https://youtu.be/dUt1cNMWMco
Isn’t the Focused Aim resistance debuff meant to show as a golden light over you?
Also in the first clip you can see the 3 arrows in the air before they hit.
Never seen this glitch happen with any other skill than Snipe. Doesnt only happen during high latency either. I can tell because I have a habit of weapon swapping while riding to check for ping because I dont trust the latency meter
Edit:https://www.youtube.com/watch?v=1wuduqv00Fo
around 06:45 on the second videohttps://www.youtube.com/watch?v=OyC0J6zySlU
and the last video is from 2 years ago. So many people got carried by this for so longhttps://www.youtube.com/watch?v=0smAyK2bbNo
November 25/2017https://www.youtube.com/watch?v=0smAyK2bbNo
@ZOS_GinaBruno @ZOS_JessicaFolsomhttps://www.youtube.com/watch?v=m2ghLaazdXc
wanting to make the bow unable to be used as a fair damage weapon seems to be the meta of this forum.
its unfair.
it is weapon and playstyle prejudice.
it is childish.
and it's just plain wrong.
KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
brandonv516 wrote: »KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
No, this is far from an anti-ranged playstyle thread. I play predominantly ranged and I have a problem with the Snipe desync being exploited.
Snipe as a skill is not an issue.
KillsAllElves wrote: »brandonv516 wrote: »KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
No, this is far from an anti-ranged playstyle thread. I play predominantly ranged and I have a problem with the Snipe desync being exploited.
Snipe as a skill is not an issue.
Youre assuming snipers are deliberately exploiting desync as if the sniper knows how to intentionally desync others, this is beyond ridiculous almost at the level as calling some one a cheater.
This notion you stated clearly shows the OP and others dont know what health desync Is and what causes it, so theories insue..
Calling snipers glitch exploiters or desync exploiters shows the accuser doesnt understand whats going on.
So, wheres the feedback to "fix" health desync? None was given!
KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
KillsAllElves wrote: »ZarkingFrued wrote: »KillsAllElves wrote: »ZarkingFrued wrote: »Here come the snipe defenders, ever valiant to avoid their easy mode kills. Waiting for it. Oh wait. They're here already. Gonna act all pretentious and tell me that I don't understand cause they're all so intelligent that they play a game like ESO.
Except for the fact that most players are melee ranged builds and youre upset that snipers are ranged players that are not playing the way you want them to play.
[Snip]
IF you have a problem with the assassin playstyle and the class (NB) than you need to complain to the developer about your issue. Until then, the sniper assassin playstyle is working per developers discretion. And snipers have the same amount of privilage to play this video game as the melee ranged player has!
[Edited to remove bait]
The real issue here is that you feel like no in PvP gives one ounce of credit to your playstyle, and you're right. 100% right. No one finds your playstyle valid but the people who do the same thing. It's the only playstyle in game that gets that treatment. That's ok tho. Validate yourself instead of having a breakdown on my forum thread. THE SKILL IS GLITCHED. THE SKILL IS GLITCHED. THE. SKILL. IS. GLITCHED. We're not here to discuss one individuals insecurities. We're here to discuss a glitch. Lol.
Lol youre clearly upset an assassin out played you
Reading your comments i can tell youre going to get your thread locked. Repetitively typing the same statement in caps doesnt help your position nor is the skill "glitched".
You got killed by a sniper get over it.https://www.youtube.com/watch?v=rl-n9WwNlko
Your enemy is supposed to hear the bow string's sound as soon as the arrow is shot.Not to mention the 1 second cast time between snipes AND their travel time in the air. But yes tell me more about how you ''outplayed'' your enemy.
it is impossible to make snipe glitch out.
as was now said multiple times in this thread.
it is caused by "LAGG" alone, nothing more.
AND it happens to all the skills in the game not just bow damage abilities like snipe.
brandonv516 wrote: »KillsAllElves wrote: »brandonv516 wrote: »KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
No, this is far from an anti-ranged playstyle thread. I play predominantly ranged and I have a problem with the Snipe desync being exploited.
Snipe as a skill is not an issue.
Youre assuming snipers are deliberately exploiting desync as if the sniper knows how to intentionally desync others, this is beyond ridiculous almost at the level as calling some one a cheater.
This notion you stated clearly shows the OP and others dont know what health desync Is and what causes it, so theories insue..
Calling snipers glitch exploiters or desync exploiters shows the accuser doesnt understand whats going on.
So, wheres the feedback to "fix" health desync? None was given!
You're assuming that the same players that consistently repeat this exploit don't know how or what they are doing - you're probably one of the two I see doing it if you do play on Xbox NA.
Players abusing the Snipe desync are exploiters.
What feedback do you want me to provide on how to fix this? You assume I or other people here have the technical knowledge to fix this.
KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
No, no it's not..
It's a hate broken skills thread
Hes not started a thread about thread about Destruction staffs or MagSorcs has he?
Or all bow skills to that matter.
Just the bugged one that we all know has a problem
KillsAllElves wrote: »KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
No, no it's not..
It's a hate broken skills thread
Hes not started a thread about thread about Destruction staffs or MagSorcs has he?
Or all bow skills to that matter.
Just the bugged one that we all know has a problem
If youre going to imply an ability is broken then elaborate exactly whats "broken"!
KillsAllElves wrote: »KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
No, no it's not..
It's a hate broken skills thread
Hes not started a thread about thread about Destruction staffs or MagSorcs has he?
Or all bow skills to that matter.
Just the bugged one that we all know has a problem
If youre going to imply an ability is broken then elaborate exactly whats "broken"!
We are supposed to be able to hear the bow twang when snipe goes off but the game is not making the noise so the opponent has no counter play option you just fall over dead. That's not how its supposed to work.
I mean if your car was broken and wouldn't start it doesn't mean it's not broken because you aren't sure exactly what the issue is that causing the no start..... I'm a sniper it's broken stop defending the desync
ZOS_AntonioP wrote: »Hello there,
Recently we've had to remove a few posts for baiting and flaming, content that is against the Forum Rules. For further posts be sure to stay constructive and respectful to avoid thread derailment.
Thank you for understanding.
roflcopter wrote: »ZOS_AntonioP wrote: »Hello there,
Recently we've had to remove a few posts for baiting and flaming, content that is against the Forum Rules. For further posts be sure to stay constructive and respectful to avoid thread derailment.
Thank you for understanding.
Clearly another thread you guys can easily clarify and explain away to avoid the "baiting and flaming". Instead of helping the community you continue to let these player driven debates on ZOS issues enflame and rage in your forums. This could easily be clarified easily by linking to a statement or another thread where this is addressed, or by having a developer statement or join the thread to clarify something that is currently not working as intended.
This is hardly a feature debate. Unless, like animation canceling the desync will become a feature adopted, which it should still be addressed.
Recently was playing in IC and kept fighting another player (same guy each time). We fought 4 different times, and each time, the guy managed to land (per my death summary) a d-swing, 2h heavy attack, and executioner is under 1 second. At first I thought it was a desync, but the exact same combo killed me 4 different times, all in >1 second, no exaggeration. Seemingly, that all hit me in the same instant.
Help me L2P and "get gud," all you ESO geniuses.
KillsAllElves wrote: »KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
No, no it's not..
It's a hate broken skills thread
Hes not started a thread about thread about Destruction staffs or MagSorcs has he?
Or all bow skills to that matter.
Just the bugged one that we all know has a problem
If youre going to imply an ability is broken then elaborate exactly whats "broken"!
KillsAllElves wrote: »KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
No, no it's not..
It's a hate broken skills thread
Hes not started a thread about thread about Destruction staffs or MagSorcs has he?
Or all bow skills to that matter.
Just the bugged one that we all know has a problem
If youre going to imply an ability is broken then elaborate exactly whats "broken"!
I already did @KillsAllElves
As did ZOS
https://forums.elderscrollsonline.com/en/discussion/456997/class-reps-update-meeting-notes-jan-30-2019/p1
roflcopter wrote: »KillsAllElves wrote: »KillsAllElves wrote: »The last snipe or what ever ability hits the player becomes the desync. When the player is dead....This has become derailed with people talking about "playstyle" and opinions that have NOTHING to do with OP.
@KillsAllElves you are correct in that not every snipe is a desync. Its just most of the Snipes. No one cares about actual Snipe. The issue is with the skill being BROKEN. No one cares that its not your fault, that its on the server side, that it looks like a properly functioning skill on your end. You don't need to defend it or yourselves.
This isn't about liking the skill or not. This isn't about being a really, really, really, skilled Nightblade or being able to outplay anyone. Its not about other players needing to learn to defend themselves better. Its not about preferring another skill, playstyle, class or other type of content in the game. It has NOTHING to do with "git gud" or L2P.
ITS ABOUT THE SKILL NOT FUNCTIONING PROPERLY. IT IS BROKEN AND IT NEEDS TO BE FIXED BY ZOS.
If my Deep Fissure hit you three times before making a sound or showing any animation whatsoever, you'd have no shot of surviving. That would be the exact same thing that is happening with Snipe. I'd look pretty stupid if I told you that you were "outplayed" after that.
And yes this a "i hate the ranged playstyle thread"
No, no it's not..
It's a hate broken skills thread
Hes not started a thread about thread about Destruction staffs or MagSorcs has he?
Or all bow skills to that matter.
Just the bugged one that we all know has a problem
If youre going to imply an ability is broken then elaborate exactly whats "broken"!
I already did @KillsAllElves
As did ZOS
https://forums.elderscrollsonline.com/en/discussion/456997/class-reps-update-meeting-notes-jan-30-2019/p1
At this point since that thread is a year old, we can only assume it's now a feature... lol gitgud ZOS