typical responses expected of the forums the fact is brp dual wield and reso are busted and are huge carries
also remove bow from the game
Like title says. They both make it possible for players of severely inferior skill level to survive MUCH longer then they are supposed to. Major Vitality uptime cannot be that consistent from any other source in the game, and the same goes with Major Protection especially with the (rightful) Pirate and Steadfast nerfs.
It honestly baffles me how these two obviously over-performing weapons have still been untouched. Every good player understands they are over-performing and you can do perfectly fine without them, but with them you become virtually unkillable. Furthermore, with the buffs to healing, Lokestiiz HM has become much easier to heal, to the point where BRP resto is absolutely not needed anymore to successfully heal cages. There is no legitimate reason for these to not get nerfed ZOS.
StaticWave wrote: »LOL this thread sure did bait a lot of forum zerglings. Any sensible player who's done PvP at a "competitive" level, whether it be BGs, dueling, OW, GvG, etc. understands just how strong brp DW and resto staff are.
One gives major protection on demand. The other gives major vitality on demand. It's the fact that these 2 weapons give 2 strong buffs on demand that makes them very effective right now. The "sacrifices" are literally nothing, and I really mean nothing when we look at how they can be used situationally (i.e when going through your defensive rotation), and how most current builds favor slotting a 5 piece set on 1 bar only to make use of these weapons.
In my full damage medium armor build, quick cloak costs 2.6k. I also have 2.2k stamina regen fully buffed, so this cost is literally nothing when I can cast dark deal, then use quick cloak every 3s for a permanent major protection without a dent on my stamina pool.
Brp resto is also strong in its own right. Certain magicka classes can literally heal from 20% to 100% when this buff is active. It's absurd how much healing they can achieve when they have this weapon slotted. Did I mention the vitality buff can be procced on demand?
So please tell me why they aren't carries
Anyone who thinks Major Vitality pots are stronger than BRP resto is purely ignorant. Nothing further.brandonv516 wrote: »
Anyone who thinks Major Vitaliry pots are stronger than BRP resto is purely ignorant. Nothing further.brandonv516 wrote: »
Nerf SenpaiNFT: -300 CP.More Nerfs! More Nerfs! More Nerfs!
StaticWave wrote: »LOL this thread sure did bait a lot of forum zerglings. Any sensible player who's done PvP at a "competitive" level, whether it be BGs, dueling, OW, GvG, etc. understands just how strong brp DW and resto staff are.
One gives major protection on demand. The other gives major vitality on demand. It's the fact that these 2 weapons give 2 strong buffs on demand that makes them very effective right now. The "sacrifices" are literally nothing, and I really mean nothing when we look at how they can be used situationally (i.e when going through your defensive rotation), and how most current builds favor slotting a 5 piece set on 1 bar only to make use of these weapons.
In my full damage medium armor build, quick cloak costs 2.6k. I also have 2.2k stamina regen fully buffed, so this cost is literally nothing when I can cast dark deal, then use quick cloak every 3s for a permanent major protection without a dent on my stamina pool.
Brp resto is also strong in its own right. Certain magicka classes can literally heal from 20% to 100% when this buff is active. It's absurd how much healing they can achieve when they have this weapon slotted. Did I mention the vitality buff can be procced on demand?
So please tell me why they aren't carries
Every ability is on demand. You press a button and the ability occurs. Major Ward? On Demand. Fear? On demand. Major Defile? ON DEMAND. Should these be nerfed too??
Anyone who thinks Major Vitaliry pots are stronger than BRP resto is purely ignorant. Nothing further.brandonv516 wrote: »
Anyone who needs to beg the devs for a nerf is purely terrible at PvP. Nothing further.
Anyone who thinks Major Vitality pots are stronger than BRP resto is purely ignorant. Nothing further.brandonv516 wrote: »
Anyone who thinks Major Vitaliry pots are stronger than BRP resto is purely ignorant. Nothing further.brandonv516 wrote: »
Anyone who needs to beg the devs for a nerf is purely terrible at PvP. Nothing further.
Would you care to duel me to test your theory?
StaticWave wrote: »LOL this thread sure did bait a lot of forum zerglings. Any sensible player who's done PvP at a "competitive" level, whether it be BGs, dueling, OW, GvG, etc. understands just how strong brp DW and resto staff are.
One gives major protection on demand. The other gives major vitality on demand. It's the fact that these 2 weapons give 2 strong buffs on demand that makes them very effective right now. The "sacrifices" are literally nothing, and I really mean nothing when we look at how they can be used situationally (i.e when going through your defensive rotation), and how most current builds favor slotting a 5 piece set on 1 bar only to make use of these weapons.
In my full damage medium armor build, quick cloak costs 2.6k. I also have 2.2k stamina regen fully buffed, so this cost is literally nothing when I can cast dark deal, then use quick cloak every 3s for a permanent major protection without a dent on my stamina pool.
Brp resto is also strong in its own right. Certain magicka classes can literally heal from 20% to 100% when this buff is active. It's absurd how much healing they can achieve when they have this weapon slotted. Did I mention the vitality buff can be procced on demand?
So please tell me why they aren't carries
Every ability is on demand. You press a button and the ability occurs. Major Ward? On Demand. Fear? On demand. Major Defile? ON DEMAND. Should these be nerfed too??