Maintenance for the week of June 1:
• PC/Mac: No maintenance – June 1

"Scheduled for Nov 16"

  • Sephyr
    Sephyr
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    kargen27 wrote: »
    molecule wrote: »
    Crown Store - Instant fix

    Game breaking bugs - 10 days

    You can see how Zos puts money over players.

    Crown store is an easy fix. Not many variables there. Bugs in game all kinds of things could be causing them and some are hard to replicate while troubleshooting.

    Yea but this gamebreaking bugs were reported during PTS. Reported multiple times....

    No excuses stop defending ZoS. They did a bad job. [snip]

    Even alcast complained in a video when he tested it on PTS and they still released it like this...


    Say it louder for the ones in the back please.
    Edited by ZOS_ConnorG on November 7, 2020 3:02PM
  • Hotdog_23
    Hotdog_23
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    Hey, I can feel for you having to wait 2 weeks but we poor console players wait well over a month most of the time. Heck we don’t even have a regular schedule update process.
  • JhonathanD
    JhonathanD
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    Hotdog_23 wrote: »
    Hey, I can feel for you having to wait 2 weeks but we poor console players wait well over a month most of the time. Heck we don’t even have a regular schedule update process.


    All this again shows the attitude towards their customers.
  • Sephyr
    Sephyr
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    JhonathanD wrote: »
    Hotdog_23 wrote: »
    Hey, I can feel for you having to wait 2 weeks but we poor console players wait well over a month most of the time. Heck we don’t even have a regular schedule update process.


    All this again shows the attitude towards their customers.

    That or it shows the complacency that they don't take player feedback into consideration with gamebreaking bugs until it's too late. But with a kill all button in their testing environments, they probably would never have spotted a lot of these bugs anyways. :D
  • Palidon
    Palidon
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    Players complaining about this broken game goes to the deaf ears of ZOS. ZOS has a history of releasing content that causes numerous bugs and performance issues. However, they know people will still buy the content no matter what. They put new content on their PTS for the purpose of testing and feedback yet very seldom do they listen to all the feedback and fix all the problems reported prior to releasing the content live. I played this new DLC for s short time. Finally quit. Skills were delayed, delve and and world bosses were in some instances not dropping any loot. Having to wait several weeks before ZOS does a major fix is common on their broken released content. Does not matter to me much anyways I was pretty much done with this game. Checked out the new DLC because I still had some time left on my subscription. Trust me what you have seen with this DLC will be a continual problem with future expansions.
  • Muttsmutt
    Muttsmutt
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    JhonathanD wrote: »
    The fact that you so quickly fixed the moments with the non-working Crown Store (in the first place) showed everything.

    now this?
    this gets on my nerves.

    are you just being crass on purpose, or do you legitimately think that the nature of crown store issues is in any way comparable to real gameplay bugs? or that the same team is responsible for both? and their boss trudges over, put his hands on their shoulders and whispers suavely: "you better fix the crown store right *** now. i don't care if players crash the moment they step in a dungeon. i want that crown store up and running pronto!"
    so of course, the poor sods, all dozens of coders, sob on their keyboards as they work overtime, just to fix that damn crown store.

    is that what you think happens?
    or are you just bashing on ZOS (which are, in my opinion as well, monetizing aggressively)?
    and you know that, in reality, the nature of these issues is vastly different, and different people work on them, therefore the crown store being fixed first is not because they prioritized it agaist everything else... but frankly, most likely because it was disabled due to one of these reasons:
    -an exploit
    -an issue with billing
    -an issue with item delivery

    none of these are meatballs stuck in the spaghetti code.
    most of these can be fixed by any coder with decent experience.

    so please, put two braincells together before you cry into the sky "oh but of course they fixed the crown store first!"
    IT'S EASIER!
    PC-EU // UNDEAD
  • JhonathanD
    JhonathanD
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    Muttsmutt wrote: »
    JhonathanD wrote: »
    The fact that you so quickly fixed the moments with the non-working Crown Store (in the first place) showed everything.
    now this?
    this gets on my nerves.

    are you just being crass on purpose, or do you legitimately think that the nature of crown store issues is in any way comparable to real gameplay bugs? or that the same team is responsible for both? and their boss trudges over, put his hands on their shoulders and whispers suavely: "you better fix the crown store right *** now. i don't care if players crash the moment they step in a dungeon. i want that crown store up and running pronto!"
    so of course, the poor sods, all dozens of coders, sob on their keyboards as they work overtime, just to fix that damn crown store.

    is that what you think happens?
    or are you just bashing on ZOS (which are, in my opinion as well, monetizing aggressively)?
    and you know that, in reality, the nature of these issues is vastly different, and different people work on them, therefore the crown store being fixed first is not because they prioritized it agaist everything else... but frankly, most likely because it was disabled due to one of these reasons:
    -an exploit
    -an issue with billing
    -an issue with item delivery

    none of these are meatballs stuck in the spaghetti code.
    most of these can be fixed by any coder with decent experience.

    so please, put two braincells together before you cry into the sky "oh but of course they fixed the crown store first!"
    IT'S EASIER!



    This does not change the essence of the topic, I do not want to wait two weeks until the errors are corrected, I do not care what problems they have and how many people are responsible for certain aspects. I am a customer who has spent enough money on this product, and I demand quality, not a forced vacation.
    Edited by JhonathanD on November 7, 2020 10:22AM
  • Muttsmutt
    Muttsmutt
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    JhonathanD wrote: »
    Muttsmutt wrote: »
    JhonathanD wrote: »
    The fact that you so quickly fixed the moments with the non-working Crown Store (in the first place) showed everything.
    now this?
    this gets on my nerves.

    are you just being crass on purpose, or do you legitimately think that the nature of crown store issues is in any way comparable to real gameplay bugs? or that the same team is responsible for both? and their boss trudges over, put his hands on their shoulders and whispers suavely: "you better fix the crown store right *** now. i don't care if players crash the moment they step in a dungeon. i want that crown store up and running pronto!"
    so of course, the poor sods, all dozens of coders, sob on their keyboards as they work overtime, just to fix that damn crown store.

    is that what you think happens?
    or are you just bashing on ZOS (which are, in my opinion as well, monetizing aggressively)?
    and you know that, in reality, the nature of these issues is vastly different, and different people work on them, therefore the crown store being fixed first is not because they prioritized it agaist everything else... but frankly, most likely because it was disabled due to one of these reasons:
    -an exploit
    -an issue with billing
    -an issue with item delivery

    none of these are meatballs stuck in the spaghetti code.
    most of these can be fixed by any coder with decent experience.

    so please, put two braincells together before you cry into the sky "oh but of course they fixed the crown store first!"
    IT'S EASIER!



    This does not change the essence of the topic, I do not want to wait two weeks until the errors are corrected, I do not care what problems they have and how many people are responsible for certain aspects. I am a customer who has spent enough money on this product, and I demand quality, not a forced vacation.

    yeah, that part i agree with, that's why i didn't say anything regarding that.
    it is unacceptable that the product they sell be broken so deeply for so long.
    however, again, like all things, it has a cause beyond just "ZOS is spiteful" or anything like that.
    that cause may be incompetence, bureaucracy, or poor management. who knows.
    nobody wants to sell a broken product. nobody wants to have a broken game.
    let's not forget that ESO is probably the largest, most complex MMO on the market.
    whatever happens to it, be it good or bad, is the result of a very intricate, complex system.
    i do not think the buggy launch or the two weeks to fix it are acceptable.
    but let's not get so riled up over it, and understand that it has a cause beyond "ZOS bad".
    we've got other things to do in the meantime.
    vote with your time & your wallet.
    if nov revenue dips (and it will),
    that's hard data for ZOS.
    that they can't ignore.
    PC-EU // UNDEAD
  • Katheriah
    Katheriah
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    U gonna have us live with that [snip] for 10 more days?

    That's just unacceptable.

    [Edited to remove Profanity]
    Edited by ZOS_ConnorG on November 7, 2020 3:07PM
  • JhonathanD
    JhonathanD
    ✭✭✭
    Muttsmutt wrote: »
    JhonathanD wrote: »
    Muttsmutt wrote: »
    JhonathanD wrote: »
    The fact that you so quickly fixed the moments with the non-working Crown Store (in the first place) showed everything.
    now this?
    this gets on my nerves.

    are you just being crass on purpose, or do you legitimately think that the nature of crown store issues is in any way comparable to real gameplay bugs? or that the same team is responsible for both? and their boss trudges over, put his hands on their shoulders and whispers suavely: "you better fix the crown store right *** now. i don't care if players crash the moment they step in a dungeon. i want that crown store up and running pronto!"
    so of course, the poor sods, all dozens of coders, sob on their keyboards as they work overtime, just to fix that damn crown store.

    is that what you think happens?
    or are you just bashing on ZOS (which are, in my opinion as well, monetizing aggressively)?
    and you know that, in reality, the nature of these issues is vastly different, and different people work on them, therefore the crown store being fixed first is not because they prioritized it agaist everything else... but frankly, most likely because it was disabled due to one of these reasons:
    -an exploit
    -an issue with billing
    -an issue with item delivery

    none of these are meatballs stuck in the spaghetti code.
    most of these can be fixed by any coder with decent experience.

    so please, put two braincells together before you cry into the sky "oh but of course they fixed the crown store first!"
    IT'S EASIER!



    This does not change the essence of the topic, I do not want to wait two weeks until the errors are corrected, I do not care what problems they have and how many people are responsible for certain aspects. I am a customer who has spent enough money on this product, and I demand quality, not a forced vacation.

    yeah, that part i agree with, that's why i didn't say anything regarding that.
    it is unacceptable that the product they sell be broken so deeply for so long.
    however, again, like all things, it has a cause beyond just "ZOS is spiteful" or anything like that.
    that cause may be incompetence, bureaucracy, or poor management. who knows.
    nobody wants to sell a broken product. nobody wants to have a broken game.
    let's not forget that ESO is probably the largest, most complex MMO on the market.
    whatever happens to it, be it good or bad, is the result of a very intricate, complex system.
    i do not think the buggy launch or the two weeks to fix it are acceptable.
    but let's not get so riled up over it, and understand that it has a cause beyond "ZOS bad".
    we've got other things to do in the meantime.
    vote with your time & your wallet.
    if nov revenue dips (and it will),
    that's hard data for ZOS.
    that they can't ignore.



    I haven’t bought a new DLS, haven’t renewed my subscription (in advance, as I was 100% sure that there will be problems, at least for a month) I go into the game only to make craft daily, and even then not always.

    And I try, with this topic, to call people to some kind of action
  • EdmondDontes
    EdmondDontes
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    How many of the lag and other performance issues are the result of moving so many calculations server side to accommodate Stadia and other hardware weak platforms?
  • JhonathanD
    JhonathanD
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    How many of the lag and other performance issues are the result of moving so many calculations server side to accommodate Stadia and other hardware weak platforms?

    If the representatives of the management deign to answer, they will say that there are no problems with Stadia. And in general it has nothing to do with it
  • pink_panther
    pink_panther
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    Muttsmutt wrote: »
    JhonathanD wrote: »
    Muttsmutt wrote: »
    JhonathanD wrote: »
    The fact that you so quickly fixed the moments with the non-working Crown Store (in the first place) showed everything.
    now this?
    this gets on my nerves.

    are you just being crass on purpose, or do you legitimately think that the nature of crown store issues is in any way comparable to real gameplay bugs? or that the same team is responsible for both? and their boss trudges over, put his hands on their shoulders and whispers suavely: "you better fix the crown store right *** now. i don't care if players crash the moment they step in a dungeon. i want that crown store up and running pronto!"
    so of course, the poor sods, all dozens of coders, sob on their keyboards as they work overtime, just to fix that damn crown store.

    is that what you think happens?
    or are you just bashing on ZOS (which are, in my opinion as well, monetizing aggressively)?
    and you know that, in reality, the nature of these issues is vastly different, and different people work on them, therefore the crown store being fixed first is not because they prioritized it agaist everything else... but frankly, most likely because it was disabled due to one of these reasons:
    -an exploit
    -an issue with billing
    -an issue with item delivery

    none of these are meatballs stuck in the spaghetti code.
    most of these can be fixed by any coder with decent experience.

    so please, put two braincells together before you cry into the sky "oh but of course they fixed the crown store first!"
    IT'S EASIER!



    This does not change the essence of the topic, I do not want to wait two weeks until the errors are corrected, I do not care what problems they have and how many people are responsible for certain aspects. I am a customer who has spent enough money on this product, and I demand quality, not a forced vacation.

    yeah, that part i agree with, that's why i didn't say anything regarding that.
    it is unacceptable that the product they sell be broken so deeply for so long.
    however, again, like all things, it has a cause beyond just "ZOS is spiteful" or anything like that.
    that cause may be incompetence, bureaucracy, or poor management. who knows.
    nobody wants to sell a broken product. nobody wants to have a broken game.
    let's not forget that ESO is probably the largest, most complex MMO on the market.
    whatever happens to it, be it good or bad, is the result of a very intricate, complex system.
    i do not think the buggy launch or the two weeks to fix it are acceptable.
    but let's not get so riled up over it, and understand that it has a cause beyond "ZOS bad".
    we've got other things to do in the meantime.
    vote with your time & your wallet.
    if nov revenue dips (and it will),
    that's hard data for ZOS.
    that they can't ignore.

    Why not get riled up?

    Is it the first time they broke sth?
    Is it the second time they broke sth essential to gameplay?
    Is it the third time?

    The answer to this 3 questions is NO. It is prob the 10th time since I started playing.

    After every single content release without an exception sth forces me and my guild to stop raiding for at least 1 week because of crazy lags/ crashes / broken mechanics.

    The god damned animation and la bugs were reported a long time during pts.
    No fixes, No changes and just copy paste all the bugs to the live server....

    Sorry my patience and the patience of many serious commited raiding players has run out.

    Can't count how many times I had 1 free day a week and there was a surprise maintenance with hours of extended downtime.

    That's why I call for everyone who is not satisfied with the current state of the Game to stop playing for at least until the game is fixed.
    Better would be 1 month but I doubt addicted people can hold out for that long.
  • oregonrob
    oregonrob
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    The rush to put out beta DLCs is a marketing/finance decision and not a developer decision. With the sale of the company to Microsoft, the focus is going to be on maximizing profits until the sale is completed. There may even be a clause in the sale agreement the gives bonuses to upper management if they exceed revenue targets over the next year, which the Stadia deal may help.

    What needs to happen is to halt putting out new content. The focus needs to be on fixing the numerous problems that players are currently experiencing, some of which have been with the game since the beginning. There needs to be more transparency between ZeniMax and the players. Giving updates up at the top of the General Discussion forum is a good first step. But there needs to be more information shared as to why long term bugs remain and what if anything, the company is doing to fix them. Sticker books and antiquities are nice to have but they are not the game and we all did fine without them. It is time to focus, as they say in football, on the blocking and tackling or this game is going not reach its 10th anniversary. I suspect Microsoft would not be pleased if this was to happen.
  • meekmiko
    meekmiko
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    Least we not forget this game became super desynced with the redownload of the game back with Update 25: Harrowstorm. (February 24th for PC.)
    We've been dealing with skill delays and desync issues for nearly 9 months now.
    🌟PC/NA CP2275+ [Been playing since 2016]
    ✨🐪JUSTICE FOR APEX CAMELS 🐪✨ Bring 'em back, ZOS!
    vMA / vVH / vDSA / vBRP / vAA HM / vSO HM / vHRC HM / vMoL HM / vHoF HM / vAS+1 & +1 / vCR+2 / vSS / vKA/ vRG
    • 🌩️ 🏹 EP - Jessamine Seed-Nightrun, Master Angler / Dro-m'Athra Destroyer / Bosmer / Stamina Sorcerer [Main DPS]
    • ☀️ 🛡️ EP - Mihi'Mai-Ra, Plague of Peryite / Khajiit / Stamina Templar [Main Tank]
    • ☀️ ✨ EP - Lady Lapa'au, Sergeant / Khajiit / Magicka Templar-Warden-Nightblade [Main Healer]
    • 🌩️ ☄️ EP - Ra'venk, Style Master / Khajiit / Magicka Sorcerer
    • 🌩️ 🛡️ EP - Shimmers-with-Static, Spark of Vengeance / Argonian / Stamina Sorcerer-Templar-Nightblade
    • 🗡️ ⚔️ EP - Bird gra-Shuzgub, Forge Breaker / Orc / Stamina Nightblade-Templar-Arcanist
    • 👁️ 🏹 EP - Elsyiir Lichenhollow, Lady / Bosmer / Stamina Arcanist
    • 🗡️ ✨ EP - Blades-at-the-Ready, Witch / Argonian / Magicka Nightblade
    • 💀 ☄️ EP - Ko'shamari the Doomweaver, Dovahkriid / Khajiit / Magicka Necromancer-Sorcerer-Warden [Oops! ALL PETS]
    • ☀️ ⚔️ EP - Lady Fortuna the Blessed, Grand Champion / Imperial / Stamina Templar
    • 👁️ 🛡️ EP - Mamaea the Sledgehammer, Alpha Predator / Khajiit / Stamina Arcanist-Templar-Nightblade
    • 🔥 🏹 EP - Falora Veloth, The Merciless / Dunmer / Stamina Dragonknight
    • ☀️ ⚔️ EP - Amarri-do the Magnificent, Cake Connoisseur / Khajiit / Stamina Templar
    • ☀️ ✨ EP - Narahni the Moon Dancer, Lunar Champion / Khajiit / Magicka Templar
    • 🌩️ ☄️ EP - Lashon at-Home, Blackrose Executioner / Redguard / Magicka Sorcerer-Arcanist-Templar [BEAMS!]
    • 🔥 🛡️ EP - Plays-in Volcanoes, Mighty in Magma / Argonian / Stamina Dragonknight
    • 🌱 ✨ EP - Sorvete, Countess / Khajiit / Magicka Warden
    • 🌩️ ⚔️ EP - Z'majii-dar the Quick, Battlegrounds Butcher / Khajiit / Stamina Sorcerer
    • 🗡️ 🛡️ EP - Yana-la the Iron Lotus, Silver Knight / Khajiit / Stamina Nightblade
    • 💀 🛡️ EP - Vashpurri-do the Corrupt, Alpha Predator / Khajiit / Stamina Necromancer-Templar
    • & I only dabble on the PC/EU server sometimes CP350+:
    • 🌩️ ☄️ EP - Steals-Many-Hearts / Argonian / Magicka Sorcerer
    • 🗡️ ⚔️ AD - Jessamine Seed-Nightrun / Bosmer / Stamina Nightblade
    • 🌩️ ⚔️ EP - Sings-a-Song-of-Storms / Argonian / Stamina Sorcerer
    • 🗡️ ☄️ DC - Helainie the Shadebringer / Breton / Magicka Nightblade
    • 🗡️ ⚔️ AD - Pashet the Nimble / Khajiit / Stamina Nightblade
    • 🔥 ☄️ EP - Furoni the Ember / Dunmer / Magicka Dragonknight
    • 🔥 ⚔️ AD - Eldrinthr the Flame-Heart / Bosmer / Stamina Dragonknight
    • 💀 ☄️ AD - Bajaa the Blackened Beast / Khajiit / Magicka Necromancer
    • ☀️ ✨ AD - Narahni the Moon Dancer / Khajiit / Magicka Templar
  • Casul
    Casul
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    I have lived through every update. Even the fabled Clockwork city infinite loadscreens. But what I have seen from markarth makes me very worried.
    PvP needs more love.
  • Kiralyn2000
    Kiralyn2000
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    JhonathanD wrote: »
    It looks like it's worth giving up the game for a month or two. The fact that you so quickly fixed the moments with the non-working Crown Store (in the first place) showed everything.

    Just to point out again - the Crown Store is bog standard commerce software, running (likely) on it's own little server (based on the fact it can be down separately from the game, and accessed from the website). So fixing it would be remarkably trivial compared to finding bugs in the increasingly-complex pile of spaghetti code that is ESO.

    So, yeah. The Crown Store gets fixed quickly when there's a problem. But it's not some grand conspiracy.
  • Katheriah
    Katheriah
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    @ZOS_ConnorG @ZOS_GinaBruno @ZOS_JessicaFolsom

    Why doesn't ZOS say anything about the fact that bugs were reported on PTS, were pushed to live together with the DLC, are now suddenly fixed and tested within days and we still have to wait for more than a week?

    The game is broken. Raidgroups are cancelling raids and you are not even trying to make your paying customers feel like their opinion matters.
  • JoeCapricorn
    JoeCapricorn
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    ConnorG probably won't be able to say anything, he's just a forum mod (I believe). He's got the hedge clippers, these posts are the hedges, and all day he [snip]. A necessary task.

    I think someone in ZOS should take the concerns of the community seriously in regard to these bugs that were reported on the PTS and still made it live. I get that right now things are not ideal for them in terms of resources and the pandemic is greatly affecting how they work. However, ZOS can do better. We shouldn't have to wait two weeks and hope that a certain annoying bug is fixed, only to see the maintenance come and go with nothing done about it, to think "maybe two weeks from now? Maybe?"

    I miss when bugs were fixed weekly. Stadia doesn't necessarily forbid that. To be clear, I really hope Stadia goes under, but my opinion of Google itself has soured considerably due to many other reasons (like the discontinuation of Google Play Music in favor of Youtube Music). It may be a while before Microsoft has an actual say in that when it comes to Stadia support for ESO, though. But still, if Stadia needs a two week notice or something (I don't quite understand the deal here, tbh), bug fixes could still be weekly but each week would have a new update sent out to Stadia and two weeks after that it becomes live.
    I simp for vampire lords and Glemyos Wildhorn
  • MasterSpatula
    MasterSpatula
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    Said it before and I'll say it again: Anyone with the slightest regard for their customers would have told Google to take a flying f*** when they demanded the two-week update schedule. Such a person would have had no choice.
    Edited by MasterSpatula on November 7, 2020 11:13PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Jaraal
    Jaraal
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    Said it before and I'll say it again: Anyone with the slightest regard for their customers would have told Google to take a flying f*** when they demanded the two-week update schedule. Such a person would have had no choice.
    If an emergency arises, we’ll of course work with Stadia to get a patch published ASAP. So in general, PC incrementals will now occur bi-weekly, but if needed, we can update quickly.

    They could fix it right away.... it's just not important enough to them.


    https://forums.elderscrollsonline.com/en/discussion/530103/changes-to-pc-incremental-patch-cadence#latest
  • MasterSpatula
    MasterSpatula
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    Jaraal wrote: »
    Said it before and I'll say it again: Anyone with the slightest regard for their customers would have told Google to take a flying f*** when they demanded the two-week update schedule. Such a person would have had no choice.
    If an emergency arises, we’ll of course work with Stadia to get a patch published ASAP. So in general, PC incrementals will now occur bi-weekly, but if needed, we can update quickly.

    They could fix it right away.... it's just not important enough to them.


    https://forums.elderscrollsonline.com/en/discussion/530103/changes-to-pc-incremental-patch-cadence#latest

    For the first five years of this game, Update Day was followed by Emergency Patch Day within the next couple of days. Pretty much every single time. What's different this time around?
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • NekoN3ko
    NekoN3ko
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    You can't just push code without permission or whatever policies imposed on them. Either way things got more complex over at ZOS.
  • Katheriah
    Katheriah
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    NekoN3ko wrote: »
    You can't just push code without permission or whatever policies imposed on them. Either way things got more complex over at ZOS.

    That's really cute, but the bugs we're talking about were known. They were reported on PTS.

    Just reserve some releases X days after a new DLC. They know they always have something to fix. Always.
  • WrathOfInnos
    WrathOfInnos
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    NekoN3ko wrote: »
    You can't just push code without permission or whatever policies imposed on them. Either way things got more complex over at ZOS.

    Why not? Could it have unintended consequences like breaking large portions of the game? :#

    If this patch made it through multiple companies’ QA processes then I’m not sure those policies have much value.
    Edited by WrathOfInnos on November 8, 2020 8:43AM
  • BazOfWar
    BazOfWar
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    Unsubscribed my Eso+

    Won't be giving my money to a company that displays this kind of attitude to it's loyal customer base. I have said this previously and i will say it again, i have NEVER played an MMO that encounters the sheer amount of broken content that ESO does at EVERY single patch.
  • kargen27
    kargen27
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    kargen27 wrote: »
    molecule wrote: »
    Crown Store - Instant fix

    Game breaking bugs - 10 days

    You can see how Zos puts money over players.

    Crown store is an easy fix. Not many variables there. Bugs in game all kinds of things could be causing them and some are hard to replicate while troubleshooting.

    Yea but this gamebreaking bugs were reported during PTS. Reported multiple times....

    No excuses stop defending ZoS. They did a bad job. [snip]

    Even alcast complained in a video when he tested it on PTS and they still released it like this...

    [Edited to remove Bashing]

    Nothing you said changes what I said. The crown store was/is an easy fix. Very few variables with the crown store. That the bugs were reported but not fixed only supports my statement. Who reported them really doesn't matter. What matters is the difficulty in tracking down the cause and applying a solution. They had a deadline for releasing the content and any thoughts that they purposely ignored bugs in the release or prioritized the crown store is simply asinine. It makes zero sense business or otherwise that they wouldn't put all they could into releasing the best content they could in the time they had available to them.
    and then the parrot said, "must be the water mines green too."
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    BazOfWar wrote: »
    Unsubscribed my Eso+

    Won't be giving my money to a company that displays this kind of attitude to it's loyal customer base. I have said this previously and i will say it again, i have NEVER played an MMO that encounters the sheer amount of broken content that ESO does at EVERY single patch.

    Agreed. No more money it's pointless.
  • Parasaurolophus
    Parasaurolophus
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    There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
    PC/EU
  • JhonathanD
    JhonathanD
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    There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.


    This is all because a very large number of people do not play TESO now, so there is less load on the server))))
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