Maintenance for the week of December 22:
• NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

I have 3 days to level my Scrying to 10, or my leads disappear

  • SolidusPrime
    SolidusPrime
    ✭✭✭✭
    PizzaCat82 wrote: »
    DTAmoral wrote: »
    Just seems like you should of played more, or have been more efficient. It took us 3-4 days to get to lv 10.

    Yeah. I should have ignored the new DLC and the event that was happening and just grinded leads.

    And heaven forbid you want to do anything else, like hang out with your guildies or do some dungeons or dailies. Nope, if you want those leads you have to WORK for them.
  • AmoralOne
    AmoralOne
    ✭✭✭✭
    The event started two weeks ago, and the DLC dropped like a month or so ago. There was a nice time between both to have taken the time to level this to 10. Like I said you should have just been more efficient.
    PC NA - EP's Greatest Support
  • PizzaCat82
    PizzaCat82
    ✭✭✭✭✭
    ✭✭
    DTAmoral wrote: »
    The event started two weeks ago, and the DLC dropped like a month or so ago. There was a nice time between both to have taken the time to level this to 10. Like I said you should have just been more efficient.

    It would have been fine if the max level was quicker to level. It's really such an artificial barrier compared to every other part of the antiquities system. Combined with the leads expriing, its really a kick in the face to casual and non-grinding players.

    Its a bad system, and your suggestion, while appreciated, does little to solve it.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Not all gold leads require 10 to scry, do all the ones you can then... I got from 7 to 10 in a few hours scrying the gold lead in Coldharbour over and over. It dropped like crazy from gathering nodes in the zone. What level are you at now?
    Good idea, just farm there.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • heaven13
    heaven13
    ✭✭✭✭✭
    ✭✭✭✭
    bearbelly wrote: »
    bearbelly wrote: »
    Perfect, go to Coldharbour, the gold lead there can be scryed at I think 7, it gives you 10 per solve and I'm not joking when I said it dropped like crazy. Hit the alchemy nodes in Hollow City, I'd get it about every fifth node, again and again and again. It's called Void-Crystal Anomaly. I have I think 18 of them to place in my house now LOL. It's a conservatory crystal house item.

    I *kinda* started with that plan (though I didn't know that the Coldharbour gold lead was so easily repeatable), except I was stymied right away by the dig site being in the far north of Coldharbour, tip-top of the map, where I don't have access yet.
    (I had not finished the main quest on any of my characters, yet).

    So I'm having to run through the Coldharbour questline, and I assume complete it, before I can dig it up for the first time.

    Not a catastrophe by any means--I think I have two or three quests remaining (I think the next quest I do will unlock the Chasm, if I remember correctly)-- but it IS another thing to slow me down, and I only have a few days left before my most coveted gold lead expires. (I am currently only about 50% through Level 7 on Antiquities, and the Brazier of Frozen Flame requires level 10 to scry.)

    At least finding out that the Coldharbour gold lead drops easily was a boon, so I can now focus all of my attention there, instead of working on purples and golds in other areas, too.

    You can abandon the dig if it's in a bad area and scry it again immediately with no harm. I did that like 7 times in a row before it finally moved it away from the very top of the map. The dig sites aren't set in stone.

    Did not know that; thank you. I would have been too cautious to experiment with that, because one thing I *have* discovered is that if you abandon an active excavation, you lose the lead altogether.

    I know we can find a number of the leads again once they expire, but of all of the various leads I have found so far, I haven't found any of the repeatable purples or golds for a second time yet.

    You don't lose the lead actually. It just moves the dig site. (I might have accidentally abandoned a site because I was trying to loot a mudcrab I killed but E prioritized the dig site instead; I really wanted that mudcrab chitin). The site should still be found in the same blue discovered area, just...shifted somewhere.
    Edited by heaven13 on July 8, 2020 3:14PM
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • Rinthetharmo
    Rinthetharmo
    ✭✭✭
    Agree, i have stopped doing it and dont feel like doing it at all, because of that feature. And those pretty housing items are locked behind it, which just makes it sour to me now, feeling forced ands tressed in doing it. I guess ill have to make do without those decorations.
  • bearbelly
    bearbelly
    ✭✭✭✭✭
    ✭✭
    heaven13 wrote: »
    bearbelly wrote: »
    bearbelly wrote: »
    Perfect, go to Coldharbour, the gold lead there can be scryed at I think 7, it gives you 10 per solve and I'm not joking when I said it dropped like crazy. Hit the alchemy nodes in Hollow City, I'd get it about every fifth node, again and again and again. It's called Void-Crystal Anomaly. I have I think 18 of them to place in my house now LOL. It's a conservatory crystal house item.

    I *kinda* started with that plan (though I didn't know that the Coldharbour gold lead was so easily repeatable), except I was stymied right away by the dig site being in the far north of Coldharbour, tip-top of the map, where I don't have access yet.
    (I had not finished the main quest on any of my characters, yet).

    So I'm having to run through the Coldharbour questline, and I assume complete it, before I can dig it up for the first time.

    Not a catastrophe by any means--I think I have two or three quests remaining (I think the next quest I do will unlock the Chasm, if I remember correctly)-- but it IS another thing to slow me down, and I only have a few days left before my most coveted gold lead expires. (I am currently only about 50% through Level 7 on Antiquities, and the Brazier of Frozen Flame requires level 10 to scry.)

    At least finding out that the Coldharbour gold lead drops easily was a boon, so I can now focus all of my attention there, instead of working on purples and golds in other areas, too.

    You can abandon the dig if it's in a bad area and scry it again immediately with no harm. I did that like 7 times in a row before it finally moved it away from the very top of the map. The dig sites aren't set in stone.

    Did not know that; thank you. I would have been too cautious to experiment with that, because one thing I *have* discovered is that if you abandon an active excavation, you lose the lead altogether.

    I know we can find a number of the leads again once they expire, but of all of the various leads I have found so far, I haven't found any of the repeatable purples or golds for a second time yet.

    You don't lose the lead actually. It just moves the dig site. (I might have accidentally abandoned a site because I was trying to loot a mudcrab I killed but E prioritized the dig site instead). The site should still be found in the same blue discovered area, just...shifted somewhere.

    It didn't happen like that for me in the instance to which I was referring.

    I've had a couple of failures, either for time, or doing too much damage to the site, and THOSE just moved the site to another area in the blue zone, but that didn't happen when I purposely backed-out of a dig.

    I got called to group for a time-sensitive thing, and I was in the middle of a dig, so I canceled-out of it, thinking that it WOULD behave like those other scenarios.
    But instead, the blue zone vanished, and the lead disappeared from my list, so I wasn't able to scry for it again.
  • heaven13
    heaven13
    ✭✭✭✭✭
    ✭✭✭✭
    Leads disappearing is a terrible system for players. There's no reason why leads had to be this way. The flavor text excuse that "somebody else followed up on the lead first" is threadbare. It didn't have to be that way.

    So why are we stuck with a system with awful QOL for players?

    It's a great system for ZOS, who loves to mash that "fear of missing out" button in our brains every time they can, especially when they can use it to sell Chapters and get us to grind.

    Whether or not the OP should have ground out their scrying sooner or not is immaterial to the fact that ZOS designed a terrible system explicitly to push everyone to rush to do their leads ASAP when they didn't have to. No player would be harmed if leads didn't disappear.

    Definitely agree with this. While I enjoy scrying and didn't grind the skill line by scrying the same things over and over (I went through and did all the green ancestral motifs leads I had, plus the green in whatever zone that lead was in until I was able to do blue, then started doing blue as well when I went to a zone, and so forth; I've not dug up the same thing twice yet and am about halfway through 9) the design is intentionally player-unfriendly. Particularly the fact that expiration dates aren't even visible from the get-go and there's no easy way to see what's expiring without going through and clicking through each zone and hovering over each individual item. It's a pretty poor design.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • Alendrin
    Alendrin
    ✭✭✭
    PizzaCat82 wrote: »
    Thanks for the e-card. Doesn't really apply in this situation as

    1. I still have 3 more days to level my scrying
    2. The complaint is that system isn't casual friendly but clearly designed to get people to buy Greymoor.

    I'll be ignoring work and my social life to get the last of these leads, which are all based on RNG so who knows if I'll make it in time.

    It seems to me you should have started thinking about this 27 days ago. #2 is certainly true though.
  • PizzaCat82
    PizzaCat82
    ✭✭✭✭✭
    ✭✭
    Alendrin wrote: »
    PizzaCat82 wrote: »
    Thanks for the e-card. Doesn't really apply in this situation as

    1. I still have 3 more days to level my scrying
    2. The complaint is that system isn't casual friendly but clearly designed to get people to buy Greymoor.

    I'll be ignoring work and my social life to get the last of these leads, which are all based on RNG so who knows if I'll make it in time.

    It seems to me you should have started thinking about this 27 days ago. #2 is certainly true though.

    Considering I've been on level 9 the same amount of time I was on level 1-7, It could be said that perhaps my expectations of grinding were not what they should have been.
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree it's very player-unfriendly having the leads disappear. OP, it depends if the lead you have that's about to expire is rare (took hours of grinding to drop): then it'll be worth it to finish scrying and get to it, if it's not then let it go, and finish scryring at your own pace (because it is indeed a horifically tedious experience).
  • PizzaCat82
    PizzaCat82
    ✭✭✭✭✭
    ✭✭
    Jaimeh wrote: »
    I agree it's very player-unfriendly having the leads disappear. OP, it depends if the lead you have that's about to expire is rare (took hours of grinding to drop): then it'll be worth it to finish scrying and get to it, if it's not then let it go, and finish scryring at your own pace (because it is indeed a horifically tedious experience).

    RNG being what it is, I have no idea what is rare and what is not. Some people get leads in the first mob they fight, others have cleared the dungeons 30+ times.
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    PizzaCat82 wrote: »
    Jaimeh wrote: »
    I agree it's very player-unfriendly having the leads disappear. OP, it depends if the lead you have that's about to expire is rare (took hours of grinding to drop): then it'll be worth it to finish scrying and get to it, if it's not then let it go, and finish scryring at your own pace (because it is indeed a horifically tedious experience).

    RNG being what it is, I have no idea what is rare and what is not. Some people get leads in the first mob they fight, others have cleared the dungeons 30+ times.

    Well if it's one that took you hours to farm and it's, say, from a mythic item that you need for a build, then I'd say keep it. For example, it took me hours to fish for the Thrassian lead in Artaeum, I wouldn't want that to expire, and test my luck again. If it's a lead for a treasure or a furnishing you don't much care about getting right away, then let it go, so you won't have to stress about levelling scrying.
  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    PizzaCat82 wrote: »
    Some people get leads in the first mob they fight, others have cleared the dungeons 30+ times.

    Some of my friends ran DC dungeon at least 15 times to get the lead...

    EH1 lead also has a bad rng drop ratio: some ppl on this forum wrote that they have ran over 30 times without success...
    Edited by redlink1979 on July 8, 2020 4:01PM
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Olauron
    Olauron
    ✭✭✭✭✭
    Yes, you can get a lead another time. And you can get a second Radiant Apex from the crate. That doesn't mean that you would welcome removing the first one for no reason at all.
    The Three Storm Sharks, episode 8 released on january the 8th.
    One mer to rule them all,
    one mer to find them,
    One mer to bring them all
    and in the darkness bind them.
  • ZOS_Ragnar
    ZOS_Ragnar
    ✭✭✭✭✭
    Hey folks, We have removed a few posts from this thread that were not adding to the discussion and only served to antagonize other members of the community. Please remember to keep the forum rules in mind when posting in the future.
    The Elder Scrolls Online - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • Arunei
    Arunei
    ✭✭✭✭✭
    ✭✭✭✭
    There's no reason for leads to expire once you find them other than ZOS wanting to shove Greymoor down peoples' throats. People defending this saying "oh you've had 30 days lolol" are only making it easier for ZOS to want to do this sort of thing in the future. Also, everyone here saying that does realize not everyone has the time or the ability to just grind something mindlessly, right? A lot of people have limited play time, they shouldn't be punished by not wanting to spend that limited time grinding a tedious set of skill lines to beat an arbitrary timer that does not need to exist in any capacity. Literally nothing else you get in this game expires like that. Pledges? Crafting Writs? Other daily quests? Once you pick them up any given day you can hold on to them indefinitely, the quests don't expire on you after some stupid period of time.

    Also, I love how there are people who go "oh but just grind it out in a few hours" and then on the other side there are people going "it's supposed to be a grind and not be done in a handful of days". So like...people like OP having this problem are SOL no matter what they do. They don't or can't grind out something in a month, they get told "nope it's your fault you had time, we'll just ignore the fact that time was likely spent doing other things", or they do the grind and get it done and burn out on it and get told "nope it's your fault you had time, you didn't have to burn through it that fast it's not meant to be a race to get it done, we'll just ignore the fact that if you don't get it done you'll lose leads in thirty days' time".

    And let's not forget the fact that some of these leads are ridiculously tedious to get, like some of the parts for the one music box I can never remember the name of that requires you to find lockboxes and safeboxes, each for one separate piece. You can sit here and say "oh but you can always get the lead again" all you want, it doesn't change the fact that some of those leads are a huge pita to get in the first place.
    DTAmoral wrote: »
    Just seems like you should of played more, or have been more efficient. It took us 3-4 days to get to lv 10.
    Lol are you serious? "Just play more" is literally the worst advice to give someone. You do realize people have something called a real life outside ESO, yes? Things like work, school, various chores and errands, and families they need to take care? You realize people have things they'd like to do in ESO other than smashing their faces against yet another tedious grind, such as trials, PvP, or RPing? No one should be punished for not getting on ESO for hours and hours and hours and grinding out anything. This is supposed to be a game, something we play to relax and have fun. It shouldn't get turned into a chore in and of itself. Your whole "it took us 3-4 days" also really implies that hey, who cares what it is a person might want to do in-game, what other guild or friend obligations they might have, just because we can do a thing in <insert yet another arbitrary time frame here> means EVERYONE can do it, regardless of how much time they actually have to do the thing!
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • DarcyMardin
    DarcyMardin
    ✭✭✭✭✭
    ✭✭✭
    I agree with the OP. Scrying and excavating turned out to be more fun than I expected, but not so much fun that I wanted to spend ridiculous hours grinding the skill line. I’m at about level 7 now, too, and did nothing with excavation during the event that just ended. Personally I think the 30 day expiration date for leads is bad design. Not everybody cares to rush, rush, rush to complete a skill line when there are so many other things to do in the game.
    Edited by DarcyMardin on July 8, 2020 5:23PM
  • Chaos2088
    Chaos2088
    ✭✭✭✭✭
    ✭✭
    Well my scrying has been bugged since day one........got all these golden leads.....and well.....looks like I got them for nothing. :(
    @Chaos2088 PC EU Server | AD-PvP
  • bearbelly
    bearbelly
    ✭✭✭✭✭
    ✭✭
    Chaos2088 wrote: »
    Well my scrying has been bugged since day one........got all these golden leads.....and well.....looks like I got them for nothing. :(

    You can't scry gold leads right at "day one." You need to level the skill line to at least level 7 (and higher for some of the rarer ones), and put the required number of skill points into 'Antiquarian Insight' in order to scry for golds.

    Here is a guide for Antiquities Leveling (scrying and excavation).

    Edited by bearbelly on July 8, 2020 5:54PM
  • Vrienda
    Vrienda
    ✭✭✭✭✭
    Wait. You lose leads after 3 days? Jesus, I didn’t know that.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Nulami
    Nulami
    ✭✭✭
    Vrienda wrote: »
    Wait. You lose leads after 3 days? Jesus, I didn’t know that.

    You lose them after 30 days.
  • SidraWillowsky
    SidraWillowsky
    ✭✭✭✭✭
    ✭✭✭
    This thread, where OP talks about leads disappearing after 30 days: "can't get the lead done in time? YOU'VE HAD 30 DAYS SO NO EXCUSE"

    A different thread, where OP is asking for more leads because they've got them all already: 'THIS IS WHAT YOU GET FOR LEVELING TOO QUICKLY"
  • RedTalon
    RedTalon
    ✭✭✭✭✭
    I have had level 10 in all the new skills for a week, nice outfit, nice pickaxe and a wonderful time.
  • azjuwelz
    azjuwelz
    ✭✭✭✭
    I wasn't even sure if this was true since there's no timer that you can see and nothing anywhere in game that tells you of a time limit.
    Xbox-NA
    Guildmaster of Nightmothers Deadly Deals

    PVE/PVP Stamblade: Ylandra Silverthorn
    PVE Magwarden healer: Raw'zl Dah Zel
    PVE DK Tank: Greta Feuerwerk
    PVP StamDK: Helga Feuerwerk
    PVP Necro Healer: Dratha Helbain
    PVE Magcro: Dorian Fey
    PVE Magblade: Arivssa Thaoral
    PVE Magsorc: Eldara Birchwood
  • Chaos2088
    Chaos2088
    ✭✭✭✭✭
    ✭✭
    bearbelly wrote: »
    Chaos2088 wrote: »
    Well my scrying has been bugged since day one........got all these golden leads.....and well.....looks like I got them for nothing. :(

    You can't scry gold leads right at "day one." You need to level the skill line to at least level 7 (and higher for some of the rarer ones), and put the required number of skill points into 'Antiquarian Insight' in order to scry for golds.

    Here is a guide for Antiquities Leveling (scrying and excavation).

    yeah we all know that, what I said was srying has been bugged for me since launch.....i cant do any of it....
    @Chaos2088 PC EU Server | AD-PvP
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    azjuwelz wrote: »
    I wasn't even sure if this was true since there's no timer that you can see and nothing anywhere in game that tells you of a time limit.

    The timer on leads starts to display when you get below 7 days if I recall ... so you can see it if you're getting low on days.

    But, if you let the lead expire you CAN find the lead again. Therefore, I don't get what the problem is here.

    Edited by Taleof2Cities on July 8, 2020 6:50PM
  • PizzaCat82
    PizzaCat82
    ✭✭✭✭✭
    ✭✭
    azjuwelz wrote: »
    I wasn't even sure if this was true since there's no timer that you can see and nothing anywhere in game that tells you of a time limit.

    The timer on leads starts to display when you get below 7 days if I recall ... so you can see it if you're getting low on days.

    But, if you let the lead expire you CAN find the lead again. Therefore, I don't get what the problem is here.

    There's a lot of leads in this game I would not want to grind through a second time.
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    PizzaCat82 wrote: »
    azjuwelz wrote: »
    I wasn't even sure if this was true since there's no timer that you can see and nothing anywhere in game that tells you of a time limit.

    The timer on leads starts to display when you get below 7 days if I recall ... so you can see it if you're getting low on days.

    But, if you let the lead expire you CAN find the lead again. Therefore, I don't get what the problem is here.

    There's a lot of leads in this game I would not want to grind through a second time.

    Leads expiring in 30 days was mentioned in several places:

    1. The patch notes.
    2. In-game help section on Antiquities
    3. Antiquities basics guide on ESO News
    4. ESO Live

    So, I have some difficulty believing players were not aware of it ... and didn't plan ahead for their "time".
  • Mik195
    Mik195
    ✭✭✭✭✭
    My biggest problem with expiring leads is the skill points. I don't have 30 sitting around. If I was on PC, I'd just trade out all of the glowy crafting nodes points for an addon, but not possible on console.
Sign In or Register to comment.