InaMoonlight wrote: »starkerealm wrote: »InaMoonlight wrote: »starkerealm wrote: »@InaMoonlight, if you're worried about losing your guild, just make sure you log in at least once a month.
Already had a bout of cancer, continuous multiple scleroses and two broken computers with no budget, equaling six months offline with library computers and a cell radio, saving and fighting for a new computer, last, i spent two months in bed trying not to die. If i survived and came back to find six years and 3k hours of helping (per server), having our identity as a guild abused, guildbank robbed, I would NOT be happy, I would go to war. One was bad enough.
Then you should have designated a successor and promoted them to guild leader before leaving. A guild is a community, first and foremost. It is not your personal fiefdom. If you hadn't survived, and a system like this didn't exist, your remaining guild members would have been permanently punished by a guildmaster too selfish to pass leadership to someone who was actually playing.
In fact, from past experience, guild leaders who abandon their guilds tend to condemn those guilds to a slow death as players wander off to other places. Your guild is not about you, it is about the community you've helped to create. This system creates a method which allows that community to outlive you.
Wrong as well. You are implying that a Guild is a democracy in ESO. There is no voting structure within ESO Guild Management, it is not a Democracy unless the GM chooses to operate that way and use a means not regulated by ESO to employ it. If this was the desire of ZOS for Guilds, then they would include that within Guild Management Tools.
If a GM does not pass on Guild Ownership then it shows there is no intent that any one else should be appointed by ZOS to assume control.
If you do not like how a Guild is Ran then do not stay or join it. Further do not expect ZOS to make changes in a guild you belong to because you do not like how the OWNER set it up and runs it.
You're ABSOLUTELY right, It's deep down NOT a democracy, IT'S MINE!! If people want a guild they can work their butts off to make their own instead of trying to usurp someone else who DID put in the work but is taking a break!
InaMoonlight wrote: »Cloudtrader wrote: »xXMeowMeowXx wrote: »Guilds should be considered the players property that created it.
The guild belongs to the people logging in, not some creator who left the game.
Someone who never ran, or created the spirit and feel, do's and don'ts of a guildGuildbank much?
So someone can fall deatly ill, loose their computer or whatnot, and you feel entitled to their guildbank, guild, guildname and roster? Hint THEY DIDNT INVITE YOU TO STEAL IT!
Tip, if you need to steal someone elses idea, ideology and guild, means you're too inept to just make your own...
InaMoonlight wrote: »starkerealm wrote: »@InaMoonlight, if you're worried about losing your guild, just make sure you log in at least once a month.
Already had a bout of cancer, continuous multiple scleroses and two broken computers with no budget, equaling six months offline with library computers and a cell radio, saving and fighting for a new computer, last, i spent two months in bed trying not to die. If i survived and came back to find six years and 3k hours of helping (per server), having our identity as a guild abused, guildbank robbed, I would NOT be happy, I would go to war. One was bad enough.
starkerealm wrote: »InaMoonlight wrote: »starkerealm wrote: »@InaMoonlight, if you're worried about losing your guild, just make sure you log in at least once a month.
Already had a bout of cancer, continuous multiple scleroses and two broken computers with no budget, equaling six months offline with library computers and a cell radio, saving and fighting for a new computer, last, i spent two months in bed trying not to die. If i survived and came back to find six years and 3k hours of helping (per server), having our identity as a guild abused, guildbank robbed, I would NOT be happy, I would go to war. One was bad enough.
Then you should have designated a successor and promoted them to guild leader before leaving. A guild is a community, first and foremost. It is not your personal fiefdom. If you hadn't survived, and a system like this didn't exist, your remaining guild members would have been permanently punished by a guildmaster too selfish to pass leadership to someone who was actually playing.
In fact, from past experience, guild leaders who abandon their guilds tend to condemn those guilds to a slow death as players wander off to other places. Your guild is not about you, it is about the community you've helped to create. This system creates a method which allows that community to outlive you.
InaMoonlight wrote: »If we can't even expect some respect of who we were, and what we tried to do in this game, but its just handed over to the next sittingdevice that likes the guildbank, whats the purpose of a guild name? Why did we spend over half decade making our guildnames synonymous with anything, and identity, a proud and loving yell turning into a scam, now owned by an empathically stunted person who will use guild history to scam and empty the guildbank? They're there on probation, your comp crashed, and thus, you forefit 6 years of work, thusands of hours *EVERYTHING*? WHAT!!!