They are trying to farm a specific dungeon, and the dungeon finder is being used to make others enter that dungeon since they either can't get friends or guild members to run it with them or choose not too. As such anyone that queues for a random is essentially being forced to help them farm or quit the dungeon. If any one person chooses a specific dungeon then the system is not random and so then up to 3 other's are being made to do what one or more want to.
spartaxoxo wrote: »This is a blatantly false answer though. If I am subscribed to ESO+ then I am forced to go to something I will simply quit from so as not to bother myself, thus bothering others.
You aren't forced. You're paying for all the content. Joining an activity that queues you for all content you own, and then complaining that you're being punished for it. The random group finder is not for solo farming specific dungeons. That is what specific dungeons are for. It's for helping people who need a group. And you're agreeing to help with any dungeon you can when you queue for a random.
If you don't want to help with any dungeon you can, then don't queue for a random or don't pay for dungeons you don't want to do.
Again not really an accurate answer since I would love to unsub from the DLC dungeon content if I could maintain the part of the subscription that I want. The only part of ESO+ that actually holds any value at all to me is the craft bag. I am also not alone from the fact that threads about exactly this continue to be made. Also the case everyone opposed to this is making is exactly what you have said it is not. They are trying to farm a specific dungeon, and the dungeon finder is being used to make others enter that dungeon since they either can't get friends or guild members to run it with them or choose not too. As such anyone that queues for a random is essentially being forced to help them farm or quit the dungeon. If any one person chooses a specific dungeon then the system is not random and so then up to 3 other's are being made to do what one or more want to.
As for the other point no I am not agreeing to help them with a dungeon, or anything else for that matter. This is why if the dungeon is something I either don't have time for or simply don't want I will leave and use another character to avoid having to deal with the timer. I would honestly prefer that I not have to do this so as to not impact on the other players time and enjoyment, however I am playing for myself and have absolutely no desire to do what to me is a waste of my time for them to get something.
This is my answer to the last sentence of your quoted statement, however that simply means it is a waste of time for myself and a waste for the others as well, which is not fair to anyone, so I do not understand the opposition to the change, would it truly be more preferred to have people simply drop any dungeons they do not want instead have the option of not being placed there to begin with which means that those that end up there are likely to see it through?
houndandhorseb16_ESO wrote: »I have the same issue. I sub to support the game and get the craft bag. I hate DLC dungeons. I would love to do daily random dungeons but don’t as I will end up in a DLC with players that say I need to know the mechanics. I agree with them! But a random dungeon I don’t know which DLC dungeon I need to brush up on first. I would like to be able to take them out of the mix and be able to do my daily dungeon. Please fix this somehow.
amm7sb14_ESO wrote: »The solution is easy: Don't do random dungeons. Stay out of the queue if you aren't willing to accept the results.
They are trying to farm a specific dungeon, and the dungeon finder is being used to make others enter that dungeon since they either can't get friends or guild members to run it with them or choose not too. As such anyone that queues for a random is essentially being forced to help them farm or quit the dungeon
With the new patch, gaining experience becomes more important for many players. One of the best ways to gain experience is random dungeons IMHO.
However ESO + subscribers are at a huge disadvantage here because of DLC dungeons are much harder and longer than vanilla. For farming transmutation crystals I used my sub CP characters (this will give you the shortest and easiest dungeons). However for gaining CP using sub-level 50 chars is not an option. With ESO+ your expected value for dungeon duration is much higher than without which will drastically reduce the amout of exp from random dungeons.
This is punishing you most loyal customers, especially those with 3 month or 1 year options. I hope this is not intended. So please let us ESO + users disable DLC dungeons with some kind of toggle. For people who like the DLC dungeons, they can leave them on, those who don't like / want them should be able to disable it.
amm7sb14_ESO wrote: »spartaxoxo wrote: »This is a blatantly false answer though. If I am subscribed to ESO+ then I am forced to go to something I will simply quit from so as not to bother myself, thus bothering others.
You aren't forced. You're paying for all the content. Joining an activity that queues you for all content you own, and then complaining that you're being punished for it. The random group finder is not for solo farming specific dungeons. That is what specific dungeons are for. It's for helping people who need a group. And you're agreeing to help with any dungeon you can when you queue for a random.
If you don't want to help with any dungeon you can, then don't queue for a random or don't pay for dungeons you don't want to do.
Again not really an accurate answer since I would love to unsub from the DLC dungeon content if I could maintain the part of the subscription that I want. The only part of ESO+ that actually holds any value at all to me is the craft bag. I am also not alone from the fact that threads about exactly this continue to be made. Also the case everyone opposed to this is making is exactly what you have said it is not. They are trying to farm a specific dungeon, and the dungeon finder is being used to make others enter that dungeon since they either can't get friends or guild members to run it with them or choose not too. As such anyone that queues for a random is essentially being forced to help them farm or quit the dungeon. If any one person chooses a specific dungeon then the system is not random and so then up to 3 other's are being made to do what one or more want to.
As for the other point no I am not agreeing to help them with a dungeon, or anything else for that matter. This is why if the dungeon is something I either don't have time for or simply don't want I will leave and use another character to avoid having to deal with the timer. I would honestly prefer that I not have to do this so as to not impact on the other players time and enjoyment, however I am playing for myself and have absolutely no desire to do what to me is a waste of my time for them to get something.
This is my answer to the last sentence of your quoted statement, however that simply means it is a waste of time for myself and a waste for the others as well, which is not fair to anyone, so I do not understand the opposition to the change, would it truly be more preferred to have people simply drop any dungeons they do not want instead have the option of not being placed there to begin with which means that those that end up there are likely to see it through?
The solution is easy: Don't do random dungeons. Stay out of the queue if you aren't willing to accept the results.
Sorry but you are missing the whole point. Unsubbing for many people would lead to better results (beside stuff like the craft bag). This is wrong IMHO. And actually this is even wrong for ZOS since they are liekly to encourage people to subscribe and not otherway around.
QuebraRegra wrote: »QuebraRegra wrote: »Contaminate wrote: »Sounds like the general playerbase needs to get good. Normal DLCs aren’t remotely difficult.
you came to offer "gg"? LOL.
Wait! I thought "gg" meant "good game". Have I been inadvertently offending people after PvP matches?
ok, somebody set me straight, I've always thought it was gg = "git gud"... I never took it offensively after dungeons as i think it was meant to be humour? have I been wrong all this time? is it really "GOOD GAME"?!?!
Yes it means good game.
amm7sb14_ESO wrote: »spartaxoxo wrote: »This is a blatantly false answer though. If I am subscribed to ESO+ then I am forced to go to something I will simply quit from so as not to bother myself, thus bothering others.
You aren't forced. You're paying for all the content. Joining an activity that queues you for all content you own, and then complaining that you're being punished for it. The random group finder is not for solo farming specific dungeons. That is what specific dungeons are for. It's for helping people who need a group. And you're agreeing to help with any dungeon you can when you queue for a random.
If you don't want to help with any dungeon you can, then don't queue for a random or don't pay for dungeons you don't want to do.
Again not really an accurate answer since I would love to unsub from the DLC dungeon content if I could maintain the part of the subscription that I want. The only part of ESO+ that actually holds any value at all to me is the craft bag. I am also not alone from the fact that threads about exactly this continue to be made. Also the case everyone opposed to this is making is exactly what you have said it is not. They are trying to farm a specific dungeon, and the dungeon finder is being used to make others enter that dungeon since they either can't get friends or guild members to run it with them or choose not too. As such anyone that queues for a random is essentially being forced to help them farm or quit the dungeon. If any one person chooses a specific dungeon then the system is not random and so then up to 3 other's are being made to do what one or more want to.
As for the other point no I am not agreeing to help them with a dungeon, or anything else for that matter. This is why if the dungeon is something I either don't have time for or simply don't want I will leave and use another character to avoid having to deal with the timer. I would honestly prefer that I not have to do this so as to not impact on the other players time and enjoyment, however I am playing for myself and have absolutely no desire to do what to me is a waste of my time for them to get something.
This is my answer to the last sentence of your quoted statement, however that simply means it is a waste of time for myself and a waste for the others as well, which is not fair to anyone, so I do not understand the opposition to the change, would it truly be more preferred to have people simply drop any dungeons they do not want instead have the option of not being placed there to begin with which means that those that end up there are likely to see it through?
The solution is easy: Don't do random dungeons. Stay out of the queue if you aren't willing to accept the results.
Sorry but you are missing the whole point. Unsubbing for many people would lead to better results (beside stuff like the craft bag). This is wrong IMHO. And actually this is even wrong for ZOS since they are liekly to encourage people to subscribe and not otherway around.
amm7sb14_ESO wrote: »amm7sb14_ESO wrote: »spartaxoxo wrote: »This is a blatantly false answer though. If I am subscribed to ESO+ then I am forced to go to something I will simply quit from so as not to bother myself, thus bothering others.
You aren't forced. You're paying for all the content. Joining an activity that queues you for all content you own, and then complaining that you're being punished for it. The random group finder is not for solo farming specific dungeons. That is what specific dungeons are for. It's for helping people who need a group. And you're agreeing to help with any dungeon you can when you queue for a random.
If you don't want to help with any dungeon you can, then don't queue for a random or don't pay for dungeons you don't want to do.
Again not really an accurate answer since I would love to unsub from the DLC dungeon content if I could maintain the part of the subscription that I want. The only part of ESO+ that actually holds any value at all to me is the craft bag. I am also not alone from the fact that threads about exactly this continue to be made. Also the case everyone opposed to this is making is exactly what you have said it is not. They are trying to farm a specific dungeon, and the dungeon finder is being used to make others enter that dungeon since they either can't get friends or guild members to run it with them or choose not too. As such anyone that queues for a random is essentially being forced to help them farm or quit the dungeon. If any one person chooses a specific dungeon then the system is not random and so then up to 3 other's are being made to do what one or more want to.
As for the other point no I am not agreeing to help them with a dungeon, or anything else for that matter. This is why if the dungeon is something I either don't have time for or simply don't want I will leave and use another character to avoid having to deal with the timer. I would honestly prefer that I not have to do this so as to not impact on the other players time and enjoyment, however I am playing for myself and have absolutely no desire to do what to me is a waste of my time for them to get something.
This is my answer to the last sentence of your quoted statement, however that simply means it is a waste of time for myself and a waste for the others as well, which is not fair to anyone, so I do not understand the opposition to the change, would it truly be more preferred to have people simply drop any dungeons they do not want instead have the option of not being placed there to begin with which means that those that end up there are likely to see it through?
The solution is easy: Don't do random dungeons. Stay out of the queue if you aren't willing to accept the results.
Sorry but you are missing the whole point. Unsubbing for many people would lead to better results (beside stuff like the craft bag). This is wrong IMHO. And actually this is even wrong for ZOS since they are liekly to encourage people to subscribe and not otherway around.
It's not wrong. ESO+ gives you access to DLC content and gear. It is not "punishment" to play through DLC content. If you aren't willing to do the work for the rewards, you don't deserve the rewards. Simple as that.
I hadn't really had much on an opinion on the matter when this thread started. But as I followed the thread, I saw that the argument against DLC dungeons boiled down to "I want rewards handed to me without playing through content", and so now I am firmly against a separate queue for DLC dungeons.
amm7sb14_ESO wrote: »amm7sb14_ESO wrote: »spartaxoxo wrote: »This is a blatantly false answer though. If I am subscribed to ESO+ then I am forced to go to something I will simply quit from so as not to bother myself, thus bothering others.
You aren't forced. You're paying for all the content. Joining an activity that queues you for all content you own, and then complaining that you're being punished for it. The random group finder is not for solo farming specific dungeons. That is what specific dungeons are for. It's for helping people who need a group. And you're agreeing to help with any dungeon you can when you queue for a random.
If you don't want to help with any dungeon you can, then don't queue for a random or don't pay for dungeons you don't want to do.
Again not really an accurate answer since I would love to unsub from the DLC dungeon content if I could maintain the part of the subscription that I want. The only part of ESO+ that actually holds any value at all to me is the craft bag. I am also not alone from the fact that threads about exactly this continue to be made. Also the case everyone opposed to this is making is exactly what you have said it is not. They are trying to farm a specific dungeon, and the dungeon finder is being used to make others enter that dungeon since they either can't get friends or guild members to run it with them or choose not too. As such anyone that queues for a random is essentially being forced to help them farm or quit the dungeon. If any one person chooses a specific dungeon then the system is not random and so then up to 3 other's are being made to do what one or more want to.
As for the other point no I am not agreeing to help them with a dungeon, or anything else for that matter. This is why if the dungeon is something I either don't have time for or simply don't want I will leave and use another character to avoid having to deal with the timer. I would honestly prefer that I not have to do this so as to not impact on the other players time and enjoyment, however I am playing for myself and have absolutely no desire to do what to me is a waste of my time for them to get something.
This is my answer to the last sentence of your quoted statement, however that simply means it is a waste of time for myself and a waste for the others as well, which is not fair to anyone, so I do not understand the opposition to the change, would it truly be more preferred to have people simply drop any dungeons they do not want instead have the option of not being placed there to begin with which means that those that end up there are likely to see it through?
The solution is easy: Don't do random dungeons. Stay out of the queue if you aren't willing to accept the results.
Sorry but you are missing the whole point. Unsubbing for many people would lead to better results (beside stuff like the craft bag). This is wrong IMHO. And actually this is even wrong for ZOS since they are liekly to encourage people to subscribe and not otherway around.
It's not wrong. ESO+ gives you access to DLC content and gear. It is not "punishment" to play through DLC content. If you aren't willing to do the work for the rewards, you don't deserve the rewards. Simple as that.
I hadn't really had much on an opinion on the matter when this thread started. But as I followed the thread, I saw that the argument against DLC dungeons boiled down to "I want rewards handed to me without playing through content", and so now I am firmly against a separate queue for DLC dungeons.
People without ESO+ have the option to purchase the DLC they was to have access to. With all the free DLC weekends they can even try beforehand (or grab the skill point and loot during these weekends).
I don't see anybody ask for rewards to be handed over for free. The only thing people are asking for that ESO+ subscribers are not in a worse situation as non-subscribers in terms of dungeon finder queue.
amm7sb14_ESO wrote: »The solution is easy: Don't do random dungeons. Stay out of the queue if you aren't willing to accept the results.
Actually the solution is easier than that, I will keep queueing and simply quit the dungeon if it's not one I want. It is 0 cost to me really since I don't care and only hurts the other 3, which I have no desire to do. That is why I would petition for either moving the rewards for first random completion to being rewards for first kill of a final boss or simply the ability to remove DLC dungeons from your queue making it a personal choice. As it is right now I will simply keep doing it the way I choose and others will have to deal with the consequences.
QuebraRegra wrote: »amm7sb14_ESO wrote: »The solution is easy: Don't do random dungeons. Stay out of the queue if you aren't willing to accept the results.
Actually the solution is easier than that, I will keep queueing and simply quit the dungeon if it's not one I want. It is 0 cost to me really since I don't care and only hurts the other 3, which I have no desire to do. That is why I would petition for either moving the rewards for first random completion to being rewards for first kill of a final boss or simply the ability to remove DLC dungeons from your queue making it a personal choice. As it is right now I will simply keep doing it the way I choose and others will have to deal with the consequences.
I felt bad when a bad DLC dungeon came up last night.. I was a fresh level 50 on my alt, and not ready to tank that particular content. So I quit out, and queued up another alt... Sadly, I'm sure it wasn;t good for the other 3 people
At least add the option to block DLC dungeons if ESO+, otherwise ALL will continue to suffer.
Not this again, don't expect to gain the full amount of experience if you aren't willing to do what you signed up for. Lets be realistic...the 111k xp or whatever it is is a garbage reward anyway. You are complaining you may have to play an hour to get the reward instead of 15 minutes...if you hate that so much, why not just go to Old Orsinium and run in circles killing harpies? You will gain more experience in less time than either, in addition to materials and motifs, take the gold you get from the materials there and go buy skyreach runs and you will get even more xp in less time(or go solo skyreach on your own, its pretty easy). The point is that if its experience you are after, random dungeons are a terribly inefficient way of doing it. In the meantime, by removing yourself from the pool of available players, people trying to farm a given dungeon now have to wait longer. No, the reason they give you the "generous" amount of xp that they do is that so other people are able to fill their farming groups...the sooner people realize this the better. There are a ton of better ways to grind xp in this game if that is your goal.
SeaGtGruff wrote: »
If what this is really about is trying to let players run through random dungeons in the shortest time possible so they can grab their Transmute Crystals and be done with it, then I'm against it on general principle (because I've gotten screwed out of my event rewards by dungeon speed runners, which left a bad taste in my mouth). But on the other hand, I'm in favor of it as long as it doesn't become obnoxiously abused by crystal-obsessed speed runners.
SeaGtGruff wrote: »
If what this is really about is trying to let players run through random dungeons in the shortest time possible so they can grab their Transmute Crystals and be done with it, then I'm against it on general principle (because I've gotten screwed out of my event rewards by dungeon speed runners, which left a bad taste in my mouth). But on the other hand, I'm in favor of it as long as it doesn't become obnoxiously abused by crystal-obsessed speed runners.
how did you get screwed out of event rewards?