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ESO Champion Point System Update

  • turlisley
    turlisley
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    @ZOS_MattFiror @ZOS_RichLambert @ZOS_BrianWheeler @ZOS_Gilliam @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_SarahHecker

    Can we players expect some, if any, news on the status of the Champion Point system and the CP-Freeze by Q1 2020 in Matt Firor/Rich Lambert's annual The Road Ahead article in January 2020?

    ZOS should do an ESO Live Stream about this. @ZOS_GinaBruno
    ESO Platform/Region: PC/NA. ESO ID: @Turlisley
  • Darkmage1337
    Darkmage1337
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    @ZOS_MattFiror @ZOS_RichLambert @ZOS_BrianWheeler @ZOS_Gilliam @ZOS_GinaBruno @ZOS_JessicaFolsom

    Happy Thanksgiving, ZOS!

    Any news to share on ESO's year-long Champion Point System freeze?
    Any news on where there will be news?

    It sure would be nice to see players receive their missing 120 Champion Points since Q4 2018.
    CP 810 (Q4 2018) > 840 (Q1 2019) > 870 (Q2 2019) > 900 (Q3 2019) > 930 (Q4 2019).

    It has been shown, time and time again, that new, over-tuned P2W set-gear locked behind every newly released DLC as well as combat ability buffs & nerfs have greatly effected 'power-creep' and vertical progression far more than tiny +1%s in Champion Point jump-points category passives.
    At CP 1,100+, on multiple accounts, ESO is getting very, very stale.
    It has been well over an entire year, now, since The Great Freeze.

    When can players expect to see and enjoy the return/revamp of the Champion Point System?
    ESO Platform/Region: PC/NA. ESO ID: @Darkmage1337
    GM of Absolute Virtue. Co-GM of Absolute Vice. 8-time Former Emperor, out of 13 characters. 3 Templars, 3 Sorcerers, 2 Nightblades, 2 Dragonknights, 1 Warden. 1 Necromancer, and 1 Arcanist. The Ebonheart Pact: The Dark-Mage (Former Emperor), The Undying Nightshade, The Moonlit-Knight, The Killionaire (Former Emperor), Swims-Among-Slaughterfish (Former Emperor), The Undead Mage, and The Dark-Warlock. The Aldmeri Dominion: The Dawn-Bringer (Former Empress), The Ironwood Kid (Former Emperor), and The Storm-Sword. The Daggerfall Covenant: The Storm-Shield (Former Empress), The Savage-Beast, and The Burning-Crusader CP: 1,999.
  • ManwithBeard9
    ManwithBeard9
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    @ZOS_MattFiror @ZOS_RichLambert @ZOS_BrianWheeler @ZOS_Gilliam @ZOS_GinaBruno @ZOS_JessicaFolsom

    Happy Thanksgiving, ZOS!

    Any news to share on ESO's year-long Champion Point System freeze?
    Any news on where there will be news?

    It sure would be nice to see players receive their missing 120 Champion Points since Q4 2018.
    CP 810 (Q4 2018) > 840 (Q1 2019) > 870 (Q2 2019) > 900 (Q3 2019) > 930 (Q4 2019).

    It has been shown, time and time again, that new, over-tuned P2W set-gear locked behind every newly released DLC as well as combat ability buffs & nerfs have greatly effected 'power-creep' and vertical progression far more than tiny +1%s in Champion Point jump-points category passives.
    At CP 1,100+, on multiple accounts, ESO is getting very, very stale.
    It has been well over an entire year, now, since The Great Freeze.

    When can players expect to see and enjoy the return/revamp of the Champion Point System?

    There won't be any update till next year. I think it was Wheeler or Rich that posted something about mood wanting to do the CP rework until the skill audit had been gone through.

    Gina posted it as part of a Q&A, https://forums.elderscrollsonline.com/en/discussion/490953/u23-combat-q-a
    Edited by ManwithBeard9 on November 28, 2019 3:28PM
  • Darkmage1337
    Darkmage1337
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    @ZOS_MattFiror @ZOS_RichLambert @ZOS_BrianWheeler @ZOS_Gilliam @ZOS_GinaBruno @ZOS_JessicaFolsom

    Happy Thanksgiving, ZOS!

    Any news to share on ESO's year-long Champion Point System freeze?
    Any news on where there will be news?

    It sure would be nice to see players receive their missing 120 Champion Points since Q4 2018.
    CP 810 (Q4 2018) > 840 (Q1 2019) > 870 (Q2 2019) > 900 (Q3 2019) > 930 (Q4 2019).

    It has been shown, time and time again, that new, over-tuned P2W set-gear locked behind every newly released DLC as well as combat ability buffs & nerfs have greatly effected 'power-creep' and vertical progression far more than tiny +1%s in Champion Point jump-points category passives.
    At CP 1,100+, on multiple accounts, ESO is getting very, very stale.
    It has been well over an entire year, now, since The Great Freeze.

    When can players expect to see and enjoy the return/revamp of the Champion Point System?

    There won't be any update till next year. I think it was Wheeler or Rich that posted something about mood wanting to do the CP rework until the skill audit had been gone through.

    Gina posted it as part of a Q&A, https://forums.elderscrollsonline.com/en/discussion/490953/u23-combat-q-a
    When do you expect to start reworking/auditing the Champion Point system?
    We’re actually working on it internally right now, but in terms of when we’re going to get something out publicly, that’s not anytime soon.

    This was posted on August 24th, 2019.
    Today is November 28th, 2019.

    3 full months is plenty of time for a news update.
    Even if the news is that there is still no news...
    Edited by Darkmage1337 on November 28, 2019 3:42PM
    ESO Platform/Region: PC/NA. ESO ID: @Darkmage1337
    GM of Absolute Virtue. Co-GM of Absolute Vice. 8-time Former Emperor, out of 13 characters. 3 Templars, 3 Sorcerers, 2 Nightblades, 2 Dragonknights, 1 Warden. 1 Necromancer, and 1 Arcanist. The Ebonheart Pact: The Dark-Mage (Former Emperor), The Undying Nightshade, The Moonlit-Knight, The Killionaire (Former Emperor), Swims-Among-Slaughterfish (Former Emperor), The Undead Mage, and The Dark-Warlock. The Aldmeri Dominion: The Dawn-Bringer (Former Empress), The Ironwood Kid (Former Emperor), and The Storm-Sword. The Daggerfall Covenant: The Storm-Shield (Former Empress), The Savage-Beast, and The Burning-Crusader CP: 1,999.
  • Sailor_Palutena
    Sailor_Palutena
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    I've already said before. Get rid of broken percentages and give flat values just like you did with Racials.

    If I spend 10 points I get 10%. Doesn't matter if it caps with 25%. So I spend 25 points.

    As it currently is, you spend 100 points to have a 35% in some and 25% in another. Following some guides people spend 37 points in a few to avoid the diminishing returns, while others feel cool in burning 100 points to have a 25% bonus instead of 15% with 37 points. Makes no sense.
  • Wolfkeks
    Wolfkeks
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    Huh an Update would be nice ^^
    I mean... They may have pushed the whole cp rework aside because they had to repair the servers first.
    Or they simply forgot about it. ^^
    "Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
    EU PC 2000+ CP professional mudballer and pie thrower
    Former Emperor, Grand Overlord, vAA hm, vHelRa hm, vSO hm, vMoL hm, vHoF hm, vAS+2, vCR+3, vSS hm, vKA, vRG, Flawless Conquerer, Spirit Slayer,God Slayer

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  • idk
    idk
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    Keburisu wrote: »
    Skwor wrote: »
    Qbiken wrote: »
    Got to love people who think CP is the largest culprit to power creep and un-balance.....just lmao

    It is stunningly clueless. I have no intentions of dumping anymore money or continuing my subscription for a game that offers no growth.

    Gear sets are just a hamster wheel where we chase the nerf carrot.

    But isn't CP the hamster wheel for people who constantly need to see +1 +1 +1 +1s everywhere to be engaged with the game?

    People do generally need to see some sort of vertical progression in a game to continue to be engaged, yes.

    Not really.

    Granted, some people might need to regardless of how meaningless it is, and 30 CP has little meaning. However, most people are more into the game itself. They enjoy the game and playing the game with friends. We have not missed much since CP was frozen.

    Edit: Zos has given us an update on CP since they froze it. I expect they will give us another update when they have something to day. I’d rather they do it right than rush it.
    Edited by idk on November 28, 2019 5:54PM
  • Darkmage1337
    Darkmage1337
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    idk wrote: »
    Keburisu wrote: »
    Skwor wrote: »
    Qbiken wrote: »
    Got to love people who think CP is the largest culprit to power creep and un-balance.....just lmao

    It is stunningly clueless. I have no intentions of dumping anymore money or continuing my subscription for a game that offers no growth.

    Gear sets are just a hamster wheel where we chase the nerf carrot.

    But isn't CP the hamster wheel for people who constantly need to see +1 +1 +1 +1s everywhere to be engaged with the game?

    People do generally need to see some sort of vertical progression in a game to continue to be engaged, yes.

    Not really.

    Granted, some people might need to regardless of how meaningless it is, and 30 CP has little meaning. However, most people are more into the game itself. They enjoy the game and playing the game with friends. We have not missed much since CP was frozen.

    Edit: Zos has given us an update on CP since they froze it. I expect they will give us another update when they have something to day. I’d rather they do it right than rush it.

    Honestly, whatever Champion Point re-work that ZOS proposes, regardless if it is simply changing a few numbers and moving some CP passives around or if it is a new system entirely -- either way, it should not have taken an entire full year to develop and implement it. (And I doubt many players will be surprised when we finally see the new CP progression system/version).

    It has already been a full year and there has been no news on whether the Champion Point system in general will remain intact (with some stats/passives/categories changed or removed and replaced) or an entirely new progress system.

    The most active & most knowledgeable ESO players (regular & hardcore PvP & PvE players, ESO class-reps, ESO streamers, ESO guild leaders, etc.) could have collectively redesigned & revamped the Champion Point system in a few hours or a few days. ZOS takes over a full year. How depressing and embarrassing. That's all I'm saying. Lol.

    I am so eager to see what ZOS announces in 2020, I can hardly wait...
    I can bet anyone that whatever ZOS does, it won't be something that a player hadn't already thought of during this past year of The Great Freeze.
    Edited by Darkmage1337 on November 28, 2019 6:50PM
    ESO Platform/Region: PC/NA. ESO ID: @Darkmage1337
    GM of Absolute Virtue. Co-GM of Absolute Vice. 8-time Former Emperor, out of 13 characters. 3 Templars, 3 Sorcerers, 2 Nightblades, 2 Dragonknights, 1 Warden. 1 Necromancer, and 1 Arcanist. The Ebonheart Pact: The Dark-Mage (Former Emperor), The Undying Nightshade, The Moonlit-Knight, The Killionaire (Former Emperor), Swims-Among-Slaughterfish (Former Emperor), The Undead Mage, and The Dark-Warlock. The Aldmeri Dominion: The Dawn-Bringer (Former Empress), The Ironwood Kid (Former Emperor), and The Storm-Sword. The Daggerfall Covenant: The Storm-Shield (Former Empress), The Savage-Beast, and The Burning-Crusader CP: 1,999.
  • Darkmage1337
    Darkmage1337
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    Happy New Year, ZOS!

    Any news on the CP design rework? :#
    ESO Platform/Region: PC/NA. ESO ID: @Darkmage1337
    GM of Absolute Virtue. Co-GM of Absolute Vice. 8-time Former Emperor, out of 13 characters. 3 Templars, 3 Sorcerers, 2 Nightblades, 2 Dragonknights, 1 Warden. 1 Necromancer, and 1 Arcanist. The Ebonheart Pact: The Dark-Mage (Former Emperor), The Undying Nightshade, The Moonlit-Knight, The Killionaire (Former Emperor), Swims-Among-Slaughterfish (Former Emperor), The Undead Mage, and The Dark-Warlock. The Aldmeri Dominion: The Dawn-Bringer (Former Empress), The Ironwood Kid (Former Emperor), and The Storm-Sword. The Daggerfall Covenant: The Storm-Shield (Former Empress), The Savage-Beast, and The Burning-Crusader CP: 1,999.
  • Vrienda
    Vrienda
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    Please don’t increase the Champion Point cap ZOS. Power creep was getting insane and I’m so close to 810 now, it was really disheartening to see the goalpost moved every patch.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • MJallday
    MJallday
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    Vrienda wrote: »
    Please don’t increase the Champion Point cap ZOS. Power creep was getting insane and I’m so close to 810 now, it was really disheartening to see the goalpost moved every patch.


    There has now been over a year without any vertical progression in game. It is unacceptable


  • MajBludd
    MajBludd
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    They probably have no clue what to do with it. Or they are afraid of causing more issues with the game.
    Look at what happens when we have an event that requires a group finder.
  • idk
    idk
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    idk wrote: »
    Keburisu wrote: »
    Skwor wrote: »
    Qbiken wrote: »
    Got to love people who think CP is the largest culprit to power creep and un-balance.....just lmao

    It is stunningly clueless. I have no intentions of dumping anymore money or continuing my subscription for a game that offers no growth.

    Gear sets are just a hamster wheel where we chase the nerf carrot.

    But isn't CP the hamster wheel for people who constantly need to see +1 +1 +1 +1s everywhere to be engaged with the game?

    People do generally need to see some sort of vertical progression in a game to continue to be engaged, yes.

    Not really.

    Granted, some people might need to regardless of how meaningless it is, and 30 CP has little meaning. However, most people are more into the game itself. They enjoy the game and playing the game with friends. We have not missed much since CP was frozen.

    Edit: Zos has given us an update on CP since they froze it. I expect they will give us another update when they have something to day. I’d rather they do it right than rush it.

    Honestly, whatever Champion Point re-work that ZOS proposes, regardless if it is simply changing a few numbers and moving some CP passives around or if it is a new system entirely -- either way, it should not have taken an entire full year to develop and implement it. (And I doubt many players will be surprised when we finally see the new CP progression system/version).

    It has already been a full year and there has been no news on whether the Champion Point system in general will remain intact (with some stats/passives/categories changed or removed and replaced) or an entirely new progress system.

    The most active & most knowledgeable ESO players (regular & hardcore PvP & PvE players, ESO class-reps, ESO streamers, ESO guild leaders, etc.) could have collectively redesigned & revamped the Champion Point system in a few hours or a few days. ZOS takes over a full year. How depressing and embarrassing. That's all I'm saying. Lol.

    I am so eager to see what ZOS announces in 2020, I can hardly wait...
    I can bet anyone that whatever ZOS does, it won't be something that a player hadn't already thought of during this past year of The Great Freeze.

    One can have the opinion that it should not take a full year but I respectfully disagree with very valid reasons. First off Zos is clearly busy revamping combat in the game which is itself taking more than a full year (fact) and is clearly a major project so the same people that would be key in the redesigning CP.

    Second, when Zos designed CP they rushed designing and implementing it. They did not think it through very well. A clear indication of this was the only cap on CP when it was released several years ago was the max 3600 points even though we informed Zos it was like god mode. We pawned SO on the PTS. Zos did a knee jerk reaction to add the soft cap when they finally realized their mistakes.

    So while you want the CP update rushed (being you think it should take only a few hours or days) I would prefer a well though out change what changes Zos were to make and understand it is not as simple as some people seem to pretend it to be.
    Edited by idk on January 1, 2020 12:31PM
  • Tanis-Stormbinder
    Tanis-Stormbinder
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    I still say they should unlock the whole system and level the game to max CP's. Use Battle Spirit to buff players who aren't max out in CP's. This will allow some character progression between DCL drops and updates.
    Edited by Tanis-Stormbinder on January 1, 2020 3:00PM
  • Seraphayel
    Seraphayel
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    Is this update still coming? One year and I don’t remember any remarkable news. Can someone update me?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • skywarnmc27
    skywarnmc27
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    Champion Point Update
    The Champion Point cap will not be increased for Update 21, or subsequent updates, until further notice. We are currently investigating the best direction to take the system to have healthier balance overall for the game.
    Edited by ZOS_GinaBruno on February 25, 2019 12:01PM

    Posted/quoted from the Wrathstone DLC update patch notes, back in February: https://forums.elderscrollsonline.com/en/discussion/comment/5851010#Comment_5851010

    @ZOS_GinaBruno @ZOS_RichLambert now that it has been 5 months and 2, almost 3, quarterly content updates have passed without an incremental CP cap increase. Is it possible for either of you to give us, the players, an update on the status of the 're-evaluation' of the Champion Point system? Any new communication or dialogue to share, at all?
    Will there be any news or update regarding the Champion Point system at QuakeCon later this week?

    Patiently waiting.

    Yours truly,

    -Every ESO player above and beyond 1,000+ CP

    No real news at this time, but we are still planning to re-evaluating the system sometime in the future.

    Does this mean that ESO Is pumping out content with no intentions of actually doing the fixes they them selves annouced long ago. I see Chapter from chapter being put in the forefront, with everything else being stalled.
  • Darkmage1337
    Darkmage1337
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    Seraphayel wrote: »
    Is this update still coming? One year and I don’t remember any remarkable news. Can someone update me?

    5 months ago, August 2019, was the last dev-comment regarding CP.
    Champion Point Update
    The Champion Point cap will not be increased for Update 21, or subsequent updates, until further notice. We are currently investigating the best direction to take the system to have healthier balance overall for the game.
    Edited by ZOS_GinaBruno on February 25, 2019 12:01PM

    Posted/quoted from the Wrathstone DLC update patch notes, back in February: https://forums.elderscrollsonline.com/en/discussion/comment/5851010#Comment_5851010

    @ZOS_GinaBruno @ZOS_RichLambert now that it has been 5 months and 2, almost 3, quarterly content updates have passed without an incremental CP cap increase. Is it possible for either of you to give us, the players, an update on the status of the 're-evaluation' of the Champion Point system? Any new communication or dialogue to share, at all?
    Will there be any news or update regarding the Champion Point system at QuakeCon later this week?

    Patiently waiting.

    Yours truly,

    -Every ESO player above and beyond 1,000+ CP

    No real news at this time, but we are still planning to re-evaluating the system sometime in the future.

    Well, it's 2020. We're in the future.
    What's the status? @ZOS_GinaBruno
    ESO Platform/Region: PC/NA. ESO ID: @Darkmage1337
    GM of Absolute Virtue. Co-GM of Absolute Vice. 8-time Former Emperor, out of 13 characters. 3 Templars, 3 Sorcerers, 2 Nightblades, 2 Dragonknights, 1 Warden. 1 Necromancer, and 1 Arcanist. The Ebonheart Pact: The Dark-Mage (Former Emperor), The Undying Nightshade, The Moonlit-Knight, The Killionaire (Former Emperor), Swims-Among-Slaughterfish (Former Emperor), The Undead Mage, and The Dark-Warlock. The Aldmeri Dominion: The Dawn-Bringer (Former Empress), The Ironwood Kid (Former Emperor), and The Storm-Sword. The Daggerfall Covenant: The Storm-Shield (Former Empress), The Savage-Beast, and The Burning-Crusader CP: 1,999.
  • Darkmage1337
    Darkmage1337
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    idk wrote: »
    idk wrote: »
    Keburisu wrote: »
    Skwor wrote: »
    Qbiken wrote: »
    Got to love people who think CP is the largest culprit to power creep and un-balance.....just lmao

    It is stunningly clueless. I have no intentions of dumping anymore money or continuing my subscription for a game that offers no growth.

    Gear sets are just a hamster wheel where we chase the nerf carrot.

    But isn't CP the hamster wheel for people who constantly need to see +1 +1 +1 +1s everywhere to be engaged with the game?

    People do generally need to see some sort of vertical progression in a game to continue to be engaged, yes.

    Not really.

    Granted, some people might need to regardless of how meaningless it is, and 30 CP has little meaning. However, most people are more into the game itself. They enjoy the game and playing the game with friends. We have not missed much since CP was frozen.

    Edit: Zos has given us an update on CP since they froze it. I expect they will give us another update when they have something to day. I’d rather they do it right than rush it.

    Honestly, whatever Champion Point re-work that ZOS proposes, regardless if it is simply changing a few numbers and moving some CP passives around or if it is a new system entirely -- either way, it should not have taken an entire full year to develop and implement it. (And I doubt many players will be surprised when we finally see the new CP progression system/version).

    It has already been a full year and there has been no news on whether the Champion Point system in general will remain intact (with some stats/passives/categories changed or removed and replaced) or an entirely new progress system.

    The most active & most knowledgeable ESO players (regular & hardcore PvP & PvE players, ESO class-reps, ESO streamers, ESO guild leaders, etc.) could have collectively redesigned & revamped the Champion Point system in a few hours or a few days. ZOS takes over a full year. How depressing and embarrassing. That's all I'm saying. Lol.

    I am so eager to see what ZOS announces in 2020, I can hardly wait...
    I can bet anyone that whatever ZOS does, it won't be something that a player hadn't already thought of during this past year of The Great Freeze.

    One can have the opinion that it should not take a full year but I respectfully disagree with very valid reasons. First off Zos is clearly busy revamping combat in the game which is itself taking more than a full year (fact) and is clearly a major project so the same people that would be key in the redesigning CP.

    Second, when Zos designed CP they rushed designing and implementing it. They did not think it through very well. A clear indication of this was the only cap on CP when it was released several years ago was the max 3600 points even though we informed Zos it was like god mode. We pawned SO on the PTS. Zos did a knee jerk reaction to add the soft cap when they finally realized their mistakes.

    So while you want the CP update rushed (being you think it should take only a few hours or days) I would prefer a well though out change what changes Zos were to make and understand it is not as simple as some people seem to pretend it to be.

    An entire year of frozen vertical progression is unacceptable from a multi-billion dollar company, brand, and holy-trinity MMORPG of the modern era. Especially when new gear sets locked behind paid DLCs are more meta-changing and balance-breaking than a percent-of-a-percent of CP passive bonuses. The CP cap hasn't changed in over a year, but game-balance, performance, meta, power-creep, etc. all certainly has.
    ZOS may be busy revamping and redesigning other features/systems, yet those teams working on said features/systems do not have to be mutually-exclusive. AND, those features/systems were also heavily plagued with numerous game-breaking bugs. Such as the Activity Finder: or the infamous and laughable weapon-swapping & mounting bug: and so on.

    When designing the CP system and passives, it doesn't take a genius to realize that combat-related passives needed to be toned down while non-combat CP passives needed to be enhanced and/or expanded (e.g. double-harvesting from resources nodes, crafting inspiration, etc.) There are numerous non-combat related systems and activities in ESO that could be turned into a CP passive to enhance the CP system and give players more variety and something other than Penetration and Fire/Magic damage resistance increases. I also highly doubt that anyone at ZOS has been actively working on revamping the CP system since it has been frozen over a year ago. The CP revamp system is probably on a backlogged itemized to-do list and not being actively worked on. Like most things.

    I mean, just look at ZeniMax Online Studios' career page: There are plenty of open positions available. Get to work and update the CP system already.
    Clearly the Crown Store Team/Department is doing very well... Perhaps additional Combat Designers and Quality-Assurance testers should be hired from the revenue generated from the ridiculously overpriced Crown Store virtual goods. Just a thought. Or, maybe hire some of the many passionate ESO players, such as add-on developers or even streamers, who put more time and passion into ESO than some developers themselves. Just a thought. It's almost as if certain ESO employees and developers have never actually played ESO. That is beyond asinine.

    Hopefully 2020 will yield better communication, systems/features, performance, and positive results than 2019 for ESO.
    It is my view that the ZOS development team is severely stagnating in the combat, quality-assurance, and performance departments and over-compensating in the marketing, monetization, and Crown Store/virtual-goods departments.
    We all just want the best for ESO, after all.
    ESO Platform/Region: PC/NA. ESO ID: @Darkmage1337
    GM of Absolute Virtue. Co-GM of Absolute Vice. 8-time Former Emperor, out of 13 characters. 3 Templars, 3 Sorcerers, 2 Nightblades, 2 Dragonknights, 1 Warden. 1 Necromancer, and 1 Arcanist. The Ebonheart Pact: The Dark-Mage (Former Emperor), The Undying Nightshade, The Moonlit-Knight, The Killionaire (Former Emperor), Swims-Among-Slaughterfish (Former Emperor), The Undead Mage, and The Dark-Warlock. The Aldmeri Dominion: The Dawn-Bringer (Former Empress), The Ironwood Kid (Former Emperor), and The Storm-Sword. The Daggerfall Covenant: The Storm-Shield (Former Empress), The Savage-Beast, and The Burning-Crusader CP: 1,999.
  • carlos424
    carlos424
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    Where ZOS messed up was by giving too many CP points too often. 30 points every quarter was just too much. They shouldve given maybe half that or 30 points twice a year. They could have gotten another few years out of this system. Maybe they can start giving 12 or 15 points (4 or 5 points a tree) a couple times a year until they decide what to do. Would barely make any difference in power, but still make people feel like their characters are progressing. I feel like there has to be some kind of vertical progression, even if it’s small.
  • carlos424
    carlos424
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    jainiadral wrote: »
    Champion Point Update
    The Champion Point cap will not be increased for Update 21, or subsequent updates, until further notice. We are currently investigating the best direction to take the system to have healthier balance overall for the game.
    Edited by ZOS_GinaBruno on February 25, 2019 12:01PM

    Posted/quoted from the Wrathstone DLC update patch notes, back in February: https://forums.elderscrollsonline.com/en/discussion/comment/5851010#Comment_5851010

    @ZOS_GinaBruno @ZOS_RichLambert now that it has been 5 months and 2, almost 3, quarterly content updates have passed without an incremental CP cap increase. Is it possible for either of you to give us, the players, an update on the status of the 're-evaluation' of the Champion Point system? Any new communication or dialogue to share, at all?
    Will there be any news or update regarding the Champion Point system at QuakeCon later this week?

    Patiently waiting.

    Yours truly,

    -Every ESO player above and beyond 1,000+ CP

    No real news at this time, but we are still planning to re-evaluating the system sometime in the future.

    Please take your time :) Pretty please, with sugar on top?

    I like the system as is. I like that it now has a cap so I have a prayer of getting there at some point very soon (12.5 points to go). I'm also glad that this isn't a top priority so I can actually experience having a maxxed character before the system gets gutted to oblivion.

    Wait until you’ve been sitting at 810 for a year, while you push CP 1000 : ) I’m actually pushing 1200 and play about half as much. No progression, nerfs, etc. Just not that much fun any more. I just get on a couple times a week to run trials with my group.
  • Skwor
    Skwor
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    carlos424 wrote: »
    jainiadral wrote: »
    Champion Point Update
    The Champion Point cap will not be increased for Update 21, or subsequent updates, until further notice. We are currently investigating the best direction to take the system to have healthier balance overall for the game.
    Edited by ZOS_GinaBruno on February 25, 2019 12:01PM

    Posted/quoted from the Wrathstone DLC update patch notes, back in February: https://forums.elderscrollsonline.com/en/discussion/comment/5851010#Comment_5851010

    @ZOS_GinaBruno @ZOS_RichLambert now that it has been 5 months and 2, almost 3, quarterly content updates have passed without an incremental CP cap increase. Is it possible for either of you to give us, the players, an update on the status of the 're-evaluation' of the Champion Point system? Any new communication or dialogue to share, at all?
    Will there be any news or update regarding the Champion Point system at QuakeCon later this week?

    Patiently waiting.

    Yours truly,

    -Every ESO player above and beyond 1,000+ CP

    No real news at this time, but we are still planning to re-evaluating the system sometime in the future.

    Please take your time :) Pretty please, with sugar on top?

    I like the system as is. I like that it now has a cap so I have a prayer of getting there at some point very soon (12.5 points to go). I'm also glad that this isn't a top priority so I can actually experience having a maxxed character before the system gets gutted to oblivion.

    Wait until you’ve been sitting at 810 for a year, while you push CP 1000 : ) I’m actually pushing 1200 and play about half as much. No progression, nerfs, etc. Just not that much fun any more. I just get on a couple times a week to run trials with my group.

    Exactly, we need vertical progression. The game is becoming pointless for those above CP 1100. PvP is ok but it is a poor thing to rely on as the endgame to all things ESO. PvE needs more than just insta gib dungeon mechanics and cosmetics.
  • rexagamemnon
    rexagamemnon
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    Im at 997CP, and yes it bothers me to. I am horrible at rotations, not gona lie about it, but CP is my way of keeping up. I spent easily thiusands of hours since i joined the ESO community back in December of 2015. And i have seen constant nerfs to my favorite class and race. CP is certainly is currently the only way to play how you want. Which is what ZOS advertised and promoted about ESO that they claimed made it better and different from all other MMORPGs.
    My main is a DPS Magplar Imperial. Now i could Discuss how the current game’s racial passives do not accurately fit the Imperials per the lore or as a premium purchase for in-game content, but that is rabbit hole i would prefer to not go down in this discussion. What i do want to mention is that Templars have been the most nerfed class in the game (and the golden child of ZOS was the sorc, yes i know, another rabbit hole). And because of that the CP i played long hours that i invested in, (not to mention the the eso+ money ZOS has been getting for almost 5years now,another rabbit hole) can not be capitalized any more. CP was how as a Magplar i was able to keep up at all with vet content. If ZOS is reading this, please think about those who have invested those long hours in game, they may not have the skill as people like @Alcast , but they deserve something for for the faith in ESO and enjoy so much what ZOS has brought to the community.
    If removing the CP system is the only way to keep new players coming in, i get it i understand. Its intimidating seeing people walking around with all those CPs (or Vet lvls if you remember way back in the day) and you just bought the game... just dont forget those of us who have invested all that time in CP to be better than others in the game.
  • SpiderKnight
    SpiderKnight
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    We need more increases like we need another hole in the head.
  • Skwor
    Skwor
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    We need more increases like we need another hole in the head.

    And we need this stagnation even less
  • Seraphayel
    Seraphayel
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    carlos424 wrote: »
    Where ZOS messed up was by giving too many CP points too often. 30 points every quarter was just too much. They shouldve given maybe half that or 30 points twice a year. They could have gotten another few years out of this system. Maybe they can start giving 12 or 15 points (4 or 5 points a tree) a couple times a year until they decide what to do. Would barely make any difference in power, but still make people feel like their characters are progressing. I feel like there has to be some kind of vertical progression, even if it’s small.

    This game sorely needs another kind of vertical progression, that’s it. I am hoping for something in the next Chapter but I wouldn’t hold my breath.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Dosuul
    Dosuul
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    Guess we'll find out in 2 weeks, at the 2020 announcements.
  • akdave0
    akdave0
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    Like I have said before. Until you guys figure out what you want to do, raise the cap to 900. Something for the under 810’s to strive towards, satisfying the over 810’s currently. We will cross the other bridge when we all get there.
  • MEBengalsFan2001
    MEBengalsFan2001
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    Be careful what you ask the developers to produce or change in the game. In all MMOs I have played players request X and Y was delivered. Y included some of X ideas the players wanted but Y was so vastly different that it resulted in a massive exodus of players.

    I like the CP system but I can see it getting fine tuned. I rather see that than the system go away and a new system taking its place; usually when that happens, well see my first paragraph.
  • jaws343
    jaws343
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    idk wrote: »
    idk wrote: »
    Keburisu wrote: »
    Skwor wrote: »
    Qbiken wrote: »
    Got to love people who think CP is the largest culprit to power creep and un-balance.....just lmao

    It is stunningly clueless. I have no intentions of dumping anymore money or continuing my subscription for a game that offers no growth.

    Gear sets are just a hamster wheel where we chase the nerf carrot.

    But isn't CP the hamster wheel for people who constantly need to see +1 +1 +1 +1s everywhere to be engaged with the game?

    People do generally need to see some sort of vertical progression in a game to continue to be engaged, yes.

    Not really.

    Granted, some people might need to regardless of how meaningless it is, and 30 CP has little meaning. However, most people are more into the game itself. They enjoy the game and playing the game with friends. We have not missed much since CP was frozen.

    Edit: Zos has given us an update on CP since they froze it. I expect they will give us another update when they have something to day. I’d rather they do it right than rush it.

    Honestly, whatever Champion Point re-work that ZOS proposes, regardless if it is simply changing a few numbers and moving some CP passives around or if it is a new system entirely -- either way, it should not have taken an entire full year to develop and implement it. (And I doubt many players will be surprised when we finally see the new CP progression system/version).

    It has already been a full year and there has been no news on whether the Champion Point system in general will remain intact (with some stats/passives/categories changed or removed and replaced) or an entirely new progress system.

    The most active & most knowledgeable ESO players (regular & hardcore PvP & PvE players, ESO class-reps, ESO streamers, ESO guild leaders, etc.) could have collectively redesigned & revamped the Champion Point system in a few hours or a few days. ZOS takes over a full year. How depressing and embarrassing. That's all I'm saying. Lol.

    I am so eager to see what ZOS announces in 2020, I can hardly wait...
    I can bet anyone that whatever ZOS does, it won't be something that a player hadn't already thought of during this past year of The Great Freeze.

    One can have the opinion that it should not take a full year but I respectfully disagree with very valid reasons. First off Zos is clearly busy revamping combat in the game which is itself taking more than a full year (fact) and is clearly a major project so the same people that would be key in the redesigning CP.

    Second, when Zos designed CP they rushed designing and implementing it. They did not think it through very well. A clear indication of this was the only cap on CP when it was released several years ago was the max 3600 points even though we informed Zos it was like god mode. We pawned SO on the PTS. Zos did a knee jerk reaction to add the soft cap when they finally realized their mistakes.

    So while you want the CP update rushed (being you think it should take only a few hours or days) I would prefer a well though out change what changes Zos were to make and understand it is not as simple as some people seem to pretend it to be.

    An entire year of frozen vertical progression is unacceptable from a multi-billion dollar company, brand, and holy-trinity MMORPG of the modern era. Especially when new gear sets locked behind paid DLCs are more meta-changing and balance-breaking than a percent-of-a-percent of CP passive bonuses. The CP cap hasn't changed in over a year, but game-balance, performance, meta, power-creep, etc. all certainly has.

    Either CP's provide meaningful vertical progression, or they are useless "percent-of-a-percent" increases. You can't have it both ways. If they are useless increases, then clearly it doesn't really matter that we haven't had a CP increase.
    Edited by jaws343 on January 2, 2020 2:50PM
  • Wifeaggro13
    Wifeaggro13
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    jaws343 wrote: »
    idk wrote: »
    idk wrote: »
    Keburisu wrote: »
    Skwor wrote: »
    Qbiken wrote: »
    Got to love people who think CP is the largest culprit to power creep and un-balance.....just lmao

    It is stunningly clueless. I have no intentions of dumping anymore money or continuing my subscription for a game that offers no growth.

    Gear sets are just a hamster wheel where we chase the nerf carrot.

    But isn't CP the hamster wheel for people who constantly need to see +1 +1 +1 +1s everywhere to be engaged with the game?

    People do generally need to see some sort of vertical progression in a game to continue to be engaged, yes.

    Not really.

    Granted, some people might need to regardless of how meaningless it is, and 30 CP has little meaning. However, most people are more into the game itself. They enjoy the game and playing the game with friends. We have not missed much since CP was frozen.

    Edit: Zos has given us an update on CP since they froze it. I expect they will give us another update when they have something to day. I’d rather they do it right than rush it.

    Honestly, whatever Champion Point re-work that ZOS proposes, regardless if it is simply changing a few numbers and moving some CP passives around or if it is a new system entirely -- either way, it should not have taken an entire full year to develop and implement it. (And I doubt many players will be surprised when we finally see the new CP progression system/version).

    It has already been a full year and there has been no news on whether the Champion Point system in general will remain intact (with some stats/passives/categories changed or removed and replaced) or an entirely new progress system.

    The most active & most knowledgeable ESO players (regular & hardcore PvP & PvE players, ESO class-reps, ESO streamers, ESO guild leaders, etc.) could have collectively redesigned & revamped the Champion Point system in a few hours or a few days. ZOS takes over a full year. How depressing and embarrassing. That's all I'm saying. Lol.

    I am so eager to see what ZOS announces in 2020, I can hardly wait...
    I can bet anyone that whatever ZOS does, it won't be something that a player hadn't already thought of during this past year of The Great Freeze.

    One can have the opinion that it should not take a full year but I respectfully disagree with very valid reasons. First off Zos is clearly busy revamping combat in the game which is itself taking more than a full year (fact) and is clearly a major project so the same people that would be key in the redesigning CP.

    Second, when Zos designed CP they rushed designing and implementing it. They did not think it through very well. A clear indication of this was the only cap on CP when it was released several years ago was the max 3600 points even though we informed Zos it was like god mode. We pawned SO on the PTS. Zos did a knee jerk reaction to add the soft cap when they finally realized their mistakes.

    So while you want the CP update rushed (being you think it should take only a few hours or days) I would prefer a well though out change what changes Zos were to make and understand it is not as simple as some people seem to pretend it to be.

    An entire year of frozen vertical progression is unacceptable from a multi-billion dollar company, brand, and holy-trinity MMORPG of the modern era. Especially when new gear sets locked behind paid DLCs are more meta-changing and balance-breaking than a percent-of-a-percent of CP passive bonuses. The CP cap hasn't changed in over a year, but game-balance, performance, meta, power-creep, etc. all certainly has.

    Either CP's provide meaningful vertical progression, or they are useless "percent-of-a-percent" increases. You can't have it both ways. If they are useless increases, then clearly it doesn't really matter that we haven't had a CP increase.

    but here lies the problem. no game can retain a long term player base with out a solid vertical character driven system. ESO has survived off a churn base population with regurgitated content. Games with a fraction of the budget were able to maintain vertical progression increases, add new game enriching systems , classes, races . While still adding content for end game and brand new players . ESO has done none of the above in any meaningful manner other then a half ass justice system , 2 broken classes one of which was actually already in game in alpha. ESO has not put money back into the game they just make it bigger with cut and past content and charge a premium. the CP system was by far the biggest missed opportunity. it should have had several layers to it by now with class specfic trees , and actives. all the CP system was is the VR system that you buy passive increases with. Both systems are bad but if i had a choice the game played better with the VR system
This discussion has been closed.