Let's see how the defenders of change will sing when there is always a crowd of noobs on their side.
And they will simply because they need this skill.
ArchangelIsraphel wrote: »You don't even need to go to cyro, just lose 12 BG matches and reach your level 5. Either way is about 2 hours per character.
So we PVE only folks should all ruin BG for people by signing in to 12 BG matches and going to the loo whilst we stand still and die ?
I guess I can do that, just strikes me as a bit anti-social ;-)
Let's see how the defenders of change will sing when there is always a crowd of noobs on their side.
And they will simply because they need this skill.
Well, maybe these crowds of noobs will learn something and become interested in PvP. I, for myself, was never toxic to new players in PvP and, contrary to the popular belief, many PvP'ers aren't either.
Let's see how the defenders of change will sing when there is always a crowd of noobs on their side.
And they will simply because they need this skill.
Well, maybe these crowds of noobs will learn something and become interested in PvP. I, for myself, was never toxic to new players in PvP and, contrary to the popular belief, many PvP'ers aren't either.
TheRealPotoroo wrote: »
etchedpixels wrote: »You don't even need to go to cyro, just lose 12 BG matches and reach your level 5. Either way is about 2 hours per character.
So we PVE only folks should all ruin BG for people by signing in to 12 BG matches and going to the loo whilst we stand still and die ?
I guess I can do that, just strikes me as a bit anti-social ;-)
Let's see how the defenders of change will sing when there is always a crowd of noobs on their side.
And they will simply because they need this skill.
Well, maybe these crowds of noobs will learn something and become interested in PvP. I, for myself, was never toxic to new players in PvP and, contrary to the popular belief, many PvP'ers aren't either.
Let's see how the defenders of change will sing when there is always a crowd of noobs on their side.
And they will simply because they need this skill.
Well, maybe these crowds of noobs will learn something and become interested in PvP. I, for myself, was never toxic to new players in PvP and, contrary to the popular belief, many PvP'ers aren't either.
forcibly driving players into activities that they are not interested in?
And now let's imagine the following change: "I will take away all skills from you and they will issue one for each role played in the tavern." Do you like something new? Maybe you like this?
Let's see how the defenders of change will sing when there is always a crowd of noobs on their side.
And they will simply because they need this skill.
Well, maybe these crowds of noobs will learn something and become interested in PvP. I, for myself, was never toxic to new players in PvP and, contrary to the popular belief, many PvP'ers aren't either.
forcibly driving players into activities that they are not interested in?
And now let's imagine the following change: "I will take away all skills from you and they will issue one for each role played in the tavern." Do you like something new? Maybe you like this?
Don't threaten me with a good time. I will put my pen and paper RPG experience to good use and win your roleplaying competition. Will there be achievements, dyes, and titles?
Let's see how the defenders of change will sing when there is always a crowd of noobs on their side.
And they will simply because they need this skill.
Well, maybe these crowds of noobs will learn something and become interested in PvP. I, for myself, was never toxic to new players in PvP and, contrary to the popular belief, many PvP'ers aren't either.
forcibly driving players into activities that they are not interested in?
And now let's imagine the following change: "I will take away all skills from you and they will issue one for each role played in the tavern." Do you like something new? Maybe you like this?
Don't threaten me with a good time. I will put my pen and paper RPG experience to good use and win your roleplaying competition. Will there be achievements, dyes, and titles?
not. there will be 1 skill, for 5-6 hours of time spent and rejection from the game, tk. You will not have the necessary equipment, unlike those who have been doing this for a long time.
and its hilarious to call out on zos because they secretly wanted to sell more riding books, cuz you know everyone has 17 chars that SOME REASON need rapid manouver.
First world propband its hilarious to call out on zos because they secretly wanted to sell more riding books, cuz you know everyone has 17 chars that SOME REASON need rapid manouver.
I have rapids on many toons, use it on the bar of exactly one of those, my gatherer. Cyro needs it admittedly, rest of ESO world the zones are really too small and twisty/multileveled to use it to much effect despite all the many rationalizations to the contrary. First world problem, still waiting for some logical, reasonable rationale for needing it on a multitude of alts, doubt we'll be seeing that anytime soon other than "but but... I wants it!"
OTOH, a majority of stam toons doing any group content can use vigor. Great change.
SydneyGrey wrote: »Your way of playing is not any more valid than anyone else's way of playing, so stop with the condescending attitude. You are not more important than anyone else.SydneyGrey wrote: »They only care about PvP, dungeons and trials. They really don't care about players who like to make a dozen alts for fun, or who roleplay. They want to force everyone to do PvP even if they don't want to. Looks like they've ignored all the suggestions people gave them that would work better for everyone.
They could have just added Rapids as the first unlock in the Soul Magic line, but noooo ....
PvP, dungeons and trials are the primary activities of this game, making alts and roleplay are not, that's why we get new dungeons and trials every patch. The majority of players create characters to actually achieve something in the game, no wonder the devs would make stuff convenient for them. Hanging out in Riften inn is irrelevant to any progression in the game.
I don't do roleplay, but I DO enjoy making a lot of alts for fun. This change just killed my desire to make more characters.
I never said that PvE/P players are more important, I said that they play the actual game the way it was designed, not spend the time chatting to other players. Why these changes should mean anything to roleplayers is beyond me.PvP, dungeons and trials are the primary activities of this game, making alts and roleplay are not, that's why we get new dungeons and trials every patch.
And that is why all in-game zones are pvp zones, and we are leaving pvp only to enter dungeon or trial... Oh, wait...
If that is how *you* play that does not mean everyone else play that way. And there are alot of other locations in game except Cyrodiil, dungeons and trials. It is easily seen just by opening the map
That's how everyone I know plays this game. Do people really do the same zone quests over and over with dozens of toons?
"Assault
Vigor: This ability is now first in the skill line to unlock, and has swapped places with Rapid Maneuvers in efforts to help builds focused on Stamina to have a healthier leveling experience. Previous XP gained in both of these skills will be retained, but if your Assault skill line is too low to obtain the 3rd skill, you will have to level it in order to gain access to Rapid Maneuvers again."
Hard to imagine a better way to disrespect a players time. Guess you consider those who farm and make multiple alts time not important.
[Edited title to remove Bashing]
Let's see how the defenders of change will sing when there is always a crowd of noobs on their side.
And they will simply because they need this skill.
Well, maybe these crowds of noobs will learn something and become interested in PvP. I, for myself, was never toxic to new players in PvP and, contrary to the popular belief, many PvP'ers aren't either.
Elvenheart wrote: »I just wish that someone from ZO$ would come out and say why all the reasonable well thought out suggestions that would have made everyone happy seemed to have been ignored without consideration, like swapping vigor with the first skill in the support line, or some of the other possibilities. Just a “This is why we couldn’t do that” type of post. Otherwise I am going to believe like a lot of others that it was to try and get is to by speed lessons and/or skill tree unlocks when possible.
It is such a minimal effort to get to the needed ranks in Assault. I never cared which was first had both anyway in less than 30 minutes.
It is done. You guys have been creating these threads for 5 weeks and it got you nowhere. They won't do anything about it, no matter how loud you are.
johnebrown wrote: »It is done. You guys have been creating these threads for 5 weeks and it got you nowhere. They won't do anything about it, no matter how loud you are.
Got us nowhere? So we did it all in vain? I think not. Sometimes they do make changes based on feedback. If you don't try, they definitely won't change.