That made my day lol.Then to top this off ZOS have decided that healing is the issue?
The "patch" with which they broke skills was released before covid outbrake in most european countries. It has nothing to do with this.MartiniDaniels wrote: »You know I'm not ZOS protector, but steam ESO population doubled due to covid, it is wonder that servers are working at all:
https://steamcharts.com/app/306130
The "patch" with which they broke skills was released before covid outbrake in most european countries. It has nothing to do with this.MartiniDaniels wrote: »You know I'm not ZOS protector, but steam ESO population doubled due to covid, it is wonder that servers are working at all:
https://steamcharts.com/app/306130
MartiniDaniels wrote: »The "patch" with which they broke skills was released before covid outbrake in most european countries. It has nothing to do with this.MartiniDaniels wrote: »You know I'm not ZOS protector, but steam ESO population doubled due to covid, it is wonder that servers are working at all:
https://steamcharts.com/app/306130
Yeah, I know. But given that servers were falling during events when population was +20% and now are somewhat working with +85% means that ZOS extended capacity. So maybe when that population will be back to normal, game will be running better. Of course ZOS can reduce capacity to cut costs afterwards... best thing anybody can do now is to cancel ESO+, quit regular playing and wait for better times.
MartiniDaniels wrote: »The "patch" with which they broke skills was released before covid outbrake in most european countries. It has nothing to do with this.MartiniDaniels wrote: »You know I'm not ZOS protector, but steam ESO population doubled due to covid, it is wonder that servers are working at all:
https://steamcharts.com/app/306130
Yeah, I know. But given that servers were falling during events when population was +20% and now are somewhat working with +85% means that ZOS extended capacity. So maybe when that population will be back to normal, game will be running better. Of course ZOS can reduce capacity to cut costs afterwards... best thing anybody can do now is to cancel ESO+, quit regular playing and wait for better times.
You think like a corporate accountant.
Corporate accountant: trim capacity to maximize RoE, any uptick in players might be temporary
Marketing: let’s have a sale to attract new players
Players: game doesn’t work, more people will leave then just bought the game to test it out, resulting in an overall loss
I just think it’s hilarious that there was just a steam sale when the game doesn’t have the capacity for new players.
MartiniDaniels wrote: »So most reliable way to upgrade servers is to stop spending at crown store and instead start gathering money on kickstarter, create fake technological contractor, lease specialists somewhere and then make Todd's child/friend CEO of new company with agreement that Todd will upgrade all ESO servers using that company as a contractor and his motivation will be kickbacks from Bethesda to his child/friend. This will work 100%.
MartiniDaniels wrote: »You know I'm not ZOS protector, but steam ESO population doubled due to covid, it is wonder that servers are working at all:
https://steamcharts.com/app/306130