amm7sb14_ESO wrote: »StamPlar_1976 wrote: »I... Kill.... Everyone... I don't care what your intentions are or what perceived etiquette you think I have to follow. Red is dead period. You don't want to get killed, don't go to IC/Cyrodiil. I am under no obligation whatsoever to leave you alone, whether PvPer or PvEer. Yes. I am that one.
The follow up to that is:
Do you attack people from behind when they are clearly engaged in PVE content?
Do you invis and run away if they turn to face you and fight back head on?
If the answer to those questions is "No", then you are the exact type of person that I *don't mind* getting "ganked" by while PVE questing. As a PVE'er, I accept that going into IC means I am opening myself up for attack.
But the ones who attack from behind, who invis and run away when you turn to fight them face to face, the ones who camp PVE objectives or zone entrances / exits, or run chase someone clear across a zone, specifically hunting PVE'ers are the ones I have a problem with.
The ones who are willing to face me head on in a fair fight, I can tip my cap to for defeating me. Even if I'm in a PVE setup and stand little to no chance of winning, at least you fought me face to face, which imo is the point of PVP - the competitive accomplishment of beating someone in a fair contest.
16BitForestCat wrote: »tsaescishoeshiner wrote: »I'm personally of the vibe that anything goes in IC except teabagging, which is really bad manners.
VERY bad manners! It's also against the TOS because it's non-consensual, simulated sexual assault, so I report literally every player I see doing it. Doesn't matter if you're in my alliance or another--I see you dipping your stick, I report you. And I record my gameplay, so I always have a video to pass along of who's being awful.
A NB tried to gank me the other day. Must have looked like a PVE player. Which I am. Mostly.
Did not end well for them. Thanks for the Telvar.
exeeter702 wrote: »amm7sb14_ESO wrote: »StamPlar_1976 wrote: »I... Kill.... Everyone... I don't care what your intentions are or what perceived etiquette you think I have to follow. Red is dead period. You don't want to get killed, don't go to IC/Cyrodiil. I am under no obligation whatsoever to leave you alone, whether PvPer or PvEer. Yes. I am that one.
The follow up to that is:
Do you attack people from behind when they are clearly engaged in PVE content?
Do you invis and run away if they turn to face you and fight back head on?
If the answer to those questions is "No", then you are the exact type of person that I *don't mind* getting "ganked" by while PVE questing. As a PVE'er, I accept that going into IC means I am opening myself up for attack.
But the ones who attack from behind, who invis and run away when you turn to fight them face to face, the ones who camp PVE objectives or zone entrances / exits, or run chase someone clear across a zone, specifically hunting PVE'ers are the ones I have a problem with.
The ones who are willing to face me head on in a fair fight, I can tip my cap to for defeating me. Even if I'm in a PVE setup and stand little to no chance of winning, at least you fought me face to face, which imo is the point of PVP - the competitive accomplishment of beating someone in a fair contest.
There is no such thing as pve content in a pvp zone. There is no competetive aspect to dueling. Not all builds are created equal. Fight smarter not harder.
If I'm on a build that is specifically built to deal as much damage as possible within 2 gcds out of stealth, odds are said build is very fragile. It is a mathematical guarantee that my build will likely not be able to sustain a longer 1v1 with a more durable less damage focused build. If that ends yo being the case I will absolutely reset and wait for a more opportune moment or seek out a more vulnerable target. Its thats simple. There is no etiquette, there is no moral ethics, there is no honor code beyond the pre arranged controlled encounters, there is only the same mmo rpg that every one is playing.
I dont understand pve players wanting the benefits of a pvp zones spoils without wanting to accept any of the risks. If you are fishing and I think you are worth a chunk of ap or are holding onto a decent amount of tel var, or even if in think your characters name is slightly annoying, I'm going to jump on you, even if it means I have to wait for you to drop in health while busy fighting off npc mobs.
CaffeinatedMayhem wrote: »A NB tried to gank me the other day. Must have looked like a PVE player. Which I am. Mostly.
Did not end well for them. Thanks for the Telvar.
This is the best part of IC/PvP - when someone tries to gank me and winds up dead. I am both a PvE and PvP player. Just recently switched my main for PvP... so I'm not really a low rank.
RogueShark wrote: »I'm mostly PvE but I like PvP. I completely disagree with people who say you have to have a PvE setup to do IC.
I've farmed Molag Bal with one other person with both of us in full PvP setups. There is nothing in IC that requires decking yourself out for full PvE. Even doing no-CP you just need to be very careful with bosses and/or run with a few more people.
SeaGtGruff wrote: »The stupid thing is, a PvPer probably isn't going to get much Tel Var off of a PvEr, because the real Tel Var comes in the reward box you get when you turnnin the daily jobs, and hopefully the PvErs are smart enough to either leave those unopened until they leave Imperial City, or are careful to bank their Tel Var as soon as they open up their rewards.
Honestly, if you're a high level player and you're stalking solo low level players (like, under level 20 in particular), then you are a garbage human being and pretty much a loser, both in the game and real life.
I'm not going to waste a lot of my time and energy being salty about it, and I expect it just as I expect that there are a lot of trash people in the world in general... but it doesn't change the fact that you are trash.
OTOH, if you're going after someone who actually matches you decently and you're looking for a real fight, have at it. It's not my cup of tea, but I can respect that.
ImmortalCX wrote: »I'm not into ganking personally, but I've seen people waiting by the ballistae and ganking low level and poorly equipped PvErs a few times during the event. I think that's in really poor form personally. There's little to no combat involved in that daily and practically no telvar associated with it so really it serves no purpose other than to prevent new players from getting their tickets.
This.
Some AD were camping the quest objectives. I've had to drop a quest and take another in a different district more than once because of griefing.
itscompton wrote: »Kill them all and let Sithis sort them out.
LuxiasCaelum13 wrote: »Honestly, if you're a high level player and you're stalking solo low level players (like, under level 20 in particular), then you are a garbage human being and pretty much a loser, both in the game and real life.
I'm not going to waste a lot of my time and energy being salty about it, and I expect it just as I expect that there are a lot of trash people in the world in general... but it doesn't change the fact that you are trash.
OTOH, if you're going after someone who actually matches you decently and you're looking for a real fight, have at it. It's not my cup of tea, but I can respect that.
The worst thing is the fact that they seem to be proud of it. Even in Cyrodiil people is more civilised when they find a delver or a skyshard hunter, but this is a level of toxicity you rarely find anywhere else.
I'd love to see some sort of karma system implemented in IC, just like in BDO, where people can attack anyone, but if the victim doesn't fight back, they deal crap damage. With a little bit of improvement it could fit IC perfectly.
amm7sb14_ESO wrote: »StamPlar_1976 wrote: »I... Kill.... Everyone... I don't care what your intentions are or what perceived etiquette you think I have to follow. Red is dead period. You don't want to get killed, don't go to IC/Cyrodiil. I am under no obligation whatsoever to leave you alone, whether PvPer or PvEer. Yes. I am that one.
The follow up to that is:
Do you attack people from behind when they are clearly engaged in PVE content?
Do you invis and run away if they turn to face you and fight back head on?
If the answer to those questions is "No", then you are the exact type of person that I *don't mind* getting "ganked" by while PVE questing. As a PVE'er, I accept that going into IC means I am opening myself up for attack.
But the ones who attack from behind, who invis and run away when you turn to fight them face to face, the ones who camp PVE objectives or zone entrances / exits, or run chase someone clear across a zone, specifically hunting PVE'ers are the ones I have a problem with.
The ones who are willing to face me head on in a fair fight, I can tip my cap to for defeating me. Even if I'm in a PVE setup and stand little to no chance of winning, at least you fought me face to face, which imo is the point of PVP - the competitive accomplishment of beating someone in a fair contest.
LuxiasCaelum13 wrote: »exeeter702 wrote: »amm7sb14_ESO wrote: »StamPlar_1976 wrote: »I... Kill.... Everyone... I don't care what your intentions are or what perceived etiquette you think I have to follow. Red is dead period. You don't want to get killed, don't go to IC/Cyrodiil. I am under no obligation whatsoever to leave you alone, whether PvPer or PvEer. Yes. I am that one.
The follow up to that is:
Do you attack people from behind when they are clearly engaged in PVE content?
Do you invis and run away if they turn to face you and fight back head on?
If the answer to those questions is "No", then you are the exact type of person that I *don't mind* getting "ganked" by while PVE questing. As a PVE'er, I accept that going into IC means I am opening myself up for attack.
But the ones who attack from behind, who invis and run away when you turn to fight them face to face, the ones who camp PVE objectives or zone entrances / exits, or run chase someone clear across a zone, specifically hunting PVE'ers are the ones I have a problem with.
The ones who are willing to face me head on in a fair fight, I can tip my cap to for defeating me. Even if I'm in a PVE setup and stand little to no chance of winning, at least you fought me face to face, which imo is the point of PVP - the competitive accomplishment of beating someone in a fair contest.
There is no such thing as pve content in a pvp zone. There is no competetive aspect to dueling. Not all builds are created equal. Fight smarter not harder.
If I'm on a build that is specifically built to deal as much damage as possible within 2 gcds out of stealth, odds are said build is very fragile. It is a mathematical guarantee that my build will likely not be able to sustain a longer 1v1 with a more durable less damage focused build. If that ends yo being the case I will absolutely reset and wait for a more opportune moment or seek out a more vulnerable target. Its thats simple. There is no etiquette, there is no moral ethics, there is no honor code beyond the pre arranged controlled encounters, there is only the same mmo rpg that every one is playing.
I dont understand pve players wanting the benefits of a pvp zones spoils without wanting to accept any of the risks. If you are fishing and I think you are worth a chunk of ap or are holding onto a decent amount of tel var, or even if in think your characters name is slightly annoying, I'm going to jump on you, even if it means I have to wait for you to drop in health while busy fighting off npc mobs.
The problem doesn't have anything to do with PvErs wanting to get the "spoils of a PvP zone", rather it has something more to do with how players like yourself purposely misunderstand the concept of risk/reward.
You see, when you enter into a battleground you have a risk/reward balance which involves to kill and to be killed. You enter with the purpose of killing other players, and the other players enter with the purpose of killing you. If you succeed you get some nice AP, if you don't you will loose some valuable time. There you have it, a risk (losing time and patience) and a reward (winning, ap and probably BG motifs).
However, what's the risk/reward behind IC? IC has two differentiated components: bosses, arena and questing (PvE) and capturing flags and districts (PvP). Even the structure of the map speaks about it, because the flags are usually in the outer circle, with few mobs in the surroundings, while the bosses and the mob packs are usually located at the inner circle, making a territorial separation. Because of that one can inmediately assume that, if a player is near the flag, he is problably waiting for the right moment to strike, and if you see someone killing daedra you can safely assume that he is questing or doing other tasks. Why do i say this? Well, because, just like how it has already been explained, those separated components require different setups to properly face them. The big question is: Knowing that, how can anyone with two functional neurons assume that "you need to be prepared for PvP"? How can someone say "hey, they are assuming that risk"? What risk do you face when fighting a PvEr? I'm not even talking about ganking (which, as much as annoying it can be is still a perfectly valid tactic). I'm talking about specifically searching for a player who is busy dealing with enemy mobs and attacking him regardless of their intentions. Wether you like or not, that is called "being a jerk". You don't have to deal with any risk when fighting a PvEr who can't defend himself, you only have a guaranteed reward. Yes, there is morals, regardless of what you want to convince yourself, and attacking someone who don't pose a threat just because you feel like it, to the point where you even admit to attack someone just because you don't like his name is just plain griefing, and says a lot about your mentality. Is something so basic that i can't believe this is a point that anyone has to make out loud.
StamPlar_1976 wrote: »amm7sb14_ESO wrote: »StamPlar_1976 wrote: »I... Kill.... Everyone... I don't care what your intentions are or what perceived etiquette you think I have to follow. Red is dead period. You don't want to get killed, don't go to IC/Cyrodiil. I am under no obligation whatsoever to leave you alone, whether PvPer or PvEer. Yes. I am that one.
The follow up to that is:
Do you attack people from behind when they are clearly engaged in PVE content?
Do you invis and run away if they turn to face you and fight back head on?
If the answer to those questions is "No", then you are the exact type of person that I *don't mind* getting "ganked" by while PVE questing. As a PVE'er, I accept that going into IC means I am opening myself up for attack.
But the ones who attack from behind, who invis and run away when you turn to fight them face to face, the ones who camp PVE objectives or zone entrances / exits, or run chase someone clear across a zone, specifically hunting PVE'ers are the ones I have a problem with.
The ones who are willing to face me head on in a fair fight, I can tip my cap to for defeating me. Even if I'm in a PVE setup and stand little to no chance of winning, at least you fought me face to face, which imo is the point of PVP - the competitive accomplishment of beating someone in a fair contest.
I use whatever I have at my disposal to kill you. I don't care if you are fighting an NPC and he has you at less than 20% health, I will attack you. If you are being attacked by another PC, I will attack you. If you throw up block, I will attack you. I don't care whether I am facing you head on or backstabbing you. I will engage and fight and try to kill you. If it requires me to break contact to regroup, I will do it. That is how combat is made. Don't like it? Don't go to IC/Cyro.
This isn't the Civil War where people meet each other on the battle field with even numbers and salute each other before they fight.
amm7sb14_ESO wrote: »StamPlar_1976 wrote: »amm7sb14_ESO wrote: »StamPlar_1976 wrote: »I... Kill.... Everyone... I don't care what your intentions are or what perceived etiquette you think I have to follow. Red is dead period. You don't want to get killed, don't go to IC/Cyrodiil. I am under no obligation whatsoever to leave you alone, whether PvPer or PvEer. Yes. I am that one.
The follow up to that is:
Do you attack people from behind when they are clearly engaged in PVE content?
Do you invis and run away if they turn to face you and fight back head on?
If the answer to those questions is "No", then you are the exact type of person that I *don't mind* getting "ganked" by while PVE questing. As a PVE'er, I accept that going into IC means I am opening myself up for attack.
But the ones who attack from behind, who invis and run away when you turn to fight them face to face, the ones who camp PVE objectives or zone entrances / exits, or run chase someone clear across a zone, specifically hunting PVE'ers are the ones I have a problem with.
The ones who are willing to face me head on in a fair fight, I can tip my cap to for defeating me. Even if I'm in a PVE setup and stand little to no chance of winning, at least you fought me face to face, which imo is the point of PVP - the competitive accomplishment of beating someone in a fair contest.
I use whatever I have at my disposal to kill you. I don't care if you are fighting an NPC and he has you at less than 20% health, I will attack you. If you are being attacked by another PC, I will attack you. If you throw up block, I will attack you. I don't care whether I am facing you head on or backstabbing you. I will engage and fight and try to kill you. If it requires me to break contact to regroup, I will do it. That is how combat is made. Don't like it? Don't go to IC/Cyro.
This isn't the Civil War where people meet each other on the battle field with even numbers and salute each other before they fight.
Then you're right. You are that one.
exeeter702 wrote: »amm7sb14_ESO wrote: »StamPlar_1976 wrote: »I... Kill.... Everyone... I don't care what your intentions are or what perceived etiquette you think I have to follow. Red is dead period. You don't want to get killed, don't go to IC/Cyrodiil. I am under no obligation whatsoever to leave you alone, whether PvPer or PvEer. Yes. I am that one.
The follow up to that is:
Do you attack people from behind when they are clearly engaged in PVE content?
Do you invis and run away if they turn to face you and fight back head on?
If the answer to those questions is "No", then you are the exact type of person that I *don't mind* getting "ganked" by while PVE questing. As a PVE'er, I accept that going into IC means I am opening myself up for attack.
But the ones who attack from behind, who invis and run away when you turn to fight them face to face, the ones who camp PVE objectives or zone entrances / exits, or run chase someone clear across a zone, specifically hunting PVE'ers are the ones I have a problem with.
The ones who are willing to face me head on in a fair fight, I can tip my cap to for defeating me. Even if I'm in a PVE setup and stand little to no chance of winning, at least you fought me face to face, which imo is the point of PVP - the competitive accomplishment of beating someone in a fair contest.
There is no such thing as pve content in a pvp zone. ...
I dont understand pve players wanting the benefits of a pvp zones spoils without wanting to accept any of the risks.
LuxiasCaelum13 wrote: »*snip*
I'd love to see some sort of karma system implemented in IC, just like in BDO, where people can attack anyone, but if the victim doesn't fight back, they deal crap damage. With a little bit of improvement it could fit IC perfectly.