relentless_turnip wrote: »
I also didn't grind it via the whole artaeum route as advised. I did all green leads in every zone, then all blue etc... It was still fast and hopefully slightly more enjoyable.
Yes, zone is very small, after getting your first purple I did the zones of increasing size, the 5 starting zones then the dlc ones.Ryath_Waylander wrote: »My problem with this system is finding the dig site. Yesterday I spent like 30 minutes trying to find it in Glenumbra, in the area with harpies and traps, which is almost a maze of rocks and ledges. I had a perk to see the dig sites from further away. The indicated area should be smaller. I am not asking for an arrow mark over it, but it could be smaller, so we don't spend so much time looking for it. The big issue is with the areas who have all sorts of rocky ledges, like Coldharbour, Grahtwood, Malabal Tor, etc, you need to go around a lot.
I am interested in the furnishings you can get from this, other than that the system is too grindy for my taste (and I play mmos for 15 years)
Do yourself a favour, while levelling, from 1 to 5 (up to purple items) use Gold coast. Smaller areas are easy to manage and you begin to remember the digsite locations.
That one is good. Arteum seems to be the best one though as it's the smallest one. Yesterday, I saw more players there than I ever saw during Summerset. It goes very fast there.
Did you Excavate them? Because both Scrying and Excavation points are awarded after un-earthing the Antiquity. So Scrying isn't enough to get Scrying points.alewis478b14_ESO wrote: »The last two leads I completed yielded no Scrying xp. Bar is did not move.
@kind_hero You probably know this, but just in case, and for everyone else in this thread too:My problem with this system is finding the dig site. Yesterday I spent like 30 minutes trying to find it in Glenumbra, in the area with harpies and traps, which is almost a maze of rocks and ledges. I had a perk to see the dig sites from further away. The indicated area should be smaller. I am not asking for an arrow mark over it, but it could be smaller, so we don't spend so much time looking for it. The big issue is with the areas who have all sorts of rocky ledges, like Coldharbour, Grahtwood, Malabal Tor, etc, you need to go around a lot.
I am interested in the furnishings you can get from this, other than that the system is too grindy for my taste (and I play mmos for 15 years)
Using the Antiquarian's Eye in a digsite's area conjures a magic pointer that tells you where the dirt mound is.
You can quickslot it, and although it has a fairly long cooldown, the magic beam thing will point towards the excavation dirt mound within the digsite itself. So ideally, one only has to run in one direction and try to spot it, not all over the place. It's not much, but better than nothing.
It's ridiculous.
[...]
I can see myself wasting spending many hours on this!

Actually, I've just hit a snag / bug with excavation. Got a gold lead for the Ring of the Wild Hunt in Malabal Tor, excavated it and ..... nothing happened! Usually when you uncover something the mini game ends and you get the item, but with this item it just sits there until you abandon it. I've now uncovered this 7 times and the same happens every time. Screenshot attatched...https://drive.google.com/file/d/14PFewH8FzkPHIh42W6Vc9H_6LUB8Psiw/view?usp=sharing
FrancisCrawford wrote: »The initial freebies alone, if you don't repeat any of them, are approximately enough to take you to the beginning of Rank 8 in the skill lines. That seems reasonable to me.
And by the way, I just did the first two Clockwork City items. They were in the same place, which is super-close to the zone-starting wayshrine. I can't imagine a better place to grind if you do feel the need to repetitively keep adding 4 skill line experience points for doing 2 quick digs.
FrancisCrawford wrote: »Actually, I've just hit a snag / bug with excavation. Got a gold lead for the Ring of the Wild Hunt in Malabal Tor, excavated it and ..... nothing happened! Usually when you uncover something the mini game ends and you get the item, but with this item it just sits there until you abandon it. I've now uncovered this 7 times and the same happens every time. Screenshot attatched...https://drive.google.com/file/d/14PFewH8FzkPHIh42W6Vc9H_6LUB8Psiw/view?usp=sharing
Is this the standard bug where you need to clear extra grid squares to excavating the angled gold and purple chest-like containers? Or is it something else?
Only if someone has all DLCs. For people who only bought Greymoor and the base game, the grind is significantly worse. They lose out on approximately as many skillups as ranks 1 to 6 take combined.FrancisCrawford wrote: »The initial freebies alone, if you don't repeat any of them, are approximately enough to take you to the beginning of Rank 8 in the skill lines. That seems reasonable to me.
And by the way, I just did the first two Clockwork City items. They were in the same place, which is super-close to the zone-starting wayshrine. I can't imagine a better place to grind if you do feel the need to repetitively keep adding 4 skill line experience points for doing 2 quick digs.
FrancisCrawford wrote: »Actually, I've just hit a snag / bug with excavation. Got a gold lead for the Ring of the Wild Hunt in Malabal Tor, excavated it and ..... nothing happened! Usually when you uncover something the mini game ends and you get the item, but with this item it just sits there until you abandon it. I've now uncovered this 7 times and the same happens every time. Screenshot attatched...https://drive.google.com/file/d/14PFewH8FzkPHIh42W6Vc9H_6LUB8Psiw/view?usp=sharing
Is this the standard bug where you need to clear extra grid squares to excavating the angled gold and purple chest-like containers? Or is it something else?
Hi,
I didn't know there was a standard bug, as this is the first time I've encountered it. Can you explain a bit deeper about the extra grid squares? I generally don't have enough time left to excavate any more of the grid.
Thanks in advance.
OK, except I got a bug where I went to the edge of a digsite area, which was marked on the map, used the Antiquarian's Eye and it pointed me directly out of the area...
I then ran around the entire area (which was fairly flat, so not that hard to search) and couldn't find the digsite anywhere.
So, must be a bug.
Have also had the bug where items are incorrectly placed in the digsite.
In addition to this, I have now been informed (whether correctly, or not), that certain leads for furnishings may only drop in PVP.
I don't do PVP, here and don't intend to start.
So, if it turns out that is the only way I can get the furnishing I particularly want, I will have to consider my future, here.
Even in games where I did PVP myself, I didn't believe in forcing people into PVP, against their will (and said as much, repeatedly).
So I'm obviously not going to change my mind about that, just to get furnishings, especially in a game where I don't do PVP myself.
FrancisCrawford wrote: »Actually, I've just hit a snag / bug with excavation. Got a gold lead for the Ring of the Wild Hunt in Malabal Tor, excavated it and ..... nothing happened! Usually when you uncover something the mini game ends and you get the item, but with this item it just sits there until you abandon it. I've now uncovered this 7 times and the same happens every time. Screenshot attatched...https://drive.google.com/file/d/14PFewH8FzkPHIh42W6Vc9H_6LUB8Psiw/view?usp=sharing
Is this the standard bug where you need to clear extra grid squares to excavating the angled gold and purple chest-like containers? Or is it something else?
Hi,
I didn't know there was a standard bug, as this is the first time I've encountered it. Can you explain a bit deeper about the extra grid squares? I generally don't have enough time left to excavate any more of the grid.
Thanks in advance.