Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

IM a sorc okay let me tell you something nerf

  • imno007b14_ESO
    imno007b14_ESO
    ✭✭✭
    xandervalo wrote: »
    https://steamcommunity.com/sharedfiles/filedetails/?id=1908916541 FOR everyone that does not believe me that i am a magsorc, and for those of you that do not see the foulness of this heal (note it is not yet even morphed) read the self heal no cp

    Proving that you play a magsorc doesn't prove anything beyond the fact that you play one - which, by the way, I allowed as a possibility in my post. Still doesn't mean I trust you don't have an ulterior motive. You play one and seriously want your one useful pet nerfed on top of everything else that just got nerfed? You won't be happy until you're forced to switch classes to be competitive?
  • Canned_Apples
    Canned_Apples
    ✭✭✭✭✭
    Been saying that.
    Their shield is supposed to be their "burst heal" at least according gilliam and friends.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    This has to be the stupidest thread on this forum.

    @KillsAllElves, oh, trust me, this doesn't scratch the surface.
  • Shanehere
    Shanehere
    ✭✭✭
    Sorc shouldn't have the best burst heal in the game. Templars shouldn't have one of the best bursts in the game.
  • Heyodude
    Heyodude
    ✭✭✭
    pet sorcs weak.
  • Kalik_Gold
    Kalik_Gold
    ✭✭✭✭✭
    Shhhh
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed
    Two-Big-Horns an Argonian Arcanist (Sorcerer)
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvP: Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Tyrus Septim an Imperial Sorcerer (Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used for roleplay reasons.
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • xandervalo
    xandervalo
    ✭✭✭
    xandervalo wrote: »
    https://steamcommunity.com/sharedfiles/filedetails/?id=1908916541 FOR everyone that does not believe me that i am a magsorc, and for those of you that do not see the foulness of this heal (note it is not yet even morphed) read the self heal no cp

    Proving that you play a magsorc doesn't prove anything beyond the fact that you play one - which, by the way, I allowed as a possibility in my post. Still doesn't mean I trust you don't have an ulterior motive. You play one and seriously want your one useful pet nerfed on top of everything else that just got nerfed? You won't be happy until you're forced to switch classes to be competitive?

    yes i do bc its nuts the heal is absurd i posted a tooltip pic of it its insane. you may not believe it but some of us want to fix the game its broken enough.
  • xandervalo
    xandervalo
    ✭✭✭
    Kalik_Gold wrote: »
    Shhhh

    no man thats so broken to use
  • ruengdet2515
    ruengdet2515
    ✭✭✭
    :p:D Potato...
    Pls, nerf your playing skill before class skill.
  • Moonsorrow
    Moonsorrow
    ✭✭✭✭✭
    ✭✭
    Things like the matriarch heal currently are variables that keep changing each patch while this Audit keeps going, most likely getting adjusted even still at next Chapter release i think, sadly so we have to tolerate ups and downs on all classes until then.

    Can see the math behind many classes healing skills are going into alignment.

    IF i had to make a totally wild guess on other class too: eventually they will change Dark Cloak into a similar burst heal and thus giving magblade a choice between a strong heal or Cloakd, or take out invisibility completely and turn that morph to the heal.

    Currently they are trying to free sorcs from the max magicka "prison" of building. And yes, sorcs are strong currently. Still, it is not the matriarch heal in a vacuum that makes msorc strong. It is the fluid burst combo+Streak+DarkConv.

    Thing is, i dont need Matriarch to 1vX and kill people left and right, it takes 2 bar slots that i can personally use better and be even more efficient. Unless playing a healer. And it is meant to be strong for sorc healers.

    You could then argue: "if you don`t need it, then why cannot nerffff it?!!!"

    Answer is simple: Nerfing something that is not needed to be efficient at killing people nerfs nothing.

    If youtruly want changes to msorc that "give others a chance" as you say it, you will need to ask Streak & Dark Conversion adjusted. Not sure you wanna go there.. ZOS adjustments are nukes.

    Personally i rather have very strong sorcs both as enemies as well as to play with also than more destroyed class identities once again.

    Oh and to those having problems with msorcs in general, Quickest pvp Guide Ever: Have gap closer (if you are not ranged also), Dodge Roll their burst, drain their stam with CC, end them with your own burst. It is that simple for me atleast. >:)
  • Lokey0024
    Lokey0024
    ✭✭✭✭✭
    xandervalo wrote: »
    kargen27 wrote: »
    Just unslot the skill lol

    I'm guessing him staying alive isn't the problem. It is all the other Sorcs staying alive.

    i used it for a week just to see it was nearly impossible to kill me with it and engine guard, i could tank like 8-10ppl no cp and kill them

    Did any of them use crowd control skills?

    Kinda sad this is legit a question that has to be asked.
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    Oh another stupid pvp nerf thread, so original :)
    Sorc if fine, heal is fine, since the change and buff sorc is finally a decent healer.


    @Shanehere You mean the already most OP healer in the game with all advantage and 0 drawback ?
    Damn you should ask ZoS for a post in balance team, you meet the condition.
    This has to be the stupidest thread on this forum.

    @KillsAllElves, oh, trust me, this doesn't scratch the surface.

    Agree, the guy have miss the "Nerf jump" and Nerf block" thread.
    This pvp community....
    Edited by Aznarb on November 9, 2019 9:46AM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • Xarc
    Xarc
    ✭✭✭✭✭
    ✭✭✭
    I think when you're dueling a magsorc and his health goes down to 10% (once you passed his shield spam you know), then he press 1 button and get instant 100%, it may be frustrating. So we're here on this thread.
    Edited by Xarc on November 9, 2019 11:45AM
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
    Xarcus -- imperial DK - DC - AvA rank50 - [pve] pureclass
    Elnaa - breton NB - DC - AvA rank50
    Xärc -- breton NB - DC - AvA rank49 - [pve] pureclass
    Isilenil - Altmer NB - AD - AvA rank41
    Felisja - Bosmer NB - DC - AvA rank43
    Glàdys - redguard templar - DC - AvA rank40 - [pve & pvp] pureclass
    Xaljaa - breton NB - now EP - AvA rank40
    Bakenecro - khajiit necro - DC - AvA rank28
    Xalisja - bosmer necro - DC - AvA ?
    Shurgha - orc warden EP - AvA rank? [pve & pvp]pureclass
    Scarlętt - breton templar DC - AvA rank?
    - in game since April 2014
    - on the forum since December 2014
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Shanehere wrote: »
    Sorc shouldn't have the best burst heal in the game. Templars shouldn't have one of the best bursts in the game.

    No kidding. I will trade Matriarch tooltip for BoL tooltip, if Templars will trade POTL tooltip for Haunting Curse tooltip.
    #CAREBEARMASTERRACE
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    Gg OP.
  • Indoril_Nerevar
    Indoril_Nerevar
    ✭✭✭
    xandervalo wrote: »
    Nerf the pet heal its absurd the amount the twilight heals. I only play MagSorc I pvp all the time its my main account I love sorc but for the love of god nerf the damn heal its insane and broken.
    -Xanvalo

    I must point something out for you.

    I own a Sorceror Tank that has 66k - 75k HEALTH POINTS.

    I never use the Twilight healing ability. I use the Clanfear because it grants me much more than the Twilight does.

    For a Max Health Point Sorceror, The Clanfear can heal me for 30k - 60k instantly.

    That's INSANE considering the other abilities a player could use on a sorc tank like that. . . . they already got crazy recovery and self healing from crits and Dark Magic abilities. Theyre based on Max HP. Directly applying Dark Magic abilities heals this Tank for 12k or more.

    Soul Trap heals for 12k - 20k when enemy dies: and restores resources.

    Criticals heal you - You dont need high criticals or even rating - just hit a critical in an AOE and you are healing endlessly. Lightning form? My goodness.

    They can Use Dark Exchange to heal and replenish their Stam or Mag, resulting in infinite Blocking/Roll Dodging/Damage Shields. . etc! You didnt forget about Damage Shields did you? One Hand and Shield ability will heal you for 15k when absorbing ranged attacks of any kind or more, and protect you from 30k in PvE and 15k - 20k in PvP.

    Sorc can also increase their block mitigation... This is ultimately the perfect Tank Class. It compares well to a Necromancer with the same build.

    Yeah. Max HP Tank is OP. On ANY CLASS. But on a Sorc? I think it's beyond META. It's way too powerful.
    Edited by Indoril_Nerevar on November 9, 2019 2:20PM
  • Shanehere
    Shanehere
    ✭✭✭
    Aznarb wrote: »
    @Shanehere You mean the already most OP healer in the game with all advantage and 0 drawback ?
    Damn you should ask ZoS for a post in balance team, you meet the condition.

    You got real emotional over my very broad statement. Yeah, Templars should be the best healers, and they still are overall. This is on top of having incredible burst and survivability right now. Sorc is up there as well, but there's no reason Sorc should have the best burst heal and Templar's burst being on par with Sorcs.

    Templar is still OP, and definitely needs to be changed. I never argued against Templar being OP ever. Healing overall needs to be tuned down in my opinion.

    You can calm down now.

  • xandervalo
    xandervalo
    ✭✭✭
    :p:D Potato...
    Pls, nerf your playing skill before class skill.

    we can duel if youd like id be careful with what you say haha
  • xandervalo
    xandervalo
    ✭✭✭
    xandervalo wrote: »
    Nerf the pet heal its absurd the amount the twilight heals. I only play MagSorc I pvp all the time its my main account I love sorc but for the love of god nerf the damn heal its insane and broken.
    -Xanvalo

    I must point something out for you.

    I own a Sorceror Tank that has 66k - 75k HEALTH POINTS.

    I never use the Twilight healing ability. I use the Clanfear because it grants me much more than the Twilight does.

    For a Max Health Point Sorceror, The Clanfear can heal me for 30k - 60k instantly.

    That's INSANE considering the other abilities a player could use on a sorc tank like that. . . . they already got crazy recovery and self healing from crits and Dark Magic abilities. Theyre based on Max HP. Directly applying Dark Magic abilities heals this Tank for 12k or more.

    Soul Trap heals for 12k - 20k when enemy dies: and restores resources.

    Criticals heal you - You dont need high criticals or even rating - just hit a critical in an AOE and you are healing endlessly. Lightning form? My goodness.

    They can Use Dark Exchange to heal and replenish their Stam or Mag, resulting in infinite Blocking/Roll Dodging/Damage Shields. . etc! You didnt forget about Damage Shields did you? One Hand and Shield ability will heal you for 15k when absorbing ranged attacks of any kind or more, and protect you from 30k in PvE and 15k - 20k in PvP.

    Sorc can also increase their block mitigation... This is ultimately the perfect Tank Class. It compares well to a Necromancer with the same build.

    Yeah. Max HP Tank is OP. On ANY CLASS. But on a Sorc? I think it's beyond META. It's way too powerful.

    i bet you are right i always wanted to make that for PVE but im not talking about pve and its un heard of atleast for me to see a sorc pvp tank, i dont doubt what you are saying though ive always thought about that due to passives
  • xandervalo
    xandervalo
    ✭✭✭
    Moonsorrow wrote: »
    Things like the matriarch heal currently are variables that keep changing each patch while this Audit keeps going, most likely getting adjusted even still at next Chapter release i think, sadly so we have to tolerate ups and downs on all classes until then.

    Can see the math behind many classes healing skills are going into alignment.

    IF i had to make a totally wild guess on other class too: eventually they will change Dark Cloak into a similar burst heal and thus giving magblade a choice between a strong heal or Cloakd, or take out invisibility completely and turn that morph to the heal.

    Currently they are trying to free sorcs from the max magicka "prison" of building. And yes, sorcs are strong currently. Still, it is not the matriarch heal in a vacuum that makes msorc strong. It is the fluid burst combo+Streak+DarkConv.

    Thing is, i dont need Matriarch to 1vX and kill people left and right, it takes 2 bar slots that i can personally use better and be even more efficient. Unless playing a healer. And it is meant to be strong for sorc healers.

    You could then argue: "if you don`t need it, then why cannot nerffff it?!!!"

    Answer is simple: Nerfing something that is not needed to be efficient at killing people nerfs nothing.

    If youtruly want changes to msorc that "give others a chance" as you say it, you will need to ask Streak & Dark Conversion adjusted. Not sure you wanna go there.. ZOS adjustments are nukes.

    Personally i rather have very strong sorcs both as enemies as well as to play with also than more destroyed class identities once again.

    Oh and to those having problems with msorcs in general, Quickest pvp Guide Ever: Have gap closer (if you are not ranged also), Dodge Roll their burst, drain their stam with CC, end them with your own burst. It is that simple for me atleast. >:)

    that was a really smart way to put it if you dont need why not nerf it, as you can see i dont need it so i dont use it but i tried it for a week to see what all the fuss is about all the complaining and as soon as i used it i understood how broken it was. and i came here to try and balance the sorc class more bc thats just too much of a heal for someone to produce for them self and a ally. and class identity should revolve around a pet.
  • xandervalo
    xandervalo
    ✭✭✭
    Shanehere wrote: »
    Aznarb wrote: »
    @Shanehere You mean the already most OP healer in the game with all advantage and 0 drawback ?
    Damn you should ask ZoS for a post in balance team, you meet the condition.

    You got real emotional over my very broad statement. Yeah, Templars should be the best healers, and they still are overall. This is on top of having incredible burst and survivability right now. Sorc is up there as well, but there's no reason Sorc should have the best burst heal and Templar's burst being on par with Sorcs.

    Templar is still OP, and definitely needs to be changed. I never argued against Templar being OP ever. Healing overall needs to be tuned down in my opinion.

    You can calm down now.

    i agree healing in general is a bit much, there is a reason i dont play cp and its because everyone there is way too tanky way to good at healing way too much sustain way to much damage. its just not fun its insane an everyone can be tank,healer and dps all in one. The last thing i ever wanted was to join my no cp camp and deal with the very same issue. These guys are all out here tanky healers and dps all in one. not just all in ones but very good all in ones. I could understand a little tanky for a compromise of a little damage. I want to see players be creative and use their minds thats what makes the game fun, but right now it seems like ZoS is has them with their mouths open and spoon feeding directly from the plate. There is no creativity everyone is just doing the same exact things, its takes no skill or thought you just do it. thats so wrong it ruins the game.
  • Canned_Apples
    Canned_Apples
    ✭✭✭✭✭
    the people are saying "don't nerf sorcs" are the same people that were saying "don't nerf d-swing."
    from one broken build to the next.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    xandervalo wrote: »
    xandervalo wrote: »
    Nerf the pet heal its absurd the amount the twilight heals. I only play MagSorc I pvp all the time its my main account I love sorc but for the love of god nerf the damn heal its insane and broken.
    -Xanvalo

    I must point something out for you.

    I own a Sorceror Tank that has 66k - 75k HEALTH POINTS.

    I never use the Twilight healing ability. I use the Clanfear because it grants me much more than the Twilight does.

    For a Max Health Point Sorceror, The Clanfear can heal me for 30k - 60k instantly.

    That's INSANE considering the other abilities a player could use on a sorc tank like that. . . . they already got crazy recovery and self healing from crits and Dark Magic abilities. Theyre based on Max HP. Directly applying Dark Magic abilities heals this Tank for 12k or more.

    Soul Trap heals for 12k - 20k when enemy dies: and restores resources.

    Criticals heal you - You dont need high criticals or even rating - just hit a critical in an AOE and you are healing endlessly. Lightning form? My goodness.

    They can Use Dark Exchange to heal and replenish their Stam or Mag, resulting in infinite Blocking/Roll Dodging/Damage Shields. . etc! You didnt forget about Damage Shields did you? One Hand and Shield ability will heal you for 15k when absorbing ranged attacks of any kind or more, and protect you from 30k in PvE and 15k - 20k in PvP.

    Sorc can also increase their block mitigation... This is ultimately the perfect Tank Class. It compares well to a Necromancer with the same build.

    Yeah. Max HP Tank is OP. On ANY CLASS. But on a Sorc? I think it's beyond META. It's way too powerful.

    i bet you are right i always wanted to make that for PVE but im not talking about pve and its un heard of atleast for me to see a sorc pvp tank, i dont doubt what you are saying though ive always thought about that due to passives

    I've gone into PvP on my Sorc Tank. It's a very potent combination of CC options and bonkers durability. You're not going to be getting a lot of final hits, but you can, absolutely, control the battlefield for your allies.
  • SickleCider
    SickleCider
    ✭✭✭✭✭
    ✭✭✭
    BUFF EVERYONE
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • MirkoZ
    MirkoZ
    ✭✭✭✭
    xandervalo wrote: »
    kargen27 wrote: »
    Just unslot the skill lol

    I'm guessing him staying alive isn't the problem. It is all the other Sorcs staying alive.

    i used it for a week just to see it was nearly impossible to kill me with it and engine guard, i could tank like 8-10ppl no cp and kill them

    Please share your video of your 1v10 experience for everyone.

    Especially since Engine Guardian is a sustain monster set.

    We're all waiting with bated breath ... ;)

    Matriarch procs EG. EG provides resources to activate Matriarch. Matriarch procs EG.

    Meanwhile your scamp nibbles everything to death.

    Yes. And how often does Engine Guardian return magicka, on average? I don't remember off the top of my head, because I haven't slotted that set for a long time.

    Don't forget that sorcs have dark exchange.
    Edited by MirkoZ on November 10, 2019 6:22AM
  • Shanehere
    Shanehere
    ✭✭✭
    xandervalo wrote: »
    kargen27 wrote: »
    Just unslot the skill lol

    I'm guessing him staying alive isn't the problem. It is all the other Sorcs staying alive.

    i used it for a week just to see it was nearly impossible to kill me with it and engine guard, i could tank like 8-10ppl no cp and kill them

    Please share your video of your 1v10 experience for everyone.

    Especially since Engine Guardian is a sustain monster set.

    We're all waiting with bated breath ... ;)

    Engine Guardian is insane on pet sorc right now. Most people are running it in Cyrodiil and in Stormhaven and it's absolutely cheese. Not sure what you meant by your mention of it but it absolutely one of the monster sets to use right now for Sorcs fighting outnumbered. Sorcs already incredible sustain is even better with it, allowing them more time to burst people down and less time having to stop and pop a dark exchange.
  • xandervalo
    xandervalo
    ✭✭✭
    the people are saying "don't nerf sorcs" are the same people that were saying "don't nerf d-swing."
    from one broken build to the next.

    agreeed
  • xandervalo
    xandervalo
    ✭✭✭
    MirkoZ wrote: »
    xandervalo wrote: »
    kargen27 wrote: »
    Just unslot the skill lol

    I'm guessing him staying alive isn't the problem. It is all the other Sorcs staying alive.

    i used it for a week just to see it was nearly impossible to kill me with it and engine guard, i could tank like 8-10ppl no cp and kill them

    Please share your video of your 1v10 experience for everyone.

    Especially since Engine Guardian is a sustain monster set.

    We're all waiting with bated breath ... ;)

    Matriarch procs EG. EG provides resources to activate Matriarch. Matriarch procs EG.

    Meanwhile your scamp nibbles everything to death.

    Yes. And how often does Engine Guardian return magicka, on average? I don't remember off the top of my head, because I haven't slotted that set for a long time.

    Don't forget that sorcs have dark exchange.

    yeah i dark deal and use engine, but engine isnt broken its a normal well balanced set but with pets right now its just too much. the pets can be fixed engine is normal bc its a random resource. have the time it gives you *** you dont need, i use engine to help my sustain bc i am not so tanky.
  • xandervalo
    xandervalo
    ✭✭✭
    Shanehere wrote: »
    xandervalo wrote: »
    kargen27 wrote: »
    Just unslot the skill lol

    I'm guessing him staying alive isn't the problem. It is all the other Sorcs staying alive.

    i used it for a week just to see it was nearly impossible to kill me with it and engine guard, i could tank like 8-10ppl no cp and kill them

    Please share your video of your 1v10 experience for everyone.

    Especially since Engine Guardian is a sustain monster set.

    We're all waiting with bated breath ... ;)

    Engine Guardian is insane on pet sorc right now. Most people are running it in Cyrodiil and in Stormhaven and it's absolutely cheese. Not sure what you meant by your mention of it but it absolutely one of the monster sets to use right now for Sorcs fighting outnumbered. Sorcs already incredible sustain is even better with it, allowing them more time to burst people down and less time having to stop and pop a dark exchange.

    agreed with pet sorcs its too much bc the twilight heal is ridiculous. if it was a smaller heal there would be nothing crazy there, most people would drop the engine set for something else if the dang twilight heal was nerfed.
  • Aznarb
    Aznarb
    ✭✭✭✭✭
    Aznarb wrote: »
    Oh another stupid pvp nerf thread, so original :)
    Sorc if fine, heal is fine, since the change and buff sorc is finally a decent healer.


    @Shanehere You mean the already most OP healer in the game with all advantage and 0 drawback ?
    Damn you should ask ZoS for a post in balance team, you meet the condition.
    This has to be the stupidest thread on this forum.

    @KillsAllElves, oh, trust me, this doesn't scratch the surface.

    Agree, the guy have miss the "Nerf jump" and Nerf block" thread.
    This pvp community....

    Want to apologize here.

    I've run some test in different content.
    I now agree with the OP (PvE side, didn't have test in pvp), the sorc heal is now braind-dead easy.
    More than templar, couldn't believe it but yeah, it's true, the surge is pretty good as aoe heal if you have enough crit (easy) but the Matri heal is very insane..
    I wouldn't have a problem with that (2 slot) if it hasn't in addition : 0 LoS requirement + 2 char got the full heal.
    It's to much.
    Remove the no-LoS and made it cone like other burst in the game so at least it require reaction to use it and not just "push button to heal random target behind".
    Edited by Aznarb on November 13, 2019 11:36AM
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

Sign In or Register to comment.