Atherakhia wrote: »I wasn't trying to allege anything different. Only that Warden is not nearly as bad as claimed and I wouldn't put them in the same category as Necro. I think most would agree that Mag Necro is the worst mag in the game at the moment. That isn't to say they're worthless, but clearly no where near some of the other middling mag classes and certainly no where near sorc.
Atherakhia wrote: »I wasn't trying to allege anything different. Only that Warden is not nearly as bad as claimed and I wouldn't put them in the same category as Necro. I think most would agree that Mag Necro is the worst mag in the game at the moment. That isn't to say they're worthless, but clearly no where near some of the other middling mag classes and certainly no where near sorc.
Atherakhia wrote: »I wasn't trying to allege anything different. Only that Warden is not nearly as bad as claimed and I wouldn't put them in the same category as Necro. I think most would agree that Mag Necro is the worst mag in the game at the moment. That isn't to say they're worthless, but clearly no where near some of the other middling mag classes and certainly no where near sorc.
I agree with that. But still, I would say that warden is number 5 in the mag classes tier list whilst necro is number 6.
Atherakhia wrote: »I wasn't trying to allege anything different. Only that Warden is not nearly as bad as claimed and I wouldn't put them in the same category as Necro. I think most would agree that Mag Necro is the worst mag in the game at the moment. That isn't to say they're worthless, but clearly no where near some of the other middling mag classes and certainly no where near sorc.
I agree with that. But still, I would say that warden is number 5 in the mag classes tier list whilst necro is number 6.
Curous to see the source of your list. Is it stricly for pvp? Because i thought MagDen was the first one DD of the game on live right now (ALL DD, like 100K+ on dumie)
Organised groups have gotten rather talented at lining up 4 graveyards in PvP, along with orbs and a bunch of other synergies that deal a gazillion damage and leave no defense option apart from the counter negate game in unplayable lag and stamina toons adopting running traditional magic defense abilities.
I have a heal magcro that drops synergies for others and a rather nasty hulk. Since Vd is getting buffed, harmony being nerfed is going to balance out. Everyone will still be dead as opposed to...well, with harmony staying the same -just as dead. So...no problem at my end. Admittedly I pve with the templar -mostly for sustain issues.
Merciful17 wrote: »Harmony magcro is literally the only right way to play magcro. Yes you can play it without harmony and yes it will work but you'll be at such a huge disadvantage since every other class will be much stronger than you. Not to mention, spirit guardian and blastbones are still buggy af and sometimes refuse to work. I've had my spirit guardian not heal me multiple times which is super annoying.
I also think harmony gave necro class identity, since almost all classes are played more or less the same. Harmony made necro a very unique class compared to the rest. It also made a pretty much useless trait in solo PVP very useful.
I know harmony was problematic since people could hit you with 25k gravity crush which indeed is pretty strong, but remember that you'll have to sacrifice a lot of extra damage and sustain if you're going to run harmony. This is the major disadvantage of the trait.