Starlight_Whisper wrote: »In pvp:
Light armour will get even more slaughtered in Elder Stamina Online. Not only will they receive more physical damage, they take even more when blocking.
Medium Armour will be king.
In pve: They are going to hit tanks even more. It will be a mess in some trials. On pts they already started tanking some content in light armour.
Is it because medium has no penalties? Also why light amour on tanks?
Gotta love how everyone's an expert before they even release anything.
This entire thread is pointless until we get a live update.
I find it strange that no changes to armor penalties and benefits were made during the entire PTS.
The post from Brian even said, they would await player feedback. I have not seen a single person saying light armor is looking good. Everyone seems to agree that these changes will make it even worse for pvp.
JoSePHRiNG wrote: »Heavy Armor makes you so tanky when you are immune to CC(which can be activated all the time in PVP)
+ CP also reduces damage taken.
and Malacath causes heavy armor build deal damage and proc set meta still exists.
I am not a PVP player myself but everyone can understand good and bad.
I find it strange that no changes to armor penalties and benefits were made during the entire PTS.
The post from Brian even said, they would await player feedback. I have not seen a single person saying light armor is looking good. Everyone seems to agree that these changes will make it even worse for pvp.
This is the week to look for changes based on feedback. But you've been around long enough to know listening to what players think and making changes is the exception, not the rule. They do what they want and walk it back in tiny increments over the course of years.
Edit: or whiplash it too far the other direction one patch later. That's also an option.
I find it strange that no changes to armor penalties and benefits were made during the entire PTS.
The post from Brian even said, they would await player feedback. I have not seen a single person saying light armor is looking good. Everyone seems to agree that these changes will make it even worse for pvp.
This is the week to look for changes based on feedback. But you've been around long enough to know listening to what players think and making changes is the exception, not the rule. They do what they want and walk it back in tiny increments over the course of years.
Edit: or whiplash it too far the other direction one patch later. That's also an option.
@ Faded
I thought last week's patch was supposed to be the big feedback recognition patch?
I anticipated there will be nothing but minor bug fixes now.
I find it strange that no changes to armor penalties and benefits were made during the entire PTS.
The post from Brian even said, they would await player feedback. I have not seen a single person saying light armor is looking good. Everyone seems to agree that these changes will make it even worse for pvp.
This is the week to look for changes based on feedback. But you've been around long enough to know listening to what players think and making changes is the exception, not the rule. They do what they want and walk it back in tiny increments over the course of years.
Edit: or whiplash it too far the other direction one patch later. That's also an option.
@ Faded
I thought last week's patch was supposed to be the big feedback recognition patch?
I anticipated there will be nothing but minor bug fixes now.
Yeah, it's usually week three. They were pretty occupied with the CP rework last week. This is my attempt at optimism.
oscarovegren wrote: »Heavy mag mist form builds will be king in PvP. You are CC immune in mist, which gives even more mitigation from the new heavy passives and mist form builds doesnt even need to roll dodge so thats no penalty at all. 1 light now gives almost 1k pen, which gives higher procdmg.
Mist form procbuilds with mala will be everywhere. They counter heavy stambuilds since both have less martial damage taken but more magical damage taken. Basicly free minor protection and minor vulnerability in favor for the heavy mag build.
oscarovegren wrote: »Heavy mag mist form builds will be king in PvP. You are CC immune in mist, which gives even more mitigation from the new heavy passives and mist form builds doesnt even need to roll dodge so thats no penalty at all. 1 light now gives almost 1k pen, which gives higher procdmg.
Mist form procbuilds with mala will be everywhere. They counter heavy stambuilds since both have less martial damage taken but more magical damage taken. Basicly free minor protection and minor vulnerability in favor for the heavy mag build.
Nope because light armor became even worse for pvp while almost not giving anything in pve, heavy became better for pvp and worse for pve, medium became better for both pvp and pve.
oscarovegren wrote: »Heavy mag mist form builds will be king in PvP. You are CC immune in mist, which gives even more mitigation from the new heavy passives and mist form builds doesnt even need to roll dodge so thats no penalty at all. 1 light now gives almost 1k pen, which gives higher procdmg.
Mist form procbuilds with mala will be everywhere. They counter heavy stambuilds since both have less martial damage taken but more magical damage taken. Basicly free minor protection and minor vulnerability in favor for the heavy mag build.
I think the passive only applies when you have the actual buff making you immune to CC, which is proced by break free and immovability pots, not abilities like mistform that make you immune to CC... unless it is working that way then ZOS needs to fix that ASAP.
Gotta love how everyone's an expert before they even release anything.
This entire thread is pointless until we get a live update.
oscarovegren wrote: »Heavy mag mist form builds will be king in PvP. You are CC immune in mist, which gives even more mitigation from the new heavy passives and mist form builds doesnt even need to roll dodge so thats no penalty at all. 1 light now gives almost 1k pen, which gives higher procdmg.
Mist form procbuilds with mala will be everywhere. They counter heavy stambuilds since both have less martial damage taken but more magical damage taken. Basicly free minor protection and minor vulnerability in favor for the heavy mag build.
I think the passive only applies when you have the actual buff making you immune to CC, which is proced by break free and immovability pots, not abilities like mistform that make you immune to CC... unless it is working that way then ZOS needs to fix that ASAP.
I can confirm that this CC immunity damage reduction does get triggered by Mistform. While in Mistform, you get the 14% damage mitigation. So enjoy.
Nothing was done to finally balance Mistform. It will only get stronger, as will the obnoxious meta we had since months.