigarr wrote: »
    Ratzkifal wrote: »
    Vigarr wrote: »
    I feel like everyone saying bosmer don't get attention haven't done the AD quests...whole zones and quests full of nothing but bosmer lol
    Vigarr wrote: »
    There's plenty of wood elves to be found outside of AD too...Orsiniums main quest has 1 as a main character and I believe she's the same 1 from the Blackwood trailer iirc so again a bosmer in a big role.
    As for furniture there's a decent amount of that too and some bosmer themed stuff not named 'wood elf' like the falinesti throne and some achievement furniture.
    https://en.uesp.net/wiki/Online:Wood_Elf_Furnishings

    I feel like anyone who points to a Woodelf being important in a quest doesn't understand the topic of the thread.
    This is about Bosmer culture and lore. Eveli appearing in a quest doesn't really make it a Bosmer quest. Yes there are three base game zones dedicated to the Bosmer, but as is the case with all basegame zones, they are quite shallow. We got the Green Pact, the Wilderking, the Green Lady, the Silvenar, the Rite of Theft, the Spinners (but not really), the Ooze (but not really) and the Wild Hunt (but not really) and that's it. Falinesti is completely removed from the game. We still pretty much know nothing about them.
    Orsinium was the first time they ever did a deep dive into any culture and they have only gotten better at it since. ESO's interpretation of Skyrim is already far superior to Skyrim's own. But because Bosmer are already in the basegame with all of their possible zones they cannot receive more updates, which is why they are being left out. The same is true for Bretons, who are the most mundane of all the races, just being standard medival England, despite being of Elven heritage and the most magickal humans, which should have a big impact on their culture, even if only on their nobility. They too could have been so much more than they are but they have little room to expand into anymore so they will always be stuck with being boring.

    idk what you're talking about....all those quests involving their culture and lore coupled with lorebooks to fill in the gaps yet it's still not enough ha. You even get to take part in a new silvenar and wilderking...these are just 2 things off the top of my head because I haven't done the quests in a long time. There's also bosmer themed outfits, mounts, pets, etc...so much bosmer....too much now that I think about it ha

    Okay, but compare that to Skyrim. Both TES5 and Greymoor. TES5 and ESO's Eastmarch and Rift are the same kind of quality, same as all of Valenwood. All the "Nord" things you see in TES5 are: moot, Ulfric sends an axe to Balgruuf, some Bandits are saying very traditional sounding things that aren't further explained and the rest is related to dragons. In Greymoor we see people actually worshipping the old Nord gods, priests of Kyne shapeshifting into animals, Clever Women practising Shor's magic, detailed lore on the Cheeses of Skyrim, Sea Giants, underground volcanism being why that one snowy cave has lush plantlife in it, Hjaalmarch and Haafingar having different styles of architecture instead of Morthal just getting the generic style, Blackreach being a myth but also the source of Soulgems of the world thanks to secret mining operations. All of this has added so much more to make this world feel like an actual place. Valenwood doesn't feel like that.
    Grahtwood, Malabal Tor and Greenshade are all the same zone essentially, there is little to no difference between them, they don't look like a jungle, the secret underground tunnels of Valenwood are mentioned but never explored and most of the lore is just namedropping. Yes, we were involved with the Wilderking, the Silvenar and the Green Lady, but we haven't really seen anything about how them existing influences the world around them. Instead of seeing that they are important with our own eyes we are just being told they are important and must be saved in this quest. Compare that to Vivec. If Vivec dies, Baar Dau will drop on his city and hundreds of people will die (thousands if not millions if we consider that it would lead to Red Mountain errupting) and we get a glimse of that. We see the importance of Vivec instead of just being told. Valenwood needs more of that.
    You can show people a stone and tell them that it's sacred to the culture and call that lore, or you can show the history, the symbolic and tangible value of and what it would mean to lose that stone instead. That's a big difference of quality in writing and world building. Redguards, Bretons and Bosmer haven't got any post-Orsinium content of substance, but at least Redguards can still get a chapter or two.
    Edited by Ratzkifal on March 21, 2021 3:18PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • Ashryn
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    I think so many forget that Wood Elves don't all follow the Green Pact! I would like to have more said about them!
  • Lugaldu
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    Ashryn wrote: »
    I think so many forget that Wood Elves don't all follow the Green Pact! I would like to have more said about them!

    I once had the idea that there could be a funny story about a radical group of Bosmer who rebel against the Green Pact, who despise all meat consumption and so on... Because, after all, it seems that there always has to be someone who is "against", no matter what it is.

    Ratzkifal wrote: »
    Grahtwood, Malabal Tor and Greenshade are all the same zone essentially, there is little to no difference between them, they don't look like a jungle

    I actually think that these zones are the only ones in which you at least get the feeling of being in a real forest (I also really like the noises of the jungle there). I mean, there are no other regions so far where you have the feeling of being in a forest, with large trees standing close together and with only a little sunlight shining through their canopy. Some may find these areas confusing and difficult to walk through, but that is exactly what defines a dense forest / jungle.

  • VaranisArano
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    Moonsprite wrote: »

    Or I might feel like those themes have been thoroughly covered in the Main AD story and if they add more content for Bosmer, it should focus on something else? Can they really add an entire chapter focused on Bosmer that’s any different than what already exists?

    Well, they just managed to do an entire Chapter on the Nords that presumably covered different territory than, say, all of TES V Skyrim or the three base game zones. So if they want to, I'm sure they can. For example, one of the first quests in Reaper's March makes it clear that the Bosmer take the Pact/Mandate much less seriously on the borderlands.

    But given that the Green Pact and the Meat Mandate is specific to Valenwood and integral to the lore of the Bosmer, I don't think you'll be able to avoid it entirely within Valenwood. Maybe it won't be front and center in the story the way it is in Greenshade and Malabal Tor, where we get an in-depth look at the way the Pact/Mandate with Yffre run throughout all of the Bosmer life and afterlife, but it's certainly foundational to their culture. The Spinners too are deeply intertwined with Yffre's magic and the Pact/Mandate.

    So its not that you can't tell other stories about the Bosmer that aren't focused around the Green Pact/Meat Mandate. Indeed, I hope they do! On the other hand, we can't completely avoid something that's integral to the Bosmer lore either in new content and expect the rest of the Bosmer fans to be happy about it. You don't have to roleplay a Green Pact/Meat Mandate follower if you don't want to; for the majority of the Bosmer, that IS their culture and it shouldn't be ignored.

    (As a Dunmer fan, it'd be a little like most Dunmer of this Era inexplicably NOT following the Tribunal. Sure, that doesn't have to be the focus of the story, as in Stonefalls and Balmora, but Tribunal-worship is just an inescapable part of the background/lore in any Dunmer area.)
  • Jaraal
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    Whatever the case it's offensive that we have had such little love for one of my favorite races.

    Considering their callous revocation of decades of Bosmer lore by taking their god given mastery of stealth away, it's no surprise that they have no interest in Bosmer related content.

    And their answer to the huge outcry over it was to give everybody (including Imperials, who are now stealthier than Bosmer) an equal opportunity to micromanage their green tree whenever they wanted to steal something or sneak around undetected.

    What a joke.
  • Ratzkifal
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    Lugaldu wrote: »
    [...]
    Ratzkifal wrote: »
    Grahtwood, Malabal Tor and Greenshade are all the same zone essentially, there is little to no difference between them, they don't look like a jungle

    I actually think that these zones are the only ones in which you at least get the feeling of being in a real forest (I also really like the noises of the jungle there). I mean, there are no other regions so far where you have the feeling of being in a forest, with large trees standing close together and with only a little sunlight shining through their canopy. Some may find these areas confusing and difficult to walk through, but that is exactly what defines a dense forest / jungle.

    Forest, yes, but not a jungle. It looks like the American Redwoods rather than some actual jungle and I find that disappointing. They look like coniferous forests, which have little plant life near the forest floor. Jungles have a lush shrub layer which is just missing from ESO. I get why they didn't include it (performance and traversability), but I feel like they could have done a better job still, especially if you can add bushes and shrubs with no collision that are just there to make everything look right.
    The Canopy layer could be a bit thicker too, but it's pretty much the only thing that looks right (in Grahtwood and Malabal Tor at least), although it wouldn't hurt if there was more going on in the Under Canopy layer just to make it not look all the same everywhere.
    Edited by Ratzkifal on March 21, 2021 5:27PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • Lugaldu
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    Yes, a thicker vegetation would fit better. I could also imagine that it would add a lot to the atmosphere if there were thick clouds of fog and frequent rain.
  • waterfairy
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    Jaraal wrote: »
    Whatever the case it's offensive that we have had such little love for one of my favorite races.

    Considering their callous revocation of decades of Bosmer lore by taking their god given mastery of stealth away, it's no surprise that they have no interest in Bosmer related content.

    And their answer to the huge outcry over it was to give everybody (including Imperials, who are now stealthier than Bosmer) an equal opportunity to micromanage their green tree whenever they wanted to steal something or sneak around undetected.

    What a joke.

    Welcome to an MMO ha. It seems to me that people forget that this isn't a story driven single player world rich in cultural lore...be thankful that every quest giver actually has a voice ha because some other MMO's don't have fully voiced quests.
  • Jaraal
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    Vigarr wrote: »
    Jaraal wrote: »
    Whatever the case it's offensive that we have had such little love for one of my favorite races.

    Considering their callous revocation of decades of Bosmer lore by taking their god given mastery of stealth away, it's no surprise that they have no interest in Bosmer related content.

    And their answer to the huge outcry over it was to give everybody (including Imperials, who are now stealthier than Bosmer) an equal opportunity to micromanage their green tree whenever they wanted to steal something or sneak around undetected.

    What a joke.

    Welcome to an MMO ha. It seems to me that people forget that this isn't a story driven single player world rich in cultural lore...be thankful that every quest giver actually has a voice ha because some other MMO's don't have fully voiced quests.

    But they didn't even bother to change the stealthy Bosmer quest dialogue, so now not only doesn't their racial passives make sense, but the lack of care about how their writers look is another lore gaffe.
  • NotaDaedraWorshipper
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    Moonsprite wrote: »

    I enjoy the Spinner Bosmer lore. My comment wasn’t about changing the Bosmer, but more about focusing on the less cannibalistic side of their culture. It’s also ok for me to want to play a wood elf that doesn’t have bits of bone, skulls, and meat in my snug pod. It doesn’t somehow take away from Bosmer culture to have the focus on lore not associated with eating people or killing people for violating the green pact.

    @Moonsprite
    Then it wouldn't be bosmer. The Green Pact, Meat Mandate etc has a huge part in their culture and life, so removing it would be like taking away a part of them. The cannibalism part isn't even that big nor that common for them to do. There's likely loads of bosmer in Valenwood who has never commited cannibalism, because it's mainly practised by isolated tribes and for rare ceremonies and rituals.
    There likely is bosmer tribes outside Valenwood or near the border who follow the Green Pact more loosely or not at all, but they would be exceptions and not what you consider bosmer culture. Falinesti is one of the few areas we're missing for bosmer and a lot of interesting lore could be added with it, including more about spinners and the appearance of a different sentient race (The Imga). But the Green Pact would still be brought up, because it has such a big role for them.

    You can have a bosmer who doesn't follow the Green Pact or even know about it just fine.
    Because all the races of Tamriel can be found everywhere. There are altmer born and raised in Skyrim, nords in High Rock, bosmer in Cyrodiil etc, and they likely know little and care even less about the culture from where their race came from. That doesn't make them a representive of their race's culture, though. More of the one they were raised in.

    Same as I could make a house for my bosmer that wasn't themed to them at all with all the wooden furniture anyone can dream of, but then it would simply be a house my bosmer lives in and not a bosmer themed house.
    Edited by NotaDaedraWorshipper on March 21, 2021 10:21PM
    [Lie] Of course! I don't even worship Daedra!
  • Ratzkifal
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    Vigarr wrote: »
    Jaraal wrote: »
    Whatever the case it's offensive that we have had such little love for one of my favorite races.

    Considering their callous revocation of decades of Bosmer lore by taking their god given mastery of stealth away, it's no surprise that they have no interest in Bosmer related content.

    And their answer to the huge outcry over it was to give everybody (including Imperials, who are now stealthier than Bosmer) an equal opportunity to micromanage their green tree whenever they wanted to steal something or sneak around undetected.

    What a joke.

    Welcome to an MMO ha. It seems to me that people forget that this isn't a story driven single player world rich in cultural lore...be thankful that every quest giver actually has a voice ha because some other MMO's don't have fully voiced quests.

    Isn't the fact that this game only adds one trial, 4 dungeons and no PvP content per year but has every single quest fully voice acted proof that this game is very much a story-driven multiplayer world? The attention to the detail in the world and culture we have seen since the start of this game also tells us that they actually do know how to care about these things and will gladly do so for new content.
    Welcome to one of the few MMOs that are actually good.
    Edited by Ratzkifal on March 21, 2021 7:59PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    I still feel confident that we will find Fallinesti trapped in the Deadlands.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Lugaldu
    Lugaldu
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    I still feel confident that we will find Fallinesti trapped in the Deadlands.

    That would be wasted, in my opinion. It deserves more than just being an unannounced sidekick. Think how much attention such an announcement could bring since so many people wish for Falinesti.
  • Iarao
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    Aptonoth wrote: »
    RedMuse wrote: »
    Aptonoth wrote: »
    Back of the bus Argonians have not even had an expansion yet or hammerfell. They said a long time ago that they want each race that didn't have an expansion or complete in base game to get one first. There is only black marsh and hammerfell left. First dungeon dlc slightly hints black marsh 2022. So likely hammerfell expac 2023. Once these are done they will go back to filling in places that need more. The only possible expansion for we would be fallinesti as everything else is complete but your still likely going to have to wait as I think Morrowind expansion will 2023.

    Um, I seem to recall this 100% Argonian centered dlc called Murkmire. Did I imagine that one?

    A dlc is not an expansion and you know it.

    i do believe at one time it was a chapter? then the next is released and it became a dlc? or maybe not. i can't remember that far back. :/
  • VaranisArano
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    Iarao wrote: »
    Aptonoth wrote: »
    RedMuse wrote: »
    Aptonoth wrote: »
    Back of the bus Argonians have not even had an expansion yet or hammerfell. They said a long time ago that they want each race that didn't have an expansion or complete in base game to get one first. There is only black marsh and hammerfell left. First dungeon dlc slightly hints black marsh 2022. So likely hammerfell expac 2023. Once these are done they will go back to filling in places that need more. The only possible expansion for we would be fallinesti as everything else is complete but your still likely going to have to wait as I think Morrowind expansion will 2023.

    Um, I seem to recall this 100% Argonian centered dlc called Murkmire. Did I imagine that one?

    A dlc is not an expansion and you know it.

    i do believe at one time it was a chapter? then the next is released and it became a dlc? or maybe not. i can't remember that far back. :/

    Murkmire was always a DLC, released Q4 of 2018 after the Summerset Chapter.
  • Athan1
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    Bosmer zones were covered 100% in the base game, as opposed to other races that only got 0.5-1 zone. The latter are being covered in DLC. Tbf, most of the wolfhunter stuff is based on Valenwood, so there you go.
    Athan Atticus Imperial Templar of Shezarr
  • Ratzkifal
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    Athan1 wrote: »
    Bosmer zones were covered 100% in the base game, as opposed to other races that only got 0.5-1 zone. The latter are being covered in DLC. Tbf, most of the wolfhunter stuff is based on Valenwood, so there you go.

    Riiiight, that's why we are fighting a bunch of Nords, Orcs and Khajiit werewolves in that DLC. Hircine doesn't have a whole lot to do with the Bosmer at all. Sure, he is kind of an antagonist to the mainstream Bosmer culture (the Green Pact), but that doesn't make this any more about the Bosmer than any other content where we deal with an enemy of them.

    The only real Bosmer DLC we got is Scalebreaker, Lair of Maarselok specifically, because Selene is a very important character tied to some unsolved Bosmer mysteries and Maarselok tries to use her powers for his own gain.

    But dungeon DLCs aren't a very good place to do world building and expanding the lore. Fang Lair is the only one that actually added something of substance by that one Necromancer saying that she can't get the Dwemer to answer, which is a retcon of TES3 Morrowind lore where Dwemer ghosts are around.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Norith_Gilheart_Flail
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    There is nothing sophisticated or noteworthy about them.

    They aren't clever, they aren't interesting. They had their limelight in base game and that's all I care to see. Done to death.
  • Lugaldu
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    There is nothing sophisticated or noteworthy about them.

    They aren't clever, they aren't interesting. They had their limelight in base game and that's all I care to see. Done to death.

    Always the same story ... people's interests are different, you cannot equate your interests with everyone else.
  • Branzo
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    Proably due to Bosmer being unpopular with a lot of fans of the series and having insufferable characters like the adoring fan and fargoth.
This discussion has been closed.