IndorilArwynLlethran wrote: »Threads like this every PVP event
PVP means Player versus Player, so be ready to meet some hostile people not only hungry flowers when you enter the zone. Would be better is ZOS removed PVP event reward from PVE quests.
LoveForElderScrolls wrote: »BackStabeth wrote: »LoveForElderScrolls wrote: »BackStabeth wrote: »LoveForElderScrolls wrote: »xXMeowMeowXx wrote: »LoveForElderScrolls wrote: »People here are saying I made this thread because I'm not good at PvP and want to kill PvE players because they are an easy target. false, it will be much harder for me to do PvP because there will be huge groups of PvE players running around trying to kill one or two PvP players that are also grouped. Then why I want this? It's because I prefer doing something in PvP rather than doing nothing because nobody is there to fight. I prefer the challenge of fighting a massive group of players rather than having no challenge. I'm not looking to kill players that don't know how to PvP, I like the challenge of being outnumbered. I also want the PvP aspects of the game to be enhanced and that's why i call for PvE players to join PvP despite the fact PvE players will outnumber me like nothing I have seen before.
Then upload several videos of your 1 v X prowess. That way we can get a better idea of why you cannot find a good fight.
There are plenty of massive zergs with PvE players running around now for you to 1 v X like you are suggesting. So let’s see your experiment in action.
* and don’t be a bad puppy and use your friends to make said videos
Lol why should I prove my 1vx skills? It's not like PvP is bad right now and if pve players don't join PvP I will not enjoy it. this post is here just to make pvp better possibly and if pve players don't want to pvp that's their choice. Plus I used to care about 1vx a lot in the past but now I make my toon just for when I'm fighting alongside my friends and other people.
Personally, I could care less if you prove or do not prove any skills you may or may not have. In the way you have presented yourself, you have given the rest of us more than enough information to formulate unflattering opinions of you. It just so happens that some people are willing to give you the benefit of doubt, and ask for proof of your prowess before they take your own words to mean how you have expressed them. You should be thanking the people who ask, not laughing at them, they at least are giving you an opportunity to show you are not the person you have presented yourself as being.
I would be interested in reading your answer to this question.
PVE players are not equipped with the gear, with the skills, with point distribution or the experience to effectively engage in PvP. This means you literally are looking to fight weaker players so that you have a massive advantage. Do you understand this?
If I were to judge the type of player you are, based solely on what you have said here, it would not be kind. Is this really the person you wish to present yourself as being?
If I'm laughing and writing "lol" it's a positive expression that doesn't mean I don't like the person who made me laugh. If PvE players are together in a group or they are fighting other PvE players it doesn't matter if they are not equipped with gear or have the skills. This thread I posted is an idea. I'm not a developer and can't spend all day thinking about making a perfect idea but ideas can be perfected by other people and the developers. For example, when I said if PvE players can kill other PvE players at their level they might like PvP someone else wrote I don't like killing players that much and even if I'm good at PvP it doesn't appeal to me, someone else can suggest to include some other activities in PvP that don't involve killing players but still can be considered PvP.
I'm pretty sure you have entirely missed the meaning of every comment that has given good reason why your suggestion is bad. PvP literally means player versus player, if a PVE player is fighting another PVE player that is not PVE and they are not PVE players, that is PvP.
If a PvP player is fighting a PVE player that does not wish to fight other players, that is not PvP that is PK, Player Killing, that is a PKer who is engaging in a none consensual fight. That really just amounts to griefing, or trolling, or toxic behavior.
You have presented yourself as a person who is looking for easy victims, not as someone who is thoughtfully engaged in improving the game for the majority of people, not even for the minority of people. I get the feeling most people engaged in PvP have no desire to Player Kill, to engage PVE players. I get the feeling they are mostly, more interested in a fair fight. What you suggest, not fair at all, not in any way or form.
You don't get it. If pve players are playing in a pvp zone and the majority of the players that they are fighting them are pve players like themselves then it's a fair fight. now there are some small pvp players that are good it doesn't matter anymore.
BackStabeth wrote: »LoveForElderScrolls wrote: »BackStabeth wrote: »LoveForElderScrolls wrote: »BackStabeth wrote: »LoveForElderScrolls wrote: »xXMeowMeowXx wrote: »LoveForElderScrolls wrote: »People here are saying I made this thread because I'm not good at PvP and want to kill PvE players because they are an easy target. false, it will be much harder for me to do PvP because there will be huge groups of PvE players running around trying to kill one or two PvP players that are also grouped. Then why I want this? It's because I prefer doing something in PvP rather than doing nothing because nobody is there to fight. I prefer the challenge of fighting a massive group of players rather than having no challenge. I'm not looking to kill players that don't know how to PvP, I like the challenge of being outnumbered. I also want the PvP aspects of the game to be enhanced and that's why i call for PvE players to join PvP despite the fact PvE players will outnumber me like nothing I have seen before.
Then upload several videos of your 1 v X prowess. That way we can get a better idea of why you cannot find a good fight.
There are plenty of massive zergs with PvE players running around now for you to 1 v X like you are suggesting. So let’s see your experiment in action.
* and don’t be a bad puppy and use your friends to make said videos
Lol why should I prove my 1vx skills? It's not like PvP is bad right now and if pve players don't join PvP I will not enjoy it. this post is here just to make pvp better possibly and if pve players don't want to pvp that's their choice. Plus I used to care about 1vx a lot in the past but now I make my toon just for when I'm fighting alongside my friends and other people.
Personally, I could care less if you prove or do not prove any skills you may or may not have. In the way you have presented yourself, you have given the rest of us more than enough information to formulate unflattering opinions of you. It just so happens that some people are willing to give you the benefit of doubt, and ask for proof of your prowess before they take your own words to mean how you have expressed them. You should be thanking the people who ask, not laughing at them, they at least are giving you an opportunity to show you are not the person you have presented yourself as being.
I would be interested in reading your answer to this question.
PVE players are not equipped with the gear, with the skills, with point distribution or the experience to effectively engage in PvP. This means you literally are looking to fight weaker players so that you have a massive advantage. Do you understand this?
If I were to judge the type of player you are, based solely on what you have said here, it would not be kind. Is this really the person you wish to present yourself as being?
If I'm laughing and writing "lol" it's a positive expression that doesn't mean I don't like the person who made me laugh. If PvE players are together in a group or they are fighting other PvE players it doesn't matter if they are not equipped with gear or have the skills. This thread I posted is an idea. I'm not a developer and can't spend all day thinking about making a perfect idea but ideas can be perfected by other people and the developers. For example, when I said if PvE players can kill other PvE players at their level they might like PvP someone else wrote I don't like killing players that much and even if I'm good at PvP it doesn't appeal to me, someone else can suggest to include some other activities in PvP that don't involve killing players but still can be considered PvP.
I'm pretty sure you have entirely missed the meaning of every comment that has given good reason why your suggestion is bad. PvP literally means player versus player, if a PVE player is fighting another PVE player that is not PVE and they are not PVE players, that is PvP.
If a PvP player is fighting a PVE player that does not wish to fight other players, that is not PvP that is PK, Player Killing, that is a PKer who is engaging in a none consensual fight. That really just amounts to griefing, or trolling, or toxic behavior.
You have presented yourself as a person who is looking for easy victims, not as someone who is thoughtfully engaged in improving the game for the majority of people, not even for the minority of people. I get the feeling most people engaged in PvP have no desire to Player Kill, to engage PVE players. I get the feeling they are mostly, more interested in a fair fight. What you suggest, not fair at all, not in any way or form.
You don't get it. If pve players are playing in a pvp zone and the majority of the players that they are fighting them are pve players like themselves then it's a fair fight. now there are some small pvp players that are good it doesn't matter anymore.
No, you don't get it, if a PVE player is actively engaged in fighting another player, willingly, they are not a PVE player they are a PvP player. You are mix and matching meanings to justify previous statements and that isn't going to work here.
PVE plays don't fight PVE players, PvP players fight PvP players. When a PvP player fights a non willing, non consensual PVE player, that is not a PvP player that is a PK player, a player killer in other words who is engaging in non consensual murder of another player.
As well, PVE players would never be evenly matched, not unless they were all maxed out. What you seem to totally miss in suggesting PVE players could fight PVE players is that we already have exactly that, except it's PvP players fighting PvP players. Get it? It already exists.
The other thing you just seem to not understand, is that PVE players do not want to fight anyone, that's why they call themselves PVE players, they are not looking for, nor do the want to engage in fights with other players. Do you understand that? If they did, they would be PvP players not PVE players.
The other thing you seem to miss, totally, is that PVE players not wanting to engage in a fight with PvP players, or other PVE players would avoid PvP areas, you suggest FORCING them through these areas to complete PVE content, what you are really saying is "lets find the fastest most efficient way to totally destroy the player population of ESO" because that's exactly what would happen. It will be all sticks, twigs and crickets.
Forced PvP is not the answer, and this is coming from a person who only PvEs to skyshard hunt while im waiting for Cyro or BG ques. I mainly pvp.
I hate the fact that I and other pvpers have to pve to get some of our better gear (monster sets) and I hate the fact PvE has to PvP to level up skills. I have an idea that could bring them all together in a mutually benefitting relationship.
We could do this on a DLC, Give 3-4 zones a PvP area, make it well known that you are entering this zone and you will be open to attack from other players. Keep all quest givers, delves dolemen world bosses etc out of these zones. One safe zone camp for each alliance. If you're a pver who wants to try their hand at pvp there's an immediate risk/Reward there for you in helping your alliance capture zones for a buff in game. If not you'll benefit every now and again from a buff in game with no disruption from your normal routine
In these zones give objectives to capture 3-5 objectives depending on size of the zone. Let the factions wage their war on it, if an alliance manages to lock a zone down, you give the alliance a buff to farming, Overland content drop rates, Ap, Exp, CP, what ever you want for the entire alliance. Tie these zones to Cyrodiil, as you capture more zones, more seige weapons become available, better town guard NPCs etc. Could even tie them to scoring for the campaign make them worth it.
Sylvermynx wrote: »I find it interesting that there have been so many threads in the last month or so promoting "open world pvp". What's the deal here?
BackStabeth wrote: »Forced PvP is not the answer, and this is coming from a person who only PvEs to skyshard hunt while im waiting for Cyro or BG ques. I mainly pvp.
I hate the fact that I and other pvpers have to pve to get some of our better gear (monster sets) and I hate the fact PvE has to PvP to level up skills. I have an idea that could bring them all together in a mutually benefitting relationship.
We could do this on a DLC, Give 3-4 zones a PvP area, make it well known that you are entering this zone and you will be open to attack from other players. Keep all quest givers, delves dolemen world bosses etc out of these zones. One safe zone camp for each alliance. If you're a pver who wants to try their hand at pvp there's an immediate risk/Reward there for you in helping your alliance capture zones for a buff in game. If not you'll benefit every now and again from a buff in game with no disruption from your normal routine
In these zones give objectives to capture 3-5 objectives depending on size of the zone. Let the factions wage their war on it, if an alliance manages to lock a zone down, you give the alliance a buff to farming, Overland content drop rates, Ap, Exp, CP, what ever you want for the entire alliance. Tie these zones to Cyrodiil, as you capture more zones, more seige weapons become available, better town guard NPCs etc. Could even tie them to scoring for the campaign make them worth it.
There are not enough players who are interested in PvP to populate the type of DLCs you are talking about. The investment in labor to profit return is not there so it will never be done. There just simply are not enough PvP population to justify any risk investment.
There is a question I have been meaning to ask somewhere, and I might as well ask here. Considering all the complaints about ESO PvP, how clunky it is, all the garbage you are forced to go through to get the gear so you can be effective, why do you want to PvP in this particular game?
meanwhile pvpers have to suffer taking skyshard, doing stupid quests like psijic line, reading a ton of books for mages guild, child mechanics for getting helmets etc etc and all, for every pj lol Lets suffer all or nobody lol
Rave the Histborn wrote: »Sylvermynx wrote: »Rave the Histborn wrote: »Forcibly funneling players through the most technically deficient and socially caustic part of the game is a poor customer retention strategy for a title heavily focused on pve questing.
We're asking to have people try pvp. You dont have to remind us of how end game PVE players act.
Eh, I've done pvp. I'm not ever going there again. Not fun. Those who think it might be fun, fine - go for it. The premise of the OP in this thread though.... well, that would be a reason I would never give this game any real money again. And I do spend more than my fair share over a year.
It wouldn't be everything else wrong with the game?
Honestly out if all the Korean mmos I'm use to playing gw2 and eso being my only us based ones. Eso has made less issues then ppl claim. Not saying they don't exist but I'm starting to think its component and hardware issues for the ppl having fps and ping issues. Mid range oc here 60 fps in pvp nerfs in high. No dcs other then when server completely craps out or my net dies.
drkfrontiers wrote: »LoveForElderScrolls wrote: »stefan.gustavsonb16_ESO wrote: »The day this game starts forcing PvP on me is the day I will stop playing it. I have tried it, several times as the various modes of PvP in this game have been introduced, and it simply does not appeal to me at all.LoveForElderScrolls wrote: »You might not like killing players but you have to do it in order to do pve.
I don't even understand what you mean. No, I don't "have to" do anything I don't like in this game, and that's how I want it.
Ok then why I have to do PvE in order to get gear for PvP sutff. I am literally forced to do pve content in order to compete in pvp. add to that getting undaunted passives.
Every inception of Elder Scrolls has always been a PvE based game. Sorry but you will just have to drop this argument. This is not Battlefield.
Dusk_Coven wrote: »I think a useful question to ask is, why isn't Cyrodiil and the Imperial City enough? Are there not enough PvP opportunities? Or are those opportunities unsatisfactory?
What are the problems with existing CONSENSUAL PvP that people are looking for NON-CONSENSUAL PvP by forcibly involving people who have no interest in it?
And I think part of the answer lies in, for example, the controversy of premade BG teams queuing with non-premades. And zergs accused of "unfair" power combinations. PvP is inherently unsatisfying to many people the way it is now in ESO. Maybe address that first.
Exactly, the only way to solve it is to deliver some pvp experience. I mean real competitive content, not zerg vs zerg or weird BG where You don't know who Your opponent is. PvP now is mainly chaos with no real rewards. We need reason for players to go pvp. Tournaments, small arenas (4v4,8v8) with real competitive winning condition (king of the hill, domination, seek and destroy), guild fights (why in hell any guild would want to claim a castle in cyrodil?)
It's very possible in ESO right now with some changes of course...
For most people who don't really enjoy PVP, I believe the ratio of reward to effort is just too low to sustain interest. The Mayhem events illustrate that players WILL go to Cyrodiil if there is sufficient reward.
BackStabeth wrote: »Forced PvP is not the answer, and this is coming from a person who only PvEs to skyshard hunt while im waiting for Cyro or BG ques. I mainly pvp.
I hate the fact that I and other pvpers have to pve to get some of our better gear (monster sets) and I hate the fact PvE has to PvP to level up skills. I have an idea that could bring them all together in a mutually benefitting relationship.
We could do this on a DLC, Give 3-4 zones a PvP area, make it well known that you are entering this zone and you will be open to attack from other players. Keep all quest givers, delves dolemen world bosses etc out of these zones. One safe zone camp for each alliance. If you're a pver who wants to try their hand at pvp there's an immediate risk/Reward there for you in helping your alliance capture zones for a buff in game. If not you'll benefit every now and again from a buff in game with no disruption from your normal routine
In these zones give objectives to capture 3-5 objectives depending on size of the zone. Let the factions wage their war on it, if an alliance manages to lock a zone down, you give the alliance a buff to farming, Overland content drop rates, Ap, Exp, CP, what ever you want for the entire alliance. Tie these zones to Cyrodiil, as you capture more zones, more seige weapons become available, better town guard NPCs etc. Could even tie them to scoring for the campaign make them worth it.
There are not enough players who are interested in PvP to populate the type of DLCs you are talking about. The investment in labor to profit return is not there so it will never be done. There just simply are not enough PvP population to justify any risk investment.
There is a question I have been meaning to ask somewhere, and I might as well ask here. Considering all the complaints about ESO PvP, how clunky it is, all the garbage you are forced to go through to get the gear so you can be effective, why do you want to PvP in this particular game?
Alinhbo_Tyaka wrote: »LoveForElderScrolls wrote: »One of the reasons that PvE players might not be interested in doing PvP is that they don't find other players at their level that is easy for them to kill. By making PvP areas that other PvE players are there they can find other players at their level. If you make PvP areas that other PvE players have to pass by in order to continue doing PvE you can achieve this.
You will find the majority of the PvE players would just stop going. The old argument that someone will like something it if they just try it has never worked and never will. Well it might work for a small minority. If players actually had an interest in PvP, or to keep things balanced, high level instanced content you wouldn't have to try and coerce them to try them out. Instead they would just do it on their own. Then there is the group that has tried it and wants nothing to do with it.
LoveForElderScrolls wrote: »Ok then why I have to do PvE in order to get gear for PvP sutff. I am literally forced to do pve content in order to compete in pvp. add to that getting undaunted passives.
LoveForElderScrolls wrote: »One of the reasons that PvE players might not be interested in doing PvP is that they don't find other players at their level that is easy for them to kill. By making PvP areas that other PvE players are there they can find other players at their level. If you make PvP areas that other PvE players have to pass by in order to continue doing PvE you can achieve this.
I used to be straight PvE once. Steadily began PvPing. My Main is a Prefect now. I still hate it, but its the only thing left to do between content updates.
Rave the Histborn wrote: »Rave the Histborn wrote: »Sylvermynx wrote: »Rave the Histborn wrote: »Forcibly funneling players through the most technically deficient and socially caustic part of the game is a poor customer retention strategy for a title heavily focused on pve questing.
We're asking to have people try pvp. You dont have to remind us of how end game PVE players act.
Eh, I've done pvp. I'm not ever going there again. Not fun. Those who think it might be fun, fine - go for it. The premise of the OP in this thread though.... well, that would be a reason I would never give this game any real money again. And I do spend more than my fair share over a year.
It wouldn't be everything else wrong with the game?
Honestly out if all the Korean mmos I'm use to playing gw2 and eso being my only us based ones. Eso has made less issues then ppl claim. Not saying they don't exist but I'm starting to think its component and hardware issues for the ppl having fps and ping issues. Mid range oc here 60 fps in pvp nerfs in high. No dcs other then when server completely craps out or my net dies.
I don't think you have a lot experience with MMOs then based on your response. The issues exist beyond fps and lag. There are lots of major issues that never get taken care of in PvE.
Pretty sure my rig is wayyyyy overkill for this game and I still get the same issues on my old rig, just more smoothly. It's easy to think everyone is running on a toaster, it's harder to admit to yourself that the game you love is just poorly optimized and has some vry critical problems.drkfrontiers wrote: »LoveForElderScrolls wrote: »stefan.gustavsonb16_ESO wrote: »The day this game starts forcing PvP on me is the day I will stop playing it. I have tried it, several times as the various modes of PvP in this game have been introduced, and it simply does not appeal to me at all.LoveForElderScrolls wrote: »You might not like killing players but you have to do it in order to do pve.
I don't even understand what you mean. No, I don't "have to" do anything I don't like in this game, and that's how I want it.
Ok then why I have to do PvE in order to get gear for PvP sutff. I am literally forced to do pve content in order to compete in pvp. add to that getting undaunted passives.
Every inception of Elder Scrolls has always been a PvE based game. Sorry but you will just have to drop this argument. This is not Battlefield.
Elder Scrolls Online is an inception of ES and it isn't a PvE based game. Sorry but you will just have to drop this argument. This is not a single player experience like you're trying to compare it to.
tomofhyrule wrote: »Yes, PvPers must go through PvP up to Lv10, which really doesn't take that long. If someone got ESO strictly for PvP, you do need to do some PvE. I'd be okay if they wanted to change things up and put PvPers in Cyro from L1 on and go from there..
meanwhile pvpers have to suffer taking skyshard, doing stupid quests like psijic line, reading a ton of books for mages guild, child mechanics for getting helmets etc etc and all, for every pj lol Lets suffer all or nobody lol
Alienoutlaw wrote: »LoveForElderScrolls wrote: »stefan.gustavsonb16_ESO wrote: »The day this game starts forcing PvP on me is the day I will stop playing it. I have tried it, several times as the various modes of PvP in this game have been introduced, and it simply does not appeal to me at all.LoveForElderScrolls wrote: »You might not like killing players but you have to do it in order to do pve.
I don't even understand what you mean. No, I don't "have to" do anything I don't like in this game, and that's how I want it.
Ok then why I have to do PvE in order to get gear for PvP sutff. I am literally forced to do pve content in order to compete in pvp. add to that getting undaunted passives.
PvP is a secondary part of ESO not the main focus so the game caters as such
WOW PVP is the definition of toxic. In the very early days it could be fun but these days (before"warmode") entire groups of people go to towns and kill all the quest givers just to keep low levels from flying to another town and completing quests. This is on PVE servers. Go into a BG and expect to be encounter nothing but name calling, insults.
So I, as a NElf, shadowmeld into a bush near the main road, and open a trouble ticket. I mean,t his guy is only here to slaughter anyone who comes by, and no one of proper level for the area can ever fight back. This has to be griefing, right?
Cue me sitting in that bush for SIX HOURS (I watched TV in the meantime.) while this guy just ran back and forth, slaughtering people solely to ruin their fun, and slaughtering the Flight Master so no one can escape.