I was asked to do DPS with my tank...
And about the attitude, I agree with @gatekeeper13. Report them or they will do it to others.
This, now I tend to get asked to heal more as I tend focus too much on damage, as I see it nobody was close to dying and none asked for an no death run. On trash pulls or weaker bosses I tend to lay down combat prayer then an healing spring, trow an shard, bar swap and ele drain if boss, wall of lighing, If group takes lots of damage I will swap back to resto, if not I do damage, until time to refresh combat prayer and healing spring.Raiden_Gekkou wrote: »Lmao, I run my healers in full vet trial setups and have never come across any pug telling me to help with dps. You must've gotten matched up with some absolute smoothbrains for them to get mad at a healer for healing, buffing and debuffing like they're supposed to. Although, if the dps is trash I will weave crushing shock to try and help along the 4-digit dps so there is that I guess. They probably watch vSS HM videos of 1 sorc/templar healer running a HealPS build which is basically just a dps who does some off-heals and think that's how you burn through dungeons, when running the same setup I use for trial hardmodes in pug dungeons has never hurt anyone in the slightest. The funny part is that the DDs who are complaining are usually the ones who die if they don't have a constant stream of heals.
vamp_emily wrote: »Find a friendly guild that does dungeons/trials and you and your friend will feel so much better.
vamp_emily wrote: »Find a friendly guild that does dungeons/trials and you and your friend will feel so much better.
The group will always need DPS because the goal is to kill the enemies. If the group isn't taking damage, then that means there is no need for 3rd party healing. I get that your friend wants to play a healer. They can, and should, but much of the game is balanced around DPS'ing while the need for heals are low. Again, the group can always use more DPS, but can't always use more healing.
I don't particularly like it and prefer how in games like WoW healing was a far more focused role, but it's how the game is currently balanced here. When I play my Templar in low level stuff I almost never drop a heal and stay on Destro staff the entire time.
Still, they shouldn't have been so rude to your friend. Screw those people.
I know the OP was for PvE, but we've been seeing issues in PvP too, with the lack of healers lately. I think healers have always gotten a raw deal because they always get focused down and killed. I've been trying my best to be more aware of our PvP healers and help them in battle.
Can't believe someone would get so pissy about someone actually healing-- having a decent healer allows DPS to focus their rotation on DPS, so what is the problem? (facepalm)
Chickenstein wrote: »That still only solves our personal issue here though, and I infact do have a screenshot. I'm pretty sure more will come, seeing as healing has indeed become nearly useless.
To be fair, buffing roles have never been a strong part of ESO at any time. I guess it's a side effect of classes not clearly tied to roles.
If they die, they blame it on the tank/healer, if they don't die, they'll blame you for not going as quick as they want.
It's a patience issue imo
This^
The last time I pugged as a healer? I was applying Debuffs+Buffs+DPS+Heals and they still weren't happy because I wasn't DPSing like a DPS. Yet if I didn't apply heals or buffs, they also were unhappy. There's no pleasing someone with an ego to high-heaven. Any moment that I encounter even a SLIGHT modicum of that behavior, I leave. I don't care if I'm guaranteed a no-death vet complete. I log on to play. Not to kowtow to toxic personalities and I'm sure most can agree with that.
A big problem lies with the design of the game itself though. If ZOS doesn't develop content that MAKES people needing healing, then people are going to put down people who go in with the restoration staff out. Compare it to WoW where a good priest or druid is treasured and praised for their skill at keeping the party alive. That's because the game is made so that a good healer can shine, and where healers are NECESSARY.
IMO ZOS is making a huge mistake by de-valuing healers and are breeding animosity in the community. They are going to drive right off the GW2 cliff if they aren't careful. Just a game of zergy DPS, where everyone's survival comes down to dodging one shot mechanics. If I make a healer, I'm doing it because I want to heal, not because I actually want to be playing my Stamblade.
gatekeeper13 wrote: »You should have taken a screenshot and reported them for harassment. Such trash should not be part of the ESO community.
Healer's role is to heal and apply buffs, not contribute to DPS. If the DDs dps sucked, blaming the healer is not an excuse.
arun_rajputb16_ESO wrote: »Oh, my bad. I misread it... Just read it again and I took it the wrong way. I was a wee be riled up by other posts complaining about healers doing that role so thought you were on that side.
However, as a dd that does do decent damage, I do prefer a healer. It gives me the freedom to damage. I don't run a shield on my magsorc because I rely on the healer to keep me healed and that free's up a slot for a damage skill. As a healer, that's what I want from my dd's. I want them to do damage. It's a team game and when each role can focus on what they need to do, it's a lot more fun. Well, that's in my opinion anyway.
The group will always need DPS because the goal is to kill the enemies. If the group isn't taking damage, then that means there is no need for 3rd party healing. I get that your friend wants to play a healer. They can, and should, but much of the game is balanced around DPS'ing while the need for heals are low. Again, the group can always use more DPS, but can't always use more healing.
I don't particularly like it and prefer how in games like WoW healing was a far more focused role, but it's how the game is currently balanced here. When I play my Templar in low level stuff I almost never drop a heal and stay on Destro staff the entire time.
Still, they shouldn't have been so rude to your friend. Screw those people.
This game was never intended to be another WoW. The roles were never intended to exist. If a player prefers WoW style play, then this game will never feel good to said player. We never wanted a WoW type game and after many years of development, they gave us what we wanted. It is when players come from other games and try to push their wish on this game that has caused all this trouble. Each person should learn to play the game they play and not whine to get the game maker to change the rules of the game for them. If this were a board game, we would not ask Monopoly rules to change to be more like Parcheesi. Kind of lame example, but you get the point. If you want to play Parcheesi, play Parcheesi, but don't ask the Monopoly players to use rules from Parcheesi because someone refuses to learn how to play a more complicated game of Monopoly.
Also, if the group isn't taking any damage, the group of players either learned to play the game OR the game has gotten too easy.
Chickenstein wrote: »That still only solves our personal issue here though, and I infact do have a screenshot. I'm pretty sure more will come, seeing as healing has indeed become nearly useless.
To be fair, buffing roles have never been a strong part of ESO at any time. I guess it's a side effect of classes not clearly tied to roles.
If they die, they blame it on the tank/healer, if they don't die, they'll blame you for not going as quick as they want.
It's a patience issue imo
This^
The last time I pugged as a healer? I was applying Debuffs+Buffs+DPS+Heals and they still weren't happy because I wasn't DPSing like a DPS. Yet if I didn't apply heals or buffs, they also were unhappy. There's no pleasing someone with an ego to high-heaven. Any moment that I encounter even a SLIGHT modicum of that behavior, I leave. I don't care if I'm guaranteed a no-death vet complete. I log on to play. Not to kowtow to toxic personalities and I'm sure most can agree with that.
A big problem lies with the design of the game itself though. If ZOS doesn't develop content that MAKES people needing healing, then people are going to put down people who go in with the restoration staff out. Compare it to WoW where a good priest or druid is treasured and praised for their skill at keeping the party alive. That's because the game is made so that a good healer can shine, and where healers are NECESSARY.
IMO ZOS is making a huge mistake by de-valuing healers and are breeding animosity in the community. They are going to drive right off the GW2 cliff if they aren't careful. Just a game of zergy DPS, where everyone's survival comes down to dodging one shot mechanics. If I make a healer, I'm doing it because I want to heal, not because I actually want to be playing my Stamblade.
In the beginning, when the game was new, everyone knew they were to both DPS/heal and DPS/tank because the only real role was dps. People have forgotten that, and new players never even knew it. Drop the healer and tank roles and everything goes back to the way it was supposed to be. Just have four persons in the group. Everyone has a healing skill and everyone has dps skills and everyone has a taunt skill. People just need to learn how to play their characters the way they were to be played.
I was asked to do DPS with my tank...
And about the attitude, I agree with @gatekeeper13. Report them or they will do it to others.
That is how the game was supposed to function. There was not to be a tank role. No one was supposed to have a specific role and we didn't in the beginning. Basically everyone did dps and healed what they could. There was no four person team. It was all pile on the monster and someone heal now and then. If you died, so what, get up and fight some more.
WHAT THE *** ZENIMAX. YOU'VE MADE HEALERS SO OBSOLETE THAT NOW TOXIC ELITES DEMAND HEALERS TO SPAM JABS AND HAVE OTHER FORM OF CONTRIBUTION TO THE GROUP DPS.
I have just witnessed a close friend of mine get called out, insulted, disrespected and kicked from a dungeon, on their Templar, for (quote) "BEING AN INCONSIDERATE D-BAG, WASTING EVERYONE'S TIME BY BEING USELESS SPAMMING HEALS INSTEAD OF JABS. GO UNINSTALL OR GO PLAY A DIFFERENT GAME IF YOU WANT TO BE A LITTTLE GAY HEALSPAMMING Princess"
First off, my friend is new to the game, and secondly, my friend wants to be a healer and HEAL. Why should anybody force anyone to do a role they had not chosen to perform!? They haven't picked a DPS role for a reason! And third: What even was that cursing about ???
Look what you've done, Zenimax!!!
FOR ***'S SAKE!!! YOU'VE RUINED PVE HEALING TO THE POINT NEWBIES HAVE TO PUT UP WITH THIS *** ATTITUDE. YOU'VE RUINED HEALING TO THE POINTS ITS LITERALLY OBSOLETE. FIX IT!!!!!!!
I'M SO DONE.... /rant over
DMuehlhausen wrote: »I was asked to do DPS with my tank...
And about the attitude, I agree with @gatekeeper13. Report them or they will do it to others.
That is how the game was supposed to function. There was not to be a tank role. No one was supposed to have a specific role and we didn't in the beginning. Basically everyone did dps and healed what they could. There was no four person team. It was all pile on the monster and someone heal now and then. If you died, so what, get up and fight some more.
I see you keep saying this, but that isn't even remotely true. The game is based around the trinity and was at launch as well. You couldn't do Fungral Grotto at like level 12 or whatever it was without somebody to take damage, heal and do damage. Yes things have changed to a point as they got rid of Vet Ranks and what not.
The problem isn't that it's designed to be no healers/tanks it's the non DLC content doesn't need them cause they have been nerfed into the ground. Nobody is going into the new DLC dungeons with 4 dps and just using self heals. This OP though is more about just toxic AHats being AHats.