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How do you feel about account-wide achievements?

  • TheShadowScout
    TheShadowScout
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    mikikatze wrote: »
    I could even buy the whole undaunted line on a new 1 level char without ever setting foot into a dungeon, but nobody bats an eye at that...
    Of course not.

    Since you -paid- for it, and thus supported the game in ways that will allow them to spend more of their profits on developing new content for all of us that much sooner.

    I have no problem with stuff that you can either -play- for, or you can -pay- for. Either way. equivalent exchange laws are satisfied. ;):lol:
  • Galwylin
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    The one thing I absolutely think should be account ride (and this ties into the discussion because there's an achievement for it) is motifs. There's simply no excuse for anyone for any reason having to get a motif, put in the bank, log into crafter character, learn motif and achievements tied to them, log out and back into the character you're playing. By simply making them and account wide solves this issue.

    I think a lot of wanting achievements account wide is tied directly to this ritual. Whether its fishing or motifs or even discovery. A lot of us have a character we do everything with because that completes the achievements. And tough luck if your main gets nerfed or you simply fall out of love. Start all over or play something you aren't so interested in. That's terrible.

    What about this. Make achievements account wide and also a way to wipe them from individual characters that way people that don't want them can enjoy recompleting them.
  • WeerW3ir
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    disagree
  • Malmai
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    Fajin wrote: »
    I think this was talked about a lot already and I know we have "mains" for the achievements, but for the sake of convenience don't you want account-wide achievements? Also that makes dyes account wide which is also really good.

    Never gnna happen, they will sell it in crown store tho, nothing is free in eso...
  • xaraan
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    tmbrinks wrote: »
    I just want to be able to see all at once my total achievement progress across all characters.

    They could keep achievements character specific, but add a toggle in the journal that lets you see what you have across characters. Maybe add how many characters you have it on, etc.

    There's an add-on, if you're on PC, that gives you your total across all characters, drop down menus, etc... awesome for achievement point seekers. Kyoma's Global Achievements.

    JeLxtP5.jpg

    This is what it looks like. (Paired with Votan's Achievement Overview)

    Thanks.
    This is perfect. Just what's needed.
    Achievement should be per character, but with a way to show the full account.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • peacenote
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    I think we have it pretty good the way it is now... most rewards are account wide but achievements are per character so you can track their individual progress of you'd like.

    I would only want account wide tracking if we could maintain character specific tracking as well. Never understood why this has been an either/or debate as I would like both.

    One thing that would be nice is if multi-part achievements could look across the account. For example if I get no death, HM, and speed on different toons for a specific dungeon I would like it if the award was unlocked for my account but the achievement doesn't get earned on the characters until they each have done the content themselves.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • Banana
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    My wallets ready zos. To the crown store
  • Q_Q
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    Seeing as how idc about achievements in a game, I don’t feel anything about account wise ach.
  • Auroan
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    Personally I draw the line at -achievements-...

    ...since I myself don't really care about the titles, and for all I care those could be account-wide just like the cosmetics, tho I can understand that some people who like to show off their hard-earned titles may think a bit differently... and I can accept that, because when I want some title for one of my alts, I bloody well will do the thing again. Yes, I did that, twice so far, and have no qualms about doing it again if some title appears that catches my fancy. But I don't really care about the titles any more then how I use them as RP-support...

    I think the middle ground community (not end-game, nor RP'ers) is likely the main community that doesn't care, or want titles to be account-wide. I would say a majority of the RP'er community that have titles that perfectly fit the lore and personality of the character they created would want it to be on that character. Likewise with End-Game Raiders, when they get their Trifecta's, trust me when I say they love to flex their titles, especially in places like Craglorn and Deshaan. While it's a bit of an ego issue, I can tell you that most End-Game Raiders who are on their alts don't like when rando's with little XP tries to tell them how to play, especially in a rough situation where the End-Game Raider is actually just there for fun and trying to help. A generic conversation like this happens:

    "This and that method are viable, but this method is the right way to do it because these are how the mechanics work"
    "That's a stupid idea and we shouldn't do that"
    "Trust me, I've done this a thousand times and have the trifeca"
    "Oh yeah, where's the achievement?"
    "I don't have it on this toon yet, it's on my main"
    "lol, of course you'd make an excuse up like that. That just means you don't actually have it, don't trust this guy/kick em"

    Something like that. I've actually been with a group of pugs before helping with a vSO HM and this one healer was 110% adamant that if we didn't kill the totems that spawned on last boss, we'd all wipe, and that we absolutely had to focus each totem that came up, no questions asked. My brain inflated like a balloon when I heard that because anyone whose done vSO knows you never touch the totems. After wiping a few times more, I explained some things and they tried to flex their HM clear achievement on me. I can't exactly flex my 168k score, but I told them they just had to trust me. I've been in a lot of situations like that, and I'm sure other raiders that just pug for fun to help others have been there too.

    Anyways, I can see an issue where something like Skyshards are account-wide. I don't think something like Skyshards should be account-wide because that's a physical item in the game that directly effects gameplay. Titles don't though. However, End-Game Raiders (while they might not generate as much revenue as the more casual community, they might generate more publicity via streams) who boost a character to lvl 50 real quick to fully optimize their group to achieve the hardest content in the game and make world records, they find it extremely tedious to collect skill points from skyshards all over again. In other words, it's inconvenient. That's why I'm okay with ZOS charging money for Skyshards, because everyone in life pays extra money for something that solves the inconvenience issue. Why is a 20 oz bottle of soda more expensive than a 2 liter bottle of soda if it has less soda? Because it's convenient to carry around. Why are some laptops more expensive then big desktops, even if their specs are much worse? Because it's convenient to carry around. So on and so forth. Now obviously some things are more expensive because of things like brand, technology, supply and demand, etc., but in general, people pay for convenience, and Skyshards are one of those things that's very inconvenient for End-Game Raiders to constantly collect.

    Ultimately though, titles have no effect on gameplay, and IMO, they're cosmetics just like skins/outfits are that players can flash around, so to not have them be account-wide but make other rewards account-wide, simply makes no sense.
    Not arbitrary.
    Quite clearly defined - I do NOT want to see any sort of account wide achievements, because I like those to actually show what I did already do on this or that character, and where this or that character still hasn't gone. Quite literally in many cases (like skyshards, or exploration ahievements)

    And as I said, I myself wouldn't mind at all if any effects and other stuff unlocked by those achievements would be account wide... and as mentioned, the only thing left there that is still character specific are the titles.

    But once again, yes, I can also see how some people actually want those to be their last epeen bastion to show off what they actually did with this or that character, and let's be honest, most of the "showoff" titles are somewhat dependent on the build behind them in how easy they are to get, so... there is that.

    If we hypothetically say ESO removed achievements, the company would need to ask themselves if players are still able to track their progress just as effectively. In this example, we'll use Skyshards, Delves, Dolmens, etc., as they're the ones you mentioned/implied.

    Take a look at this photo:

    mnxvfVN.jpg

    The answer to that question is yes, players would still effectively be able to track all progress, even if achievements didn't exist. The number of Skyshards, Delves, Dolmens, Anchors, Public Dungeons, Mundus Stones, etc., are all there to left center of screen, and tells you how many you've found. Icons highlighted White on your map when you press M are considered discovered, while icons highlighted Black on your map are considered undiscovered. To say you need achievements to track progress simply isn't true.

    As far as your comment about more "showoff" achievements being dependent on build is true to a degree, but a very specific degree, and that's based on the individuals trying to get them. Certain End-Game Raiders have reached a point where they are so skilled, know the content so well, and know the nitty-gritty of ESO combat so well that they can adapt to new classes, and can achieve those on multiple characters. That's why console transfers can achieve Trifecta's on a mere CP 400 or 500. A person in my 4 man group has Unchained on every single one of his toons. Certain people I know have IR on almost all their toons, as well as GH. Very few people I know have Godslayer on multiple toons. Build is important, but nothing is more important than rotation and straight up player knowledge/skill (which is why those LA/HA changes that didn't go through wouldn't have solved ZOS' goals because ultimately, even if casual players did pull slightly higher numbers, that doesn't mean they'll have the skill and knowledge of mechanics to complete the hard content). But something important to note is certain achievements have certain difficulty for certain reasons. Achievements like Trifecta's are difficult due to the skill and coordination they require from all 12 group members. Achievements like Master Angler is difficult due to the incredible RNG and time needed to get them, and Achievements like Emperor are difficult to get due to how much time you have to spend in order to boost/farm to get their, and the competition you have with other players while trying to get them. Each has their own difficulty for their own reasons, but I wouldn't create exemptions for certain achievements. All are shared, or none are.
    Only speaking from experience here.
    Because I have commented on NUMEROUS threads asking for account wide skyshards or guild progression, or riding training, or crafting motivs, whining about how time-consuming it is to do/collect all those by hand, citing the very same lame "but I the player did it so I should get it for free on every alt" attempt at rule-lawyering... and eventually, ZOS listened... and gave them something along those lines... for a price.
    And I laughed, and laughed... and yeah, that is that.

    And so... once again... I say, why should ZOS bother put in the effort to change their game to give account wide achievements for nothing? What's in for them?
    That people have reason to play less ESO because they get more stuff acocunt wide, because they no longer have to worry about chasing this or that title or whatever on their alts?
    ...how does that benefit ZOS?
    That people loose interest in ESO when they "completed" the achievement hunt and move on to the next new game?
    ...how does that benefit ZOS?
    That some people might rejoice at getting this, and many, many other people (both the roleplayers who want everything character specific, and the gloryhounds who want the titles only for those who done the things) will be vexed at the change?
    ...how does that benefit ZOS?

    The only way this can benefit ZOS is if they make it a "convenience item" in the crown store, JUST like skyshards. IF they think someone whould feel vexed enough to actually pay for mirroring achievements...
    So. how about it.
    What's it'd be worth you YOU? How many crowns would you spend on mirroring otherwise worthless achievements? How much would you pay to copy a title from your main?

    I still think it unlikely to ever happen, since the achievements don't really do much that isn't account wide already (except titles, but... see above...), so I doubt there would be enough people willing to pay for this for ZOS to ever consider it.

    Like I also said, the one thing I do consider likely would be the "Account Overview" idea. One account achievement page at the character selection screen, which shows what which character done when. And maybe comes with some rewards for multiple achievement completions, since there are some people who DID put in the extra time for that.
    Could be a good place to give out stuff, perhaps things that have been rewards for older events, (like, costume pieces as outfit rewards - there are quite a few that could go for this, from dark seducer to mannimarco, golden saint or nedic armor, almalexia or other notable NPCs with unique visuals, etc.) and maybe even some crown store stuff... knowing well enough that many will not spend the time and just buy it instead.

    I agree that something like Skyshards should cost money. Hell, I agree that something like mount stats should cost money too, because even as trivial as it is, it's still something that has a direct impact on gameplay, just like Skyshards. Having said that, titles and achievements have no impact on gameplay. They're a Quality-of-Life aspect of the game. Achievements are to give purpose and fulfillment, and a sense of accomplishment. Goals for players to achieve to increase longevity of gameplay with sometimes interesting and sometimes trivial/annoying tasks. Titles, skins, etc., they're frosting on the cake is all. So why a glamorous piece of armor with red rubies and a crown on it is okay with people, but a few characters of text added to someones name isn't, is beyond me. I don't see the logic in that. So no, I disagree that titles and achievements should be character bound instead of account bound. They have no direct impact on gameplay, they're purely cosmetic. ZOS has done numerous Quality-of-Life updates over the years for free, and while they did indeed find a way to monetize on some of them, this would be one of them that I think should, and would be free. I wouldn't pay a cent if ZOS made it cost money, because that would be almost as bad as loot crates. Unless you sync a character and it permanently updates with that character, you'd have to constantly buy that token, or whatever it may be, over and over, to continue to update the differences in achievements. That's horrible.

    I also believe that while some people say shared achievements would cause less replay value, I believe the opposite to be true. Though, I guess it depends on what type of player you are (RP, Casual, or Hardcore). From my experiences and the people I play with (usually a blend, but very few RP), achievements can eventually become inconvenient in some ways because most people won't help groups if it's not on their main, because if there's a chance to get credit for something that's extremely rare/difficult, they want to take that rare opportunity they may not get again to get it on their main, not a fill character they hardly jump on. However, if the credit is shared, it doesn't matter, and they're more likely to help all groups because they know it doesn't matter what character or role they play, they'll get credit for it.
    "And the Scrolls have foretold, of black wings in the cold,
    That when brothers wage war come unfurled!
    Alduin, Bane of Kings, ancient shadow unbound,
    With a hunger to swallow the world!"
    60k Achievement Point Club
  • newtinmpls
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    That way if you want to RP with your lawful good character that would never touch a thieves guild quest, fine. But if you want to know how much of the game you have done as the player, well, you can know that too.

    Bold added because this is the actual point.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Hallothiel
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    No.
    I get the achievements on my character. That’s the one I have ‘mastered’ whatever the achievement is.

    My stamblade main has done most things; myagplar healer others - but I have only done vMA on a different character, so why should either have the title? I haven’t earned it on either of them!

    To be honest, I really don’t understand WHY one would want them account wide. Because it’s annoying to get them on other characters? But then why play other characters? It seems to be either laziness or ego to ask for this.

    But if it has to be done, due to the constant drone of whinging & whining from some players, it had damn well better be optional and should cost an absolute fortune in the crown store.


  • TheShadowScout
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    Auroan wrote: »
    I think the middle ground community (not end-game, nor RP'ers) is likely the main community that doesn't care, or want titles to be account-wide. I would say a majority of the RP'er community that have titles that perfectly fit the lore and personality of the character they created would want it to be on that character. Likewise with End-Game Raiders, when they get their Trifecta's, trust me when I say they love to flex their titles, especially in places like Craglorn and Deshaan.
    Yeah, that's my take as well. Most of the middle ground does not care, but all the gimme-crowd people want everything account-wide because they just feel entitled to it... all the RPers and EG-raiders want it character specific, either as RP support like me, or to flex their epeen-ess...
    Auroan wrote: »
    I've been in a lot of situations like that, and I'm sure other raiders that just pug for fun to help others have been there too.
    Personally, I don't care what title someone waves, if someone has a idea, I say we try it, and if it works, no justification is needed. And if it doesn't work, we try someone elses idea and see if that brings the desired result.
    But... I guess that is the scientific mind in me... I tend not to bow to authority figures telling me how things are, I tend to want to experiement to find out myself.
    And unlike many people, I have no qualms admitting I don't really know and follow someone elses advice, to see if that works. ;)
    Auroan wrote: »
    Anyways, I can see an issue where something like Skyshards are account-wide.
    That one is moot at this point, because we have the paid mirrorings.
    And like I said, I am good with that... play for it or pay for it (not that you will ever catch me paying for something I can pick up en passant while questing... the only thing I -might- be tempted to ever pay for would be stuff that's too annoying to play for, and so far noone ever suggested to let people just buy stuff like "emperor", so there is that)
    Auroan wrote: »
    Ultimately though, titles have no effect on gameplay, and IMO, they're cosmetics just like skins/outfits are that players can flash around, so to not have them be account-wide but make other rewards account-wide, simply makes no sense.
    No need to talk to me about that. I#d agree, personally, tho I can also see that some might not, and with ZOS already having done a lot account wide... I can see why some want to defend this as their last bastion...
    ...but for me, the thing I want to remain character wide are the achievements themselves, not any titles or uther stuff.
    Auroan wrote: »
    If we hypothetically say ESO removed achievements, the company would need to ask themselves if players are still able to track their progress just as effectively. In this example, we'll use Skyshards, Delves, Dolmens, etc., as they're the ones you mentioned/implied.
    ...and now YOU look at hat photo, and tell me... does it tell you which skyshards you missed in ALL your adventuring, or would it be easier to look at the "skyshard" page in your achievments journal?

    And now wonder about... motivs learned. Sure, you could look them up at the crafting stations, or keep a list for each character to cross off... but would that be as effective as looking up, say, "dwemer motiv" in the achievements journal to see which page you need to search the guild stores for to buy to complete the whole motiv???
    Auroan wrote: »
    I agree that something like Skyshards should cost money. Hell, I agree that something like mount stats should cost money too, because even as trivial as it is, it's still something that has a direct impact on gameplay, just like Skyshards.
    Agreed. Play for it, or pay for it.
    Auroan wrote: »
    Having said that, titles and achievements have no impact on gameplay.
    And neither do costumes, or mount visuals, or pets, or weapon sets, and so on.
    Still cost crowns, don't they?
    Auroan wrote: »
    Achievements are to give purpose and fulfillment, and a sense of accomplishment. Goals for players to achieve to increase longevity of gameplay with sometimes interesting and sometimes trivial/annoying tasks.
    Agreed. So... no sense of stealing that from people by making it all account wide so they can "complete" it with less playing, right? :p
    Auroan wrote: »
    Titles, skins, etc., they're frosting on the cake is all...
    I would also agree on that. And like mentioned, couldn't care less if the titles became as account wide as everything else you get from your characters achievements. But also wouldn't care if they remained character-specific either, like I am sure some will want them to.
    Auroan wrote: »
    I wouldn't pay a cent if ZOS made it cost money, because that would be almost as bad as loot crates. Unless you sync a character and it permanently updates with that character, you'd have to constantly buy that token, or whatever it may be, over and over, to continue to update the differences in achievements. That's horrible.
    Yup. And that's why it would be a loosing proposition for ZOS - it would make some players happy, some players unhappy, it would cost them developer resurces to code without breaking anything else, and it would not gain them anything... yet might cost them something when people no longer need to spend time on their alts chasing that one title they realyl wanted...
    Auroan wrote: »
    I also believe that while some people say shared achievements would cause less replay value, I believe the opposite to be true.
    I for one wouldn't believe that.
    Auroan wrote: »
    Though, I guess it depends on what type of player you are (RP, Casual, or Hardcore). From my experiences and the people I play with (usually a blend, but very few RP), achievements can eventually become inconvenient in some ways because most people won't help groups if it's not on their main, because if there's a chance to get credit for something that's extremely rare/difficult, they want to take that rare opportunity they may not get again to get it on their main, not a fill character they hardly jump on. However, if the credit is shared, it doesn't matter, and they're more likely to help all groups because they know it doesn't matter what character or role they play, they'll get credit for it.
    Hmmm... personally I'd go for it on my alts too, just to see how it goes, scouting for when I go there on my main... but then, in all the years in ESO, I only got asked once, sociophobic lil me. (I accepted, did it on my alt, saved the group whenwe almost wiped and I remained standing at the second to last boss, dodging and fighting always at the edge of defeat, and somehow getting lucky enough to manage...)
    Anyhow, that's me. Some people might go like that. But I fear more would help that once, then never again because they "already done that", instead of doing it for their main, and their favorite alts, and maybe once again for their less favorite alt just because they are bored and wanna see how that class does in that fight...
    All in all, I would say even in That particular case, account wide achievments would cause less replay then more!
  • Galwylin
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    I think the day ZOS made skyshards purchasable QoL features like account wide achievements simply aren't done yet because they haven't figured out how to monetize them. Skyshards weirdly affect a character's power which you would think would be the last thing you'd sell but here we are. I get why some might not want account wide achievements.

    In WOW lots achievements are account wide and a lot aren't. Those that are you can still track because while the achievement itself is golden so it appears completed but when you open it (or don't see a green check mark if its a single requirement) it shows what this current character has completed. So those that don't really care about the details can look at achievements and feel complete. It still compels me to complete achievements on characters that haven't done them. Not every single thing but its just part of my play. And its not every achievement. Blizzard rightly so figured out some of these things are character based and some are player based.

    If this was in ESO I guess the achievements would be white in number and dated but incomplete in detail. That's not exactly what I personally want. My main concern isn't completion as much as its individual things that count to them. If I nab an elusive fish (which is me doing this) then I want it to account for all my characters. If a motif is learnable, I want it to count for the completion of that whole book and not worry I should bank this for my crafter character. That's me doing this unless we have some weird lore that all people in this world understand how to sew/assemble items of armor and weapons while lacking the skill to create it.

    Account wide achievements solve that problem for me. I'm not so interested in just because this guy went over that mountain now all these under guys know what its like on the other side. I have no issue if others want that because regardless I'd probably still have all the rest go. They just wouldn't bother fishing there. I think that's the point for me, these individual things should be discounted because you aren't playing the "right" toon. Just going to what's a character based achievement and what's a player based achievement. That's the things I want and expect quite frankly. And that really solidified that this game dips it toes into selling power for real world cash. Because now it just feels like there's no push to do account wide achievements simply because they haven't figured out how to squeeze more money from us.

    If skyshards were so important to character building then they should have just done it as a baseline feature. One of the biggest reasons I feel okay in being so critical at times about this game is there's feeling that they don't do anything without being paid for it. They are trying to make money. They just spend so much less time building good will. I know personally I used to check out the Crown Store every time I played. Over time (especially after the crates were introduced) things started changing. Items of types increased in price. And lately they have decreased in their appearance like why would anyone bother wearing that or riding that on their character. There's no point now in seeing what's in the Crown Store nowadays because its just ugly (in some cases) and expensive. They have just started feeling like a company that is gimme gimme all the time without doing anything for it. Chapters, to me, are even feeling lighter in content and I already thought they were extremely light for their price. So I'm in no way surprised we don't have account wide achievements because they are working to figure out the money issue. Which some of us would not pay but I'm sure enough would. It does make me wonder what do they thing of as gestures of good will? Last one I remember was the giveaway of the Sommerset house and stuff but I am slowly growing more apathetic.
  • mikikatze
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    Hallothiel wrote: »
    No.
    I get the achievements on my character. That’s the one I have ‘mastered’ whatever the achievement is.

    My stamblade main has done most things; myagplar healer others - but I have only done vMA on a different character, so why should either have the title? I haven’t earned it on either of them!

    Then don't give them to those chars. Simple as that. ;)

    All the reasons why other people think differently have been explained in this thread multiple times. And if it became possible it still wouldn't take anything away from your preferred play style.
    Edited by mikikatze on April 11, 2020 11:29AM
  • svartorn
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    I prefer account wide. I don't have the time to get every single achievement on every single character.

    Tho really I only play one character these days. All my alts exist for crafting writs.
  • Hallothiel
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    mikikatze wrote: »
    Hallothiel wrote: »
    No.
    I get the achievements on my character. That’s the one I have ‘mastered’ whatever the achievement is.

    My stamblade main has done most things; myagplar healer others - but I have only done vMA on a different character, so why should either have the title? I haven’t earned it on either of them!

    Then don't give them to those chars. Simple as that. ;)

    All the reasons why other people think differently have been explained in this thread multiple times. And if it became possible it still wouldn't take anything away from your preferred play style.

    And there are many replies where people say how they don't want this. You want the achievement / title / whatever? Then do what is needed to get it. It’s not difficult.

    I have an excellent templar healer - can handle vet trials etc - but my magdk? Nope. Still learning. So why would I want to even have the option to give it a title about mastering content it hasn’t attempted? Are people really that sad about their ego?

    But I did end my original post by saying if this is done it should be optional & cost an absolute fortune per achievement in the crown store. Still my ‘preferred play style’.
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