tomofhyrule wrote: »I can't see them doing a PvP DLC. Splitting the PvP population even further, and then gating some stuff behind a DLC, when a lot of PvPers are already talking about not buying the latest chapter or quitting? Doesn't sound like it'll work all that well.
Besides, the low PvP pop is not just because of performance. It's also got a lot to do with the fact that there are loads of casual Elder Scrolls fans who are here for the PvE. After all, look how many complaint threads we get whenever MYM rolls around or when they put leads in Cyrodiil. The major base is PvE, they buy the content right away, so they will be focused.
I wouldn't be opposed to them dropping the Q3 dungons DLC or something to do something PvP related, but that'd probably have to come as a basegame update (and imagine the complaint threads there!). But for a whole chapter? I doubt it.
However, I don't want this to end up giving us PvE Cyrodiil. I do only go into Cyro during MYM, but I don't agree that there should be a separate PVE instance. It'd be nice if people from other alliances would live and let live when they see me doing obvious PvE things like delves or story in IC, but c'est la vie.
Come to think of it: Why are the MYM tickets earned for doing PvE activities? I'd put them earnable only through stuff you have to do actual PvP for like Battlegrounds or capture quests, not scouting or IC dailies.
They still have the area north of Varen's wall in the Gold Coast (and there's a mysterious gate to nowhere there) and Colovia grounded by Skingrad, and that also includes Miscarcand for a great public/group dungeon. I could see that being relatively empty, or some legion group in Skingrad is trying to take over and reestablish the empire or something.
no more pvp please and thank you.
the taint of pvp severely affects pve.
pvp shouldnt even be in this game at all.
pvp in this game would be ok if only letting it be a tacked-on afterthought and NEVER the reason for any balancing and nerfs.
elder scrolls is supposed to be a pve paradise!!!
pvp is why we pve cant have nice things.
Uhh no, that's just straight up false. PvE was originally added as an afterthought if anything, and PvP changes rarely actually have a real impact on PvE since the skills/sets used in PvE are different.
Interesting.Did it ever cross a PvE enjoying players mind, that maybe you don't PvP because:
1. there is no content
2. a steep learning curve with no proper tutorial
3. they allow 810+ cp to twink characters in pre-50 cyrodiil, so your first experience is going vs someone who's twinked?
4. You make very little PvE progress and can't get most of the stuff that gives you access to fun from IN PvE, in cyrodiil/IC? (I guarantee if you went out and saw capturing a scroll = 5 exp potions, 1 box with chance for monster set, something else I GUARANTEE you would enjoy PvP more or at least be willing to stick around..)
All of these issues should be looked at before you just say no I want only PvE and no to PvP content.

DaveMoeDee wrote: »Sure, since IC was such a hit. I fear it would just be another thing people are unsatisfied with.
I would welcome it. It would be nice to save the money in 2021. Seems like it would be a really bad move for business.