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Struggling with DPS increase

  • El_Borracho
    El_Borracho
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    First off, I AM NOT TRYING TO START THE HEAVY ATTACK SORC THREAD AGAIN.

    With that said, lightning staves are more geared towards HA builds and pet builds. They are great for proccing Valkyn. It looks like you are trying to thread the needle between a pet build and a non-pet build. Tough to do and expect it to outperform both. I'd either go dual pet or non pet. I only run a pet on my "non pet" when I am running a pug and I want the matriarch for healing.

    Fire staves are better for your gear and rotation setup. You might also consider dropping mystic orb in there instead of degeneration. Did that on my MagDK and its a very nice damage skill.
  • remilafo
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    Sathyriel wrote: »
    Hey ***

    I need some advices for my mag sorc to increase the dps. To say it in advance I already checked all kinds of sources to this topic, videos, forums, alcast etc. and I tried accordingly to improve it by myself but I struggle to hit 30k dps on ps4. So I need more specific advices for my character.

    Mundus: Shadow
    Potion: Spell Power / Spell Crit

    Main hand:
    Lightning staff – Mothers Sorrow – shock enchant – infused
    Off hand:
    Lightning staff – Mothers Sorrow – weapon/spell power enchant – infused

    Sets:
    Valkyn Skoria
    False god
    Mothers Sorrow

    Blue:
    Thaumaturge 75
    Staff expert 33
    Master-at-arms 40
    Elemental expert 50
    Elfborn 61
    Spell Erosion 11

    On 3m Dummy I really have to concentrate to reach 27k dps and on 21m Dummy I get 43k dps.
    So can someone please tell me what is the mistake except for missing VMA staff and Sioria set and the problem of the server not recognizing my button pressing?

    Imo your setup is not optimal but your dps is not bad either.

    The first glaring issue in your build imo is your lack of spell penetration. Change the Shadow to the Lover and that will be an instant 4-5K dps increase (on the 3mil dummy).

    Next fire enchant instead of shock... you want the burning effect! thats 1-2k more..

    Valkyn skoria is okay but not ideal.. You will do more with Zaan, Llambris or slimeclaw. thats another 1K

    Last, if dps is your goal why is hardened ward on your bar? put Bound aegis there instead for that sweet 8% more magicka. thats another 1-2K...

    Do that and come back..
  • Grianasteri
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    FYI, just thought it may be useful for some folks. The first time I parsed on a 21m trial dummy, as opposed to the 3m and 6m, my dps rose by around 15k. And that was just the very first attempt.

    It seems like most dps parses are pretty standard for the 21m, but many less experienced and newer folk may not realise the difference it makes. Dont struggle away on the 3/6 other than to get your rotation sorted. Do your actual parse on the 21m. That would seem to provide a more realistic dps result for the purposes of trials etc.
  • Drdeath20
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    People cheese the heck out of the dummy and then try to puff up like thats what their dps actually is.

    No you dont actually use ghastly eyeball in trials. Your mag character does not really use barbed trap. You also dont use balance and in most cases you do have a shield slotted.

    A few changes will get you to low 50s and then clean up your rotation a bit and you could get to the 60's but often after that those parses are complete cheese.
  • universal_wrath
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    Drdeath20 wrote: »
    People cheese the heck out of the dummy and then try to puff up like thats what their dps actually is.

    No you dont actually use ghastly eyeball in trials. Your mag character does not really use barbed trap. You also dont use balance and in most cases you do have a shield slotted.

    A few changes will get you to low 50s and then clean up your rotation a bit and you could get to the 60's but often after that those parses are complete cheese.

    My friend uses barbed trap on his magsorc, but that is only because he didn't bother leveling the psijic order for channel accerelation. Also, I personaly use critical surge and and dark conversion and almost never use shields unless I a group without a healer.

    I personaly believe that 3 and 6 mil dummies are what doing the most accurate parses due to them not providing any buffs or debuffs, so what you get on a 3 or 6 mil dummy is your base dps. People like to do 21mil parses like they alway run with fully optimized groups and 100% buffs/ debuffs uptimes which is not the case most of the time.
  • code65536
    code65536
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    Drdeath20 wrote: »
    No you dont actually use ghastly eyeball in trials.
    No, but in well-coordinated groups, you get a lot more sustain in a trial than on a dummy, from things like Hollowfang and Symphony. The purpose of "cheese" food on a dummy is to simulate the additional sustain that you'd have in a real fight.
    Drdeath20 wrote: »
    Your mag character does not really use barbed trap.
    In fights where you can be in melee range (e.g., Sunspire), esp. if you are on a class that has melee abilities (e.g., a mag DK's DoTs), you will want to use trap instead of acceleration. It's better for sustain (since you're spending stam instead of magicka) and better for DPS (since acceleration does zero damage, and the longer version has a cast time while the instant-cast version lasts less than trap). You should use trap unless you are in a fight where you cannot (and the places where you cannot are the exception, not the rule).
    Drdeath20 wrote: »
    You also dont use balance and in most cases you do have a shield slotted.
    In fights where there is little damage pressure, there's no reason why this would be a problem. Many players change their gear/bar setups from boss to boss, so you might slot a shield when you need and and unslot it for another fight (e.g., you shouldn't have a shield for Archcustodian in HoF, but you probably should have one for the triplets boss after that).
    Drdeath20 wrote: »
    but often after that those parses are complete cheese.
    LOL.
    Edited by code65536 on March 14, 2020 12:49PM
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  • morph1976
    morph1976
    So going off this as I'm also struggling, could someone help me with a rotation that I could practice with. I have practically same build as op but my cp is more towards what has been suggested. I'll be going down the 2 fire staff non vma route
  • Narvuntien
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    I am using False God and Nercopotence rather than mothers sorrow. I tested all the combinations and this did the most damage. I have 1 -1 of crit % monster sets.

    I am a pet build but not a heavy attack build because it's important to use Crystal shard because it does a hell of a lot of damage but trying to use a spammable puts a lot of pressure on your sustain so I am kind of going with the... get lucky while applying dots approach with it.

    But I am trying out elemental weapons once I finish levelling it since it cost a little less than force pulse.

    Daedric Prey - Degeneration - Volatile Familiar - Crystal frag - Summon Twilight Tormentor - Meteor
    Unstable Wall - Lightning Flood - Hardened Ward/elemental drain - Volatile familiar - Twilight Tormentor - Greater Storm Atronach.

    Most Dots are 10 secs but you have to apply daedric prey twice a rotation, there is annoying pause in the middle where you spam three light attacks but not enough time for a full heavy (which you can do for sustain)
    Edited by Narvuntien on May 12, 2020 3:01AM
  • carlos424
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    Sathyriel wrote: »
    code65536 wrote: »

    Well, if you don't weave perfectly, then using Ele Weapon will just amplify that problem. If you use Force Pulse and miss a weave, you miss the LA damage. If you use EW and miss a weave, you miss both the LA and spammable. The use of Ele Weapon is an optimization for players who are already proficient at LA weaving (and is thus already doing high-level DPS). Nobody else should use it.

    The results came from practise with dummies. I do not miss the LA. I play with Elemental Weapon since I start playing ESO about 1 year ago. So there's little chance I miss the hits.
    Using daedric prey will help alot, will buff pet and atro. Also, you are basically using the 21m CP on the 3m dummy, which doesn work very well. You need closer to 20 in spell erosion. Also, will see a big improvement by taking alot out of thaumaturge. Only put about 48 and move points to master at arms (at least 56), ele expert 56 etc. If you stick with mothers sorrow maybe bump up elf born to 66. You will see a big improvement if you use spell strat (precise front bar) and false gods, rather than mother’s sorrow. Also, try using llambris over valkyn or zaan if you have it.
    Also, looking at your bar setup, you are basically specced for soloing. That’s fine, and will help survivability etc. However, it is no where near optimized for full on dps, let alone dps parsing. Heck, just double bar the scamp and take off ward and crit surge and you will go up 4-5k, if your goal is to get better parse numbers.
    Edited by carlos424 on May 12, 2020 3:22AM
  • morph1976
    morph1976
    Narvuntien wrote: »
    I am using False God and Nercopotence rather than mothers sorrow. I tested all the combinations and this did the most damage. I have 1 -1 of crit % monster sets.

    I am a pet build but not a heavy attack build because it's important to use Crystal shard because it does a hell of a lot of damage but trying to use a spammable puts a lot of pressure on your sustain so I am kind of going with the... get lucky while applying dots approach with it.

    But I am trying out elemental weapons once I finish levelling it since it cost a little less than force pulse.

    Daedric Prey - Degeneration - Volatile Familiar - Crystal frag - Summon Twilight Tormentor - Meteor
    Unstable Wall - Lightning Flood - Hardened Ward/elemental drain - Volatile familiar - Twilight Tormentor - Greater Storm Atronach.

    Most Dots are 10 secs but you have to apply daedric prey twice a rotation, there is annoying pause in the middle where you spam three light attacks but not enough time for a full heavy (which you can do for sustain)

    Thanks for that, ill give it ago
  • morph1976
    morph1976
    carlos424 wrote: »
    Sathyriel wrote: »
    code65536 wrote: »

    Well, if you don't weave perfectly, then using Ele Weapon will just amplify that problem. If you use Force Pulse and miss a weave, you miss the LA damage. If you use EW and miss a weave, you miss both the LA and spammable. The use of Ele Weapon is an optimization for players who are already proficient at LA weaving (and is thus already doing high-level DPS). Nobody else should use it.

    The results came from practise with dummies. I do not miss the LA. I play with Elemental Weapon since I start playing ESO about 1 year ago. So there's little chance I miss the hits.
    Using daedric prey will help alot, will buff pet and atro. Also, you are basically using the 21m CP on the 3m dummy, which doesn work very well. You need closer to 20 in spell erosion. Also, will see a big improvement by taking alot out of thaumaturge. Only put about 48 and move points to master at arms (at least 56), ele expert 56 etc. If you stick with mothers sorrow maybe bump up elf born to 66. You will see a big improvement if you use spell strat (precise front bar) and false gods, rather than mother’s sorrow. Also, try using llambris over valkyn or zaan if you have it.
    Also, looking at your bar setup, you are basically specced for soloing. That’s fine, and will help survivability etc. However, it is no where near optimized for full on dps, let alone dps parsing. Heck, just double bar the scamp and take off ward and crit surge and you will go up 4-5k, if your goal is to get better parse numbers.

    Thanks for reply
  • Aelorin
    Aelorin
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    Hello,

    If you are on pc i would advice the addon light attack helper to see if your LA are going through.

    The funny part is, that in my case, i was doing light attack - skill too fast, so my LA were cancelled a lot.

    For me the mind set LA - skill - pause made a lot of difference and i could up my LA from 0.3 tot 0.7.

    It is not about button smashing as fast as possible.
    And so the Elder Scrolls foretold.You will be shy, and I will be bold.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    First, ignore almost everything said about your gear being the problem. Is your gear part of the problem, yeah, it's not optimal for DPS rotations, but it aint the difference between 45k and 90k. It's your rotation. It's always your rotation.

    -Gear changes to be made, better monster set, back bar VMA staff, Switch from lighting to fire staffs (at least for your back bar). 27k on a 3 mil is plenty of Damage to handle VMA for a staff.

    Without a parse video or fight recap to look at, it is very difficult to know where your problems lie, but I can make some pretty educated guesses. I would bet that your are either over casting or under casting your DOTs, and I would bet that your light attack ratio is not very high.

    Unless you are doing a heavy attack build (looks like you are, I would advise against it), the single most telling stat about how well you are performing your rotation is Light attacks per second. Even on a heavy attack build, there should be a fair amount of light attacks in a rotation like this. The best of the best (in a light attack rotation) will be at .95, meaning that in a 100 second parse, they fire 95 light attacks. Anything above .9 is considered fairly competitive. You can break 90k DPS on a raid dummy on a lot of classes with a .9 LA ratio. In a Heavy attack rotation, your LA will still be a fairly high component of your damage, but you certainly wont see a ratio anywhere near .9.

    If you are on PC and arent using something to track your light attacks, and give you a visual indicator of your global cooldowns, you are doing yourself a disservice. They really help.

    I also strongly recommend a static or circular rotation as much as possible when learning. The one part of the rotation that you cant predict on a sorc is when your frags proc. That you just have to get used to (sorc helper is a great addon).

    A couple comments on your current setup:

    -If you are on a raid dummy and using spell power potions, no reason to cast crit surge or ele drain. Between the buffs from the dummy and the potions, these buffs are covered. You are just wasting two global cooldowns that arent doing much for you. Unless you are running VMA, those are both the job of your group healer. I run a lot of end game content on a sorc, and I cant remember the last time i used either of those skills in a group setting, unless I was acting as a quasi healer in 4 man.

    -You dont have a source of minor force. This is fairly important. Your options are Barbed Trap (best for dummys and stack and burns) and Channeled acceleration (best for mobile fights).

    -Lightning flood is not ideal for max single target DPS. You would do better with a single target dot like degeneration. That said, it's still a solid skill for most fights with adds. If you are going to slot it, it makes sense to slot as a backbar skill right after your blockade.

    -You are missing the centerpiece of a sorc pet rotation, Daedric Prey. Make room for this skill on your front bar. It buffs your pet damage and hits hard. You should be basing your entire rotation around this skill. You need to let it go off as all the damage is backloaded, but you should be casting this every 6th skill for max DPS. In other words, Prey, 5 skills, prey, 5 skills. Most classes have a skill that defines their rotation, and this is the skill for a pet sorc.

    -Far parsing on a raid dummy (only parses that matter these days), you have 3 useless skills on your bar. Ele drain, your shield, and surge. You could make room for skills like inner light or bound aegis on your bars for more magic, or alternatively, you could make room for your other pet (especially if going for a heavy attack build).





    Edited by Oreyn_Bearclaw on May 13, 2020 8:37PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Drdeath20 wrote: »
    People cheese the heck out of the dummy and then try to puff up like thats what their dps actually is.

    No you dont actually use ghastly eyeball in trials. Your mag character does not really use barbed trap. You also dont use balance and in most cases you do have a shield slotted.

    A few changes will get you to low 50s and then clean up your rotation a bit and you could get to the 60's but often after that those parses are complete cheese.

    @Drdeath20

    Some questionable info here...

    -I use barbed trap all the time on magic characters in trials. It is certainly fight specific, but it is the best option on a lot of boss fights. Either way, you do need minor force from somewhere.

    -Your sustain in a good group is also generally greater than that on a trial dummy, so nothing wrong with ensuring you have adequate sustain with "parse" food. You dont need regen food in a good group with most magic classes, but you typically do need it to kill a dummy without doing things for sustain that you wouldnt do in a trial, like slotting spell sym or excessive heavy attacks.

    -Ill give you the balance and shield comments. Balance is a risky skill that is seldom used for parsing or trials these days, and a shield is a good idea unless you really know what you are doing.

    Your comments about cheesing a 4 minute parse, however, are complete nonsense. Trials dummies are designed to reflect your DPS in an optimal single target scenario, and there is no better benchmark in this game than a raid dummy parse.

    Is that number going to change in a actual content, of course it is. But its not like we all wear a badge saying what their DPS is. If we did, I could claim I pull 150k, because there are boss fights (AA HM) where those numbers are easy to pull. Context matters. If someone where to ask me how much DPS I can pull, it's not inappropriate to say that I pull X self buffed on a raid dummy. Makes it very easy to compare numbers among different players and different classes. For what its worth, my best parse on a dummy and my best parse on Valariel (a long time trial DPS benchmark in this game), are withing about 2.5k of each other.

    Are their players that excel on raid dummies and suck in actual content, sure, but they are few and far between. The reality is, I have not seen too many people that can hit 90k on a raid dummy, and cant pull high damage in a raid. And I am not saying this is you, but most people that criticize raid dummys aint in the 90k club.
  • Drdeath20
    Drdeath20
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    Drdeath20 wrote: »
    People cheese the heck out of the dummy and then try to puff up like thats what their dps actually is.

    No you dont actually use ghastly eyeball in trials. Your mag character does not really use barbed trap. You also dont use balance and in most cases you do have a shield slotted.

    A few changes will get you to low 50s and then clean up your rotation a bit and you could get to the 60's but often after that those parses are complete cheese.

    @Drdeath20

    Some questionable info here...

    -I use barbed trap all the time on magic characters in trials. It is certainly fight specific, but it is the best option on a lot of boss fights. Either way, you do need minor force from somewhere.

    -Your sustain in a good group is also generally greater than that on a trial dummy, so nothing wrong with ensuring you have adequate sustain with "parse" food. You dont need regen food in a good group with most magic classes, but you typically do need it to kill a dummy without doing things for sustain that you wouldnt do in a trial, like slotting spell sym or excessive heavy attacks.

    -Ill give you the balance and shield comments. Balance is a risky skill that is seldom used for parsing or trials these days, and a shield is a good idea unless you really know what you are doing.

    Your comments about cheesing a 4 minute parse, however, are complete nonsense. Trials dummies are designed to reflect your DPS in an optimal single target scenario, and there is no better benchmark in this game than a raid dummy parse.

    Is that number going to change in a actual content, of course it is. But its not like we all wear a badge saying what their DPS is. If we did, I could claim I pull 150k, because there are boss fights (AA HM) where those numbers are easy to pull. Context matters. If someone where to ask me how much DPS I can pull, it's not inappropriate to say that I pull X self buffed on a raid dummy. Makes it very easy to compare numbers among different players and different classes. For what its worth, my best parse on a dummy and my best parse on Valariel (a long time trial DPS benchmark in this game), are withing about 2.5k of each other.

    Are their players that excel on raid dummies and suck in actual content, sure, but they are few and far between. The reality is, I have not seen too many people that can hit 90k on a raid dummy, and cant pull high damage in a raid. And I am not saying this is you, but most people that criticize raid dummys aint in the 90k club.

    People use sioria, zaan and ele weapons in parse videos but in the harder trials you generally using different stuff. Barbed trap was a bad example and yeah i agree with ya that if you are able to hit 90k on a dummy you are likely gonna be strong in a trial.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Drdeath20 wrote: »
    Drdeath20 wrote: »
    People cheese the heck out of the dummy and then try to puff up like thats what their dps actually is.

    No you dont actually use ghastly eyeball in trials. Your mag character does not really use barbed trap. You also dont use balance and in most cases you do have a shield slotted.

    A few changes will get you to low 50s and then clean up your rotation a bit and you could get to the 60's but often after that those parses are complete cheese.

    @Drdeath20

    Some questionable info here...

    -I use barbed trap all the time on magic characters in trials. It is certainly fight specific, but it is the best option on a lot of boss fights. Either way, you do need minor force from somewhere.

    -Your sustain in a good group is also generally greater than that on a trial dummy, so nothing wrong with ensuring you have adequate sustain with "parse" food. You dont need regen food in a good group with most magic classes, but you typically do need it to kill a dummy without doing things for sustain that you wouldnt do in a trial, like slotting spell sym or excessive heavy attacks.

    -Ill give you the balance and shield comments. Balance is a risky skill that is seldom used for parsing or trials these days, and a shield is a good idea unless you really know what you are doing.

    Your comments about cheesing a 4 minute parse, however, are complete nonsense. Trials dummies are designed to reflect your DPS in an optimal single target scenario, and there is no better benchmark in this game than a raid dummy parse.

    Is that number going to change in a actual content, of course it is. But its not like we all wear a badge saying what their DPS is. If we did, I could claim I pull 150k, because there are boss fights (AA HM) where those numbers are easy to pull. Context matters. If someone where to ask me how much DPS I can pull, it's not inappropriate to say that I pull X self buffed on a raid dummy. Makes it very easy to compare numbers among different players and different classes. For what its worth, my best parse on a dummy and my best parse on Valariel (a long time trial DPS benchmark in this game), are withing about 2.5k of each other.

    Are their players that excel on raid dummies and suck in actual content, sure, but they are few and far between. The reality is, I have not seen too many people that can hit 90k on a raid dummy, and cant pull high damage in a raid. And I am not saying this is you, but most people that criticize raid dummys aint in the 90k club.

    People use sioria, zaan and ele weapons in parse videos but in the harder trials you generally using different stuff. Barbed trap was a bad example and yeah i agree with ya that if you are able to hit 90k on a dummy you are likely gonna be strong in a trial.

    Not doubt that people dont typically take their parse setup straight into a raid (there are a handful of fights that you absolutely do). On that we can agree.

    I just struggle with suggesting there is much cheese going on in a 4 minute parse. Cheese is certainly an issue on a 3 mil fight, but not for the most part on a raid dummy (there is some crazy vamp cheese on PTS at the moment, but hard to know what will make it to live).

    Most people that hit 90k on a raid dummy probably swap bars and gear before and after every boss fight. On my dressing room, I currently have 2 armor load outs, 3 Monster helm loadouts, and 2 back bar staff options all bound to hotkeys just for my mag DK. I also have 7 different bar setups at last count that I use, one of which is my parse setup. My Stamplar on the other hand makes hardly any changes at all. When you min/max to that degree, you often have a specific setup for almost every type of fight in the game. A trial dummy is just one more fight that you min/max for.

    Edit: Also, I keep referring to 90k because it is often a benchmark/requirement for a lot of top tier raid groups (which is also what generates a lot of forum rage about using raid dummies). You certainly don't need to ever hit 90k on this game to clear any piece of content. Most people arent anywhere near 90k on a raid dummy, and that is okay.
    Edited by Oreyn_Bearclaw on May 13, 2020 10:04PM
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