Trancestor wrote: »
OP in certain situations - Cloak - if you're a NB trying to cloak while outnumbered by a bunch of templars and dks, cloak is pretty useless, if you're a class without a good aoe skill to counter cloak and you're fighting a cloak spammer or multiple cloak spammers, it's oppresive af. Detect pots are a good counter for it in a 1v1 but in a 1vx, proper pots are more important.
I don’t think this is really true. Every class has an ability to break cloak. It’s moreso a build issue, especially if you consider pots part of a build.
Some people just don’t want to build for a counter and would rather complain about it then adapt. I’m actually finding the class that has the least counters I’ve played MagWarden because I have to wait for northern storm to be up to kill the NB.
Trancestor wrote: »
OP in certain situations - Cloak - if you're a NB trying to cloak while outnumbered by a bunch of templars and dks, cloak is pretty useless, if you're a class without a good aoe skill to counter cloak and you're fighting a cloak spammer or multiple cloak spammers, it's oppresive af. Detect pots are a good counter for it in a 1v1 but in a 1vx, proper pots are more important.
I don’t think this is really true. Every class has an ability to break cloak. It’s moreso a build issue, especially if you consider pots part of a build.
Some people just don’t want to build for a counter and would rather complain about it then adapt. I’m actually finding the class that has the least counters I’ve played MagWarden because I have to wait for northern storm to be up to kill the NB.
This make think about the old DK wings when they had counters but people complained because they did not want to slot said counters.
Literally every ability in the entire game is fine except DK are very overtuned with the current tank meta. Something has to be done about derp dragon leap and fossilize spam. The class rolling either stamina or magicka has too much cc healing/tankyness and damage all in one. And this ranged knockdown slow low cost ulti and spammable stun/root are just brainless extremely overpowered skills.
You don't need detect pots to defend yourself against a NB. You shouldn't need immovable pots just simply to survive a DK's fossilize spam. Anyone who actually pvp's and does 1v1's in cp will agree with DKs being massively overtuned right now and every other class being balanced with NB's being just a little underpowered. If you disagree with this you're probably ignorant or just plain bad at the game. Like if you think crescent sweep is bad lmao. Fossilize into a Leap ulti does just as much if not more damage but also massively burns your stamina pool trying to escape it.
A good fix to this could actually simply be nerfing fury and DK survivablity if these op abilities want to be kept just as a couple patches ago 7th legion was reworked which massively nerfed the OP dark cloak stamblade build.
Literally every ability in the entire game is fine except DK are very overtuned with the current tank meta. Something has to be done about derp dragon leap and fossilize spam. The class rolling either stamina or magicka has too much cc healing/tankyness and damage all in one. And this ranged knockdown slow low cost ulti and spammable stun/root are just brainless extremely overpowered skills.
You don't need detect pots to defend yourself against a NB. You shouldn't need immovable pots just simply to survive a DK's fossilize spam. Anyone who actually pvp's and does 1v1's in cp will agree with DKs being massively overtuned right now and every other class being balanced with NB's being just a little underpowered. If you disagree with this you're probably ignorant or just plain bad at the game. Like if you think crescent sweep is bad lmao. Fossilize into a Leap ulti does just as much if not more damage but also massively burns your stamina pool trying to escape it.
A good fix to this could actually simply be nerfing fury and DK survivablity if these op abilities want to be kept just as a couple patches ago 7th legion was reworked which massively nerfed the OP dark cloak stamblade build.
Are you a warden? One thing I’ve noticed this patch is there’s a lot more X class counters X class. Maybe it’s always been there but I didn’t play enough classes to tell.
I’ve noticed it goes:
Templar > DK
DK > Warden
Warden > Templar
What class you play can cloud your opinion on the overall strength of classes. Like on my magblade I saw DKs as almost unkillable, on my magtemplar I’ll sometimes get caught but almost always take them out.
Agree about NBs though. Damn man, I played a DM BG and there were 7 NBs on the other teams. I’ve never seen such a rout, 500-30-15.
Literally every ability in the entire game is fine except DK are very overtuned with the current tank meta. Something has to be done about derp dragon leap and fossilize spam. The class rolling either stamina or magicka has too much cc healing/tankyness and damage all in one. And this ranged knockdown slow low cost ulti and spammable stun/root are just brainless extremely overpowered skills.
You don't need detect pots to defend yourself against a NB. You shouldn't need immovable pots just simply to survive a DK's fossilize spam. Anyone who actually pvp's and does 1v1's in cp will agree with DKs being massively overtuned right now and every other class being balanced with NB's being just a little underpowered. If you disagree with this you're probably ignorant or just plain bad at the game. Like if you think crescent sweep is bad lmao. Fossilize into a Leap ulti does just as much if not more damage but also massively burns your stamina pool trying to escape it.
A good fix to this could actually simply be nerfing fury and DK survivablity if these op abilities want to be kept just as a couple patches ago 7th legion was reworked which massively nerfed the OP dark cloak stamblade build.
Are you a warden? One thing I’ve noticed this patch is there’s a lot more X class counters X class. Maybe it’s always been there but I didn’t play enough classes to tell.
I’ve noticed it goes:
Templar > DK
DK > Warden
Warden > Templar
What class you play can cloud your opinion on the overall strength of classes. Like on my magblade I saw DKs as almost unkillable, on my magtemplar I’ll sometimes get caught but almost always take them out.
Agree about NBs though. Damn man, I played a DM BG and there were 7 NBs on the other teams. I’ve never seen such a rout, 500-30-15.
I'm a stamblade in troll king(haha)/spriggan/nma. Been a stamblade/farming hakeijo in imp city since the launch of the game though I also have a stamcro because last patch they were hilarious with fury/blackrose dw. Because of how broken high wep damage healing is right now and the cast time on incap (zos ffs) stamDk's are the only class that if a good player or at least one with half a brain is playing it I can't kill in cp where as if I don't play perfectly they will certainly kill me no matter how much they derp their rotation. Everything else I'll kill it unless its a 0 damage tank build. Like I have not seen a class be so low effort/skill level yet brokenly powerful since stamblades in the first few patches of the game's release. I'd be utterly surprised if stamplar actually counters it because I have not seen it yet.
MagDK's are also pretty horrid because fossilize spam is more lowbrow than any ability I've seen in this game though if you pop a immovable pot you can kill them pretty easy in that 8 second window as most are just dumb enough to derp their fossilize button during it.
Like Zos you want a class to rework? Add some brainpower to DK. I don't care if they end up just as busted as they are now just as long as it takes a decimal amount of skill to be that busted.
I can tell you what all these nerfs would stop... Nothing. All the good players will adapt and continue to blow up everyone crying. Then you will make even more nerf threads. Rinse and repeat. L2p issue as usual.
Agreed.1. It locks you into animation - Its channeled. You cant heal, block, dodge roll, you just have that. unlike your "surprise" attack when you can
Yes, I've played sorc and, yes, I've tried it. The cost increase reduction to 33% has been a very noticeable boon and, no, sustain is not an issue, because you take a breather for a few seconds, when you're far enough away, run a few Dark Conversions and start all over again. You don't need to invest into more sustain than you normally would. I am very fast as a nightblade and it is very difficult to keep up with sorcs who want to streak away. Most players don't. If the sorc was being zerged in Cyro and they want to get away, at worst they end up in a duel with someone like me, the one person who kept up with them. OK, there are exceptions, but often that's what it is.3. Spamming streak can get you far, sure but for what cost? Its most expensive skill in game and sorcerer using this has to have resources to spam it. For that he has to take something from damage for resources. Have you ever tried it? Spamming skill that can cost 8k+ magicka?
I'm sorry, but this is quite clueless. Whereas Streak has no counters, Cloak has a huge amount of counters, see my earlier post. Look, I'm not complaining, but the reason Cloak works and feels IMO reasonably balanced is because many people don't have the experience to use their toolkit well, against NBs, nor do they invest into specific NB counters. As soon as they brew some detection potions and switch potion when they encounter a nightblade, things change drastically. People who have learnt to play against nightblades are a nightmare, particularly sorcs and templars, so it's no wonder the OP singled them out. And when I say nightmare, I mean it. One player is bad. If several happen to be around in the (Cyro) fights you are participating in, you're basically forced to go elsewhere. A cloaking nightblade becomes quite unplayable.But why you should, you have something just as strong - cloak. When spammed it doesnt increase in cost, and when used with shadow image and hot it can make you almost invincible. Sure there is few counters but who is using aoe in cyrodiil?
You really should try it. Yes, you temporarily give up some stamina and health sustain, but you gain immovability (usually) and you're typically playing against a seriously squishy opponent whom you've just robbed of one of their main defenses and who often doesn't know what to do. Indeed nightblades have an advantage in open fields, due to cloak, but as soon as you drink a detect potion, that advantage turns into a handicap, because there is no LoS to flee to. Time was when the best move for the nightblade was to go on all out attack, but magblades haven't been very strong for a long time and stamblades, when I encounter one, feel quite blunted since last spring.Potion cannot be counter because for that you are wasting resources. Unlike nightblade who can drink res.potions and have even more put into damage.
Excuse me? A stamblade can't sustain Cloak, because it's so expensive. They have to juggle Cloak, the Shade, crouch, sprint and they're well advised to invest into some magicka sustain, more than other stamina classes. Fair enough, I'm not denying the effectiveness of that. However you want to truly sustain Cloak, like I do on my magblade, you take a huge hit to your damage and healing. A properly specced for damage magblade has maybe a 9K Swallow Soul tooltip in CP. Mine is 6K. Yes, that's because I run Swift, Steed and Caluurion. Again, I'm not complaining. I love this playstyle, however while the benfits from Caluurion, Swift and high sustain are very real, so are the tradeoffs!Maybe skills you mentioned above are strong, but it cames with price. Your combo doesnt.
Can I let this rest? The more I think about it, your post is insane. You're saying don't use Streak, because you might be burst from range or gap-closed with an Onslaught combo? Well, then, what are the other classes going to do, who have even less mobility? What, indeed, is a sorc going to do? Just shield? Or is it that you specifically prefer Ball of Lightning, cause otherwise that's insane!PhoenixGrey wrote: »Sorc using streak is open invitation to get one shot by a ranged burst or just running the sorc out of resources by keeping it in a constant shielding cycle and eventually dying. The gimmick stun can reveal nightblades but you would probably die to everything else in this game.
Also using streak as main stun is even worse. You are in the range of a gap closing onslaught combo which anyone with half a brain would exploit.
So just L2P before claiming streak OP eh ?
I was so perplexed with PhoenixGrey. Movement, in all it's forms, is one of the most OP things of all, once you start to master it.
Yes Cyrodiil is a dangerous place. Only for the brave 😊
As a nightblade, I protest. That way of thinking just leads you down a toxic path. Many classes have ways of recovering from the brink. Should a templar be dead, if he uses Breath of Life? Mist Form? Should a DK be dead when he ults and counterattacks you? Do shield-stacking sorcs frustrate you, because they never seem to take damage in the first place?#8 Cloak bullcr*p mechanic which saves your a** when you should be dead.
ThePhantomThorn wrote: »Here’s my list.
This is based from my opinion as a stamblade main.
1. Jabs/sweeps. This skill. Ok it does as much damage as blastbones (with 1 burning light), snares, deals aoe, and is hard to dodge. About that last one, with a roll you will dodge maybe the 1st 1 or 2 jabs but the others will hit. And it snares. Unless I have a shade up it’s a death sentence. Compare that to surprise attack: deals damage and has a small debuff. It’s so overloaded.
2. Vamp drain. This has only come on the radar this patch and here’s why I hate it.
It’s long range(ish)
It has a 12m range.
Now compare to other undodgable ccs.
Mass hysteria: 6m range
Turn evil: 5m range
See the difference?
3. Streak. Instant getaway, stuns, no real counter. Worst when a sorc streaks halfway across the map, recovers, and returns. And unlike cloak, which is counterd with numerous skills and a potion, it has no easy counter
Ok there they are.
Feel free to comment and add/argue. always fun to read.
Can I let this rest? The more I think about it, your post is insane. You're saying don't use Streak, because you might be burst from range or gap-closed with an Onslaught combo? Well, then, what are the other classes going to do, who have even less mobility? What, indeed, is a sorc going to do? Just shield? Or is it that you specifically prefer Ball of Lightning, cause otherwise that's insane!PhoenixGrey wrote: »Sorc using streak is open invitation to get one shot by a ranged burst or just running the sorc out of resources by keeping it in a constant shielding cycle and eventually dying. The gimmick stun can reveal nightblades but you would probably die to everything else in this game.
Also using streak as main stun is even worse. You are in the range of a gap closing onslaught combo which anyone with half a brain would exploit.
So just L2P before claiming streak OP eh ?
PhoenixGrey wrote: »Sorc using streak is open invitation to get one shot by a ranged burst or just running the sorc out of resources by keeping it in a constant shielding cycle and eventually dying. The gimmick stun can reveal nightblades but you would probably die to everything else in this game.
Also using streak as main stun is even worse. You are in the range of a gap closing onslaught combo which anyone with half a brain would exploit.
So just L2P before claiming streak OP eh ?
He's already clarified he prefers Ball of Lightning + Vamp Drain as the CC, which is probably a valid point of view.Trancestor wrote: »PhoenixGrey wrote: »Sorc using streak is open invitation to get one shot by a ranged burst or just running the sorc out of resources by keeping it in a constant shielding cycle and eventually dying. The gimmick stun can reveal nightblades but you would probably die to everything else in this game.
Also using streak as main stun is even worse. You are in the range of a gap closing onslaught combo which anyone with half a brain would exploit.
So just L2P before claiming streak OP eh ?
If you cant make use of the best ability in the game its most likely you who needs to l2p. Obviously just spamming the streak button isnt enough, you also have you to shield and stuff you know...try that next time.
Trancestor wrote: »PhoenixGrey wrote: »Sorc using streak is open invitation to get one shot by a ranged burst or just running the sorc out of resources by keeping it in a constant shielding cycle and eventually dying. The gimmick stun can reveal nightblades but you would probably die to everything else in this game.
Also using streak as main stun is even worse. You are in the range of a gap closing onslaught combo which anyone with half a brain would exploit.
So just L2P before claiming streak OP eh ?
If you cant make use of the best ability in the game its most likely you who needs to l2p. Obviously just spamming the streak button isnt enough, you also have you to shield and stuff you know...try that next time.
Still if a templar uses breath of life or elusive mist I can still hit them and my animations connects and they are not wasted in freaking air like with cloak.
The thing about all detection methods is: Only use them when the nightblade is visible and in your face. When doing that I find that a detection potion is a guaranteed kill against many nightblades. Of course the good ones will also use the shade and some players have LoS so ingrained into their playstyle, they still make it hard to hit them. Against those, the potion can expire and go to waste.Still if a templar uses breath of life or elusive mist I can still hit them and my animations connects and they are not wasted in freaking air like with cloak.
And you know I run detect pots, but it's not that great having to waste a 45 seconds cooldown potion that could have been used for a better potion just to detect nightblades, which half the times doesn't even work, especially skill like inner light or camouflage hunter are so buggy and the nb never gets revealed and even if I casted it at melee range they go back in stealth immediately ignoring the 3 seconds reveal and cannot enter stealth again.
I would like to see it a duration decrease, maybe only last 1 second so it must be timed better to avoid burst or make it cost like 5 or 6k magicka, it's insane how even stamblades can spam it like 15 times during a 1 minute fight.
The thing about all detection methods is: Only use them when the nightblade is visible and in your face. When doing that I find that a detection potion is a guaranteed kill against many nightblades. Of course the good ones will also use the shade and some players have LoS so ingrained into their playstyle, they still make it hard to hit them. Against those, the potion can expire and go to waste.Still if a templar uses breath of life or elusive mist I can still hit them and my animations connects and they are not wasted in freaking air like with cloak.
And you know I run detect pots, but it's not that great having to waste a 45 seconds cooldown potion that could have been used for a better potion just to detect nightblades, which half the times doesn't even work, especially skill like inner light or camouflage hunter are so buggy and the nb never gets revealed and even if I casted it at melee range they go back in stealth immediately ignoring the 3 seconds reveal and cannot enter stealth again.
I would like to see it a duration decrease, maybe only last 1 second so it must be timed better to avoid burst or make it cost like 5 or 6k magicka, it's insane how even stamblades can spam it like 15 times during a 1 minute fight.
Inner Light and Expert Hunter are a PITA to use. You really have to weave them into your rotation while the NB is right in front of you. You absolutely, positively have to do that proactively, while you see the NB, otherwise it won't work. Using it reactively just after the nightblade has cloaked is too late. I rarely bother with those skills, especially when I have Sweeps or Streak.
Stamblades can spam Cloak maybe 3 to 5 times, if they have nothing invested in magicka. You can change that substantially by going for something like the Atro mundus, dual-regen drinks and tri-pots, but that is a big sacrifice to make. I don't think many stamblades do that, other than just tri-pots.
If ZOS increased the cost of Cloak, I would probably quit the game. Magblade is my main and it's a huge quality of life issue for me. I'm one of those players who is fully invested into speed and sustain and who simply moves around in Cloak all the time. Because it's fast (with Concealed), because it avoids being ganked (I only have 21K health in CP), because it does not alert other players, because it doesn't aggro NPCs and allows you to loiter on hostile resources or in keeps, and because of the general freedom it gives you on a busy battlefield. This involved a lot of compromise already. My stats are low and I am extremely squishy. My defense is cloak and movement. Catch me out of cloak and you are a threat, believe me.