trackdemon5512 wrote: »perfiction wrote: »
More than 2x the comparative XP, in a 5th of the time, with far fewer enemies. Yeah thanks for showing the math and how it’s out-of-line and exploitable.
Look at it again.
BRP is around 2x as efficient in XP/hour.
trackdemon5512 wrote: »It’s still out of line regardless.
Auth3nticGlitch wrote: »trackdemon5512 wrote: »It’s still out of line regardless.
Curious why you think this? What is it that hurts you? Why is that someone earning a couple extra CP per hour that affects you so much? I really don't get this at all.
Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?
trackdemon5512 wrote: »Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?
And yet the cap goes all the way up to 3600. If you really are nitpicking about minuscule percentage amounts of dmg/resistance leading to you winning or losing and not actual skill then why not jump into No CP?
What is you CP level, XP hours might be an better variable here.I'll have to try BRP to see how the xp gain is, however, I was grinding yesterday (not BRP) with a 50% exp scroll, and was getting 5 CP per hour. So even if they did nerf BRP, there's other places to get good exp.
5 CP hour is not something this one would grind for.
trackdemon5512 wrote: »Auth3nticGlitch wrote: »trackdemon5512 wrote: »It’s still out of line regardless.
Curious why you think this? What is it that hurts you? Why is that someone earning a couple extra CP per hour that affects you so much? I really don't get this at all.
Why do you think it’s ok to incessantly grind the first stage of an arena to get disproportionate amounts of XP and level up without doing it the way developers intended?
trackdemon5512 wrote: »Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?
And yet the cap goes all the way up to 3600. If you really are nitpicking about minuscule percentage amounts of dmg/resistance leading to you winning or losing and not actual skill then why not jump into No CP?
It matters. Notice the "similarly skilled" part? If you think it doesn't then you aren't very good at PVP.
You don't gain power all the way to 3600.
My friends and guild play(ed) CP.
trackdemon5512 wrote: »XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.
trackdemon5512 wrote: »
Those grinding for CP maxing right now are under some kind of delusions that CP = Combat Ability. That was CP version 1.0. With 2.0 that was effectively capped at 1200 and ultimately capped at 1800.
At the same time your XP is supposed to represent exactly that, experience. Grinding in a singular location and not doing anything else makes for a poor player and frankly unearned rewards.
XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.
trackdemon5512 wrote: »trackdemon5512 wrote: »Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?
XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.
The last part is not a fair assessment, A lot of us have earned enough exp to be 1300+ but are currently 9xx because they didnt adjust the levels to total exp already earned.
Even at 20 levels a day (7m++) we will need to grind 15 days straight to go from 900>1200. Over double that at higher exp per day to reach 1800.
The time investment and effort is *more* than there for those who grind it. Realistically people are not going to grind that much exp everyday and it will take more than double or triple that time frame for most players to even reach 1200.
Also those BRP numbers for 200k a run are with 100% pots + training gear, most players cannot afford that much for pots every day, so it will be realistically 50% scrolls outside of EXP events and take even longer.
Not many people have the time or mindset to grind BRP 2 hours++ a day.
No made her myself in daz studio.Darth_Pinhead wrote: »What is you CP level, XP hours might be an better variable here.I'll have to try BRP to see how the xp gain is, however, I was grinding yesterday (not BRP) with a 50% exp scroll, and was getting 5 CP per hour. So even if they did nerf BRP, there's other places to get good exp.
5 CP hour is not something this one would grind for.
What a bizarre-looking character. It looks like a cross between a Khajiit, and one of those characters from, "The Dark Crystal!" Is that from Black Desert, or another ESO knock-off?!!
trackdemon5512 wrote: »
- You are in no way handicapped. IDK why you keep posting that across these forums but that is blatantly incorrect. A CP 160 can complete every vet dungeon (including DLC dungeons now), normal trials and craglorn vet trials, and all overworld content. As you level CP things can get potentially easier but at no point are you actually prevented from achieving things. You have to put in more work if you want that Gryphon Heart obviously but no one needs to be at 1800 for it.
 
trackdemon5512 wrote: »
- Your argument that it takes a year to get from 1200 to 1800 is patently ridiculous.
 
it takes over a year of enlightenment to get from 1200 to 1800
trackdemon5512 wrote: »trackdemon5512 wrote: »Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?
And yet the cap goes all the way up to 3600. If you really are nitpicking about minuscule percentage amounts of dmg/resistance leading to you winning or losing and not actual skill then why not jump into No CP?
It matters. Notice the "similarly skilled" part? If you think it doesn't then you aren't very good at PVP.
You don't gain power all the way to 3600.
My friends and guild play(ed) CP.
You speak as if you’re all wearing the same gear, performing the same attacks, executing the same strategies. When in truth we know that everyone is specialized and adapts to combat in their own ways. If you want to play a spreadsheets stats game that’s one thing but a good CP 500 will take out a so-so CP 1800 with better strategy, equipment set-up, etc.
Those grinding for CP maxing right now are under some kind of delusions that CP = Combat Ability. That was CP version 1.0. With 2.0 that was effectively capped at 1200 and ultimately capped at 1800.
At the same time your XP is supposed to represent exactly that, experience. Grinding in a singular location and not doing anything else makes for a poor player and frankly unearned rewards.
XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.
So, if I'm at CP 1108, and I'd like to be at CP 1800, and I buy the most expensive XP pots, max out CP and provisioning drink passives and can find a continuous stream of grinding partners with no downtime, ... crunches numbers(with max exp buffs)
a bit over 300k per run. less then 4 mins per run
I get just over 7 million exp per hour.
silvereyes wrote: »So, if I'm at CP 1108, and I'd like to be at CP 1800, and I buy the most expensive XP pots, max out CP and provisioning drink passives and can find a continuous stream of grinding partners with no downtime, ...
silvereyes wrote: »So, if I'm at CP 1108, and I'd like to be at CP 1800, and I buy the most expensive XP pots, max out CP and provisioning drink passives and can find a continuous stream of grinding partners with no downtime, ... crunches numbers(with max exp buffs)
a bit over 300k per run. less then 4 mins per run
I get just over 7 million exp per hour.
62.12 hours and about 8.5m gold.
Heh. No.
lowers expectations
perfiction wrote: »silvereyes wrote: »So, if I'm at CP 1108, and I'd like to be at CP 1800, and I buy the most expensive XP pots, max out CP and provisioning drink passives and can find a continuous stream of grinding partners with no downtime, ...
Well actually no, because CP perk doesn't increase ambro duration and ZOS doesn't seem to care (unless they hotfixed it, but I highly doubt). It means you would have to spend even more gold.
can the expectations go any lower?
Luke_Flamesword wrote: »Yeah, but some people don't like boring and bit pointless grind, so there is a lot more people who wants not only grind XP but also farm weapons. For me this is more fun nad more practical since I'm still missing some gear.isn't the idea to quit before first boss and reset?
so how much Xp for a full run? resulting Xp/hour?
(with max exp buffs)
a bit over 300k per run. less then 4 mins per run
I get just over 7 million exp per hour.
Goregrinder wrote: »trackdemon5512 wrote: »Auth3nticGlitch wrote: »trackdemon5512 wrote: »It’s still out of line regardless.
Curious why you think this? What is it that hurts you? Why is that someone earning a couple extra CP per hour that affects you so much? I really don't get this at all.
Why do you think it’s ok to incessantly grind the first stage of an arena to get disproportionate amounts of XP and level up without doing it the way developers intended?
How does ZOS intend us to grind? Got a link?
I have a different plan.so cp1800 could be yours for a bit less than 500k in a bit over 50 hours.
silvereyes wrote: »I have a different plan.so cp1800 could be yours for a bit less than 500k in a bit over 50 hours.
- Not grind any mobs
 - Appreciate the CP I have
 - Sell all my master writs that drop from daily writs
 - Enjoy the new invisible CP 2.0 craft constellation perk called "Economics" that costs 0 CP and boosts gold earned from selling master writs by 1000%
 
Yeah. Probably has to do with the price of diminished aetherial dustsilvereyes wrote: »I have a different plan.so cp1800 could be yours for a bit less than 500k in a bit over 50 hours.
- Not grind any mobs
 - Appreciate the CP I have
 - Sell all my master writs that drop from daily writs
 - Enjoy the new invisible CP 2.0 craft constellation perk called "Economics" that costs 0 CP and boosts gold earned from selling master writs by 1000%
 
Even the jewelry master writs are selling like hotcakes.
In the last few days I've been slowly upping the price of them and they have sold within the hour every time.
trackdemon5512 wrote: »trackdemon5512 wrote: »Whoever said the “cp 160 can beat all vet content” is forgetting about competitive PVP players that know a few percent less damage and a few percent more taken can make all the difference against a similarly skilled player. This game became a grind fest over night; can you maybe chill on the calls to nerf xp? Why do you even care if CP is so irrelevant to you?
And yet the cap goes all the way up to 3600. If you really are nitpicking about minuscule percentage amounts of dmg/resistance leading to you winning or losing and not actual skill then why not jump into No CP?
It matters. Notice the "similarly skilled" part? If you think it doesn't then you aren't very good at PVP.
You don't gain power all the way to 3600.
My friends and guild play(ed) CP.
You speak as if you’re all wearing the same gear, performing the same attacks, executing the same strategies. When in truth we know that everyone is specialized and adapts to combat in their own ways. If you want to play a spreadsheets stats game that’s one thing but a good CP 500 will take out a so-so CP 1800 with better strategy, equipment set-up, etc.
Those grinding for CP maxing right now are under some kind of delusions that CP = Combat Ability. That was CP version 1.0. With 2.0 that was effectively capped at 1200 and ultimately capped at 1800.
At the same time your XP is supposed to represent exactly that, experience. Grinding in a singular location and not doing anything else makes for a poor player and frankly unearned rewards.
XP grinding in nBRP right now boils down to “I want the top rewards but don’t want to put the time into it that others have before me”.
trackdemon5512 wrote: »Auth3nticGlitch wrote: »trackdemon5512 wrote: »It’s still out of line regardless.
Curious why you think this? What is it that hurts you? Why is that someone earning a couple extra CP per hour that affects you so much? I really don't get this at all.
Why do you think it’s ok to incessantly grind the first stage of an arena to get disproportionate amounts of XP and level up without doing it the way developers intended?