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https://forums.elderscrollsonline.com/en/discussion/684716

Blackrose Prison Grind

  • trackdemon5512
    trackdemon5512
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    danno8 wrote: »
    perfiction wrote: »
    Sergykid wrote: »
    thanks for answer, but what about skyreach? it got nerfed exp, or is just the weaker place now since nBRP has been "discovered"

    I guess BRP was better place for some time already, but not much people knew about it, so everyone sticked to Skyreach.

    YBxc94p.png

    More than 2x the comparative XP, in a 5th of the time, with far fewer enemies. Yeah thanks for showing the math and how it’s out-of-line and exploitable.

    Look at it again.

    BRP is around 2x as efficient in XP/hour.

    You’re right. I misread the “next level to approx”. It’s still out of line regardless.
  • Auth3nticGlitch
    Auth3nticGlitch
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    It’s still out of line regardless.

    Curious why you think this? What is it that hurts you? Why is that someone earning a couple extra CP per hour that affects you so much? I really don't get this at all.
  • trackdemon5512
    trackdemon5512
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    It’s still out of line regardless.

    Curious why you think this? What is it that hurts you? Why is that someone earning a couple extra CP per hour that affects you so much? I really don't get this at all.

    Why do you think it’s ok to incessantly grind the first stage of an arena to get disproportionate amounts of XP and level up without doing it the way developers intended?
  • sup
    sup
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    Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?
  • trackdemon5512
    trackdemon5512
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    sup wrote: »
    Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?

    And yet the cap goes all the way up to 3600. If you really are nitpicking about minuscule percentage amounts of dmg/resistance leading to you winning or losing and not actual skill then why not jump into No CP?
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    [Deleted User]
    Soul Shriven
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  • sup
    sup
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    sup wrote: »
    Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?

    And yet the cap goes all the way up to 3600. If you really are nitpicking about minuscule percentage amounts of dmg/resistance leading to you winning or losing and not actual skill then why not jump into No CP?

    It matters. Notice the "similarly skilled" part? If you think it doesn't then you aren't very good at PVP.

    You don't gain power all the way to 3600.

    My friends and guild play(ed) CP.
    Edited by sup on March 15, 2021 11:12PM
  • Darth_Pinhead
    Darth_Pinhead
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    zaria wrote: »
    Jerkica wrote: »
    I'll have to try BRP to see how the xp gain is, however, I was grinding yesterday (not BRP) with a 50% exp scroll, and was getting 5 CP per hour. So even if they did nerf BRP, there's other places to get good exp.
    What is you CP level, XP hours might be an better variable here.
    5 CP hour is not something this one would grind for.
    qNOwWGO.gif

    What a bizarre-looking character. It looks like a cross between a Khajiit, and one of those characters from, "The Dark Crystal!" Is that from Black Desert, or another ESO knock-off?!!
  • Goregrinder
    Goregrinder
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    It’s still out of line regardless.

    Curious why you think this? What is it that hurts you? Why is that someone earning a couple extra CP per hour that affects you so much? I really don't get this at all.

    Why do you think it’s ok to incessantly grind the first stage of an arena to get disproportionate amounts of XP and level up without doing it the way developers intended?

    How does ZOS intend us to grind? Got a link?
  • trackdemon5512
    trackdemon5512
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    sup wrote: »
    sup wrote: »
    Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?

    And yet the cap goes all the way up to 3600. If you really are nitpicking about minuscule percentage amounts of dmg/resistance leading to you winning or losing and not actual skill then why not jump into No CP?

    It matters. Notice the "similarly skilled" part? If you think it doesn't then you aren't very good at PVP.

    You don't gain power all the way to 3600.

    My friends and guild play(ed) CP.

    You speak as if you’re all wearing the same gear, performing the same attacks, executing the same strategies. When in truth we know that everyone is specialized and adapts to combat in their own ways. If you want to play a spreadsheets stats game that’s one thing but a good CP 500 will take out a so-so CP 1800 with better strategy, equipment set-up, etc.

    Those grinding for CP maxing right now are under some kind of delusions that CP = Combat Ability. That was CP version 1.0. With 2.0 that was effectively capped at 1200 and ultimately capped at 1800.

    At the same time your XP is supposed to represent exactly that, experience. Grinding in a singular location and not doing anything else makes for a poor player and frankly unearned rewards.

    XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.
  • JTD
    JTD
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    XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.

    Looks to me that they are spending a lot of time though. If this is what they want to do why not let them? Does it impact your gameplay? Probably not. Why should there not be a 'most efficient' way of earning experience?

    Ever played (insert random eastern mmorpg) that will show you what grinding is. This is nothing.

  • Auth3nticGlitch
    Auth3nticGlitch
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    Those grinding for CP maxing right now are under some kind of delusions that CP = Combat Ability. That was CP version 1.0. With 2.0 that was effectively capped at 1200 and ultimately capped at 1800.

    At the same time your XP is supposed to represent exactly that, experience. Grinding in a singular location and not doing anything else makes for a poor player and frankly unearned rewards.

    XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.

    1. Experience to me does not represent the player's experience but the characters experience, and I'm sure the large amount of solo players would agree with me. So it make sense fighting mobs increases the characters experience. Like you said yourself, a 500CP character can take out a 1800CP character with good skill and gear, if experience represented the players actual experience this would not be true.

    2. Grinding CP is not always about improving our characters DPS, or Heals or combat, in fact some people need the extra CP so they can play solo, or so that their farming character is back to a comfortable level and don't feel totally useless. I'm under 600CP and would personally love to be able to get to 1200CP without having to grind for levels every time I play for the measly 5 hours a week that I'm able to.

    3 You're under the assumption that people can play for hours a day and gain a thousand CP in a week with this so called "exploit" .Those who can invest a lot of time, do they not deserve the EXP they waste grinding mobs and arenas? meanwhile someone like me or my brother can only play an hour a day making that 600CP I would like to make my character a fairly large goal.

    Now to answer your previous question you had for me, I'm not happy that we need to find an "exploit" so that we can at least spend a little bit less time grinding and a bit more time actually playing the game. Maybe if the game allowed us to gain a bit more experience through questing, or other means than the current way, then just maybe this conversation wouldn't even be happening and nBRP would be something we don't think about at all.
    Edited by Auth3nticGlitch on March 16, 2021 9:19PM
  • Secondsz
    Secondsz
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    sup wrote: »
    sup wrote: »
    Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?

    XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.

    The last part is not a fair assessment, A lot of us have earned enough exp to be 1300+ but are currently 9xx because they didnt adjust the levels to total exp already earned.

    Even at 20 levels a day (7m++) we will need to grind 15 days straight to go from 900>1200. Over double that at higher exp per day to reach 1800.

    The time investment and effort is *more* than there for those who grind it. Realistically people are not going to grind that much exp everyday and it will take more than double or triple that time frame for most players to even reach 1200.

    Also those BRP numbers for 200k a run are with 100% pots + training gear, most players cannot afford that much for pots every day, so it will be realistically 50% scrolls outside of EXP events and take even longer.

    Not many people have the time or mindset to grind BRP 2 hours++ a day.
  • zaria
    zaria
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    zaria wrote: »
    Jerkica wrote: »
    I'll have to try BRP to see how the xp gain is, however, I was grinding yesterday (not BRP) with a 50% exp scroll, and was getting 5 CP per hour. So even if they did nerf BRP, there's other places to get good exp.
    What is you CP level, XP hours might be an better variable here.
    5 CP hour is not something this one would grind for.
    qNOwWGO.gif

    What a bizarre-looking character. It looks like a cross between a Khajiit, and one of those characters from, "The Dark Crystal!" Is that from Black Desert, or another ESO knock-off?!!
    No made her myself in daz studio.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Stanx
    Stanx
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    Ohhh this grind looks good can't believe I'm only just finding out about it.

    No matter what I'm doing I'm repeating content I've already played so I assume this falls within levelling how the devs intended.
  • remosito
    remosito
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    1. You are in no way handicapped. IDK why you keep posting that across these forums but that is blatantly incorrect. A CP 160 can complete every vet dungeon (including DLC dungeons now), normal trials and craglorn vet trials, and all overworld content. As you level CP things can get potentially easier but at no point are you actually prevented from achieving things. You have to put in more work if you want that Gryphon Heart obviously but no one needs to be at 1800 for it.

    People keep saying it because it is the truth.

    Sure kickass players can do all these things at 160. That doesn't mean everybody can. Handicap in the sense people use it here does not mean sth is impossible for everybody with the same restrictions (CP160). Ppl mean by it, that it prevents people from achieving things that they could achieve at the same skill level if they had 1640 more CP.

    As you said yourself "As you level CP things can get potentially easier". Not sure why you put in potentially. Same content at CP 1800 is easier than CP 160. There simply is no arguing that.

    So if stuff is easier at CP1800 than at CP160. That certainly implies that a given player or group at his/their current skill level can successfully finish things at CP1800 that are impossible for that specific player or team.

    Pvp. Two people who have been dueling for the past 6 monts. Both at CP810. With a pretty even 50/50 win/loose split. But one was a very vet player and now is CP1800. The other just dinged 810 6 months ago and now is only CP900. I don't think anybody has any doubts about that win/loose not staying at 50/50 but veering towards the CP1800 player.

    That is what people mean by handicapped. It's a disadvantage for a player at their present skill level compared to same player same time same skill but 900.

    And that's just the truth.
    1. Your argument that it takes a year to get from 1200 to 1800 is patently ridiculous.

    What I said is:
    it takes over a year of enlightenment to get from 1200 to 1800


    CP1200 to CP1800 is 228M Xp. 146M is how much enlightenment enlightenment we get over the course of that year.

    228 is much more than 146.

    So my statement, which you misquoted, is Truth. Not patently ridiculous.

    228M is as well CP 859 in the old system. it took some players a year to get to CP 859 under the old system. Some decidedly more.

    So even your misquote of what I said is Truth. Not patently ridiculous.

    It took me 27 months to get to CP1200. That was 515M Xp under the old system. That is 19M per month. Or 228M per year. How cool is that. Exactly same as our CP1200 to CP1800. So yes I would have made that CP1200 to 1800 in a year indeed.

    But I played three metric trucktons. 4200 hours over those 27 months. Or 155 hours every month. (that's 3 hours every single day on average. Or 21 hours a week. That's a 50% job where I live). Or 1866 hours per year.

    A lot of people don't have 21 hours of playtime per week. Every single week.


    Edited by remosito on March 16, 2021 8:11PM
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
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    sup wrote: »
    sup wrote: »
    Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?

    And yet the cap goes all the way up to 3600. If you really are nitpicking about minuscule percentage amounts of dmg/resistance leading to you winning or losing and not actual skill then why not jump into No CP?

    It matters. Notice the "similarly skilled" part? If you think it doesn't then you aren't very good at PVP.

    You don't gain power all the way to 3600.

    My friends and guild play(ed) CP.

    You speak as if you’re all wearing the same gear, performing the same attacks, executing the same strategies. When in truth we know that everyone is specialized and adapts to combat in their own ways. If you want to play a spreadsheets stats game that’s one thing but a good CP 500 will take out a so-so CP 1800 with better strategy, equipment set-up, etc.

    Those grinding for CP maxing right now are under some kind of delusions that CP = Combat Ability. That was CP version 1.0. With 2.0 that was effectively capped at 1200 and ultimately capped at 1800.

    At the same time your XP is supposed to represent exactly that, experience. Grinding in a singular location and not doing anything else makes for a poor player and frankly unearned rewards.

    XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.

    It still takes hours to grind for a significant increase to your CP. So this idea that you're not investing time into grinding is literally a joke. Even if you did every quest in the game and discovered every location you still would have to grind. Unless you think you should be rolling other characters to re do all the quests in the game. If so, than you are being absolutely unreasonable.

    I don't know what's got you so upset, but you should use all this energy and time you have complaining on the forums and invest it into your quest grind. Its gonna take you a few years ya know.
  • silvereyes
    silvereyes
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    Inklings wrote: »
    (with max exp buffs)
    a bit over 300k per run. less then 4 mins per run
    I get just over 7 million exp per hour.
    So, if I'm at CP 1108, and I'd like to be at CP 1800, and I buy the most expensive XP pots, max out CP and provisioning drink passives and can find a continuous stream of grinding partners with no downtime, ... crunches numbers

    62.12 hours and about 8.5m gold.

    Heh. No.

    lowers expectations
  • perfiction
    perfiction
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    silvereyes wrote: »
    So, if I'm at CP 1108, and I'd like to be at CP 1800, and I buy the most expensive XP pots, max out CP and provisioning drink passives and can find a continuous stream of grinding partners with no downtime, ...

    Well actually no, because CP perk doesn't increase ambro duration and ZOS doesn't seem to care (unless they hotfixed it, but I highly doubt). It means you would have to spend even more gold.

    can the expectations go any lower?
    Edited by perfiction on March 16, 2021 11:10PM
  • remosito
    remosito
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    silvereyes wrote: »
    Inklings wrote: »
    (with max exp buffs)
    a bit over 300k per run. less then 4 mins per run
    I get just over 7 million exp per hour.
    So, if I'm at CP 1108, and I'd like to be at CP 1800, and I buy the most expensive XP pots, max out CP and provisioning drink passives and can find a continuous stream of grinding partners with no downtime, ... crunches numbers

    62.12 hours and about 8.5m gold.

    Heh. No.

    lowers expectations

    just use 100% pots. Will increase duration by 3.36/2.86 (assuming no eso+ and golded training gear).

    72hours and 770k gold. assuming 14k a pot.

    In both cases. do it during double xp event.

    will reduce cost and duration by 23% resp 26%..

    doing it with a nord reduces cost by snother 16%.

    so cp1800 could be yours for a bit less than 500k in a bit over 50 hours.
    perfiction wrote: »
    silvereyes wrote: »
    So, if I'm at CP 1108, and I'd like to be at CP 1800, and I buy the most expensive XP pots, max out CP and provisioning drink passives and can find a continuous stream of grinding partners with no downtime, ...

    Well actually no, because CP perk doesn't increase ambro duration and ZOS doesn't seem to care (unless they hotfixed it, but I highly doubt). It means you would have to spend even more gold.

    can the expectations go any lower?

    sometimes it does. sometime it doesn't. had 95 minutes on my nord on a 100% pot today.
    Edited by remosito on March 16, 2021 11:35PM
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • remosito
    remosito
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    Inklings wrote: »
    remosito wrote: »
    isn't the idea to quit before first boss and reset?
    Yeah, but some people don't like boring and bit pointless grind, so there is a lot more people who wants not only grind XP but also farm weapons. For me this is more fun nad more practical since I'm still missing some gear.

    so how much Xp for a full run? resulting Xp/hour?

    (with max exp buffs)
    a bit over 300k per run. less then 4 mins per run
    I get just over 7 million exp per hour.

    hot damn. took me closer to 5 minutes door to door.
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • ClawOfTheTwoMoons
    ClawOfTheTwoMoons
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    It’s still out of line regardless.

    Curious why you think this? What is it that hurts you? Why is that someone earning a couple extra CP per hour that affects you so much? I really don't get this at all.

    Why do you think it’s ok to incessantly grind the first stage of an arena to get disproportionate amounts of XP and level up without doing it the way developers intended?

    How does ZOS intend us to grind? Got a link?

    Indeed do you have a link? Citation please.
  • adilazimdegilx
    adilazimdegilx
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    I was 1030~ CP last week before patch and now I'm at 1530CP. I used about 4x 100% potions everyday. Maybe a little less on average. After testing pretty much every way, we've decided and used an overland spot instead of brp.

    My 2 cents about nBRP
    Pros
    - It is really good for exp
    - Better than skyreach (about 30%-40% more xp/hour)
    - Noone can disturb you since it's instanced
    Cons
    - It's a little bit hard which causes you to use brain power (dodging, blocking, pulling, healing etc.) So it tires you on long time compared to braindead grinding (Me and my friend watch movies on second screen while grinding for example)
    - Drops are nonexistent, you cant even out the cost of your potions
    - Needs resetting often which can also bore and tire you (compared to overland grinding)

    Reasons why we used that overland spot:
    - Extremely easy to farm, no need to focus for anything once you got used to it
    - Drops are really profitable (for reference in gold and materials I've farmed over 2 millions assuming I sold everything excluding dropped armor/weapons since we didnt used merchant and ignored those drops)
    - In terms of XP it was very close to nBRP if not better
    - It wasnt crowded aside from some quest doers and few farmers like us, but they didnt disturb us much since there is no point and we would all get low exp compared to other options, in worse case we could always look for another instance of it

    PS. CP perk DOES increase XP pot time. We always got 1 hour 20min for every pot.
    Edited by adilazimdegilx on March 17, 2021 12:19AM
  • silvereyes
    silvereyes
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    remosito wrote: »
    so cp1800 could be yours for a bit less than 500k in a bit over 50 hours.
    I have a different plan.
    • Not grind any mobs
    • Appreciate the CP I have
    • Sell all my master writs that drop from daily writs
    • Enjoy the new invisible CP 2.0 craft constellation perk called "Economics" that costs 0 CP and boosts gold earned from selling master writs by 1000% :wink:
  • danno8
    danno8
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    silvereyes wrote: »
    remosito wrote: »
    so cp1800 could be yours for a bit less than 500k in a bit over 50 hours.
    I have a different plan.
    • Not grind any mobs
    • Appreciate the CP I have
    • Sell all my master writs that drop from daily writs
    • Enjoy the new invisible CP 2.0 craft constellation perk called "Economics" that costs 0 CP and boosts gold earned from selling master writs by 1000% :wink:

    Even the jewelry master writs are selling like hotcakes.

    In the last few days I've been slowly upping the price of them and they have sold within the hour every time.
  • silvereyes
    silvereyes
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    danno8 wrote: »
    silvereyes wrote: »
    remosito wrote: »
    so cp1800 could be yours for a bit less than 500k in a bit over 50 hours.
    I have a different plan.
    • Not grind any mobs
    • Appreciate the CP I have
    • Sell all my master writs that drop from daily writs
    • Enjoy the new invisible CP 2.0 craft constellation perk called "Economics" that costs 0 CP and boosts gold earned from selling master writs by 1000% :wink:

    Even the jewelry master writs are selling like hotcakes.

    In the last few days I've been slowly upping the price of them and they have sold within the hour every time.
    Yeah. Probably has to do with the price of diminished aetherial dust
    Edited by silvereyes on March 17, 2021 1:54AM
  • Vanya
    Vanya
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    I do not see any issue. Fun is a relative term nor one you should bother if players grind particular dungeon. Your choice "if you joy in endless grind of the same dungeon , tis your call. I do not.
  • furiouslog
    furiouslog
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    sup wrote: »
    sup wrote: »
    Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?

    And yet the cap goes all the way up to 3600. If you really are nitpicking about minuscule percentage amounts of dmg/resistance leading to you winning or losing and not actual skill then why not jump into No CP?

    It matters. Notice the "similarly skilled" part? If you think it doesn't then you aren't very good at PVP.

    You don't gain power all the way to 3600.

    My friends and guild play(ed) CP.

    You speak as if you’re all wearing the same gear, performing the same attacks, executing the same strategies. When in truth we know that everyone is specialized and adapts to combat in their own ways. If you want to play a spreadsheets stats game that’s one thing but a good CP 500 will take out a so-so CP 1800 with better strategy, equipment set-up, etc.

    Those grinding for CP maxing right now are under some kind of delusions that CP = Combat Ability. That was CP version 1.0. With 2.0 that was effectively capped at 1200 and ultimately capped at 1800.

    At the same time your XP is supposed to represent exactly that, experience. Grinding in a singular location and not doing anything else makes for a poor player and frankly unearned rewards.

    XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.

    I have 6000 hours in, and I was at 1300 CP. We've talked about this though. I find it interesting that in this context, pointing out the perception that 1200 CP = 810 CP is fine, but you still don't acknowledge that the 810 players took a relative hit to performance and have to regrind CP, by dismissing them as having talent gaps if they can't still perform as well.

    Maxing your stats for both survivability and damage takes more than 1200 CP, so if you're a score/achievement person, the gap still needs to be closed to a point higher than that. If you think that pure skill should make up the difference, then CP does not matter, and whether or not people grind for it as efficiently as possible is a non-issue, because it won't help them anyway. That is a concrete example of cognitive dissonance.

    During the Jester's Festival, I'm doing nBRP for a whole weekend with another guy and if I'm still not close to where I think I need to be after that, I'm saying so long to ESO. Buffed, I'm estimating about 15 CP/hour at current rates. I need about 200 more CP to spec the way that I think optimizes around my main's build for endgame. Probably 100 more than that if I want situational flexibility within a trial. It would take me personally about 30 hours of playing the first phase of nBRP over and over again with all possible buffs to get to 1800, so it's technically possible to complete it during the event, but it would be pointless anyway since I won't get any direct benefits from investing that time. I really just want to get to 1600 or so for QOL and some flexibility purposes. Someone grinding from 810 to 1200 is looking at 17 hours. How much extra time do you want them to play to get where they were before the patch? What's the fair number to you? To me, it's 0, but at least this is something that mitigates the costs of that time.

    My natural skills are not getting any better than they are now. My time is constrained. If anything, it's this event and process are the one single opportunity I have to rapidly level up to compensate for the massive future time sink that ZOS is forcing on me, because outside of the event, playing naturally at about an hour per day with enlightenment, that 30 hours increases to about 455 hours, so I'd reach my goal about a year and a half from now. You can complain about how unfair using nBRP as a means to an end is, but the real problem is the grind outside of these extremely limited opportunities and its fundamental unfairness to anyone who got nerfed with this patch. No one would be using nBRP if they felt good about where they are today. No one wants to actually do the nBRP runs. It's going to be a boring slog for anyone who does it. So why are they doing it? Because they want to get back to where they were on March 7th. Leave these people alone and let them have it.
  • AuraNebula
    AuraNebula
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    ccfeeling wrote: »
    I can't believe some players doing same content boring over and over :o

    I played for years. I should have more CP than I currently do. Sitting at 1320. I am going to grind my heart out, I wanna be the very best.
  • Scardan
    Scardan
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    It’s still out of line regardless.

    Curious why you think this? What is it that hurts you? Why is that someone earning a couple extra CP per hour that affects you so much? I really don't get this at all.

    Why do you think it’s ok to incessantly grind the first stage of an arena to get disproportionate amounts of XP and level up without doing it the way developers intended?

    That is none of your business. Unless they harm you, which I highly doubt.
    Edited by Scardan on March 17, 2021 7:24PM
    Let's be extremely precise in our use of terms.
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