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Blizzard devs comment on class balance & animation cancelling

  • curtisnewton
    curtisnewton
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    Instead of hiding a dps boost behind some kind of exploitation or cheating method either remove animations or animation cancelling alltogether.

    But dont make it elitist Hidden and half exploit cheat flavor.

    I for example didnt know it exists, so i was betrayed of potential dps.
    Edited by curtisnewton on January 30, 2020 9:44AM
  • AgaTheGreat
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    I for example didnt know it exists, so i was betrayed of potential dps.

    Now you do. So you can go practise your rotation on the dummy like everyone who actually wants to achieve something in this game besides 5 master anglers.
    Edited by AgaTheGreat on January 30, 2020 10:04AM
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • Siohwenoeht
    Siohwenoeht
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    Instead of hiding a dps boost behind some kind of exploitation or cheating method either remove animations or animation cancelling alltogether.

    But dont make it elitist Hidden and half exploit cheat flavor.

    I for example didnt know it exists, so i was betrayed of potential dps.

    Lucky for you, it's none of those things. There are tips in the leveling guide, in game, as well as loading screens that explain the most basic version of this, also in game. It's not hidden, and is a consequence of the priority based combat system that is original to the game.

    What the original devs didn't anticipate was players figuring out how to use the priority system to increase dps as proficiently as they did. They then decided to tailor changes to light attacks and eventually new skills to make A/C more rewarding.

    There is no content that requires it, but EVERYONE does some form of it whether they know it or not.
    Edited by Siohwenoeht on January 30, 2020 10:15AM
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • Lady_Linux
    Lady_Linux
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    I for example didnt know it exists, so i was betrayed of potential dps.

    Now you do. So you can go practise your rotation on the dummy like everyone who actually wants to achieve something in this game besides 5 master anglers.

    9. 9 master anglers
    I simply must protest. There are no Penguin avatars for me to use in the forums.

    BTW, I use arch too
  • hmsdragonfly
    hmsdragonfly
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    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.
    Aldmeri Dominion Loyalist. For the Queen!
  • karthrag_inak
    karthrag_inak
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    This one wishes all the WoW fanbois would go to WoW and have their fun there. So tired of hearing about that game here.
    PC-NA : 19 Khajiit and 1 Fishy-cat with fluffy delusions. cp3600
    GM of Imperial Gold Reserve trading guild (started in 2017) since 2/2022
    Come visit Karth's Glitter Box, Khajiit's home. Fully stocked guild hall done in sleek Khajiit stylings, with Grand Master Stations, Transmute, Scribing, Trial Dummies, etc. Also has 2 full bowling alleys, nightclub, and floating maze over Wrothgar.(Pariah's Pinacle)
  • hmsdragonfly
    hmsdragonfly
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    Royaji wrote: »
    Royaji wrote: »
    Hopefully they are thinking something along the lines of "WoW is a tab-target MMO with hard cooldowns and solutions which work for them are not applicable to our entirely different philosophy of fast paced action no-cooldowns combat".

    This article is about diablo3 not wow.

    Some players using animation cancelling can do so to help their seasonal leaderboards.

    If you need to crutch on animation cancelling, youre bad! No way around it.

    Please see my post just above yours.

    And I've participated in AC threads so many times at this point that I have no interest in presenting the exact same arguments one more time. They are going to hit the same exact wall anyway.

    My response is in relevance to the OP article which is about diablo3.

    Regardless of anygame A/C is a crutch and in eso we dont need to give more advantages to certain classes and or builds i.e. Animational cancelling. Reliance on crutches= doodoo butter.

    How is it a crutch when every class can do it?

    Its an Advantage when in combat regardless of any class, same reason why ultimates were given cast times because animation cancelling was never the original intentions of the developers when E$OH was being developed.

    It would only be an advantage if certain classes or skills could do it, or if there was some kind of advanced technique involved in order to achieve it.

    I'm not seeing how it's an advantage over anyone else when literally anyone can do it.

    Player vs player, if two people used a dawnbreaker the one player who A/C'd his dawnbreaker would hit the target >FIRST< before the other players dawnbreaker would land who did not use A/C on his dawnbreaker. Players who use A/C are trying to get an advantage. This is just an example.
    Trying to "one up" another person whether it be cheating or exploiting something is an advantage. The word exploit means make full use of a benefit from a resource. A/C is not cheating by the way.

    players have complained about ult A/C for awhile on the this forum and the reaction was a cast time.

    Yeah, i click on people and they take damage. Surprised!
    Aldmeri Dominion Loyalist. For the Queen!
  • hmsdragonfly
    hmsdragonfly
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    phermitgb wrote: »
    Stebarnz wrote: »
    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Sooooo… you want to play a different game all together? Like Skyrim?

    No. I want to play ESO without animation cancelling, and wouldn't mind if combat worked very differently altogether. I ALSO like Skyrim, and enjoy playing it. I also enjoy Middle Earth Shadow of War (am playing it now, as a matter of fact), and Mass Effect and a wide range of other games, some of which include animation cancelling to one degree or another, for various reasons.

    My point above, and response to your question, is that animation cancelling, at least for me, is NOT a vital and necessary part of the gameplay of ESO. I get that it's vital to YOU, and can understand if you feel threatened by desire to remove it, as it would, apparently, violently destroy the sense of enjoyment you get from the game, but I have confidence that if you really enjoyed anything else about ESO besides the current state of combat, you would probably be able to adjust and still enjoy ESO.

    I could be wrong of course, on any, and even all, accounts, except for the ones that describe MY personal perspectives of what I enjoy and what I could do without.

    Here's the thing. If it weren't for animation cancel, you would NOT use light and heavy attack at all. While even use an attack that does a comically low amount of damage, when you can just use your spammable ability instead? And the resource return on heavy is not gonna be worth it for the time it takes to charge a heavy. It's gonna make light and heavy attack irrelevant. So just unbind Mouse 1 lol you will not need it anymore.

    So yeah, just git gud. Removing AC isn't gonna make you a better player, if you mechanical skills are so bad that you can't AC, you are probably bad at rotation (for pve) and combo (for pvp) anyway, even if zos removes AC, you will still get dunked on by other players who are more skilled.

    "BuT i DoNt CaRe AbOuT sKiLlS i M a CaSuAl!", then why are you complaining, be happy with your current skills level, you are not competeing with any other players anyway. You can do 99% of the content without AC.
    Aldmeri Dominion Loyalist. For the Queen!
  • Uvi_AUT
    Uvi_AUT
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    Stebarnz wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    its a bug...i rather want to have it replaced by something intended, thought after and better...

    Champagne was discovered by accident and it turned out to be a glorious accident that made the world better so they kept it, just like A/C

    Champagne tastes like an accident.
    Registered since 2014, Customer Service lost my Forum-Account and can't find it.....
  • Joinovikova
    Joinovikova
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    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
  • hmsdragonfly
    hmsdragonfly
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    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....

    You can ban macro cheaters (if there's any lol). Just ban them all. And its an MMO, so if you get banned, you lose everything, your gold, your gear, your CP, your skills points, your skills level, your progress, it's not like counter strike where u can just get another account and cheat again. You don't even need to hardware ban although that's also an option.
    Saying we need to remove AC because of macro cheaters is the same like saying we need to remove guns from counter strike because cheaters can aimbot and destroy people with guns.
    Edited by hmsdragonfly on January 30, 2020 11:42AM
    Aldmeri Dominion Loyalist. For the Queen!
  • AgaTheGreat
    AgaTheGreat
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    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....

    Yes, because everyone who put time and effort into this game is a dirty, macro using cheater. Even those on consoles -.-
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • hmsdragonfly
    hmsdragonfly
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    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....

    Yes, because everyone who put time and effort into this game is a dirty, macro using cheater. Even those on consoles -.-

    Yeah i got called a "heavy macro user" once just because they saw light attacks on their death recap lol.
    I am not even good at light attack weaving lol.
    Aldmeri Dominion Loyalist. For the Queen!
  • Tigerseye
    Tigerseye
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    When I read this I couldn't help but think of ESO and I wonder if the devs here have the same thoughts on it..
    FEhDMCG.png?1
    How many of the awful class changes we've seen over the years have been a result of not addressing it here?

    Edit: This post really isn't about comparing ESO with Diablo 3 or even WoW but recognizing that game balance, gear stats, and all of our classes inadvertently takes a hit with animation cancelling present.

    Couldn't agree more, with both you and the WoW dev, here.
  • ProsteCech
    ProsteCech
    Soul Shriven
    Combat in eso without animation cancelling would be so slow and boring we might aswell make it turn based so its balanced and nobody can "cheat"
  • Joinovikova
    Joinovikova
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    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....

    You can ban macro cheaters (if there's any lol). Just ban them all. And its an MMO, so if you get banned, you lose everything, your gold, your gear, your CP, your skills points, your skills level, your progress, it's not like counter strike where u can just get another account and cheat again. You don't even need to hardware ban although that's also an option.
    Saying we need to remove AC because of macro cheaters is the same like saying we need to remove guns from counter strike because cheaters can aimbot and destroy people with guns.
    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....

    You can ban macro cheaters (if there's any lol). Just ban them all. And its an MMO, so if you get banned, you lose everything, your gold, your gear, your CP, your skills points, your skills level, your progress, it's not like counter strike where u can just get another account and cheat again. You don't even need to hardware ban although that's also an option.
    Saying we need to remove AC because of macro cheaters is the same like saying we need to remove guns from counter strike because cheaters can aimbot and destroy people with guns.

    Its hard to detect macro users thats the problem.... ZOS is not able to implment even BG Q systems so..
  • Joinovikova
    Joinovikova
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    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....

    Yes, because everyone who put time and effort into this game is a dirty, macro using cheater. Even those on consoles -.-
    A/C is not related to effort or player performance or clever play. Macro will be always faster quicker than human reaction. Currnet desing is about how fast I can A/C its more important than tactic in pvp.
  • AgaTheGreat
    AgaTheGreat
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    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....

    Yes, because everyone who put time and effort into this game is a dirty, macro using cheater. Even those on consoles -.-
    A/C is not related to effort or player performance or clever play. Macro will be always faster quicker than human reaction. Currnet desing is about how fast I can A/C its more important than tactic in pvp.

    Well, lucky for you, ESO has a skill per second cap of 1. It is not possible to do more skills in one second than ONE. I think you give too much credit to animation cancelling. Being able to counteract your enemy's attacks is the best and most skillful thing about eso in PVP.

    When in PVP I'm a scrub, in PVE I do the hardest content in the game and I don't imagine doing it without AC or weaving. (Weaving is also animation cancelling, in this instance though you cancel the animation of the light attack)

    And yes, it takes skill and practise to properly execute your rotation while still following the mechanics and not dying.

    All this is here to stay and no amount of whinging about it is going to change anything. It just pisses people off on the forums to constantly hear about it every week.
    Edited by AgaTheGreat on January 30, 2020 12:36PM
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • Paramedicus
    Paramedicus
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    Just everything Finn's team worked on, starting with Shadows of the Hist. Which is to say, basically everything since 2015.

    So, yeah, no, not, all content. But still talking about completely reworking four years worth of content.
    No offence but i think this statement is bit overly dramatic. Can you be more specific?
    Here's the thing. If it weren't for animation cancel, you would NOT use light and heavy attack at all. While even use an attack that does a comically low amount of damage, when you can just use your spammable ability instead? And the resource return on heavy is not gonna be worth it for the time it takes to charge a heavy. It's gonna make light and heavy attack irrelevant. So just unbind Mouse 1 lol you will not need it anymore.
    Why U so dramatic? You know that devs could just make LA/HA worth using again by giving them more resource return bonus?
    PC EU
    /script JumpToHouse("@Paramedicus")
    
    ↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑
  • hmsdragonfly
    hmsdragonfly
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    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....

    You can ban macro cheaters (if there's any lol). Just ban them all. And its an MMO, so if you get banned, you lose everything, your gold, your gear, your CP, your skills points, your skills level, your progress, it's not like counter strike where u can just get another account and cheat again. You don't even need to hardware ban although that's also an option.
    Saying we need to remove AC because of macro cheaters is the same like saying we need to remove guns from counter strike because cheaters can aimbot and destroy people with guns.
    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Just git gud.
    If you can't git gud then be happy with your current level of mechanical skills.
    Don't be like those guys who want to remove PvP because they are bad at it.

    The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....

    You can ban macro cheaters (if there's any lol). Just ban them all. And its an MMO, so if you get banned, you lose everything, your gold, your gear, your CP, your skills points, your skills level, your progress, it's not like counter strike where u can just get another account and cheat again. You don't even need to hardware ban although that's also an option.
    Saying we need to remove AC because of macro cheaters is the same like saying we need to remove guns from counter strike because cheaters can aimbot and destroy people with guns.

    Its hard to detect macro users thats the problem.... ZOS is not able to implment even BG Q systems so..

    It's definitely possible to detect macro users (if there's still any lol). In all the cheats, macro is actually on the easier side to be detected.
    If you talk about effort, it is probably about 30,000 times easier to ban macro users than to remove AC.
    Edited by hmsdragonfly on January 30, 2020 12:50PM
    Aldmeri Dominion Loyalist. For the Queen!
  • Wifeaggro13
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    Stebarnz wrote: »
    No, the ZOS devs do not think like this as they know removing A/C would turn this game into a dead landscape of rp'ers and low dps potatoes.
    If every class and everyone can A/C then balancing is the same as if no one can.

    Honestly AC is the only thing remotely interesting about the combat here every thing else is the most rudimentary one yet. None of the things that make team based encounters are present in eso. Everything is about dps and how good you are at ani cancel and weave. The rest of the group dynamics are garbage CC utility are all just secondary effects or very insignificant to the game play. There is one role in eso and its dps. It's pretty sad
  • hmsdragonfly
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    Why U so dramatic? You know that devs could just make LA/HA worth using again by giving them more resource return bonus?
    So we give LA resource return now? So what's the point of HA when both HA and LA return res? You choose which one to use based on your mood? Or zodiac calendar?
    Edited by hmsdragonfly on January 30, 2020 12:53PM
    Aldmeri Dominion Loyalist. For the Queen!
  • BlueRaven
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    Stebarnz wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    its a bug...i rather want to have it replaced by something intended, thought after and better...

    Champagne was discovered by accident and it turned out to be a glorious accident that made the world better so they kept it, just like A/C

    Are you really comparing ESO’s combat to champagne? Seriously?
    Stebarnz wrote: »
    phermitgb wrote: »
    Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?

    I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.

    Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.

    Sooooo… you want to play a different game all together? Like Skyrim?

    Imagine wanting Elder Scrolls Online to be like Elder Scrolls! How could someone link the two??!!! /s
  • starkerealm
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    Just everything Finn's team worked on, starting with Shadows of the Hist. Which is to say, basically everything since 2015.

    So, yeah, no, not, all content. But still talking about completely reworking four years worth of content.
    No offence but i think this statement is bit overly dramatic. Can you be more specific?

    The following content cannot be completed without DPS who are weaving semi-competently:

    Vet Cradle of Spiders
    Vet Ruins of Mazzatun
    Vet Halls of Fabrication
    Vet Bloodroot Forge
    Vet Falkreath Hold
    Vet Asylum Sanctorium
    Vet Scalecaller Peak
    Vet Fang Lair
    Vet Cloudrest
    Vet Moon Hunter Keep
    Vet March of Sacrifices
    Vet Blackrose Prison
    Vet Frostvault
    Vet Depths of Malatar
    Vet Sunspire
    Vet Moongrave Fane
    Vet Lair of Marselok

    Additionally, the Gold Coast, Vvardenfell, Clockwork City, Summerset, Murkmire, Elsweyr, and Pellitine content was designed around the assumption that you would be animation canceling, and some quest, delve, or world bosses in those zones would be significantly more challenging than intended, if the player could not weave. There's even a couple quest bosses in Wrothgar that appear to have been tuned around the idea of weave enhanced DPS.

    Finally, One Tamriel's rebalance was tuned around the idea that players would be animation canceling as well, meaning some base game content would also need to be revised.

    So, you know, no biggie, except everything added to the game since 2016 would need to be reevaluated.
  • AgaTheGreat
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    BlueRaven wrote: »

    Imagine wanting Elder Scrolls Online to be like Elder Scrolls! How could someone link the two??!!! /s

    First mistake most people do is asuming this is another Skyrim, when in fact it wouldn't be able to be. It has to follow ceraint MMO rules and that means levels of difficulty both in content and in skillful play.

    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • Paramedicus
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    Why U so dramatic? You know that devs could just make LA/HA worth using again by giving them more resource return bonus?
    So we give LA resource return now? So what's the point of HA when both HA and LA return res? You choose which one to use based on your mood? Or zodiac calendar?
    Oh, beside drama you have some talent in comedy too ;)

    HA would give disproportionately more resource return than LA, because finishing HA in fast paced combat is more risky.

    PC EU
    /script JumpToHouse("@Paramedicus")
    
    ↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑
  • Paramedicus
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    Just everything Finn's team worked on, starting with Shadows of the Hist. Which is to say, basically everything since 2015.

    So, yeah, no, not, all content. But still talking about completely reworking four years worth of content.
    No offence but i think this statement is bit overly dramatic. Can you be more specific?

    The following content cannot be completed without DPS who are weaving semi-competently:

    Vet Cradle of Spiders
    Vet Ruins of Mazzatun
    Vet Halls of Fabrication
    Vet Bloodroot Forge
    Vet Falkreath Hold
    (..)
    End of long list.
    OK, but why it cannot be completed without DPS who are weaving semi-competently?
    Edited by Paramedicus on January 30, 2020 1:18PM
    PC EU
    /script JumpToHouse("@Paramedicus")
    
    ↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑
  • starkerealm
    starkerealm
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    Just everything Finn's team worked on, starting with Shadows of the Hist. Which is to say, basically everything since 2015.

    So, yeah, no, not, all content. But still talking about completely reworking four years worth of content.
    No offence but i think this statement is bit overly dramatic. Can you be more specific?

    The following content cannot be completed without DPS who are weaving semi-competently:

    Vet Cradle of Spiders
    Vet Ruins of Mazzatun
    Vet Halls of Fabrication
    Vet Bloodroot Forge
    Vet Falkreath Hold
    (..)
    End of long list.
    OK, but why it cannot be completed without DPS who are weaving semi-competently?

    Because you cannot clear the hard wipe DPS checks without weaving.
  • BlueRaven
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    BlueRaven wrote: »

    Imagine wanting Elder Scrolls Online to be like Elder Scrolls! How could someone link the two??!!! /s

    First mistake most people do is asuming this is another Skyrim, when in fact it wouldn't be able to be. It has to follow ceraint MMO rules and that means levels of difficulty both in content and in skillful play.

    Trying to figure out how your comment relates to animation canceling.... 🤔

    Are you claiming that games like WoW, which doesn’t have animation canceling, does not have difficulty or skillful gameplay?
  • NupidStoob
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    Stop beating the dead horse, animation cancelling is here to stay. This game is balanced around animation cancelling at this point. If you can't handle that it exists then leave and find a game that does things the way you imagine it should be done.
This discussion has been closed.