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Tips for vDoM King Narilmor for group with less DPS?

robpr
robpr
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So, I did vDoM with 'core' group in my guild just to walk through it and get the skin. We cheesed through all with minimal amounts of deaths due to overal high group dps - even templar healer damage was above 30k keeping us alive just with springs or BoL. On King Narilmor boss fight, we ignored Tharayya and just focused real boss killing just one clone.
Because whole dungeon seemed not so hard, I went there with slightly weaker group. Not much issues, but King Narilmor was like hit with a wall and we had to quit.

Any tips to beat that guy if dps is lower? If we ignore Tharayya, clones are up the moment all of them are down - almost no damage on main boss. If healer will try to keep Tharayya alive, she can't focus on us and those fire stuns are brutal. If we focus on main boss only, boss will spawn like 8 clones and it's over.
Please advice :smile:
Edited by robpr on March 1, 2019 9:51AM
  • code65536
    code65536
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    I know some people have said that helping Tharayya prevents them from getting a shield. Honestly, I'm not sure this is correct. We typically ignore her. But we did one run where we healed her for the achievement. We didn't notice a difference. Maybe we just weren't paying enough attention. *shrug*

    In any case, we always stack the clones on this fight, just for the sake of speeding things up and reducing the tedium. It allows us to nuke them with AoE and makes ultis like meteor more effective. And I expect this strategy could also help groups that have low DPS.

    Option 1 is for the tank to taunt all four and then go into the corner on top of the coin pile to the right of the entrance door. If the tank jams him/herself as far into that corner as they can go, the clones should stack up well enough for AoE. The upside of this method is that it's easy and fast. The downside is that the stack isn't that reliable, and there will often be a clone or two who don't stack up really well.

    Option 2 is to stack them in the center of the room, one at a time. Taunt one, run in the opposite direction until they reach the center, rinse and repeat for all of them. The upside of this method is that the stack is more reliable. The downside is that it's slower and requires a lot more movement and work. The tank has to be pretty fast. Alternatively, you can have the healer slot a taunt and help the tank stack.
    Edited by code65536 on March 1, 2019 10:17AM
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  • robpr
    robpr
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    Thanks, will try. Tank was always going to the real boss, maybe that was a mistake.

    If anybody has anything to add, please do.
  • profundidob16_ESO
    profundidob16_ESO
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    robpr wrote: »
    So, I did vDoM with 'core' group in my guild just to walk through it and get the skin. We cheesed through all with minimal amounts of deaths due to overal high group dps - even templar healer damage was above 30k keeping us alive just with springs or BoL. On King Narilmor boss fight, we ignored Tharayya and just focused real boss killing just one clone.
    Because whole dungeon seemed not so hard, I went there with slightly weaker group. Not much issues, but King Narilmor was like hit with a wall and we had to quit.

    Any tips to beat that guy if dps is lower? If we ignore Tharayya, clones are up the moment all of them are down - almost no damage on main boss. If healer will try to keep Tharayya alive, she can't focus on us and those fire stuns are brutal. If we focus on main boss only, boss will spawn like 8 clones and it's over.
    Please advice :smile:


    I know exactly what you mean and the trick is to find the "correct" copy and dps only that one. No need to stack or move them. YOu can perfectly have your tank stay in dead center while taunting all 4 and dealing with all the aoe and dmge. If he's good he can even use crushing stock on top of that to prevent some of their specials.

    Dps can just go attack and 'test' each copy clockwise until they find the 'correct' one which will drop health boss. Extra copies will dissapear.

    Since the tank at center absorbs all blows while dancing to avoid the aoe the healer should have no problem healing both Tharayya and whatever dmge still reaches dps so that dps can focus 100% on running their square movement box (clockwise from copy to copy)

    go again and watch the boss' healthbar closely as your duo of 2 dps 'tries' out each copy to find out if it's the 'correct' one or not. Once you get it and see the difference with your own eyes you'll come back here and have a good laugh ;)

    Good luck and have fun !
  • Tasear
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    Our tank just pulled all mobs in a corner then everything go boom. Probably go just move as a group with the healer two. Interrupt Jesus beam add. I don't remember fight be hard on DPS but needs a real healer.
  • robpr
    robpr
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    robpr wrote: »
    So, I did vDoM with 'core' group in my guild just to walk through it and get the skin. We cheesed through all with minimal amounts of deaths due to overal high group dps - even templar healer damage was above 30k keeping us alive just with springs or BoL. On King Narilmor boss fight, we ignored Tharayya and just focused real boss killing just one clone.
    Because whole dungeon seemed not so hard, I went there with slightly weaker group. Not much issues, but King Narilmor was like hit with a wall and we had to quit.

    Any tips to beat that guy if dps is lower? If we ignore Tharayya, clones are up the moment all of them are down - almost no damage on main boss. If healer will try to keep Tharayya alive, she can't focus on us and those fire stuns are brutal. If we focus on main boss only, boss will spawn like 8 clones and it's over.
    Please advice :smile:


    I know exactly what you mean and the trick is to find the "correct" copy and dps only that one. No need to stack or move them. YOu can perfectly have your tank stay in dead center while taunting all 4 and dealing with all the aoe and dmge. If he's good he can even use crushing stock on top of that to prevent some of their specials.

    Dps can just go attack and 'test' each copy clockwise until they find the 'correct' one which will drop health boss. Extra copies will dissapear.

    Since the tank at center absorbs all blows while dancing to avoid the aoe the healer should have no problem healing both Tharayya and whatever dmge still reaches dps so that dps can focus 100% on running their square movement box (clockwise from copy to copy)

    go again and watch the boss' healthbar closely as your duo of 2 dps 'tries' out each copy to find out if it's the 'correct' one or not. Once you get it and see the difference with your own eyes you'll come back here and have a good laugh ;)

    Good luck and have fun !

    We noticed that placing ele drain on real before it splits makes it stay on real one. If refreshed, we always know where real is. We tried to get rid of the copies first, but he splits the moment last clone dies, without any window to damage real one. If ignored, he multiples the copies.

    So we should bother with the clones or not?
    Edited by robpr on March 1, 2019 12:54PM
  • profundidob16_ESO
    profundidob16_ESO
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    robpr wrote: »
    robpr wrote: »
    So, I did vDoM with 'core' group in my guild just to walk through it and get the skin. We cheesed through all with minimal amounts of deaths due to overal high group dps - even templar healer damage was above 30k keeping us alive just with springs or BoL. On King Narilmor boss fight, we ignored Tharayya and just focused real boss killing just one clone.
    Because whole dungeon seemed not so hard, I went there with slightly weaker group. Not much issues, but King Narilmor was like hit with a wall and we had to quit.

    Any tips to beat that guy if dps is lower? If we ignore Tharayya, clones are up the moment all of them are down - almost no damage on main boss. If healer will try to keep Tharayya alive, she can't focus on us and those fire stuns are brutal. If we focus on main boss only, boss will spawn like 8 clones and it's over.
    Please advice :smile:


    I know exactly what you mean and the trick is to find the "correct" copy and dps only that one. No need to stack or move them. YOu can perfectly have your tank stay in dead center while taunting all 4 and dealing with all the aoe and dmge. If he's good he can even use crushing stock on top of that to prevent some of their specials.

    Dps can just go attack and 'test' each copy clockwise until they find the 'correct' one which will drop health boss. Extra copies will dissapear.

    Since the tank at center absorbs all blows while dancing to avoid the aoe the healer should have no problem healing both Tharayya and whatever dmge still reaches dps so that dps can focus 100% on running their square movement box (clockwise from copy to copy)

    go again and watch the boss' healthbar closely as your duo of 2 dps 'tries' out each copy to find out if it's the 'correct' one or not. Once you get it and see the difference with your own eyes you'll come back here and have a good laugh ;)

    Good luck and have fun !

    We noticed that placing ele drain on real before it splits makes it stay on real one. If refreshed, we always know where real is. We tried to get rid of the copies first, but he splits the moment last clone dies, without any window to damage real one. If ignored, he multiples the copies.

    So we should bother with the clones or not?

    OMG if that is true about the ele drain that is simply an amazing find ! :):):)

    During my retestings last night we also explicitly tested killing all copies and came to the same conclusion that it just causes an endless stream of teleport+split without ever advancing boss health so that is for sure not the way to go !

    However I also noticed that as we tested the clockwise tactic that at some points the copies would disappear and up till right now I still don't know the exact mechanic that causes that. I assumed pushing the 'correct' (real) copy far enough.

    I'm surprised to hear that focusing on the real one only and totally ignoring would simple cause multiply. Since the boss died I will have to retest this to confirm.

    This and all my previous findings opens up a new theory that needs to be tested: Could it be that untouched (for x seconds) copies multiply after x seconds ?

    In that case I guess the golden strategy would be what I posted before with the tank in center with a destro staff on backbar and lightattacking/interrupting all 4 copies while dps only kills the real one ? I'll test this theory and tactic explicitly next run.
  • Elwendryll
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    From my experience and my understanding after my runs of the vet version.

    Boss splits.
    All clones and boss have a shield.
    Clones disappear when their shield drop.
    Boss splits when all the clones are down.
    Boss summons new clones regularly anyway if there are clones left.
    If Tharayya loses her fight against the ghost, all enemies get an extra shield.

    So basically you need to:
    Try and find the enemy that doesn't disappear when his shield goes to 0.
    Focus him.
    Never kill all the clones.
    Deal with the extra clones sometimes in order not to get overwhelmed.
    Make sure to heal Tharayya so the clones don't get a shield.
    Edited by Elwendryll on March 1, 2019 2:12PM
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  • Pevey
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    You know zos has jumped the shark on mechanics when even people who have completed the content on vet cannot agree on what the basic mechanics of the fight are.

    As someone said yesterday, soon even the login screen will have “mechanics” to make it “interesting.”
  • Olauron
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    robpr wrote: »
    Any tips to beat that guy if dps is lower? If we ignore Tharayya, clones are up the moment all of them are down - almost no damage on main boss. If healer will try to keep Tharayya alive, she can't focus on us and those fire stuns are brutal. If we focus on main boss only, boss will spawn like 8 clones and it's over.
    Please advice :smile:
    So, we have done it today with a group with lower dps (I am one of the dps-chars). After a few deaths we killed him and I would recommend the following: interrupt them. Interrupt all of them and damage all of them. Especially interrupt them when they appear. I was spamming Crushing Shock, changing the target every time (on top of that light attacks and ultas - I am using Shooting Star).
    Edited by Olauron on March 1, 2019 11:35PM
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  • profundidob16_ESO
    profundidob16_ESO
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    Pevey wrote: »
    You know zos has jumped the shark on mechanics when even people who have completed the content on vet cannot agree on what the basic mechanics of the fight are.

    As someone said yesterday, soon even the login screen will have “mechanics” to make it “interesting.”

    next patch the "username" and "password" fields will be swapped in place (hardmode) ;)
  • robpr
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    Thanks for all replies, we did it last week.
    In half of the fight, Tharaya bugged out and refused to combat her husband, but marking real one with ele drain, killing 2 clones and keeping one alive then switching to the real king while occasionally sending a Crushing Bitchslap to the clone to have fewer mechanics worked.
  • Ryath_Waylander
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    Just a qwessie. What would you regard as too low DPS on this fight? How much should we be doing? We found that within 30-40 sec the boss just spawned more clones. We had seven or eight. Trying to interrupt so many is unsustainable.

    Edited by Ryath_Waylander on January 5, 2020 8:38PM
  • gatekeeper13
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    When I did this dungeon in veteran mode as a tank, I taunted all clones and the boss and then stayed in the the top-right corner as you enter the room. They followed me there and I was able to stack them and let the DDs bomb them.

    Its a nice trick that will save you from a lot of trouble, although I dont know if it still works because when I did the same thing in normal mode some days ago, the clones wouldn't follow me and stopped at a 6-7 meter distance.
    Edited by gatekeeper13 on January 5, 2020 8:55PM
  • carlos424
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    Tank just taunt everything into one corner. Easy mode
  • robpr
    robpr
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    It's thread from March and we did it already, but stacking in the corner is the most viable strategy. Back then we kept one clone alive and just tickle the boss to death.
    Edited by robpr on January 5, 2020 9:09PM
  • DLM
    DLM
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    Maybe that's not viable with a group with really low DPS but focusing the real boss is by far the best solution to deal with this fight (as pointed in earlier posts, placing elemental drain is a good visual clue).

    There is a reason why this fight is designed this way and why the adds are clones of the boss when they could just be usual Aurorans: they want you to lose the boss. And if they want you to lose him, that's because he is the only one that matters. Your DPS doesn't need to be over the roof (actually I have seen groups with great DPS take more time to deal with this boss because they were refusing to focus him down than groups with lower DPS that agreed to focus him) and as his HP drops fast enough it will force everyone to shuffle positions, in the end the adds won't have much time to deal much damage since they will repeatedly have to move around instead.
    Edited by DLM on January 5, 2020 9:57PM
  • Ryath_Waylander
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    DLM wrote: »

    they want you to lose the boss. And if they want you to lose him, that's because he is the only one that matters.
    Well, this seems to be logical. We'll give it a try again. The rest of the dungeon up to this point wasn't frustratingly difficult at all. It dodn't feel like our dps was low. We wiped once or twice learning the previous bosses and with our first encounter with the watchers until we realised they needed focussing. I think we were just tired and there is so much conflicting advice on this dungeon that we really didn't have any direction. As a healer I can't believe how much healing Tharayya takes. They say one or two springs and combat prayer. I empty my heals into her exclusively and neglect the group to keep her healed. Ah well, we'll see how it goes.
  • ccfeeling
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    Before patch , tank is possible to taunt all targets and stay at corner , all they move to tank , dps and healer are easy to control the fight , hold and burn .

    After patch , all clones lose control , they may follow tank , but it takes very long time , there are 7-8 clones in the same room ,
    I don't think the tank could taunt all of them each 15 seconds :)
    lighting aoe , ice pillar , Radiant Destruction ...
    Roll dodge , bash could say your lifes and this fight burn your stam , this boss is PUG killer .


  • mocap
    mocap
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    all advices here like "out tank, our x, our Y, then we burn him" are for pretty strong premades... so kinda meh for you )
    With low DPS you will be outnumbered by clones.

    Nothing can help other than doing more damage. This boss is lazy DPS check on vet mod, like tree boss in vLoM and first dragon there too (dealing with ton of stranglers).
    Edited by mocap on January 6, 2020 6:23AM
  • zvavi
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    mocap wrote: »
    all advices here like "out tank, our x, our Y, then we burn him" are for pretty strong premades... so kinda meh for you )
    With low DPS you will be outnumbered by clones.

    Nothing can help other than doing more damage. This boss is lazy DPS check on vet mod, like tree boss in vLoM and first dragon there too (dealing with ton of stranglers).

    Lets agree to disagree... If tank can quickly stack them in like 10 sec enough to be in destro ult range u can rotate dd destro ult on them, even with low dps strategies can help u out and u can manage keep up with the mess.
  • D0PAMINE
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    ccfeeling wrote: »
    Before patch , tank is possible to taunt all targets and stay at corner , all they move to tank , dps and healer are easy to control the fight , hold and burn .

    After patch , all clones lose control , they may follow tank , but it takes very long time , there are 7-8 clones in the same room ,
    I don't think the tank could taunt all of them each 15 seconds :)
    lighting aoe , ice pillar , Radiant Destruction ...
    Roll dodge , bash could say your lifes and this fight burn your stam , this boss is PUG killer .


    Thats how I did it the first time. The other times i've run it have not been that rough tbh.
  • Ryath_Waylander
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    Last question. Again what is the minimum dps required? If we had a target we could work towards it.
  • Raisin
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    DLM wrote: »

    they want you to lose the boss. And if they want you to lose him, that's because he is the only one that matters.
    As a healer I can't believe how much healing Tharayya takes. They say one or two springs and combat prayer. I empty my heals into her exclusively and neglect the group to keep her healed. Ah well, we'll see how it goes.
    I'm really glad it's not just me. I was very excited for a heal based mechanic, and I feel bad ignoring it cause groups expect me to do it. I remember one or two times where it was somehow easy? But other than that it's hell, since she has like 115k health or so last I remember? And my healing had no effect on her while she was losing health, only after she'd hit zero. I was spending more time on her than I was spending on group.
  • Huyen
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    robpr wrote: »
    So, I did vDoM with 'core' group in my guild just to walk through it and get the skin. We cheesed through all with minimal amounts of deaths due to overal high group dps - even templar healer damage was above 30k keeping us alive just with springs or BoL. On King Narilmor boss fight, we ignored Tharayya and just focused real boss killing just one clone.
    Because whole dungeon seemed not so hard, I went there with slightly weaker group. Not much issues, but King Narilmor was like hit with a wall and we had to quit.

    Any tips to beat that guy if dps is lower? If we ignore Tharayya, clones are up the moment all of them are down - almost no damage on main boss. If healer will try to keep Tharayya alive, she can't focus on us and those fire stuns are brutal. If we focus on main boss only, boss will spawn like 8 clones and it's over.
    Please advice :smile:

    Same goes for Moonhunterkeep. Everything went well untill we uit the Weerwolf. Over 30 wipes before we quit....
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  • Drako_Ei
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    Taunt the 4 bosses, go into a corner, they will stack on a line, go to the next corner and they will stack in the same spot, then they die to aoe
  • AndyMac
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    Last question. Again what is the minimum dps required? If we had a target we could work towards it.

    You need at least 30k for vet DLCs, imo. Preferably a whole lot higher lol.

    As with this fight, if damage is too low, you’ll run into serious problems.

    When I have pugged this dungeon, this is where DPS get kicked.
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  • Reverb
    Reverb
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    AndyMac wrote: »
    Last question. Again what is the minimum dps required? If we had a target we could work towards it.

    You need at least 30k for vet DLCs, imo. Preferably a whole lot higher lol.

    As with this fight, if damage is too low, you’ll run into serious problems.

    When I have pugged this dungeon, this is where DPS get kicked.

    Agreed, dps should be aiming for that consistent 30k minimum, each for vet dlc dungeons, preferably much higher. Ideally each dps will be pulling 40k + and the healer will add 10-20k.
    Edited by Reverb on January 7, 2020 2:42PM
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  • Ryath_Waylander
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    Thank you @AndyMac , @Reverb
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