I think before furnishing existed thieving was fine but now there is so much more to spend gold on and antiquities definitely helps. If you don't have much time then the return on thieving is pretty low. Better than nothing though.
Guthix_of_the_Green wrote: »
How hard is it to calculate that ONLY BLUE items will cost much higher than 24k ?
Iam stealing green/blues in between RDF ques, and its usually 22-24k per day.
.
Aha, you fell for the oldest trick in the book! That noble had a fake purse in an obvious location where he keeps items of little value (like that common brush) so that pickpockets will grab those instead of getting the actual valuables that he keeps in a secret, more well-hidden purse!Kittytravel wrote: »As for the system itself I don't actually see any issue with it beyond 1 thing and that's just that I find it hilarious that I can go to "Nobles" and pickpocket white 40 gold items. It's a noble there isn't a chance in hell he's combing his hair with that common brush I just picked.
That's my lore explanation for it anyway. People use decoy wallets IRL when they're going to be in places that are known for pickpockets, so why not in Tamriel?
And I doubt that 1 extra skill point would make any substancial difference, much less in the mechanic as a whole.
Cannot agree to this one at all, only because I'm not in a guild, I don't have Greymoor, and zombie killing? No way are these more viable than stealing.With so many other ways of making gold in-game (trading, farming sought-after items, scrying, even zombie killing...), I feel that stealing and pickpocketing are seriously underwhelmed right now.
Same has craft bag and can summon merchant anytime.Yup, this goes for chests, safeboxes, thieves troves, nodes for crafting mats, and possibly some other things I'm forgetting. The respawn timer starts when it's opened and the roll is made to determine what the contents are, not when it's emptied. This has been confirmed by devs on the forums multiple times since launch, and anyone who doesn't believe it can easily test for themselves by finding an out of the way chest or node, opening it without emptying it, and waiting to watch it despawn and respawn.PSA:
If you are going to loot chest or safeboxes,
Please loot all the stuff inside so another can respawn for somebody else.
So annoying to find unlocked, half looted chests and such.
I really wish we could put this nonsense to rest already. Chests are on a respawn timer the moment the chest is unlocked. It doesn't matter if everything is take, nothing is taken or only some of the items are taken, the chest will respawn at exactly the same rate.
Of course, since I use auto-loot, have a craft bag, and everything has some value, I always take everything. But this old wives tale that they don't respawn unless you empty them keeps getting spread around.
I don't know, man. That's your opinion.
My opinion is that you need to become a better thief.
The only time in my lawless career where I racked up a bounty of 8k was when I was killing people in plain sight to get the Mass Murderer achievement.
You need to work on your technique. :-)
Yeah, and when an 80% green pickpocket attempt fails and gives you a 3-figures bounty, that's the player's fault as well, no? :PStealing is already profitable, making 24k/day and never end with more than 700 bounty as a bosmer
100 steal - 90 steal - BoW
And how many 40-100-250 items do you have to steal for that?
In the meantime, I can do 24k in one morning, by either scrying or farming. 24k a day is ridiculous.
Besides, believe it or not, there are people who'd prefer doing something varied during his playing hours, and not to dedicate them all 100% to something concrete.
And I doubt that 1 extra skill point would make any substancial difference, much less in the mechanic as a whole.
With so many other ways of making gold in-game (trading, farming sought-after items, scrying, even zombie killing...), I feel that stealing and pickpocketing are seriously underwhelmed right now.
Besides, no matter how good you're at pickpocketing, you ALWAYS end up with a substantial bounty at the end of the day. I've a Khajiit (+5% bonus), 3/4 Light Fingers, and I never pickpocket anything at less than 60% chance (and usually at 80% or more, plus green marker), and I've still racked up a bounty of 8k in my last pickpocketing spree attempt. Stealing should be a high-risk, high-reward activity, but there's a lot of risk involved, and very low reward, unless you go crazy farming counterfeit writs (killing dragons are a good source of them). And add to that the completely SENSELESS fence items limit, and the mostly useless fence bonuses from the Thieves Guild skill tree (from 4 to 25 extra gold per item after spending 4 SKILL POINTS on it, and that having in mind that blue items (the 25 ones) are very rare...wow, what a fortune :P).
IMO, they should do something to balance it out, idk, boost all of the stolen item's value, add chances for really valuable items (2k or so), boost A LOT the fence passives, add unique items avaliable only by stealing/pickpocketing, etc.
This is the standard pick-pick-poke strategy (pickpocket twice, then poke with the blade of woe), which is generally recommended.SpiritofESO wrote: »Never pickpocket BELOW 90% chance -- pickpocket twice, and KILL the NPC for the final loot. Let them respawn and repeat.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I think before furnishing existed thieving was fine but now there is so much more to spend gold on and antiquities definitely helps. If you don't have much time then the return on thieving is pretty low. Better than nothing though.
Because I haven't yet levelled the antiquities skills, I'm wondering if this is actually accurate. If you are good at antiquities, are you pulling over 500g per minute on average? That's roughly what I'm pulling from crime on my main. It's definitely possible that antiquities beat this, but given how many people think it takes ALL DAY to make 24k from theft, I have trouble trusting people's math skills on how much antiquties really makes on a per minute basis on average.
[snip]
I've made literally millions through a life of crime, lol. And the blue/purples are just chump change. It's all about motifs and furniture recipes.
I almost never get a bounty, and it's not even a khajit.
[Edited to remove Baiting]
I haven't tried a side by side comparison yet. Certainly initially with all the purple items and gold ones it's extremely lucrative but what it's like after that I'm not sure. It would probably make the most on a character that has a fast mount and access to all the wayshrines.
The key to maxing out profits in a timely manner through thieving comes with thinking outside the box a bit. The game points you in some wrong directions and a lot of people fall into those traps as is apparent by the responses in this thread. If you do it the "right way", you can pull in around 1,000 gold per minute easily and max out your fencing limits in less then 25 minutes making around 25k gold quick and easy in under that half hour.
Efficient thieving is about 3 things
- Nightblade with High Magic Recovery
- Speed
- Town layout knowledge
Learn the safe box locations. Learn what NPCs are 'vulnerable' between each safe box. Dont waste time waiting for perfect thieving scenarios. Your magic recovery should always be high enough that you have an endless cloaking ability making any bounty you have not mater.
Each NPC can award you two stolen items in less then 1 second. Pick pocket ONCE, then blade of woe, and move on.
Waiting around to do more then one pick pocket will bring in less gold for time spent by a large margin. If you get caught by an NPC while pick pocketing, Kill it and move on. Its not worth the time waiting for a a reset. Take your one item and go on to next target.
Forcing locks is a must. With how easy and cheap lockpicks are to get you should always be forcing safeboxes open. Picking them is a major loss of money made vs time spent.
Having addons that you can set to auto delete white stolen items helps out a lot as well.
This video is a bit old and the build has seem some updates but this will give ya a picture of how this all looks when done efficiently.
https://www.youtube.com/watch?v=ZDKPEjb06BE
Up to date build can be found here: https://docs.google.com/spreadsheets/d/164crXQqtCeNDa6sefWPT3-EjPQM8_qi2Z5MhtRGoshs/edit#gid=1893620811
This build has 4291magic recovery. You gain more magic back then it cost to keep stealthed so there is 100% uptime on cloaking.
The build allows you move 220% faster then walking speed while stealthed. That puts you at full max rapids sprinting speed while crouching and cloaked.
I have both a vampire and non vampire version listed.
https://www.twitch.tv/inklings/video/390912267?filter=highlights&sort=time
Bonus video: This shows off how well the build works for heists and sacraments as well. Its done on a non magic toon to show that even stam nightblades can pull this off with just the gear alone.
I see you're completely ignoring the detailed thieving build and videos that he provided. If you had paid attention to anything he was saying, you'd understand why he was talking about magicka recovery: for that build (which is absolutely 100% the most efficient way to go about stealing, although it's not how I usually do it because I frequently go thieving on characters that aren't nightblades) magicka recovery is crucial. Without high enough magicka recovery you can't maintain 100% up time on cloak, which is key to doing it this way.ValerraTheProwler wrote: »The key to maxing out profits in a timely manner through thieving comes with thinking outside the box a bit. The game points you in some wrong directions and a lot of people fall into those traps as is apparent by the responses in this thread. If you do it the "right way", you can pull in around 1,000 gold per minute easily and max out your fencing limits in less then 25 minutes making around 25k gold quick and easy in under that half hour.
Efficient thieving is about 3 things
- Nightblade with High Magic Recovery
- Speed
- Town layout knowledge
Learn the safe box locations. Learn what NPCs are 'vulnerable' between each safe box. Dont waste time waiting for perfect thieving scenarios. Your magic recovery should always be high enough that you have an endless cloaking ability making any bounty you have not mater.
Each NPC can award you two stolen items in less then 1 second. Pick pocket ONCE, then blade of woe, and move on.
Waiting around to do more then one pick pocket will bring in less gold for time spent by a large margin. If you get caught by an NPC while pick pocketing, Kill it and move on. Its not worth the time waiting for a a reset. Take your one item and go on to next target.
Forcing locks is a must. With how easy and cheap lockpicks are to get you should always be forcing safeboxes open. Picking them is a major loss of money made vs time spent.
Having addons that you can set to auto delete white stolen items helps out a lot as well.
This video is a bit old and the build has seem some updates but this will give ya a picture of how this all looks when done efficiently.
https://www.youtube.com/watch?v=ZDKPEjb06BE
Up to date build can be found here: https://docs.google.com/spreadsheets/d/164crXQqtCeNDa6sefWPT3-EjPQM8_qi2Z5MhtRGoshs/edit#gid=1893620811
This build has 4291magic recovery. You gain more magic back then it cost to keep stealthed so there is 100% uptime on cloaking.
The build allows you move 220% faster then walking speed while stealthed. That puts you at full max rapids sprinting speed while crouching and cloaked.
I have both a vampire and non vampire version listed.
https://www.twitch.tv/inklings/video/390912267?filter=highlights&sort=time
Bonus video: This shows off how well the build works for heists and sacraments as well. Its done on a non magic toon to show that even stam nightblades can pull this off with just the gear alone.
Magic recovery has nothing to do with being quick for pickpocket and stealing, just basic map knowledge and speed.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I see you're completely ignoring the detailed thieving build and videos that he provided. If you had paid attention to anything he was saying, you'd understand why he was talking about magicka recovery: for that build (which is absolutely 100% the most efficient way to go about stealing, although it's not how I usually do it because I frequently go thieving on characters that aren't nightblades) magicka recovery is crucial. Without high enough magicka recovery you can't maintain 100% up time on cloak, which is key to doing it this way.ValerraTheProwler wrote: »The key to maxing out profits in a timely manner through thieving comes with thinking outside the box a bit. The game points you in some wrong directions and a lot of people fall into those traps as is apparent by the responses in this thread. If you do it the "right way", you can pull in around 1,000 gold per minute easily and max out your fencing limits in less then 25 minutes making around 25k gold quick and easy in under that half hour.
Efficient thieving is about 3 things
- Nightblade with High Magic Recovery
- Speed
- Town layout knowledge
Learn the safe box locations. Learn what NPCs are 'vulnerable' between each safe box. Dont waste time waiting for perfect thieving scenarios. Your magic recovery should always be high enough that you have an endless cloaking ability making any bounty you have not mater.
Each NPC can award you two stolen items in less then 1 second. Pick pocket ONCE, then blade of woe, and move on.
Waiting around to do more then one pick pocket will bring in less gold for time spent by a large margin. If you get caught by an NPC while pick pocketing, Kill it and move on. Its not worth the time waiting for a a reset. Take your one item and go on to next target.
Forcing locks is a must. With how easy and cheap lockpicks are to get you should always be forcing safeboxes open. Picking them is a major loss of money made vs time spent.
Having addons that you can set to auto delete white stolen items helps out a lot as well.
This video is a bit old and the build has seem some updates but this will give ya a picture of how this all looks when done efficiently.
https://www.youtube.com/watch?v=ZDKPEjb06BE
Up to date build can be found here: https://docs.google.com/spreadsheets/d/164crXQqtCeNDa6sefWPT3-EjPQM8_qi2Z5MhtRGoshs/edit#gid=1893620811
This build has 4291magic recovery. You gain more magic back then it cost to keep stealthed so there is 100% uptime on cloaking.
The build allows you move 220% faster then walking speed while stealthed. That puts you at full max rapids sprinting speed while crouching and cloaked.
I have both a vampire and non vampire version listed.
https://www.twitch.tv/inklings/video/390912267?filter=highlights&sort=time
Bonus video: This shows off how well the build works for heists and sacraments as well. Its done on a non magic toon to show that even stam nightblades can pull this off with just the gear alone.
Magic recovery has nothing to do with being quick for pickpocket and stealing, just basic map knowledge and speed.
No matter how you're doing it, unless you're following exactly what Inklings posted you're not doing it the absolutely 100% most efficient way. That's totally fine, because I don't either, and there's no reason why everyone has to do everything the most efficient way. But it's incredibly ignorant to say magicka recovery has nothing to do with being quick for pickpocketing and stealing when someone just showed you exactly why it's the absolute key to doing it the quickest way possible.ValerraTheProwler wrote: »I see you're completely ignoring the detailed thieving build and videos that he provided. If you had paid attention to anything he was saying, you'd understand why he was talking about magicka recovery: for that build (which is absolutely 100% the most efficient way to go about stealing, although it's not how I usually do it because I frequently go thieving on characters that aren't nightblades) magicka recovery is crucial. Without high enough magicka recovery you can't maintain 100% up time on cloak, which is key to doing it this way.ValerraTheProwler wrote: »The key to maxing out profits in a timely manner through thieving comes with thinking outside the box a bit. The game points you in some wrong directions and a lot of people fall into those traps as is apparent by the responses in this thread. If you do it the "right way", you can pull in around 1,000 gold per minute easily and max out your fencing limits in less then 25 minutes making around 25k gold quick and easy in under that half hour.
Efficient thieving is about 3 things
- Nightblade with High Magic Recovery
- Speed
- Town layout knowledge
Learn the safe box locations. Learn what NPCs are 'vulnerable' between each safe box. Dont waste time waiting for perfect thieving scenarios. Your magic recovery should always be high enough that you have an endless cloaking ability making any bounty you have not mater.
Each NPC can award you two stolen items in less then 1 second. Pick pocket ONCE, then blade of woe, and move on.
Waiting around to do more then one pick pocket will bring in less gold for time spent by a large margin. If you get caught by an NPC while pick pocketing, Kill it and move on. Its not worth the time waiting for a a reset. Take your one item and go on to next target.
Forcing locks is a must. With how easy and cheap lockpicks are to get you should always be forcing safeboxes open. Picking them is a major loss of money made vs time spent.
Having addons that you can set to auto delete white stolen items helps out a lot as well.
This video is a bit old and the build has seem some updates but this will give ya a picture of how this all looks when done efficiently.
https://www.youtube.com/watch?v=ZDKPEjb06BE
Up to date build can be found here: https://docs.google.com/spreadsheets/d/164crXQqtCeNDa6sefWPT3-EjPQM8_qi2Z5MhtRGoshs/edit#gid=1893620811
This build has 4291magic recovery. You gain more magic back then it cost to keep stealthed so there is 100% uptime on cloaking.
The build allows you move 220% faster then walking speed while stealthed. That puts you at full max rapids sprinting speed while crouching and cloaked.
I have both a vampire and non vampire version listed.
https://www.twitch.tv/inklings/video/390912267?filter=highlights&sort=time
Bonus video: This shows off how well the build works for heists and sacraments as well. Its done on a non magic toon to show that even stam nightblades can pull this off with just the gear alone.
Magic recovery has nothing to do with being quick for pickpocket and stealing, just basic map knowledge and speed.
Well I do better without magicka, everyone is different. So yes I am ignoring his "way" of doing those thieves guild runs because people work differently. (Which is absolutely 100% efficient way for me to steal)
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
No matter how you're doing it, unless you're following exactly what Inklings posted you're not doing it the absolutely 100% most efficient way. That's totally fine, because I don't either, and there's no reason why everyone has to do everything the most efficient way. But it's incredibly ignorant to say magicka recovery has nothing to do with being quick for pickpocketing and stealing when someone just showed you exactly why it's the absolute key to doing it the quickest way possible.ValerraTheProwler wrote: »I see you're completely ignoring the detailed thieving build and videos that he provided. If you had paid attention to anything he was saying, you'd understand why he was talking about magicka recovery: for that build (which is absolutely 100% the most efficient way to go about stealing, although it's not how I usually do it because I frequently go thieving on characters that aren't nightblades) magicka recovery is crucial. Without high enough magicka recovery you can't maintain 100% up time on cloak, which is key to doing it this way.ValerraTheProwler wrote: »The key to maxing out profits in a timely manner through thieving comes with thinking outside the box a bit. The game points you in some wrong directions and a lot of people fall into those traps as is apparent by the responses in this thread. If you do it the "right way", you can pull in around 1,000 gold per minute easily and max out your fencing limits in less then 25 minutes making around 25k gold quick and easy in under that half hour.
Efficient thieving is about 3 things
- Nightblade with High Magic Recovery
- Speed
- Town layout knowledge
Learn the safe box locations. Learn what NPCs are 'vulnerable' between each safe box. Dont waste time waiting for perfect thieving scenarios. Your magic recovery should always be high enough that you have an endless cloaking ability making any bounty you have not mater.
Each NPC can award you two stolen items in less then 1 second. Pick pocket ONCE, then blade of woe, and move on.
Waiting around to do more then one pick pocket will bring in less gold for time spent by a large margin. If you get caught by an NPC while pick pocketing, Kill it and move on. Its not worth the time waiting for a a reset. Take your one item and go on to next target.
Forcing locks is a must. With how easy and cheap lockpicks are to get you should always be forcing safeboxes open. Picking them is a major loss of money made vs time spent.
Having addons that you can set to auto delete white stolen items helps out a lot as well.
This video is a bit old and the build has seem some updates but this will give ya a picture of how this all looks when done efficiently.
https://www.youtube.com/watch?v=ZDKPEjb06BE
Up to date build can be found here: https://docs.google.com/spreadsheets/d/164crXQqtCeNDa6sefWPT3-EjPQM8_qi2Z5MhtRGoshs/edit#gid=1893620811
This build has 4291magic recovery. You gain more magic back then it cost to keep stealthed so there is 100% uptime on cloaking.
The build allows you move 220% faster then walking speed while stealthed. That puts you at full max rapids sprinting speed while crouching and cloaked.
I have both a vampire and non vampire version listed.
https://www.twitch.tv/inklings/video/390912267?filter=highlights&sort=time
Bonus video: This shows off how well the build works for heists and sacraments as well. Its done on a non magic toon to show that even stam nightblades can pull this off with just the gear alone.
Magic recovery has nothing to do with being quick for pickpocket and stealing, just basic map knowledge and speed.
Well I do better without magicka, everyone is different. So yes I am ignoring his "way" of doing those thieves guild runs because people work differently. (Which is absolutely 100% efficient way for me to steal)
ValerraTheProwler wrote: »The key to maxing out profits in a timely manner through thieving comes with thinking outside the box a bit. The game points you in some wrong directions and a lot of people fall into those traps as is apparent by the responses in this thread. If you do it the "right way", you can pull in around 1,000 gold per minute easily and max out your fencing limits in less then 25 minutes making around 25k gold quick and easy in under that half hour.
Efficient thieving is about 3 things
- Nightblade with High Magic Recovery
- Speed
- Town layout knowledge
Learn the safe box locations. Learn what NPCs are 'vulnerable' between each safe box. Dont waste time waiting for perfect thieving scenarios. Your magic recovery should always be high enough that you have an endless cloaking ability making any bounty you have not mater.
Each NPC can award you two stolen items in less then 1 second. Pick pocket ONCE, then blade of woe, and move on.
Waiting around to do more then one pick pocket will bring in less gold for time spent by a large margin. If you get caught by an NPC while pick pocketing, Kill it and move on. Its not worth the time waiting for a a reset. Take your one item and go on to next target.
Forcing locks is a must. With how easy and cheap lockpicks are to get you should always be forcing safeboxes open. Picking them is a major loss of money made vs time spent.
Having addons that you can set to auto delete white stolen items helps out a lot as well.
This video is a bit old and the build has seem some updates but this will give ya a picture of how this all looks when done efficiently.
https://www.youtube.com/watch?v=ZDKPEjb06BE
Up to date build can be found here: https://docs.google.com/spreadsheets/d/164crXQqtCeNDa6sefWPT3-EjPQM8_qi2Z5MhtRGoshs/edit#gid=1893620811
This build has 4291magic recovery. You gain more magic back then it cost to keep stealthed so there is 100% uptime on cloaking.
The build allows you move 220% faster then walking speed while stealthed. That puts you at full max rapids sprinting speed while crouching and cloaked.
I have both a vampire and non vampire version listed.
https://www.twitch.tv/inklings/video/390912267?filter=highlights&sort=time
Bonus video: This shows off how well the build works for heists and sacraments as well. Its done on a non magic toon to show that even stam nightblades can pull this off with just the gear alone.
Magic recovery has nothing to do with being quick for pickpocket and stealing, just basic map knowledge and speed.
ValerraTheProwler wrote: »The key to maxing out profits in a timely manner through thieving comes with thinking outside the box a bit. The game points you in some wrong directions and a lot of people fall into those traps as is apparent by the responses in this thread. If you do it the "right way", you can pull in around 1,000 gold per minute easily and max out your fencing limits in less then 25 minutes making around 25k gold quick and easy in under that half hour.
Efficient thieving is about 3 things
- Nightblade with High Magic Recovery
- Speed
- Town layout knowledge
Learn the safe box locations. Learn what NPCs are 'vulnerable' between each safe box. Dont waste time waiting for perfect thieving scenarios. Your magic recovery should always be high enough that you have an endless cloaking ability making any bounty you have not mater.
Each NPC can award you two stolen items in less then 1 second. Pick pocket ONCE, then blade of woe, and move on.
Waiting around to do more then one pick pocket will bring in less gold for time spent by a large margin. If you get caught by an NPC while pick pocketing, Kill it and move on. Its not worth the time waiting for a a reset. Take your one item and go on to next target.
Forcing locks is a must. With how easy and cheap lockpicks are to get you should always be forcing safeboxes open. Picking them is a major loss of money made vs time spent.
Having addons that you can set to auto delete white stolen items helps out a lot as well.
This video is a bit old and the build has seem some updates but this will give ya a picture of how this all looks when done efficiently.
https://www.youtube.com/watch?v=ZDKPEjb06BE
Up to date build can be found here: https://docs.google.com/spreadsheets/d/164crXQqtCeNDa6sefWPT3-EjPQM8_qi2Z5MhtRGoshs/edit#gid=1893620811
This build has 4291magic recovery. You gain more magic back then it cost to keep stealthed so there is 100% uptime on cloaking.
The build allows you move 220% faster then walking speed while stealthed. That puts you at full max rapids sprinting speed while crouching and cloaked.
I have both a vampire and non vampire version listed.
https://www.twitch.tv/inklings/video/390912267?filter=highlights&sort=time
Bonus video: This shows off how well the build works for heists and sacraments as well. Its done on a non magic toon to show that even stam nightblades can pull this off with just the gear alone.
Magic recovery has nothing to do with being quick for pickpocket and stealing, just basic map knowledge and speed.
It very much does. Having unlimited cloaking allows you to take any path you want to your targets. It saves massive amounts of time and cuts out all risk. Sure you can pick pocket and kill without magic recovery but as stated by UrQuan is just not efficient and makes the process much more time consuming. If you like to play at a slow pace there is nothing wrong with that, we all enjoy the game differently but to say magic recovery has nothing to do with making the whole thieving process quicker isnt true.