Hey ***
I need some advices for my mag sorc to increase the dps. To say it in advance I already checked all kinds of sources to this topic, videos, forums, alcast etc. and I tried accordingly to improve it by myself but I struggle to hit 30k dps on ps4. So I need more specific advices for my character.
Mundus: Shadow
Potion: Spell Power / Spell Crit
Main hand:
Lightning staff – Mothers Sorrow – shock enchant – infused
Off hand:
Lightning staff – Mothers Sorrow – weapon/spell power enchant – infused
Sets:
Valkyn Skoria
False god
Mothers Sorrow
Blue:
Thaumaturge 75
Staff expert 33
Master-at-arms 40
Elemental expert 50
Elfborn 61
Spell Erosion 11
On 3m Dummy I really have to concentrate to reach 27k dps and on 21m Dummy I get 43k dps.
So can someone please tell me what is the mistake except for missing VMA staff and Sioria set and the problem of the server not recognizing my button pressing?
People cheese the heck out of the dummy and then try to puff up like thats what their dps actually is.
No you dont actually use ghastly eyeball in trials. Your mag character does not really use barbed trap. You also dont use balance and in most cases you do have a shield slotted.
A few changes will get you to low 50s and then clean up your rotation a bit and you could get to the 60's but often after that those parses are complete cheese.
No, but in well-coordinated groups, you get a lot more sustain in a trial than on a dummy, from things like Hollowfang and Symphony. The purpose of "cheese" food on a dummy is to simulate the additional sustain that you'd have in a real fight.No you dont actually use ghastly eyeball in trials.
In fights where you can be in melee range (e.g., Sunspire), esp. if you are on a class that has melee abilities (e.g., a mag DK's DoTs), you will want to use trap instead of acceleration. It's better for sustain (since you're spending stam instead of magicka) and better for DPS (since acceleration does zero damage, and the longer version has a cast time while the instant-cast version lasts less than trap). You should use trap unless you are in a fight where you cannot (and the places where you cannot are the exception, not the rule).Your mag character does not really use barbed trap.
In fights where there is little damage pressure, there's no reason why this would be a problem. Many players change their gear/bar setups from boss to boss, so you might slot a shield when you need and and unslot it for another fight (e.g., you shouldn't have a shield for Archcustodian in HoF, but you probably should have one for the triplets boss after that).You also dont use balance and in most cases you do have a shield slotted.
LOL.but often after that those parses are complete cheese.
Using daedric prey will help alot, will buff pet and atro. Also, you are basically using the 21m CP on the 3m dummy, which doesn work very well. You need closer to 20 in spell erosion. Also, will see a big improvement by taking alot out of thaumaturge. Only put about 48 and move points to master at arms (at least 56), ele expert 56 etc. If you stick with mothers sorrow maybe bump up elf born to 66. You will see a big improvement if you use spell strat (precise front bar) and false gods, rather than mother’s sorrow. Also, try using llambris over valkyn or zaan if you have it.
Well, if you don't weave perfectly, then using Ele Weapon will just amplify that problem. If you use Force Pulse and miss a weave, you miss the LA damage. If you use EW and miss a weave, you miss both the LA and spammable. The use of Ele Weapon is an optimization for players who are already proficient at LA weaving (and is thus already doing high-level DPS). Nobody else should use it.
The results came from practise with dummies. I do not miss the LA. I play with Elemental Weapon since I start playing ESO about 1 year ago. So there's little chance I miss the hits.
Narvuntien wrote: »I am using False God and Nercopotence rather than mothers sorrow. I tested all the combinations and this did the most damage. I have 1 -1 of crit % monster sets.
I am a pet build but not a heavy attack build because it's important to use Crystal shard because it does a hell of a lot of damage but trying to use a spammable puts a lot of pressure on your sustain so I am kind of going with the... get lucky while applying dots approach with it.
But I am trying out elemental weapons once I finish levelling it since it cost a little less than force pulse.
Daedric Prey - Degeneration - Volatile Familiar - Crystal frag - Summon Twilight Tormentor - Meteor
Unstable Wall - Lightning Flood - Hardened Ward/elemental drain - Volatile familiar - Twilight Tormentor - Greater Storm Atronach.
Most Dots are 10 secs but you have to apply daedric prey twice a rotation, there is annoying pause in the middle where you spam three light attacks but not enough time for a full heavy (which you can do for sustain)
Using daedric prey will help alot, will buff pet and atro. Also, you are basically using the 21m CP on the 3m dummy, which doesn work very well. You need closer to 20 in spell erosion. Also, will see a big improvement by taking alot out of thaumaturge. Only put about 48 and move points to master at arms (at least 56), ele expert 56 etc. If you stick with mothers sorrow maybe bump up elf born to 66. You will see a big improvement if you use spell strat (precise front bar) and false gods, rather than mother’s sorrow. Also, try using llambris over valkyn or zaan if you have it.
Well, if you don't weave perfectly, then using Ele Weapon will just amplify that problem. If you use Force Pulse and miss a weave, you miss the LA damage. If you use EW and miss a weave, you miss both the LA and spammable. The use of Ele Weapon is an optimization for players who are already proficient at LA weaving (and is thus already doing high-level DPS). Nobody else should use it.
The results came from practise with dummies. I do not miss the LA. I play with Elemental Weapon since I start playing ESO about 1 year ago. So there's little chance I miss the hits.
Also, looking at your bar setup, you are basically specced for soloing. That’s fine, and will help survivability etc. However, it is no where near optimized for full on dps, let alone dps parsing. Heck, just double bar the scamp and take off ward and crit surge and you will go up 4-5k, if your goal is to get better parse numbers.
People cheese the heck out of the dummy and then try to puff up like thats what their dps actually is.
No you dont actually use ghastly eyeball in trials. Your mag character does not really use barbed trap. You also dont use balance and in most cases you do have a shield slotted.
A few changes will get you to low 50s and then clean up your rotation a bit and you could get to the 60's but often after that those parses are complete cheese.
Oreyn_Bearclaw wrote: »People cheese the heck out of the dummy and then try to puff up like thats what their dps actually is.
No you dont actually use ghastly eyeball in trials. Your mag character does not really use barbed trap. You also dont use balance and in most cases you do have a shield slotted.
A few changes will get you to low 50s and then clean up your rotation a bit and you could get to the 60's but often after that those parses are complete cheese.
@Drdeath20
Some questionable info here...
-I use barbed trap all the time on magic characters in trials. It is certainly fight specific, but it is the best option on a lot of boss fights. Either way, you do need minor force from somewhere.
-Your sustain in a good group is also generally greater than that on a trial dummy, so nothing wrong with ensuring you have adequate sustain with "parse" food. You dont need regen food in a good group with most magic classes, but you typically do need it to kill a dummy without doing things for sustain that you wouldnt do in a trial, like slotting spell sym or excessive heavy attacks.
-Ill give you the balance and shield comments. Balance is a risky skill that is seldom used for parsing or trials these days, and a shield is a good idea unless you really know what you are doing.
Your comments about cheesing a 4 minute parse, however, are complete nonsense. Trials dummies are designed to reflect your DPS in an optimal single target scenario, and there is no better benchmark in this game than a raid dummy parse.
Is that number going to change in a actual content, of course it is. But its not like we all wear a badge saying what their DPS is. If we did, I could claim I pull 150k, because there are boss fights (AA HM) where those numbers are easy to pull. Context matters. If someone where to ask me how much DPS I can pull, it's not inappropriate to say that I pull X self buffed on a raid dummy. Makes it very easy to compare numbers among different players and different classes. For what its worth, my best parse on a dummy and my best parse on Valariel (a long time trial DPS benchmark in this game), are withing about 2.5k of each other.
Are their players that excel on raid dummies and suck in actual content, sure, but they are few and far between. The reality is, I have not seen too many people that can hit 90k on a raid dummy, and cant pull high damage in a raid. And I am not saying this is you, but most people that criticize raid dummys aint in the 90k club.
Oreyn_Bearclaw wrote: »People cheese the heck out of the dummy and then try to puff up like thats what their dps actually is.
No you dont actually use ghastly eyeball in trials. Your mag character does not really use barbed trap. You also dont use balance and in most cases you do have a shield slotted.
A few changes will get you to low 50s and then clean up your rotation a bit and you could get to the 60's but often after that those parses are complete cheese.
@Drdeath20
Some questionable info here...
-I use barbed trap all the time on magic characters in trials. It is certainly fight specific, but it is the best option on a lot of boss fights. Either way, you do need minor force from somewhere.
-Your sustain in a good group is also generally greater than that on a trial dummy, so nothing wrong with ensuring you have adequate sustain with "parse" food. You dont need regen food in a good group with most magic classes, but you typically do need it to kill a dummy without doing things for sustain that you wouldnt do in a trial, like slotting spell sym or excessive heavy attacks.
-Ill give you the balance and shield comments. Balance is a risky skill that is seldom used for parsing or trials these days, and a shield is a good idea unless you really know what you are doing.
Your comments about cheesing a 4 minute parse, however, are complete nonsense. Trials dummies are designed to reflect your DPS in an optimal single target scenario, and there is no better benchmark in this game than a raid dummy parse.
Is that number going to change in a actual content, of course it is. But its not like we all wear a badge saying what their DPS is. If we did, I could claim I pull 150k, because there are boss fights (AA HM) where those numbers are easy to pull. Context matters. If someone where to ask me how much DPS I can pull, it's not inappropriate to say that I pull X self buffed on a raid dummy. Makes it very easy to compare numbers among different players and different classes. For what its worth, my best parse on a dummy and my best parse on Valariel (a long time trial DPS benchmark in this game), are withing about 2.5k of each other.
Are their players that excel on raid dummies and suck in actual content, sure, but they are few and far between. The reality is, I have not seen too many people that can hit 90k on a raid dummy, and cant pull high damage in a raid. And I am not saying this is you, but most people that criticize raid dummys aint in the 90k club.
People use sioria, zaan and ele weapons in parse videos but in the harder trials you generally using different stuff. Barbed trap was a bad example and yeah i agree with ya that if you are able to hit 90k on a dummy you are likely gonna be strong in a trial.