New patch notes are up

  • EmEm_Oh
    EmEm_Oh
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    "Harrowstorms in Western Skyrim and Blackreach will now respawn much quicker."

    Well that will at least make it easier to get them.

    And probably more loading screens getting to those HS locations. lol.

    They were spawning ok for me. If anything, they were spawning in the center 3 areas over and over. Was easy getting the 30+ achievement.
  • ItsJustHashtag
    ItsJustHashtag
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    heaven13 wrote: »
    Also disappointed to see a number of bugs not addressed.
    • Screen shake on excavation.
    • The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
    • Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
    • Dislocated jaw.
    • Seafarer hair color still way too dark and not even a dev post about it.
    • A fix for the screen shake while excavating is being worked on.
    • The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
    • If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
    • The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
    • We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.

    Performance?
  • Secilina
    Secilina
    [*] If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.

    they are there but they don't get added to eidetic memory after using, at least that was my experience when trying
  • Nairinhe
    Nairinhe
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    heaven13 wrote: »
    Also disappointed to see a number of bugs not addressed.
    • Screen shake on excavation.
    • The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
    • Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
    • Dislocated jaw.
    • Seafarer hair color still way too dark and not even a dev post about it.
    • A fix for the screen shake while excavating is being worked on.
    • The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
    • If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
    • The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
    • We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.

    Missing audio/animation would be hard to catch - for me it appears randomly, sometimes even outside of Greymoor zones and goes away after changing instance. Anyway, I submitted couple of bug reports, hope that helps.

    On the books from Shadowgreen - https://en.uesp.net/wiki/Online:Unnamed_Mining_Journal,_Page_42 was bugged for me (page 45 behaved well, on the other hand)
    None of us is getting any younger, you know.
    Each event is preceded by Prophecy. But without the hero, there is no Event.
    ...All true adventures include some deep bruises and frantic screaming, right?
    bluebird wrote: »
    is Fennorian a light source?
  • heaven13
    heaven13
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    Secilina wrote: »
    [*] If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.

    they are there but they don't get added to eidetic memory after using, at least that was my experience when trying

    Yes, that's the issue with the books in Shadowgreen that I reported. They glow gold, I read them, no ding, and they still glow. When I check in Eidetic Memory to see if it is a UI bug (with them learned but just keeping the glow), they do not appear in the list. See this post (same issue, same thing I reported using the Bug in game option). Both page 42 and 44 have the same issue. https://forums.elderscrollsonline.com/en/discussion/comment/6822669#Comment_6822669
    Edited by heaven13 on June 29, 2020 6:14PM
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    vAA HM | vHRC HM | vSO HM | vDSA | vMoL | vHoF HM | vAS+1 | vCR+1 | vBRP | vSS
    Meet my characters:
    Sorcha Velane | Breton templar dps/healer, Flawless Conqueror, Master Angler
    Camilla Caro | Imperial stamsorc tank, Master Angler, Stormproof
    Aindelwyn | Bosmer stamblade, Stormproof
    Bretilde the Unbroken | Nord stamdk, Stormproof
    Adelaisa Loche | Imperial magblade, Stormproof
    Alcaeus Thaevarian | Imperial stamplar/tank
    Yrsa Flame-Kissed | Nord warden tank
    Nyseilvei | Altmer Maormer magsorc, Stormproof
    Morrigan Le Guen | Breton magden/healer, Stormproof
    Vycentia Incendus | Imperial dragonknight tank
    Naima al-Janir | Redguard stamden
    Uvrissa Vilandrys | Dunmer magdk
    Maura Velane | Breton magcro/healer
    Aoife Erelié | Breton sorc healer
    Desdemona Opetreius | Imperial stamcro, Level 10 Master Angler
    Below CP
    Raenora Wraith-Breaker | Nord necro tank
    Cindaerinil | Altmer nightblade tank
  • Nulami
    Nulami
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    NupidStoob wrote: »
    Very underwhelming considering we had to wait a month for it. Also kinda stupid that they changed the Harrowstorm quest as well as the respawn rate. Quest was fine and it's always 3 for the other zones as well, just the respawn rate was the issue.

    The other zones are on a rotation. There is no rotation in Greymoor. Dropping to only 1 needed cuts the frustration factor greatly. If they would have put the storms on a rotation and made them quicker, 3 needed for the quest would have been fine.
  • Yoku
    Yoku
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    heaven13 wrote: »
    Also disappointed to see a number of bugs not addressed.
    • Screen shake on excavation.
    • The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
    • Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
    • Dislocated jaw.
    • Seafarer hair color still way too dark and not even a dev post about it.
    • A fix for the screen shake while excavating is being worked on.
    • The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
    • If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
    • The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
    • We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.

    Hey there! I personally experienced the jaw dislocation after dueling (I dont know, if it came from an ultimate used on me, or after a skill). I lost the duel, then I noticed the bug. Also, we were dueling in Malabaltor.
    (I hope this little information can help :/ )
  • Vevvev
    Vevvev
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    Yoku wrote: »

    Hey there! I personally experienced the jaw dislocation after dueling (I dont know, if it came from an ultimate used on me, or after a skill). I lost the duel, then I noticed the bug. Also, we were dueling in Malabaltor.
    (I hope this little information can help :/ )

    You might be on to something. I do notice it happens a lot in duels, but I also had it happen when I was in a home just using mistform. Always thought it had a correlation to skills and actions in which your character was yelling or moving their mouth. In duels with all the CC going on you break free quite often which gives you that higher chance of getting the bug.
    PC NA
    Breton MagDK
  • Razzledazzle_dar
    Razzledazzle_dar
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    The missing audio and/or audio without lip movement occurs randomly for me in every zone. There is no pattern as to where from what I've seen, nor anything that triggers it. Sometimes I might go back to the same NPC later after having logged out or left the zone, and the same NPC will have no issue. Or, likewise, an NPC that had no audio problems would then have them. I can't give individual examples because it is happening everywhere at random. This includes everything from starter islands to western skyrim.
    AD PC/NA
  • Ilsabet
    Ilsabet
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    The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.

    Does this mean we should submit a bug report every time we encounter audio/animation issues with NPC dialogue?

    As others have noted, this bug isn't a consistent thing. I've had cases where I was getting quest dialogue audio but my partymate wasn't (or vice versa), and cases where I got no dialogue audio but then it worked after a relog.
    Ilsabet Menard - DC Breton Nightblade archer
    Katarin Auclair - DC Breton Warden healer & ice mage
    Lollygags-Where-She-Likes - EP Argonian Templar healer
    Gurtha gra-Margaz - DC Orc Sorcerer stormflailer
    My characters and their overly elaborate backstories
    Ilsabet's Headcanon
    PC NA
  • MasterSpatula
    MasterSpatula
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    The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them.

    I can't say that I understand how something that happens in 9 out of 10 dragon fights is difficult to analyze.
    Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.

    It is, though. I submitted several bug reports before I realized that it was a randomly occurring error and not the quests themselves that were bugged. I don't see how specific reports on a non-specific issue are going to do anything but send your team in the wrong direction.

    Edited by MasterSpatula on June 29, 2020 9:15PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Fur_like_snow
    Fur_like_snow
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    Thank the nine they didn’t fix the dislocated jaw bug.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    nemvar wrote: »
    Malacath's Band of Brutality: Fixed an issue where this item was increasing the damage from Siege equipment.

    RIP troll builds

    Man, that would explain some of the siege hits in my recap. Haha.
    Alliance/Platform: Ebonheart Pact - PC/NA - CP 1,200ish

    My Toons:
    DKs: Oreyn ßearclaw - Dunmer, Bear-m'Athra - Khajiit, Bearzilla - Argonian
    Sorcs: Beary Jane - AR41- Breton, Bearricane - Orc, Molag Bear - Altmer
    NBs: Bearclaw Oreyn - Dunmer, Bearblade - Bosmer, ßearblade - Dunmer (DC)
    Temps: Gandalf Likes To Party - Altmer, Bearplar - Orc, Bearamedic - Argonian
    Wardens: Warden Bearclaw - Altmer, Bear Jordan - Redguard, Bear's Hippie Girlfriend - Bosmer (DC)
    Necros: Bearomancer - Dunmer, ßearßones - Orc, Bearona Virus - Breton

    vSSHM, vCR+3, vAS+2, vHOFHM, vMOLHM, vSOHM, vHRCHM, vAAHM, vBRP, vDSA, Flawless Conqueror-All Classes
  • Wolf_Watching
    Wolf_Watching
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    heaven13 wrote: »
    Also disappointed to see a number of bugs not addressed.
    • Screen shake on excavation.
    • The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
    • Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
    • Dislocated jaw.
    • Seafarer hair color still way too dark and not even a dev post about it.
    • A fix for the screen shake while excavating is being worked on.
    • The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
    • If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
    • The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
    • We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.

    Have we looked at how the packleader Wolves for Werewolf aren’t adding extra time to Werewolf as opposed to what should be the new normal for those untargetable pets?
    For All Those Who Don’t Understand What Real Balancing is, or What The Word Buff Means in Video Games:
    Please just stop (with the nerfomancing). We are all sick of people like you, no offense. Just play the game w/o gear or armor. You are going to die and scream anyway.

    Otherwise I don’t mind helping you fix your build for either PvE or PvP. Just hit me up w/ a PM.
  • kyle.wilson
    kyle.wilson
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    heaven13 wrote: »
    Also disappointed to see a number of bugs not addressed.
    • Screen shake on excavation.
    • The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
    • Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
    • Dislocated jaw.
    • Seafarer hair color still way too dark and not even a dev post about it.
    • A fix for the screen shake while excavating is being worked on.
    • The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
    • If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
    • The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
    • We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.

    Every ZeniMax employee needs to play pvp in the main 30 during the 6-10pmest. Then we might see some change occur.
    As of right now, its pathetic how poorly this game runs.
    20load screens to go from bleaks to bruma, then lag kicks.
    Olava Stone Fist Nord Templar (EP)
    Pepper Moonchild Dunmer MagDK (AD)
    Rincewind Redguard Stam Sorc (AD)
    General Jar Jar Binks Altmer Sorc (AD)
    Lord Vetinari Stamblade (DC)
    Stupid men are often capable of things the clever would not dare to contemplate...
    Terry Pratchett, Feet of Clay
  • heaven13
    heaven13
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    heaven13 wrote: »
    Also disappointed to see a number of bugs not addressed.
    • Screen shake on excavation.
    • The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
    • Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
    • Dislocated jaw.
    • Seafarer hair color still way too dark and not even a dev post about it.
    • A fix for the screen shake while excavating is being worked on.
    • The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
    • If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
    • The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
    • We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.

    Every ZeniMax employee needs to play pvp in the main 30 during the 6-10pmest. Then we might see some change occur.
    As of right now, its pathetic how poorly this game runs.
    20load screens to go from bleaks to bruma, then lag kicks.

    To be fair, I got 12 load screens from Aleswell to Bleakers in one of the 7 day temporary campaigns that were each only at 1-bar pop. I regularly even get load screens inside my home base when I first arrive. Something is wrong with the north/northwest side of the map.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    vAA HM | vHRC HM | vSO HM | vDSA | vMoL | vHoF HM | vAS+1 | vCR+1 | vBRP | vSS
    Meet my characters:
    Sorcha Velane | Breton templar dps/healer, Flawless Conqueror, Master Angler
    Camilla Caro | Imperial stamsorc tank, Master Angler, Stormproof
    Aindelwyn | Bosmer stamblade, Stormproof
    Bretilde the Unbroken | Nord stamdk, Stormproof
    Adelaisa Loche | Imperial magblade, Stormproof
    Alcaeus Thaevarian | Imperial stamplar/tank
    Yrsa Flame-Kissed | Nord warden tank
    Nyseilvei | Altmer Maormer magsorc, Stormproof
    Morrigan Le Guen | Breton magden/healer, Stormproof
    Vycentia Incendus | Imperial dragonknight tank
    Naima al-Janir | Redguard stamden
    Uvrissa Vilandrys | Dunmer magdk
    Maura Velane | Breton magcro/healer
    Aoife Erelié | Breton sorc healer
    Desdemona Opetreius | Imperial stamcro, Level 10 Master Angler
    Below CP
    Raenora Wraith-Breaker | Nord necro tank
    Cindaerinil | Altmer nightblade tank
  • AlienatedGoat
    AlienatedGoat
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    [*] The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.[/list]

    It seems to happen often right after I complete a group activity in group finder. Not every time, but enough that it is a pattern.
    PC-NA Goat
  • KickMeAlready
    KickMeAlready
    Soul Shriven
    heaven13 wrote: »
    Also disappointed to see a number of bugs not addressed.
    • Screen shake on excavation.
    • The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
    • Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
    • Dislocated jaw.
    • Seafarer hair color still way too dark and not even a dev post about it.
    • A fix for the screen shake while excavating is being worked on.
    • The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
    • If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
    • The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
    • We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.

    What about the achievement "Midyear Horror" and the ice atronach boss "Nunatak" in the Memorial District?
    You kill it -> it doesn't count for the achievement.
    About all players I asked about this achievement told me they had the same problem.
    The non-event achievement "Horror of Horrors" works flawlessly.
    PC EU
    Sithis Will - MagbladeDD
  • Wolf_Watching
    Wolf_Watching
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    heaven13 wrote: »
    Also disappointed to see a number of bugs not addressed.
    • Screen shake on excavation.
    • The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
    • Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
    • Dislocated jaw.
    • Seafarer hair color still way too dark and not even a dev post about it.
    • A fix for the screen shake while excavating is being worked on.
    • The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
    • If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
    • The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
    • We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.

    Have we looked at how the packleader Wolves for Werewolf aren’t adding extra time to Werewolf as opposed to what should be the new normal for those untargetable pets?

    Cool Haha! This makes me and what I play’s glitches feel absolutely ignored. Thanks for that /all.
    For All Those Who Don’t Understand What Real Balancing is, or What The Word Buff Means in Video Games:
    Please just stop (with the nerfomancing). We are all sick of people like you, no offense. Just play the game w/o gear or armor. You are going to die and scream anyway.

    Otherwise I don’t mind helping you fix your build for either PvE or PvP. Just hit me up w/ a PM.
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