curtisnewton wrote: »
I for example didnt know it exists, so i was betrayed of potential dps.
curtisnewton wrote: »Instead of hiding a dps boost behind some kind of exploitation or cheating method either remove animations or animation cancelling alltogether.
But dont make it elitist Hidden and half exploit cheat flavor.
I for example didnt know it exists, so i was betrayed of potential dps.
AgaTheGreat wrote: »curtisnewton wrote: »
I for example didnt know it exists, so i was betrayed of potential dps.
Now you do. So you can go practise your rotation on the dummy like everyone who actually wants to achieve something in this game besides 5 master anglers.
mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
KillsAllElves wrote: »oXI_Viper_IXo wrote: »KillsAllElves wrote: »oXI_Viper_IXo wrote: »KillsAllElves wrote: »KillsAllElves wrote: »Hopefully they are thinking something along the lines of "WoW is a tab-target MMO with hard cooldowns and solutions which work for them are not applicable to our entirely different philosophy of fast paced action no-cooldowns combat".
This article is about diablo3 not wow.
Some players using animation cancelling can do so to help their seasonal leaderboards.
If you need to crutch on animation cancelling, youre bad! No way around it.
Please see my post just above yours.
And I've participated in AC threads so many times at this point that I have no interest in presenting the exact same arguments one more time. They are going to hit the same exact wall anyway.
My response is in relevance to the OP article which is about diablo3.
Regardless of anygame A/C is a crutch and in eso we dont need to give more advantages to certain classes and or builds i.e. Animational cancelling. Reliance on crutches= doodoo butter.
How is it a crutch when every class can do it?
Its an Advantage when in combat regardless of any class, same reason why ultimates were given cast times because animation cancelling was never the original intentions of the developers when E$OH was being developed.
It would only be an advantage if certain classes or skills could do it, or if there was some kind of advanced technique involved in order to achieve it.
I'm not seeing how it's an advantage over anyone else when literally anyone can do it.
Player vs player, if two people used a dawnbreaker the one player who A/C'd his dawnbreaker would hit the target >FIRST< before the other players dawnbreaker would land who did not use A/C on his dawnbreaker. Players who use A/C are trying to get an advantage. This is just an example.
Trying to "one up" another person whether it be cheating or exploiting something is an advantage. The word exploit means make full use of a benefit from a resource. A/C is not cheating by the way.
players have complained about ult A/C for awhile on the this forum and the reaction was a cast time.
mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Sooooo… you want to play a different game all together? Like Skyrim?
No. I want to play ESO without animation cancelling, and wouldn't mind if combat worked very differently altogether. I ALSO like Skyrim, and enjoy playing it. I also enjoy Middle Earth Shadow of War (am playing it now, as a matter of fact), and Mass Effect and a wide range of other games, some of which include animation cancelling to one degree or another, for various reasons.
My point above, and response to your question, is that animation cancelling, at least for me, is NOT a vital and necessary part of the gameplay of ESO. I get that it's vital to YOU, and can understand if you feel threatened by desire to remove it, as it would, apparently, violently destroy the sense of enjoyment you get from the game, but I have confidence that if you really enjoyed anything else about ESO besides the current state of combat, you would probably be able to adjust and still enjoy ESO.
I could be wrong of course, on any, and even all, accounts, except for the ones that describe MY personal perspectives of what I enjoy and what I could do without.
Nemesis7884 wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
its a bug...i rather want to have it replaced by something intended, thought after and better...
Champagne was discovered by accident and it turned out to be a glorious accident that made the world better so they kept it, just like A/C
hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
Joinovikova wrote: »hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
Joinovikova wrote: »hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
AgaTheGreat wrote: »Joinovikova wrote: »hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
Yes, because everyone who put time and effort into this game is a dirty, macro using cheater. Even those on consoles -.-
Caligamy_ESO wrote: »When I read this I couldn't help but think of ESO and I wonder if the devs here have the same thoughts on it..
How many of the awful class changes we've seen over the years have been a result of not addressing it here?
Edit: This post really isn't about comparing ESO with Diablo 3 or even WoW but recognizing that game balance, gear stats, and all of our classes inadvertently takes a hit with animation cancelling present.
hmsdragonfly wrote: »Joinovikova wrote: »hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
You can ban macro cheaters (if there's any lol). Just ban them all. And its an MMO, so if you get banned, you lose everything, your gold, your gear, your CP, your skills points, your skills level, your progress, it's not like counter strike where u can just get another account and cheat again. You don't even need to hardware ban although that's also an option.
Saying we need to remove AC because of macro cheaters is the same like saying we need to remove guns from counter strike because cheaters can aimbot and destroy people with guns.
hmsdragonfly wrote: »Joinovikova wrote: »hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
You can ban macro cheaters (if there's any lol). Just ban them all. And its an MMO, so if you get banned, you lose everything, your gold, your gear, your CP, your skills points, your skills level, your progress, it's not like counter strike where u can just get another account and cheat again. You don't even need to hardware ban although that's also an option.
Saying we need to remove AC because of macro cheaters is the same like saying we need to remove guns from counter strike because cheaters can aimbot and destroy people with guns.
A/C is not related to effort or player performance or clever play. Macro will be always faster quicker than human reaction. Currnet desing is about how fast I can A/C its more important than tactic in pvp.AgaTheGreat wrote: »Joinovikova wrote: »hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
Yes, because everyone who put time and effort into this game is a dirty, macro using cheater. Even those on consoles -.-
Joinovikova wrote: »A/C is not related to effort or player performance or clever play. Macro will be always faster quicker than human reaction. Currnet desing is about how fast I can A/C its more important than tactic in pvp.AgaTheGreat wrote: »Joinovikova wrote: »hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
Yes, because everyone who put time and effort into this game is a dirty, macro using cheater. Even those on consoles -.-
No offence but i think this statement is bit overly dramatic. Can you be more specific?hmsdragonfly wrote: »Just everything Finn's team worked on, starting with Shadows of the Hist. Which is to say, basically everything since 2015.
So, yeah, no, not, all content. But still talking about completely reworking four years worth of content.
Why U so dramatic? You know that devs could just make LA/HA worth using again by giving them more resource return bonus?hmsdragonfly wrote: »Here's the thing. If it weren't for animation cancel, you would NOT use light and heavy attack at all. While even use an attack that does a comically low amount of damage, when you can just use your spammable ability instead? And the resource return on heavy is not gonna be worth it for the time it takes to charge a heavy. It's gonna make light and heavy attack irrelevant. So just unbind Mouse 1 lol you will not need it anymore.
/script JumpToHouse("@Paramedicus")
↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑Joinovikova wrote: »hmsdragonfly wrote: »Joinovikova wrote: »hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
You can ban macro cheaters (if there's any lol). Just ban them all. And its an MMO, so if you get banned, you lose everything, your gold, your gear, your CP, your skills points, your skills level, your progress, it's not like counter strike where u can just get another account and cheat again. You don't even need to hardware ban although that's also an option.
Saying we need to remove AC because of macro cheaters is the same like saying we need to remove guns from counter strike because cheaters can aimbot and destroy people with guns.hmsdragonfly wrote: »Joinovikova wrote: »hmsdragonfly wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Just git gud.
If you can't git gud then be happy with your current level of mechanical skills.
Don't be like those guys who want to remove PvP because they are bad at it.
The main problem of A/C its opening window for macro exploit cheaters..who gain brutal advantaghe over non cheater user. There is two solituon ESO will support macro in base game desing same like in wow then ok we can hit one button macro and have fun pvp or disable A/C ..Defend A/C on current game desing is same like defend Aim bot in Counter strike....
You can ban macro cheaters (if there's any lol). Just ban them all. And its an MMO, so if you get banned, you lose everything, your gold, your gear, your CP, your skills points, your skills level, your progress, it's not like counter strike where u can just get another account and cheat again. You don't even need to hardware ban although that's also an option.
Saying we need to remove AC because of macro cheaters is the same like saying we need to remove guns from counter strike because cheaters can aimbot and destroy people with guns.
Its hard to detect macro users thats the problem.... ZOS is not able to implment even BG Q systems so..
No, the ZOS devs do not think like this as they know removing A/C would turn this game into a dead landscape of rp'ers and low dps potatoes.
If every class and everyone can A/C then balancing is the same as if no one can.
So we give LA resource return now? So what's the point of HA when both HA and LA return res? You choose which one to use based on your mood? Or zodiac calendar?Paramedicus wrote: »Why U so dramatic? You know that devs could just make LA/HA worth using again by giving them more resource return bonus?
Nemesis7884 wrote: »mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
its a bug...i rather want to have it replaced by something intended, thought after and better...
Champagne was discovered by accident and it turned out to be a glorious accident that made the world better so they kept it, just like A/C
mustangmorgan31 wrote: »Do people actually want A/C to not exist? For the love of god why?? The combat would be slow and atrocious. Why would anyone want that?
I want A/C to not exist. I have a rather lengthy post explaining why. I'm perfectly fine with combat taking as long as the current animations support. I can say this with honesty, because while I do animation cancel, I only use it imperfectly and rarely, as I'm not very good at it, and don't care to be, and I still enjoy the combat in ESO more than I have in any other MMO.
Obviously, that's not saying much - I actually wish combat was totally different, not tied to hot-bars and weapon vs skill classlines, and whatnot, but none of THOSE complaints are directly related to animation cancelling.
Sooooo… you want to play a different game all together? Like Skyrim?
Paramedicus wrote: »No offence but i think this statement is bit overly dramatic. Can you be more specific?hmsdragonfly wrote: »Just everything Finn's team worked on, starting with Shadows of the Hist. Which is to say, basically everything since 2015.
So, yeah, no, not, all content. But still talking about completely reworking four years worth of content.
Imagine wanting Elder Scrolls Online to be like Elder Scrolls! How could someone link the two??!!! /s
Oh, beside drama you have some talent in comedy toohmsdragonfly wrote: »So we give LA resource return now? So what's the point of HA when both HA and LA return res? You choose which one to use based on your mood? Or zodiac calendar?Paramedicus wrote: »Why U so dramatic? You know that devs could just make LA/HA worth using again by giving them more resource return bonus?
/script JumpToHouse("@Paramedicus")
↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑OK, but why it cannot be completed without DPS who are weaving semi-competently?starkerealm wrote: »Paramedicus wrote: »No offence but i think this statement is bit overly dramatic. Can you be more specific?hmsdragonfly wrote: »Just everything Finn's team worked on, starting with Shadows of the Hist. Which is to say, basically everything since 2015.
So, yeah, no, not, all content. But still talking about completely reworking four years worth of content.
The following content cannot be completed without DPS who are weaving semi-competently:
Vet Cradle of Spiders
Vet Ruins of Mazzatun
Vet Halls of Fabrication
Vet Bloodroot Forge
Vet Falkreath Hold
(..)
End of long list.
/script JumpToHouse("@Paramedicus")
↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑Paramedicus wrote: »OK, but why it cannot be completed without DPS who are weaving semi-competently?starkerealm wrote: »Paramedicus wrote: »No offence but i think this statement is bit overly dramatic. Can you be more specific?hmsdragonfly wrote: »Just everything Finn's team worked on, starting with Shadows of the Hist. Which is to say, basically everything since 2015.
So, yeah, no, not, all content. But still talking about completely reworking four years worth of content.
The following content cannot be completed without DPS who are weaving semi-competently:
Vet Cradle of Spiders
Vet Ruins of Mazzatun
Vet Halls of Fabrication
Vet Bloodroot Forge
Vet Falkreath Hold
(..)
End of long list.
AgaTheGreat wrote: »
Imagine wanting Elder Scrolls Online to be like Elder Scrolls! How could someone link the two??!!! /s
First mistake most people do is asuming this is another Skyrim, when in fact it wouldn't be able to be. It has to follow ceraint MMO rules and that means levels of difficulty both in content and in skillful play.