^ this ^You know it costs like 8k magicka after passives to stack with 2 shields on a sorc right? Not exactly a spammable defense...
Ikr, now imagine way back when the shield-stacking meta was 3 shields instead of just 2. One of which was huge and hard to crack, another gave magicka returns, and the last healed any dmg done. Good times, good times.^ this ^You know it costs like 8k magicka after passives to stack with 2 shields on a sorc right? Not exactly a spammable defense...
Also if you can't kill someone who does nothing but repeatedly spam 2 shields in your face, then you probably have much bigger problems to worry about in any case.
Ok, so we're not talking about the average, run of the mill, shield stacking sorc; but, instead, a top tier, shield focused/optimized sorc that knows the class, and how to use it, inside and out. Really?Ok so you obviously have no clue how OP the sorcs are in NO CP / battlegrounds
* Shields are critable argument - IN CP crit chance is 9% lower and crit damage is way lower
* It is l2p issue - it is not, i`m top tier PvPer, i do only PvP for the past 4 years.
* You can't sustain shield spamming - you obviously live in another universe since you don't know what Engine Guardian and Dark convert are.
* Run the sorc out of stamina - You cannot run make a top tier Sorc player to run out of stamina, I use root poisons and CC almost on CD, the good sorc will have at least 800 stam recovery and will use Tri-pots.
Note that these are pinpoints which are related to HIGH MMR BATTLEGROUNDs, not Zergodiil or anywhere else
@ku5h you obviously have no clue what i said.
Your critical damage and critical chance in NO CP are significantly lower than in CP, therefore you cannot rely on your crit to burst the shield down.
And no i do not run 2k stam regen, most of my builds are full heavy with 550 stam recovery and no cost reduction glyphs, normally sitting around 4k-4.5k wpd.
"Shield scales worse the more pple attack you" - so is every other thing in the game, HOWEVER your healing can be defiled but the shields cannot they have constant size
While the 12% will certainly hurt, a lot, its still better than being the hard counter to shields it was previously.Curious_Death wrote: »two shields? great pick shieldbreaker... G G shield stackers...
Ok so you obviously have no clue how OP the sorcs are in NO CP / battlegrounds
* Shields are critable argument - IN CP crit chance is 9% lower and crit damage is way lower
* It is l2p issue - it is not, i`m top tier PvPer, i do only PvP for the past 4 years.
* You can't sustain shield spamming - you obviously live in another universe since you don't know what Engine Guardian and Dark convert are.
* Run the sorc out of stamina - You cannot run make a top tier Sorc player to run out of stamina, I use root poisons and CC almost on CD, the good sorc will have at least 800 stam recovery and will use Tri-pots.
Note that these are pinpoints which are related to HIGH MMR BATTLEGROUNDs, not Zergodiil or anywhere else
Surely this is a necro?If the battlespirit changes go live (Healing reduced from 50% to 60%) this will force a huge light armor shield stacking meta, because people will feel more safe behind the untouched shields.
Please address this issue in one of the following ways
a) Make it to not be possible to slot more than 1 shield skill on your bars.
b) Make shield stacking with diminishing returns like: each consequential shield has its strength reduced by 30%
c) Self casting a shield will just replace your old shield with the new one (like it works if you spam the same shield over and over again)
d) reduce the shield size trough battle spirit by 60% up from the current 50% (same treatment as healing)