Well, if you don't weave perfectly, then using Ele Weapon will just amplify that problem. If you use Force Pulse and miss a weave, you miss the LA damage. If you use EW and miss a weave, you miss both the LA and spammable. The use of Ele Weapon is an optimization for players who are already proficient at LA weaving (and is thus already doing high-level DPS). Nobody else should use it.
RaptorRodeoGod wrote: »You should swap the placement of Shooting Star and Greater Storm Atronach. You want the increased max magicka from Shooting Star on your front bar because that is where you are spending most of your time. You should also try to have any mages guild skills on the front bar for the same reason.
RaptorRodeoGod wrote: »You should swap the placement of Shooting Star and Greater Storm Atronach. You want the increased max magicka from Shooting Star on your front bar because that is where you are spending most of your time. You should also try to have any mages guild skills on the front bar for the same reason.
Storm Atro increases spell damage from sorc passives. The two are pretty comparable (Meteor is slightly better, though). In most situations, a sorc will front-bar atro and back-bar destro. Atro for sustained and/or single-target, destro for burst and/or AoE.
Thanks for the advices. I will test them today.
But if I leave out HAs and Elemental drain sustain will be a huge problem even with Witchmother's potent brew. Including this I have aroung 1116 Mag regeneration. Seems to me I reach 0 Magicka very fast.
Furthermore Elemental drain is thought to increase damage not lowering it by increasing the penetration. Is it really worse than another DoT skill like Degeneration or Consuming Trap?
The amount of Magicka restored by the Absorb Magicka entchantment on backbar staff seems not worth using instead of weapon/spell entchantment, especially in combination with Elemental Drain.
RaptorRodeoGod wrote: »
Most healers will use Elemental Drain, which is why you shouldn't run it. The Iron Atronach automatically gives those buffs, which is part of the reason why it is good to parse on it. It will also give you the shards synergy every 20 seconds, which will help increase you sustain. This is another thing healers should normally provide.
Degeneration and Consuming Trap are both very good DoTs. You can tell by looking at other people's parses on ESO Logs. The closer a skill is to the top of someone's damage distribution, the better that skill is in that person's build. ESO Logs is a great place to go to compare yourself to others and see what they are doing differently to get better numbers.
The Absorb Magicka enchantment, if placed on an infused staff, is equivalent to 460ish recovery, and the enchantment deals damage as well. Until you can sustain the Weapon/Spell damage enchantment, you should absolutely use it.
I would honestly only suggest using a heavy attack build with a vMA staff back bar, because it increases the damage of lightning heavy attacks every tick. Without that staff, using heavy attacks are not worth it. But even then, it will still be a substantial damage loss, and I would not recommend it. Trust me, I've tried, and couldn't get the numbers I wanted to get.
MerguezMan wrote: »Blue CP:
- Staff expert / master at arms to put at 59/61, so you hit that sweet 120 pt passive.
- 75 in Thaumaturge is very high for a Sorc, can be reduced to 30-ish
Skills:
- Elemental weapon can be clunky to use - try to swap for Inner Magelight or Race Against Time
- You miss Mage's Fury on execute phase, that would increase DPS once enemy gets hit below 20% HP
Rotation:
- 2xHA at the end of the rotation may not be your best move. Try 1xHA and/or Dark Conversion if you can slot it instead of one of your defenses.
Gear:
- 2x Shock Staff ? Why not 1 Fire (single target) and 1 Shock (AoE) ?
Hey ***
I need some advices for my mag sorc to increase the dps. To say it in advance I already checked all kinds of sources to this topic, videos, forums, alcast etc. and I tried accordingly to improve it by myself but I struggle to hit 30k dps on ps4. So I need more specific advices for my character.
Data:
General:
High Elf
Mag Sorc
Mundus: Shadow
All points in magic
Vampire
Potion: Spell Power / Spell Crit
Food: 2 Stat Max Health and Magicka
Equipment
Main hand:
Lightning staff – Mothers Sorrow – shock enchant – infused
Off hand:
Lightning staff – Mothers Sorrow – weapon/spell power enchant – infused
Sets:
Valkyn Skoria
False god
Mothers Sorrow
- All with max magic enchant and divine
Jewelry:
Spell damage and arcane
Skills:
Frontbar:
Crystal Frags
Lightning Flood
Elemental Weapon
Twilight Tormentor
Hardened Ward
Greater Storm Atro
Backbar:
Boundless Storm
Wall of Elements
Critical Surge
Twilight Tormentor
Elemental Drain
Shooting Star
CP
Red:
Bastion 18
Quick Revovery 12
Thick Skinned 48
Hardy 49
Elemental Defender 49
Iron Clad 66
Spell Shield 28
Blue:
Thaumaturge 75
Staff expert 33
Master-at-arms 40
Elemental expert 50
Elfborn 61
Spell Erosion 11
Green:
Tumbling 37
Shadow Ward 37
Arcanist 75
Tenacity 75
Warlord 34
Sprinter 12
Stats unbuffed:
Mag 31566 - Mag Recovery 801
Health 13532 – Health Recovery 228
Stamina 10027 – Stamina Recovery 688
Spell Power 2376
Spell crits: 52,2%
Spell resistence 14026
Physical resistence 9669
Rotation:
Ele Drain – LA – Boundless – LA – Crit Surge – LA – WoE – Bar swap
LA – Lightning Flood – LA – Tormentor – Elemental Weapon 2x / Crystal Frags if proc – Bar swap
LA – WoE – Bar Swap
LA – Lightning Flood – Tormentor - HA 2x - -REPEAT
On 3m Dummy I really have to concentrate to reach 27k dps and on 21m Dummy I get 43k dps.
So can someone please tell me what is the mistake except for missing VMA staff and Sioria set and the problem of the server not recognizing my button pressing?
WrathOfInnos wrote: »Inferno Staves would be better, and swap to a Flame Enchant on the front bar. You are currently missing out on a lot of Burning damage. And Burning enemies also take 20% more damage from Wall of Fire.
Bloodthirsty jewelry will also help a little, but that’s only a few %. Also get rid of Skoria, and go with Zaan, double crit, Grundwulf, or Slimecraw (not when a healer or Iron Atro is giving Combat Prayer).
universal_wrath wrote: »First thing to do is switch from lightning staves on both bars to fire stave, you main skills are all single target so fire stafd incrase single target dmg by 8% also, more cp allocated into direct dmg. Furthermore, use unstable wall that is a morph of elmental was. Also, you can drop lighrning flood skill as it is currently bugs and only last 9 secs insread of 10sec, same with liquid lightning. Both morphs of lightning spalsh are lack dmg so it is betrer to use mystic orb instead of ir unless you like the skill because it lools nice. Alsi, if you have the psijic order skill line use accelertion skill, if not you can use barbed trap from fighters guild. Doing all of above will give you dps boost and hopfully you break the 30k dps. I use similar set up with slight varietion and personal touch, I set around 35k if I use meta gear I'm certain to reach 40k. Last tging to note that if you steuggle with sustain, you can slot dark conversion instead hardened ward.
Well, if you don't weave perfectly, then using Ele Weapon will just amplify that problem. If you use Force Pulse and miss a weave, you miss the LA damage. If you use EW and miss a weave, you miss both the LA and spammable. The use of Ele Weapon is an optimization for players who are already proficient at LA weaving (and is thus already doing high-level DPS). Nobody else should use it.
The results came from practise with dummies. I do not miss the LA. I play with Elemental Weapon since I start playing ESO about 1 year ago. So there's little chance I miss the hits.
Thank you again for all your feedback! I really appreciate it. I started testing yesterday but first I have to get used to the new rotation. It takes a little time of practise.WrathOfInnos wrote: »Inferno Staves would be better, and swap to a Flame Enchant on the front bar. You are currently missing out on a lot of Burning damage. And Burning enemies also take 20% more damage from Wall of Fire.
Bloodthirsty jewelry will also help a little, but that’s only a few %. Also get rid of Skoria, and go with Zaan, double crit, Grundwulf, or Slimecraw (not when a healer or Iron Atro is giving Combat Prayer).universal_wrath wrote: »First thing to do is switch from lightning staves on both bars to fire stave, you main skills are all single target so fire stafd incrase single target dmg by 8% also, more cp allocated into direct dmg. Furthermore, use unstable wall that is a morph of elmental was. Also, you can drop lighrning flood skill as it is currently bugs and only last 9 secs insread of 10sec, same with liquid lightning. Both morphs of lightning spalsh are lack dmg so it is betrer to use mystic orb instead of ir unless you like the skill because it lools nice. Alsi, if you have the psijic order skill line use accelertion skill, if not you can use barbed trap from fighters guild. Doing all of above will give you dps boost and hopfully you break the 30k dps. I use similar set up with slight varietion and personal touch, I set around 35k if I use meta gear I'm certain to reach 40k. Last tging to note that if you steuggle with sustain, you can slot dark conversion instead hardened ward.
What struggles me most is the point of using 2 fire staves. Ok, I know about the 8% dmg increase for single target abilities (btw do LAs and HAs also count as single target and benefit from the 8% increase?) and the increased dmg of burning enemies within the fire wall. But sorcerers also have passive for increased lightning damage. Does the whole flame setup out damage this passive with a complete lightning setup? I am just curious about it.
In a nutshell it would mean to me that all lightning abilities are not worth using at the moment.
Monster set is another topic. I know a lot of people support Zaan and I know the damage output is nice but the 8m distance you have to keep and the proc time of 18 seconds and it is only single target seem to me rather clunky in real fights. Skoria proc quiet often. Okay with only Unstable Wall and maybe Boundless storm on my new bars there are only a few possibilities for it to proc and perhaps it should be replaced in time.
Ilambris is out due to the fact that with 2 fire staves there is no real source for lightning damage to proc the 2. effect if I swao Boundless for Channeled Acceleration.
Grothdarr seems legit but forces me to keep close to enemies.
So the problem is now how to decide for one. Any ideas to this would be really appreciated.