JhonathanD wrote: »BrownChicken wrote: »There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
This is all because a very large number of people do not play TESO now, so there is less load on the server))))
BrownChicken wrote: »JhonathanD wrote: »BrownChicken wrote: »There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
This is all because a very large number of people do not play TESO now, so there is less load on the server))))
Do you have statistics?
JhonathanD wrote: »BrownChicken wrote: »There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
This is all because a very large number of people do not play TESO now, so there is less load on the server))))
BrownChicken wrote: »JhonathanD wrote: »BrownChicken wrote: »There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
This is all because a very large number of people do not play TESO now, so there is less load on the server))))
Do you have statistics?
BrownChicken wrote: »JhonathanD wrote: »BrownChicken wrote: »There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
This is all because a very large number of people do not play TESO now, so there is less load on the server))))
Do you have statistics?
There was a bump in logins for the free house event and the witches event, but the freefall continues.
https://steamcharts.com/app/306130
BrownChicken wrote: »JhonathanD wrote: »BrownChicken wrote: »There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
This is all because a very large number of people do not play TESO now, so there is less load on the server))))
Do you have statistics?
There was a bump in logins for the free house event and the witches event, but the freefall continues.
https://steamcharts.com/app/306130
What freefall? Did you not actually look at the charts? Looking at the past charts we are seeing a common pattern.
And even if there were a decline on Steam that really isn't a good indication of the overall population in the game.
BrownChicken wrote: »JhonathanD wrote: »BrownChicken wrote: »There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
This is all because a very large number of people do not play TESO now, so there is less load on the server))))
Do you have statistics?
There was a bump in logins for the free house event and the witches event, but the freefall continues.
https://steamcharts.com/app/306130
What freefall? Did you not actually look at the charts? Looking at the past charts we are seeing a common pattern.
And even if there were a decline on Steam that really isn't a good indication of the overall population in the game.
Can ZOS cancel the contract with Google for Stadia anymore?
Because it only makes the game worse for every actual PC player.
JhonathanD wrote: »Are you out of your mind? What is the schedule? This is not a regular maintenance, you have continuous bugs in the update, crashes from the game, non-working abilities that require immediate fixing.
Are you suggesting to wait a couple of weeks and look among your characters for those who are lucky enough not to be bugged, instead of fixing the broken?
Is this a way out of the situation? And what if scheduled maintenance was in six months? Would you suggest to wait too?
Any self-respecting company tries to remove all bugs after the release of a new DLS in the first week!
You have your next service on Monday. The fact that you are scheduled to service the new patch on November 16 means that the patch is normal and there are no problems with it.
It looks like it's worth giving up the game for a month or two. The fact that you so quickly fixed the moments with the non-working Crown Store (in the first place) showed everything.
Money is more important than reputation.
BrownChicken wrote: »JhonathanD wrote: »BrownChicken wrote: »There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
This is all because a very large number of people do not play TESO now, so there is less load on the server))))
Do you have statistics?
There was a bump in logins for the free house event and the witches event, but the freefall continues.
https://steamcharts.com/app/306130
What freefall? Did you not actually look at the charts? Looking at the past charts we are seeing a common pattern.
And even if there were a decline on Steam that really isn't a good indication of the overall population in the game.
- March 30, 2020: ~21,500 (Harrowstorm release date).
- May 25, 2020: 39,494 (Greymoor release date was May 26th)
- June 29, 2020: 32,687 (Stonethorn release date)
- November 2, 2020: 33,807 (Markarth release date)
- Saturday, November 7th, 2020: 26,593
- Yesterday, November 8th, 2020: 27,047
While it's not so much a freefall, there is quite a common pattern after every single release. There was growth up until Greymoor's release day, which ever since then has been stumbling in an up/down pattern that shows a clear decline of overall users on Steam. While this isn't indicative of those of us who don't use Steam, nor counts the losses outside of their platform, I certainly wouldn't doubt that there's been a significant drop since there's not exactly much holding long-term players here aside from minor collection gimmicks (antiquities, the set stickerbook) when performance hasn't been up to par with things that the game was once ambitiously proud of (raiding, Cyrodiil). It's bad when I queue on my tank and it still takes upwards of 10 minutes just to get a random vet.
Recapitated wrote: »BrownChicken wrote: »JhonathanD wrote: »BrownChicken wrote: »There is a positive side. My ping now, even in trials, rarely rises above the minimum values (116-130ms) and fps rarely stays below 60. I have not been to Cyrodiil yet, but all pve works fine. I'm afraid that after fixing light attacks everything will become worse as it was. Perhaps ZOS should pay more attention to the code at this point.
This is all because a very large number of people do not play TESO now, so there is less load on the server))))
Do you have statistics?
There was a bump in logins for the free house event and the witches event, but the freefall continues.
https://steamcharts.com/app/306130
What freefall? Did you not actually look at the charts? Looking at the past charts we are seeing a common pattern.
And even if there were a decline on Steam that really isn't a good indication of the overall population in the game.
- March 30, 2020: ~21,500 (Harrowstorm release date).
- May 25, 2020: 39,494 (Greymoor release date was May 26th)
- June 29, 2020: 32,687 (Stonethorn release date)
- November 2, 2020: 33,807 (Markarth release date)
- Saturday, November 7th, 2020: 26,593
- Yesterday, November 8th, 2020: 27,047
While it's not so much a freefall, there is quite a common pattern after every single release. There was growth up until Greymoor's release day, which ever since then has been stumbling in an up/down pattern that shows a clear decline of overall users on Steam. While this isn't indicative of those of us who don't use Steam, nor counts the losses outside of their platform, I certainly wouldn't doubt that there's been a significant drop since there's not exactly much holding long-term players here aside from minor collection gimmicks (antiquities, the set stickerbook) when performance hasn't been up to par with things that the game was once ambitiously proud of (raiding, Cyrodiil). It's bad when I queue on my tank and it still takes upwards of 10 minutes just to get a random vet.
Maybe I'm looking at this wrong, but I don't see this pattern for any year before this one.
What I'm seeing is the highest population this game has ever seen in March (covid + Skyrim?). But also, the population this week is about as low as the lowest points in 2018 and 2019.
FWIW I queue on tank mainly and I haven't had a queue longer than one minute, though I have encountered a number of bugs where the queue didn't pop for full groups.
The known issues post says: 5.2.6 is scheduled for november 16, but the fixes are stated to be in update: 6.2.6
I'm assuming this is a typo, as it means the update is still WAY over an expansion away(years). hehe
Someone might want to fix that!
Edit: Don't tell me noone else noticed that!?!
JhonathanD wrote: »It's funny, but despite all our remarks, no one answered or did anything. They don't give a damn, absolutely.
If these fixes don't work do we have to wait another 2 weeks for them to fix the fixes?.