ZaroktheImmortal wrote: »"Harrowstorms in Western Skyrim and Blackreach will now respawn much quicker."
Well that will at least make it easier to get them.
Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
ZOS_GinaBruno wrote: »Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
- A fix for the screen shake while excavating is being worked on.
- The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
- If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
- The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
- We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.
ZOS_GinaBruno wrote: »[*] If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
ItsJustHashtag wrote: »ZOS_GinaBruno wrote: »Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
- A fix for the screen shake while excavating is being worked on.
- The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
- If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
- The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
- We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.
Performance?
ZOS_GinaBruno wrote: »Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
- A fix for the screen shake while excavating is being worked on.
- The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
- If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
- The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
- We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.
ZOS_GinaBruno wrote: »[*] If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
they are there but they don't get added to eidetic memory after using, at least that was my experience when trying
NupidStoob wrote: »Very underwhelming considering we had to wait a month for it. Also kinda stupid that they changed the Harrowstorm quest as well as the respawn rate. Quest was fine and it's always 3 for the other zones as well, just the respawn rate was the issue.
ZOS_GinaBruno wrote: »Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
- A fix for the screen shake while excavating is being worked on.
- The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
- If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
- The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
- We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.
Hey there! I personally experienced the jaw dislocation after dueling (I dont know, if it came from an ultimate used on me, or after a skill). I lost the duel, then I noticed the bug. Also, we were dueling in Malabaltor.
(I hope this little information can help )
ZOS_GinaBruno wrote: »The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
ZOS_GinaBruno wrote: »The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them.
Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
ZOS_GinaBruno wrote: »Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
- A fix for the screen shake while excavating is being worked on.
- The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
- If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
- The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
- We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.
ZOS_GinaBruno wrote: »Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
- A fix for the screen shake while excavating is being worked on.
- The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
- If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
- The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
- We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.
kyle.wilson wrote: »ZOS_GinaBruno wrote: »Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
- A fix for the screen shake while excavating is being worked on.
- The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
- If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
- The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
- We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.
Every ZeniMax employee needs to play pvp in the main 30 during the 6-10pmest. Then we might see some change occur.
As of right now, its pathetic how poorly this game runs.
20load screens to go from bleaks to bruma, then lag kicks.
ZOS_GinaBruno wrote: »[*] The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.[/list]
ZOS_GinaBruno wrote: »Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
- A fix for the screen shake while excavating is being worked on.
- The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
- If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
- The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
- We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.
Wolf_Watching wrote: »ZOS_GinaBruno wrote: »Also disappointed to see a number of bugs not addressed.
- Screen shake on excavation.
- The plethora of audio issues including continual dragon roars, missing audio from quests (or alternatively audio but no lip movement), and sound cutting out completely in fights like KA.
- Multiple lorebooks that continue to glow and do not show up within Eidetic Memory as either known or not known (at least two in Shadowgreen delve I've reported).
- Dislocated jaw.
- Seafarer hair color still way too dark and not even a dev post about it.
- A fix for the screen shake while excavating is being worked on.
- The dragon roar is being worked on, and others need either more information or for you to submit a bug report when you come across them. Individual quests/NPCs missing audio will likely require a separate fix for each one as it's not a global issue.
- If you have a list of the lorebooks that aren't appearing, please pass those along. We did a quick check for the ones in Shadowgreen and they appeared to be present.
- The dislocated jaw issue is something we've been investigating since PTS, but aren't able to reliably reproduce (which in turn, makes it very difficult to fix). If anyone is able to reproduce it, please pass along step-by-step instructions so we can take a look.
- We've seen the comments on the Seafarer hair color. While we don't plan on adjusting this particular item, we are implementing additional checks and safeguards so this is less likely to happen again in the future.
Have we looked at how the packleader Wolves for Werewolf aren’t adding extra time to Werewolf as opposed to what should be the new normal for those untargetable pets?