What is the deal with the stranglers on this boss? Do they spawn more based on boss %, do they spawn when other stranglers die?
Its seems as though when you kill one, another three spawn and it is really annoying because theu are endless and inpossible to kill and have none around. Are they bugged, or are they all supposed to respawn at a stupidly quick rate? We are doing Vet Maarselok. Anyone got any tips to help?
Strategies for this fight:
- Hold the Infestor just outside of the center blue area. This minimizes the area denied by the Infestor's Blighted Ground since half of it will be in an area that is already off-limits. It also reduces the distance the seed carrier needs to traverse.
- Save ultimates for when the Cancroid's shield is brought down.
- The tank usually should not be the seed carrier since they must quickly taunt the new Infestor, which spawns immediately when the old Infestor dies.
- The tank should stack the new Infestor on the Cancroid when its shield is taken down, so that the Infestor could be cleaved.
- The Spit from the Azureblight Stranglers applies a damage-over-time effect. The damage from this effect is typically inconsequential, but it can stack if a player is being hit multiple times, and at high stacks, this effect is lethal. Having someone slot Efficient Purge is recommended if you are encountering a lot of stranglers. For players on PC, the Purge Tracker addon will light up if someone gets 4 or more stacks of the Spit effect.
https://youtu.be/YFHDSXfXbk8
The Spit projectiles don't hit that hard. The Spit DoT, on the other hand, if it stacks up too high, can tick for ridiculous amounts. I've seen it tick for as high as 11K when it went up to 12 stacks. Purging the effect not only stops the damage, but it also resets the stacks. Having someone run Efficient Purge can save a group from being overrun by stranglers.the stranglers that basically make it impossible for anybody with less than top tier meta dps to clear..ya know..the annoying things that spawn in and shoot you for 10K a pop
Purging works but the stranglers dont stop respawning, kill 1, then 3 more appear, kill 1 of those 3, 3 more appear. You end up casting purge every 5 seconds and then you have no magicka left and everyone died. Its a joke!!!!!! Please f❤❤❤❤❤❤ review their damage output or review the stranglers because their numbers are dumb!!!!!!!!!!!! Tried this again with the same team just now and ive given up because the stranglers are OP. I'll wait til Maarselok Helm appears at golden merchant. Never trying this dungeon on vet again.
We have literally done everything in this list and we die from stranglers.