xI_The_Owl_Ix wrote: »I feel like penetration in PvE U28 will be off the charts with pierce armor applying minor and major breach and the buffs to both of these debuffs.
PvE penetration is capped at 18k.
You get:
- 6k from Major Breach
- 3k from Minor Breach
- 2k from Crusher Enchant
The averge DD also has 4k pen from CP.
Mag Chars in Light Armor also get another 4k. Bringing the penetration for mag Chars to 19k pen (overpenning in PvE)
If you have stamina Chars in the trial you can also use Tremorscale which gives an addition 2,4k pen. With one sharpened you get like 4k pen as well which again bring the pen to cap.
These changes kill off Alkosh in PvE which is a shame considering its my favourite tanking set in the game.
Olupajmibanan wrote: »xI_The_Owl_Ix wrote: »I feel like penetration in PvE U28 will be off the charts with pierce armor applying minor and major breach and the buffs to both of these debuffs.
PvE penetration is capped at 18k.
You get:
- 6k from Major Breach
- 3k from Minor Breach
- 2k from Crusher Enchant
The averge DD also has 4k pen from CP.
Mag Chars in Light Armor also get another 4k. Bringing the penetration for mag Chars to 19k pen (overpenning in PvE)
If you have stamina Chars in the trial you can also use Tremorscale which gives an addition 2,4k pen. With one sharpened you get like 4k pen as well which again bring the pen to cap.
These changes kill off Alkosh in PvE which is a shame considering its my favourite tanking set in the game.
Pen cap is 18200 but you can always put less points in Spell Erosion.
Secondly, killing Alkosh was a change desired by so many tanks. If there was somebody liking wearing Alkosh on his tank like you, that a was a very small minority.
xI_The_Owl_Ix wrote: »Olupajmibanan wrote: »xI_The_Owl_Ix wrote: »I feel like penetration in PvE U28 will be off the charts with pierce armor applying minor and major breach and the buffs to both of these debuffs.
PvE penetration is capped at 18k.
You get:
- 6k from Major Breach
- 3k from Minor Breach
- 2k from Crusher Enchant
The averge DD also has 4k pen from CP.
Mag Chars in Light Armor also get another 4k. Bringing the penetration for mag Chars to 19k pen (overpenning in PvE)
If you have stamina Chars in the trial you can also use Tremorscale which gives an addition 2,4k pen. With one sharpened you get like 4k pen as well which again bring the pen to cap.
These changes kill off Alkosh in PvE which is a shame considering its my favourite tanking set in the game.
Pen cap is 18200 but you can always put less points in Spell Erosion.
Secondly, killing Alkosh was a change desired by so many tanks. If there was somebody liking wearing Alkosh on his tank like you, that a was a very small minority.
The majority of tanks (old tank class rep programme discord) loved that set. I dont think it was a very small minority.
xI_The_Owl_Ix wrote: »Olupajmibanan wrote: »xI_The_Owl_Ix wrote: »I feel like penetration in PvE U28 will be off the charts with pierce armor applying minor and major breach and the buffs to both of these debuffs.
PvE penetration is capped at 18k.
You get:
- 6k from Major Breach
- 3k from Minor Breach
- 2k from Crusher Enchant
The averge DD also has 4k pen from CP.
Mag Chars in Light Armor also get another 4k. Bringing the penetration for mag Chars to 19k pen (overpenning in PvE)
If you have stamina Chars in the trial you can also use Tremorscale which gives an addition 2,4k pen. With one sharpened you get like 4k pen as well which again bring the pen to cap.
These changes kill off Alkosh in PvE which is a shame considering its my favourite tanking set in the game.
Pen cap is 18200 but you can always put less points in Spell Erosion.
Secondly, killing Alkosh was a change desired by so many tanks. If there was somebody liking wearing Alkosh on his tank like you, that a was a very small minority.
The majority of tanks (old tank class rep programme discord) loved that set. I dont think it was a very small minority.
Finedaible wrote: »I think their intention with increasing penetration sources this patch is to lower the amount of group min-maxing required to jump into trials and dungeons. It might also be to help kill tanks in PvP but they never state their intentions so we won't know what these changes are for. They could turn around and nerf all sources of Pen in the next future update for all we know.
Mettaricana wrote: »Thank god i can scrap alkosh now!
When all the penetration debuffs are applied to the trial dummy, mag characters with 0 points in Spell Erosion will still be over-penetrating by about 1.4k with the light armor passive alone.
When all the penetration debuffs are applied to the trial dummy, mag characters with 0 points in Spell Erosion will still be over-penetrating by about 1.4k with the light armor passive alone.
Just me but I think all the changes being made to the major and minor buffs are for the upcoming removal of CP system.
Be safe and have fun
xI_The_Owl_Ix wrote: »The majority of tanks (old tank class rep programme discord) loved that set. I dont think it was a very small minority.
Why would you love a set, that doesn't give you any benefits? This set always was completely useless for a tank.
Just me but I think all the changes being made to the major and minor buffs are for the upcoming removal of CP system.
Be safe and have fun
Sanguinor2 wrote: »It gives you something to do. Tanking in ESO without or with very little debuffing is super boring.
Olupajmibanan wrote: »xI_The_Owl_Ix wrote: »I feel like penetration in PvE U28 will be off the charts with pierce armor applying minor and major breach and the buffs to both of these debuffs.
PvE penetration is capped at 18k.
You get:
- 6k from Major Breach
- 3k from Minor Breach
- 2k from Crusher Enchant
The averge DD also has 4k pen from CP.
Mag Chars in Light Armor also get another 4k. Bringing the penetration for mag Chars to 19k pen (overpenning in PvE)
If you have stamina Chars in the trial you can also use Tremorscale which gives an addition 2,4k pen. With one sharpened you get like 4k pen as well which again bring the pen to cap.
These changes kill off Alkosh in PvE which is a shame considering its my favourite tanking set in the game.
Pen cap is 18200 but you can always put less points in Spell Erosion.
Secondly, killing Alkosh was a change desired by so many tanks. If there was somebody liking wearing Alkosh on his tank like you, that a was a very small minority.
AgaTheGreat wrote: »No respectable end game tank dislikes wearing Alkosh...
xI_The_Owl_Ix wrote: »The majority of tanks (old tank class rep programme discord) loved that set. I dont think it was a very small minority.
Why would you love a set, that doesn't give you any benefits? This set always was completely useless for a tank.
Just seem boring to me because I dont have to do anything actively, just block/taunt and get hit. It encourages boring and lazy gameplay from a tanks perspective.5 items: Adds 1206 Maximum Health, When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Fracture and Minor Breach to all enemies near you, lowering their Physical and Spell Resistance by 1320. This effect can occur every 5 seconds.
AgaTheGreat wrote: »No respectable end game tank dislikes wearing Alkosh...
That's just nonsense. Of course you can wear Alkosh, but literally all the bonuses are useless for you as a tank. So again - why would you like this set?
itsfatbass wrote: »Because its not about the tank, its about the group. And this set is purely about the team as a WHOLE. And all you folks saying Alkosh is dead are the same people that scream murder after ANY small changes are made. Alkosh will ABSOLUTELY still be used.
AgaTheGreat wrote: »No respectable end game tank dislikes wearing Alkosh...
That's just nonsense. Of course you can wear Alkosh, but literally all the bonuses are useless for you as a tank. So again - why would you like this set?