ZOS_FelipeF wrote: »Greetings,
We had to remove some posts as it violated our rules involving discussion of politics. Please be sure to keep discussions civil and constructive. If you have any questions about the actions being taken, please take a moment to review our community rules here.
thissocalledflower wrote: »ZOS_FelipeF wrote: »Greetings,
We had to remove some posts as it violated our rules involving discussion of politics. Please be sure to keep discussions civil and constructive. If you have any questions about the actions being taken, please take a moment to review our community rules here.
thank you for doing that before isaw them
thissocalledflower wrote: »so the simple solution would be to require 2h items to count as one item again
No. Despite what the voices tell you, lag is a byproduct of the game having more calculations than the server can handle.
During the lightning patch they moved most calculations server side to prevent people from using CE, as well as implemented anti bot software into the game.
Just think about how many calculations heal over times take when used on multiple players. The server has to check the caster crit rate healing done etc as well as the healed player ls healing taken bonuses for EVERY Tick. And that's just one part, the same goes for dots, positioning etc.
Unless they heavily simplify stuff or invest into supercomputers for servers, there won't be any significant improvement.
But pvp makes them very little money compared to solo questers buying recolored ponies and ***.
So yeah, on the flip side New World will prob release this year!