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What is the worst sound in ESO...

  • SickleCider
    SickleCider
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    I think I posted here before but I have a new sound: the foley sound of that boss in the Circle of Champions tossing jars. It's a really sharp click, and on surround sound it seems to emanate from your own skull. It's worryingly loud and it seems to exist on its own plane. It gives me so much anxiety.

    Second place goes to a sort of snap sound in the rustle-run loop while you're riding a Silver Nimbus Wolf. It sounds like a snapping twig and happens at regular intervals.
    Edited by SickleCider on January 11, 2021 6:39PM
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • Synthwavius
    Synthwavius
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    Indrik
  • Bashev
    Bashev
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    I really did not like the sound of Fasala's set when procs on you.
    Because I can!
  • Katahdin
    Katahdin
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    The gasp your character makes when rezzing......
    Beta tester November 2013
  • SeekerAssassin
    The worst sound for me is...........damn ppl in area chat blaring music or listening to ppl in dungeons yell at there kids.
  • lemonizzle
    lemonizzle
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    The error sound on "failed to join a group" and "you cannot bank that item"
  • cyclonus11
    cyclonus11
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    I actually like the Indrik noises. I think they're cute. :)
    lemonizzle wrote: »
    The error sound on "failed to join a group" and "you cannot bank that item"

    *GONK* Same noise when the fish filleting timer hasn't reset.
  • vibeborn
    vibeborn
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    the dum-dada-tch-dum after an enemy spots you while you're trying to enjoy the current song that's playing in the zone

    also the sound of the dummy with the arms
  • bellatrixed
    bellatrixed
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    Lamae Bal's quest dialogue gives me hives after making so many vampires over the years.

    "AWKAY, YOO AW FAWSE! I WEJECT YOO!"

    Beyond that, the combat music drives me nuts. It's boring and annoying and ruins the atmospheric music in zones. I wish we could have a toggle to allow music but keep combat music off.
    Edited by bellatrixed on January 11, 2021 11:30PM
    ESO Roleplay | RP community for all factions/servers/platforms
  • Raideen
    Raideen
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    I don't feel that any sound is bad, I can't say I have ever had that feeling. But the templar characte
    Templar jabs

    I use the clockwork factotum polymorph on one of my templars, it silences the jab yells.
  • Silaf
    Silaf
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    The one that the roaming boss does in the imperial sewers when he spot you ^^
  • SgtNuttzmeg
    SgtNuttzmeg
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    Any and all lines the Psijjic Skull says. I play with the game muted now because I can't stand how annoying that character is.
    Edited by SgtNuttzmeg on January 12, 2021 1:34AM
    Legions of Mordor Core

    Cold0neFTBs
  • hexnotic
    hexnotic
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    Vlad9425 wrote: »
    The mudballs sound effect.
    they legit sound like poop
  • hexnotic
    hexnotic
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    the dragon breath loop bug is god awful. i once listened to it for 7 mins straight when doing MGF hm.
  • the1andonlyskwex
    the1andonlyskwex
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    The indrik's dirty windshield wipers.
  • Path
    Path
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    "Your eyes are like muddy puddles."

    So yea, not that bad but I say it to myself before each event.
    Fairy Tales Really Do Come True...Kinda.
  • AlienMagi
    AlienMagi
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    The guild requests your help.
  • rpa
    rpa
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    Haven't played my sorc for a while, but when I did Overload consistently bugged in a dungeon I was soloing for permanent sparkle effect and noise until exit dungeon. It was my 2nd after Stuga.
  • Jaraal
    Jaraal
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    CSose wrote: »
    renne wrote: »
    Goblins.

    yep, Goblins. That sound is creepy and annoying.

    Most annoying part about goblins is when you attack a group of them, and then they go into that "Yagabraggabrrragagga" gibberish, and then one of them says in a clear, British voice, "Move to flank! Yagabraggabrrragaggaaaaaa!"


    Edited by Jaraal on January 12, 2021 6:55AM
  • LadyNalcarya
    LadyNalcarya
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    "Praise Vivec!!! You were there to stop Alexandra Canell from stealing the coral heart!" from EVERY freaking banker I pass in the game! Like, OMG STFU you idiot! You just said that to me ten feet back!

    Another one, how about the voice of the guy you talk to in Alinor to get your jewelry crafting certification? Cringe city!

    Last one, that annoying noise you hear when you're minding your own business and three daedra drop out of the sky to fight you... I have mastered avoiding them but I still hear the sound when they show up.

    I had to buy Ezabi because of this lol. Listening to this line every time I visit my house was super annoying.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Spawniaq
    Spawniaq
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    Indriks.
    Ps4 / Eu
  • N00BxV1
    N00BxV1
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    Starlock wrote: »
    The extremely high-pitched whine of the ancestor moth pet. I remember getting it and wanting to use it, but I straight up can't because the sound gives me a headache. Apparently it's so high-pitched some people can't hear it at all. But I can. And it's gods awful... something that was complained about earlier on the forums even:

    https://forums.elderscrollsonline.com/en/discussion/327537/ancestor-moths-pet

    I agree - worst sound in the game. I tried using this pet years ago but the noise was just unbearable and would literally give me a nauseating headache after a while. And I'm usually not sensitive to sounds - I've worked with metal for a long time (Machinist, Metal Fabricator, Welder) so I can handle noise, but this pet's sound effect is like nails going down a *** chalkboard...
  • red_emu
    red_emu
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    Not exactly a single sound but:

    "My star-eyed bride of Alinor..."

    Listening to it first time - great. Hearing it for the 1000th time. Aaaaaargh!
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Coatmagic
    Coatmagic
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    Spiders.

    (Sounds like the exact same file as the Vampire Bats spell from EQ2 xD)
  • LalMirchi
    LalMirchi
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    red_emu wrote: »
    Not exactly a single sound but:

    "My star-eyed bride of Alinor..."

    Listening to it first time - great. Hearing it for the 1000th time. Aaaaaargh!

    I start my round outside just near the vendor. This stops the singing when I go into the crafting area.
  • Kalik_Gold
    Kalik_Gold
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    Loading/Intro screen music. I wish I could have kept the drums of Elsywer. Tired of the new theme music, it's gonna be a whole year.

    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • GreenhaloX
    GreenhaloX
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    It's that sound of silence that follows when the game bluescreen crashes or freezes; definitely worst sound of the game.
  • Rehdaun
    Rehdaun
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    The sound of electronics frying when the game hangs. Honestly, that's the sound it sometimes makes. Can't be good for the hardware.
  • Elvenheart
    Elvenheart
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    CSose wrote: »
    renne wrote: »
    Goblins.

    yep, Goblins. That sound is creepy and annoying.

    I actually like the creepy sounds the goblins make. It reminds me of murlocs with a chest cold 🤧

  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    a few contenders in order:

    1) The collectors horse which comes with Imperial City
    2) The sound of Imbue Weapon (psijic skill).
    3) Elk mount special
    4) indrik mount running sounds
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
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