Burning Light

  • Firstmep
    Firstmep
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    Mayrael wrote: »
    JinMori wrote: »
    JinMori wrote: »
    i also agree zos should take back the nerfs against burning light
    it's a terrible idea that they're nerfing it that bad already knowing full well jabs on it's own doesn't have enough damage and against stamblades well it's just unfair zos should've buffed stamplar or left it how it was tbh

    Everyone just got a 10% damage buff against Nightblades. So your current evaluation on the tankiness of stamblades should be revaluated.

    Absolutely wrong, how many times are nb actually at 5 stacks of resolve? Almost never in pvp or pve because they just fire the bow, and realistically how many times do you actually get to fire the bow in pvp? To get up to 5 stacks and stay there is just not gonna happen. Also when you leave combat it resets, so what you said there is just bogus.

    Can't speak for others, but for me nearly 100% of the time unless it's advantageous to use it. So like I said, everyone just got a 10% damage buff against Nightblades. Your ignorance of how Nightblades play doesn't make my claim bogus.

    So you are almost always 100 % at 5 stacks, i call *** on that. YOu are keeping basically your strongest burst ability always at 5 without firing it.

    And anyway how does this matter for burning light? And you gained damage anyway.

    I'll try to not harm anyone's feelings. Playing magblade is not as straightforward as playing magplar, I have comparison, I have spent a lot of time playing both classes. While Templar rotation is pretty simple, backlash, ult and kawabanga, magblade needs to know when to use it's skills, you can't spam Assassin's will just like that because it will be dodged 80% of time, you can't spam just like that Soul Harvest, because it will be dodged all the time (on contrary Templar skills, from spamable, through delayed burst up to ulti are undodgeable), that's why smart magblade keeps Merciless Resolve up through most of the fight because shooting it just to waste it is stupid, while having permanent 10% damage reduction is very useful, when the moment is right magblade tries to time it's burst to finish off his opponent, if failed he needs to start over again.

    But fear not, OP magblades have been nerfed in this matter once again, now instead of providing 10% resistance at 5 stacks this skill will provide 10% critical damage and healing, so permanent damage reduction have been changed into possible damage and healing increase.

    I regularly play magblade myself and its definetly one of the hardest classes to play, especially in no cp and bgs.
    Does Templar have a simpler offensive rotation? Yes, however that doesn't mean it has to be nerfed so severely, I would love more interesting options on Templar, hence why I've been playing around with ranged magplar builds for a while now, which are btw, not that easy to pull off either.
    The change to burning light, if anything will promote mindless jabs spam builds more than anything, the "fix" to backlash(tested on pts), makes that skill basically worthless in pvp, as the damage is so low, you are actually better off slotting a buff or a dot.
    Btw since we are talking about simple rotations, my magdens offensive rotation is shalks+lightning clench and, that's it, you keep up minor vuln dot and press permafrost on CD, it's not really rocket science either, expect my magden has multiple good buffs and heals to rotate through, where as Templar is pretty lacking in that department.
    Eclipse heals are very tiny, and really only good against other jabs spamming templars due to the low ICD.
    Also I find it funny how they're removing the proc chance from burning light, but making cfrags proc off of itself.
    I wonder how quickly these forums explode if sorcs had to cast 4 dark magic abilities before they could fire off an empowered frag...
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