The spatio-temporal mechanics of translation cause a compression of the space-time manifold in the person of your character in the vertical axis analogous to crouching. Your character definitely goes invisible, too, as you vanish from one locale and reappear in another. When your character changes locale all equipment is removed by psijic pixies then re-equipped on materialisation at the destination.
I thought everyone knew this.
Saucy_Jack wrote: »From the Stanglers tooltip: "Removing Thrassian Stranglers, crouching, or going invisible removes all stacks of Sload's Call."
The tooltip doesn't say that if you enter a delve, or a dungeon, or a trial, or another zone, all stacks of Sload's Call get removed as well, though this is the case. Can it be fixed so that we keep the stacks when entering a new zone?
velipuolikuu wrote: »Things that will *actually* remove all stacks of Sload's Call (that I've found so far in 2 days of testing):
- Removing the item (Allegedly.)
- Crouching (Even if it's just for a fraction of a second to teabag. Allegedly.)
- Going invisible (Allegedly.)
- Death (Uncredited.)
- Zoning (Except if it's within the same named zone. Uncredited.)
- Time (stand still for long enough, the stacks are gone, especially if it's in a dungeon. Uncredited.)
- Combat (I just entered combat with 8 stacks, killed 30-ish monsters, came out with 2 stacks. Didn't crouch or go invisible during. Might be another instance of "Time". Uncredited.)
As another undocumented/uncredited bonus:
- Losing the stacks does not automatically mean getting rid of the debuffs. Happened at least twice now and heard the same from guildies.
ZOS maybe fix, pls?
Check your CP distribution. There is a passive that turns you invisible for a short moment when you kill something with a heavy attack. Depending on your build it's quite likely that this passive "stole" your stacks.velipuolikuu wrote: »- Combat (I just entered combat with 8 stacks, killed 30-ish monsters, came out with 2 stacks. Didn't crouch or go invisible during. Might be another instance of "Time". Uncredited.)
Sargesgaming wrote: »velipuolikuu wrote: »Things that will *actually* remove all stacks of Sload's Call (that I've found so far in 2 days of testing):
- Removing the item (Allegedly.)
- Crouching (Even if it's just for a fraction of a second to teabag. Allegedly.)
- Going invisible (Allegedly.)
- Death (Uncredited.)
- Zoning (Except if it's within the same named zone. Uncredited.)
- Time (stand still for long enough, the stacks are gone, especially if it's in a dungeon. Uncredited.)
- Combat (I just entered combat with 8 stacks, killed 30-ish monsters, came out with 2 stacks. Didn't crouch or go invisible during. Might be another instance of "Time". Uncredited.)
As another undocumented/uncredited bonus:
- Losing the stacks does not automatically mean getting rid of the debuffs. Happened at least twice now and heard the same from guildies.
ZOS maybe fix, pls?
This is one of the most insightful and well put together things that I have actually read on this forum so far, thank you and keep it up!!! I really would like to know about all of this.
lolo_01b16_ESO wrote: »Check your CP distribution. There is a passive that turns you invisible for a short moment when you kill something with a heavy attack. Depending on your build it's quite likely that this passive "stole" your stacks.velipuolikuu wrote: »- Combat (I just entered combat with 8 stacks, killed 30-ish monsters, came out with 2 stacks. Didn't crouch or go invisible during. Might be another instance of "Time". Uncredited.)
lolo_01b16_ESO wrote: »Check your CP distribution. There is a passive that turns you invisible for a short moment when you kill something with a heavy attack. Depending on your build it's quite likely that this passive "stole" your stacks.velipuolikuu wrote: »- Combat (I just entered combat with 8 stacks, killed 30-ish monsters, came out with 2 stacks. Didn't crouch or go invisible during. Might be another instance of "Time". Uncredited.)