Every delve has a skyshard in it, and most have quests that give XP. Clearing the delve also counts towards zone achievements. Given their tiny size and low difficulty, I don't think a bigger carrot is needed. Another issue is giving us a reason to revisit delves. DLC zones manage this through dailies, but IMHO repeatable quests are not the kind of content that ZOS should be pushing, as it quickly leads to burn-out.
One of the top reasons why I and many others want a rewarding higher difficulty setting for overland content, so we have a reason to revisit all these cool locations.Every delve has a skyshard in it, and most have quests that give XP. Clearing the delve also counts towards zone achievements. Given their tiny size and low difficulty, I don't think a bigger carrot is needed. Another issue is giving us a reason to revisit delves. DLC zones manage this through dailies, but IMHO repeatable quests are not the kind of content that ZOS should be pushing, as it quickly leads to burn-out.
Quests in general have terrible rewards. I recently took a peek into Star Trek Online again, and was reminded that many quests there have incredible set items, traits, consumables, etc as a reward. In ESO, almost everything an NPC gives you is decon fodder.One of the top reasons why I and many others want a rewarding higher difficulty setting for overland content, so we have a reason to revisit all these cool locations.Every delve has a skyshard in it, and most have quests that give XP. Clearing the delve also counts towards zone achievements. Given their tiny size and low difficulty, I don't think a bigger carrot is needed. Another issue is giving us a reason to revisit delves. DLC zones manage this through dailies, but IMHO repeatable quests are not the kind of content that ZOS should be pushing, as it quickly leads to burn-out.
Quests in general have terrible rewards. I recently took a peek into Star Trek Online again, and was reminded that many quests there have incredible set items, traits, consumables, etc as a reward. In ESO, almost everything an NPC gives you is decon fodder.
FrancisCrawford wrote: »Every delve has a skyshard in it, and most have quests that give XP. Clearing the delve also counts towards zone achievements. Given their tiny size and low difficulty, I don't think a bigger carrot is needed. Another issue is giving us a reason to revisit delves. DLC zones manage this through dailies, but IMHO repeatable quests are not the kind of content that ZOS should be pushing, as it quickly leads to burn-out.
The local delve quest is usually low-reward and easy. Most commonly it's a fedex, often related to the death of a corpse you pick up the quest from. I don't go out of my way to pick them up, but if they're right in front of me I complete them about half the time and delete them the other half.
That's especially on repeats. First time through I'm more likely to do them.
A few give more normal quest rewards, for example (I think) the Orc Finger Ruins one, which has one more stop than most of them do.
Yes, only real good I know is the briarheart dagger from the quest where you rescue the ambassador after she get shipwrecked. Briarheart daggers are expensive, granted this is not an delve quest but an quest chain.Quests in general have terrible rewards. I recently took a peek into Star Trek Online again, and was reminded that many quests there have incredible set items, traits, consumables, etc as a reward. In ESO, almost everything an NPC gives you is decon fodder.One of the top reasons why I and many others want a rewarding higher difficulty setting for overland content, so we have a reason to revisit all these cool locations.Every delve has a skyshard in it, and most have quests that give XP. Clearing the delve also counts towards zone achievements. Given their tiny size and low difficulty, I don't think a bigger carrot is needed. Another issue is giving us a reason to revisit delves. DLC zones manage this through dailies, but IMHO repeatable quests are not the kind of content that ZOS should be pushing, as it quickly leads to burn-out.
Quests in general have terrible rewards. I recently took a peek into Star Trek Online again, and was reminded that many quests there have incredible set items, traits, consumables, etc as a reward.
madarame_77 wrote: »As things stand now it is absolutely useless to do quests in the delves because you get nothing but a very modest sum in gold (300 something). You can get achieve/map completion/etc just by directly killing the delve boss. Why can't they raise the reward and give us something meaningful. I'm just sorry for all the acting and storyline text wasted by the creators of the game.
Anotherone773 wrote: »madarame_77 wrote: »As things stand now it is absolutely useless to do quests in the delves because you get nothing but a very modest sum in gold (300 something). You can get achieve/map completion/etc just by directly killing the delve boss. Why can't they raise the reward and give us something meaningful. I'm just sorry for all the acting and storyline text wasted by the creators of the game.
Two birds, one stone: Lock instanced dungeons and trials behind delve quests completion for the zone that contains the dungeon/trial. The first instanced dungeon in each alliance: FG1 BC1 and WS1 are all unlocked. But every other dungeon and trial requires you to complete delves and delve quests in the same zone they are in.
You have a reason to do the quests and people can "lock out" certain dungeons they dont want to be part of their random dungeon finder by ignoring a delve(quest) in that zone.
barney2525 wrote: »Probably because Delves are now solo-able. The bosses are not that tough.
Rewards are based on how difficult something is.
IMHO
barney2525 wrote: »Probably because Delves are now solo-able. The bosses are not that tough.
Rewards are based on how difficult something is.
IMHO
Delves were always soloable, they’re not group content. They’re not intended to be really difficult, more a genuine challenge for a newer, lower level player. And the rewards reflect this.
Once you know how to play they won’t be much of a challenge at all.